I think this is exactly how Minecraft should be played, not rushing to get the “best” gear, just enjoying the core aspects of the game, it really is a sandbox game
So true, and I play exactly like this! I think all of that is the best part of the game. After killing the ender dragon and getting an elytra the game just kind of gets boring for me
Loads of people do this. You're just being influenced/biased by the "Big" RUclipsrs that get full netherite on episode 1 and then flake out on their series
Ngl, the scare villager is awesome and makes so much sense for that world. I love it when stuff is made to make sense for the Minecraft world instead of being transplanted from ours.
This is really reassuring to see. I have a world that I've been playing in for a month now and I still don't even have full diamond, let alone an elytra. I know most RUclipsrs progress far faster than the average player, but its nice to hear someone say that pre-elytra gameplay is still worth savoring.
I play similarly to this and love it. I make a house or structure in each biome, showcasing its blocks, their features, and a miniature ecosystem. I also create armour sets specific to each one so I can feel immersed while there. This provides me with checkpoints when exploring and, a sense of connectedness and mastery of the locations. It also saves the time of carting things from everywhere to my main base. I can leave some things for later in my storage for that biome, making finding things easier and more intuitive.
I love this. I feel like that kind of playstyle can have so many benefits. It probably also makes your world feel a lot more alive and as you said, immersive. Im also a big fan of having paths, roadways and bridges in a world and I bet having bases spread out like that would lead to a ton of those
Really loving the series idea Nut. Few things that I really enjoyed: the scare villager is somehow more unnerving than fresh animation villagers, the little giggles every time a tool broke during building, the house of course and it wouldn't be Nut content without a donut :P Great work man!
I always push myself to play like this. My cousin also agrees, and even after 547 (minecraft) days, we are still progressing - we've gone to the nether of course, but the game feels refreshing playing like this, and it let's me enjoy Minecraft. I build everything in such a way, that I'm not really "continuing" my build, but adding to it.
Bro you’re literally and architect, the design of that house actually blew my mind, it made me realize the lack of creativity that’s missing in my designs. Honestly this just gave me a new light.
I love the idea of limiting ur progress to make the experience more fun and last longer. I’m doing it myself and these are the goals i came up with: Stone Phase- *Unlocks Rideable Mobs* 1. Create a mob farm/grinder (decorate/incorporate into a build if possible) 2. Get an ominous (pillager) banner 3. Loot at least 3 structures 4. Find a pet 5. Loot a Shipwreck and find it’s Treasure 6. Make a Mining Hut/Mineshaft/Quarry Iron Phase- *Unlocks Minecarts* 1. Obtain 1 block of Netherrack 2. Get 15 Bookshelves for a futureEnchanting Setup 3. Get a sufficient amount of Eyes Of Ender 4. Create a Redstone Contraption 5. Tame at least 3 mobs and create a unique shelter for them Diamond Phase- *Unlocks Ender Pearls* 1. Collect a Wither Skull 2. Make a Villager Trading Hall 3. Defeat the Ender Dragon 4. Loot an Ocean Monument 5. Get Enchanted Diamond Armor (Max enchants if possible) 6. Uncover the Trail Ruins Netherite Phase- *Unlocks Elytra* 1. Get an Elytra 2. Defeat the Wither and construct a (full) Beacon 3. Loot a Trial Chamber 4. Defeat an Ancient City 5. Get Totems Of Undying (preferably from a woodland mansion) 6. Trigger and Defeat a Raid Extra End Game Goals- 1. Make houses/villages in different biomes (as many as you’d like to) 2. Collect every Armor Trim 3. Collect every Wood Type and make a Forest 4. Build a Village I’d appreciate any additions u guys would come up with to add more to this list
You mentioned that you really believe that limitation drives creativity. Which i whole heartedly agree with. I wonder if youve ever considered going back to prerelease minecraft such as alpha or more likely a version like Beta 1.7.3? There is a lot of limitation and interesting little quirks and tricks beta minecrafters use in builds that i think you would be interested in learning
I love your premise. I'm coming back for my annual binge of the game and I've found the only way I can keep invested is to set some rules like this. I'm trying with a "no terraforming" style. No strip mining and no major overhauls to the layout of the land. You can tailor existing terrain to meet your needs, but you don't get to add or remove them. Right now I'm building in a crater in a mountain, but my only entrances are through existing caves that I've slightly widened to make movement easier. All building must be built on the existing terrain and I'm not allowed to overly level out the ground. This keeps you adjusting to the world and promotes caving for resources and using what you can find without digging in straight lines for hours. I also like playing with limited farms added and not overly relying on villagers. No bamboo farm, no sugar cane farm, no iron farm (yet), etc. I'll probably make some generic