4.0 Salvage Testing, Star Citizen

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  • Опубликовано: 13 дек 2024

Комментарии • 27

  • @BradAhrens
    @BradAhrens 7 дней назад +2

    Large panels giving 5-6 SCU of RMC has been the case in Live since 3.24.0.
    Thanks for the vid.

    • @Guardian_Templar
      @Guardian_Templar  7 дней назад

      Okay thanks, I recall someone mentioning they had been nerfed but I haven't made time to test them

    • @carlhinton4849
      @carlhinton4849 6 дней назад

      Confirmed last night in a vulture :)

  • @JS-wt8vf
    @JS-wt8vf 7 дней назад +1

    Did I hear that correctly? RMC is down by 10800 (10.8k)? That would make RMC 1200.... (00:34)

    • @Guardian_Templar
      @Guardian_Templar  7 дней назад

      no sorry, down to 10800, I may have mispoke

    • @JS-wt8vf
      @JS-wt8vf 6 дней назад

      @@Guardian_Templar Ahh, ok, that makes more sense. I couldn't read the screens in the vid to verify. Thanks for another awesome video!

  • @arcakhangaming
    @arcakhangaming 6 дней назад +1

    The Polaris bug with the Vulture sucks. Hope they fix that.

  • @joshualloyd6694
    @joshualloyd6694 6 дней назад +1

    Does pyro have access to Abrade modules for scraping? I thought they gave better yield

    • @Guardian_Templar
      @Guardian_Templar  6 дней назад +1

      @@joshualloyd6694 I should have checked the cargo shop for that but I don’t recall seeing them in Pyro yet. I did use them in this vid but inly because I started on Orison on other builds and got to keep them

  • @Tainted-Soul
    @Tainted-Soul 7 дней назад +1

    I hope its a bug about the Vulture in the Polaris as that is why I have it

    • @Guardian_Templar
      @Guardian_Templar  7 дней назад +1

      Pretty much same at this point, especially with the torp and other price increases. Going to need to salvage to enjoy the Polaris.

    • @steak-a-potamus6231
      @steak-a-potamus6231 6 дней назад +3

      The ship randomly taking damage and the ship inside falling out, yeah, definitely a bug. CIG have always said "if it fits, it fits" its likely just a physics bug with a fairly new ship.

  • @NozNK
    @NozNK 6 дней назад +1

    making everything more expencive but nerfing ways of making auec is such a CIG move. god i hope this is only for testing don't he EPTU and doesn't make it to live

    • @Guardian_Templar
      @Guardian_Templar  6 дней назад +1

      @@NozNK sounds like they’re trying to puff income as of late but we’ll see. Hope to possibly see progress this week

    • @icemanA84
      @icemanA84 6 дней назад +2

      It’s for testing, ofc there will be changes, they are figuring out how to balance the in game economy to allow fun but also minimise inflation in a player driven economy, will they get it right probably not 😂, but at this stage it’s for testing and data to be hopefully as close as possible to get the balance good for 1.0

  • @johndonovan7018
    @johndonovan7018 6 дней назад +3

    cig is out of money so they are doing all they can to push ppl to buy shit with real money. problem is, they dont have a game to monetize! but thats all they are doing with the cost of things and earnings. they bumped some shit fps missions as a placebo.. who the hell even does those.. sigh. anyway, they are so over their head i expect 4 to be a total shit show.

    • @steak-a-potamus6231
      @steak-a-potamus6231 6 дней назад

      Ladies and gents, i present to you, the latest hot take pulled directly out of someone's ass!

    • @Guardian_Templar
      @Guardian_Templar  6 дней назад

      @@johndonovan7018 they mentioned more rewards for missions as of the latest patch but I haven’t been able to test that out yet. I have been disappointed with the income and the margin of income for quite some time. I think they need to look at games with seasons and determine a good way to make a decent ships worth of money per season. Or, just some good measure on a timeframe on how often they want folks to play to reasonably get a ship. Right now that ratio is not looking good, atleast not for new players

    • @dracoflame8780
      @dracoflame8780 6 дней назад +3

      Fps missions are quite popular in the PU. I would argue even more popular than ship bounties

    • @johndonovan7018
      @johndonovan7018 6 дней назад

      @@dracoflame8780 but why is my question. we all know how fps doesnt work

    • @johndonovan7018
      @johndonovan7018 6 дней назад

      @@Guardian_Templar thats the point, it should not be missions. it should be open ended as they promised. instead its turned into sequential repetitive grind. missions.. and missions. nothing is really organic other than panels and mining and those are still janky