Aqua Jet is an arcade racing on a jet ski, with first person perspective, it runs on Namco System Super 22 arcade board. Developed and released by Namco in 1996, it simulates a water racing game with a waterscooter-shaped platform with a handlebar control to accelerate and physically leaning to steer the vehicle, it's also gives the player the feeling of jumping on the waves while hitting them. However, unlike that of SEGA's Wave Runner (released in the same year but a month later), it's a upright cabinet instead of sit-down one.
It pains me that this game never got a home release, either on a console (the PS1 port of Time Crisis proved an ambitious arcade game running on this hardware could be done, albeit with some graphical and sonic compromises) or PC (I'm sure Windows 95 and even 98 could have handled a nearly-arcade-perfect port).
Played it in my childhood it was a really fun game.
Aqua Jet is an arcade racing on a jet ski, with first person perspective, it runs on Namco System Super 22 arcade board. Developed and released by Namco in 1996, it simulates a water racing game with a waterscooter-shaped platform with a handlebar control to accelerate and physically leaning to steer the vehicle, it's also gives the player the feeling of jumping on the waves while hitting them.
However, unlike that of SEGA's Wave Runner (released in the same year but a month later), it's a upright cabinet instead of sit-down one.
m.ruclips.net/video/A2upKsL6Yig/видео.html Cho jigen time bomber a Japanese variety show has aqua jet arcade
They have also created a music video which is a tribute paid to it. X-Pression - Riding on a wave from 1997.
This is a good sports of the Waterbike of AquaJet is so precious game
Aquaaaaa Jeeeeettttsssss
Am I crazy or does this game still look fantastic?
Back when game developers weren't obsessed with seven shades of shit.
It pains me that this game never got a home release, either on a console (the PS1 port of Time Crisis proved an ambitious arcade game running on this hardware could be done, albeit with some graphical and sonic compromises) or PC (I'm sure Windows 95 and even 98 could have handled a nearly-arcade-perfect port).