XP farm somewhere because getting levels for enchanting is necessary and I'll probably make a small iron farm to refresh my tools regularly after natural supplies I can find start to dwindle. I'm torn on what's next. Do I ban villager trading outright, do I set it up where I can only trade what I collect by hand, or do I allow it fully, but don't automate my other farms to amass emeralds. Obviously there won't be any zombie conversion exploits to lower trade prices. With limited diamonds given the no strip mining, I think I'll need to trade for diamond equipment. I'm thinking I do a mix of no farms and no book trades. Everything I enchant has to be from the enchanting table and I can trade for equipment as much as I can afford. Honestly, I've come to hate the race to the end game and having everything automated. Automation is great for crazy scale builders, but recently I feel like I should just play creative if I want to be that type of builder. Unlock the full block palette and be done with it. Otherwise, I want to play a more realistic game. PS. I also like these guidelines for multiplayer. Each member can divide up the "tedious" tasks like farming for resources and them come together for the big projects. And if done right, you don't get an XP farm either. Your "warrior" types get to go fight mobs regularly to gather XP. Personally I love chopping down trees over and over and I love the grind of harvesting crops and replanting by hand. I'll gladly take on those roles.
Actually awesome and i love how you didnt forget to colour the leather armor. Also, amazing builds! I like how you commit to goofy ideas while ending up still producing awesome results.
this is exactly the heart and creativity that Minecraft RUclips has been missing. this reminds me of the hours spent playing with friends just building stupid stuff for the hell of it. the donut build reminds me of let's plays and it just feels silly and fun and goofy. like it used to. great work man !
I'm so glad this video randomly popped up. I'm in LOVE with how well this all flows, plus it's all super entertaining. I actually did something similar to the challenge in my new, permanent survival world I made about 5 months ago! I basically made barely any progression in terms of tools and stuck to iron for around 2 months to focus on building around my base and making a big wall to get rid of mobs (plus I JUST finished watching all of attack on titan for the first time so I was thinking of the walls and how cool Shiganshina looked from high up)
So many builds nowadays utilize stone, and the fact that you had to use no stone really brought out the creative uses of wood, such as the chisled bookshelves for the flooring. Really loved the builds in this video!
This is exactly how I like to play minecraft! I always limit myself to what stage I can get to in order to keep things fresh. Most of my time spent in my recent worlds have been with iron tools and way too much time mining. I treat my elytra as a marker for when I switch my build sizes to mega rather than huge & I love the challenge of building fast/fun ways to travel between my world.
Good Video man, I love it when people express their creativity in a game where you can literally do anything, Minecraft isn't about doing challenges, exploring, pvp or even building, it's about what you want to do, what you choose to do. It doesn't matter how you play Minecraft or why, what matters is that you play it and have fun, that's what games are for.
I think you're someone who would really enjoy VintageStory. It's all about taking your time with progression, and slowly building out a homestead. For example, while the modern Minecraft meta has you build a base but never really use it, in Vintage Story, it's your shelter during winter, where you're cooking meals, as you can't simply game the system with food item, and can just do fun things like bake pies. It takes a lot of effort to forge metal tools, to domesticate animals, and find resources, but it leads to that progression feeling very satisfying. Again, I highly recommend. I'd be interested to see your thoughts on how it compares to your slower Minecraft playthrough.
Finally someone big on RUclips is trying to play how i do, it will be interesting to see other people seeing this type of game play (when i find iron i make maps or decorations or other things beafore tools, tools i only use iron that i mine )
This is a fantastic idea and it makes me kinda wish that Minecraft had a mode that locked everything behind a progression system that would force you to play through the game completely, just so you can slow down and enjoy the journey.
You might like Vintage Story. The progression is a lot more methodical - in Minecraft you can literally get an iron pick axe in minutes, while in Vintage Story, you need to find some loose metal nuggets, heat them up in a forge, then pour them into a casting mold, and that's just for a copper pick. Everything in the game takes more time, but it feels very satisfying. Having to forge a saw in order to make wooden planks, breed animals for several generations to domesticate them, and carefully plan, storing food for the winter - it all makes for a great experience. If you're looking for that kind of spark we all had playing Minecraft early on, Vintage Story definitely is a great option.
