Variable Chamfers in Plasticity

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  • Опубликовано: 22 фев 2024
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Комментарии • 5

  • @parelt
    @parelt 3 месяца назад +1

    @arrimus you can create a variable fillet first. Then, loft the two edges of the fillet to create a manual chamfer.

  • @Shurikman2024
    @Shurikman2024 4 месяца назад +1

    Why did you give up on 3d max?

  • @Coal_Bucket_Outlaw
    @Coal_Bucket_Outlaw 4 месяца назад

    Need something like this for blender

  • @foreignander
    @foreignander 4 месяца назад

    Would you get the same results if you use variable fillets then delete the new surfaces and loft with G0?