@@kwitchercryn1775 I've really been enjoying it. The game is often pigeon-holed by people as just "hard Minecraft" but it really has its own feel, and you can tweak the difficulty a lot. It has native mod support, literally dragging and dropping into the mod folder, built in shaders and awesome atmospheric effects, and gets awesome updates. In the next update, they're adding sailboats!
This video populated in my feed, and boy am I glad it did. This is quite the refreshing take on Minecraft! I look forward to your efforts to 100% all gameplay aspects and tiers of Minecraft prorgression!
First video of yours I've seen and I really enjoyed it! You have a fun style with the cinematics and music, and your building style is really unique! I'm loving this series's concept and look forward to the next one! You could easily show more of your building time as well if you wanted the episodes to be longer since the construction was so different and interesting to watch what you showed! Thanks for an enjoyable video!
I am definitely subscribing, as somebody who genuinely loves this game I feel like I know a lot of the features because I've been playing for years but it's easy to forget about things that were some of my fave features as time goes on!
this video went so fucking hard, loved the editing and i'm ESPECIALLY loving the focusing on really exploring every single facet of each type of progression
It had been more a year since I took a break from Minecraft but this video came as a blessing to motivate me to start playing Minecraft again. Thanks Nuts. Please continue this series ❤️
This is so impressive. It makes me wanna play and do stuff like this but unfortunately I cannot get as immersed in actual vanilla sandbox minecraft like I used to as a kid. Now everything has to have a goal to it and whilst I can do a similar thing to you, I don't think I can truely just pour hours upon hours into this when I have other games to get through and a job now. This is still uber impressive and I am really jealous that I do not have this level of time and dedication. Props man!
Oh my god I love this video editing style and I love the twist on the worn out play through meta we've seen for a while. A slow and enjoyable pace is exactly what we need
First time coming across your content, and I really love your editing style. It flows really smoothly and is engaging even though these are parts of minecraft I've seen probably a thousand times. Will definitely come back :)
I've been playing minecraft in a similar way since like a week ago. The base game is just a tad bit overwhelming with how much there is to do so usually I'd just rush to the end of the game and then try to play, but by that point the game has become too easy and there's not much reason to continue playing so I usually quit until I get the urge to play again and repeat the entire process. So this time around I set a world border of 1000 blocks. I will expand it every 100 days or so, this limits how much I can progress and makes me use features I would usually overlook. It's really changed the way I look at minecraft as a whole. It has also given me a reason to work on skills I normally wouldn't, like my buildings skills and my ability to stay calm when the 7th zombie villager in a row gets blown up by a creeper. It's by far my favorite way to play the game. I've also been recording the entire time so I can look back at some point and see how much progress I've made.
This pretty crazy, I’d never put myself through that torture, but I guess that’s also why this idea seems so original. But if you want to limit your progression, the bed imo was a leap in progression but oh well. Nice interesting series, and you’re a really good builder
Loved this! Clean, fun and memorable. The challenge is on point; my last play through took years and I intentionally slowed the progression waaaaay down as well. When I finally got to the elytra, it felt well-earned and the journey in the end was incredible! Also, you kinda sound like Mark Rober 😅
This is actually so refreshing! I feel like this challenge is going to really reawaken what made minecraft so fun again :). All the meta "do the best get the best" stuff really sucks the fun and creativity of the game out. I really appreciate what you're doing and WILL be following what you do next (I also appreciate the lack of "youtuber voice" as I call it, this was my first video of yours and am SO happy i don't have to sit through someone being WAYY too excited about everything)
Oh my gods, this is how minecraft should be played!!! I personally love playing a modpack called "sevtech ages" and "terrafirmacraft" because of how slow the progress is in those!! Instantly subbed!
A lot of the more experienced minecraft players do seem to forget that the early game can really be a lot more fun when you take your time. The upgrades can be satisfying for sure, but its such a short term satisfaction compared to the satisfaction of the experience of the experience of living in the world you're creating. That said when it comes to the elytra you can still keep that mindset alive after you get one. For example, I've changed they way I use it recently. I no longer wear it all the time and went back to wearing a chestplate. I've taken to using horses and boats for short range travel and it really is much more enjoyable in the long run exploring the terrain and being immersed in the world itself rather than passing over it in the sky. The extra effort also makes arriving at the destination much more satisfying. Of course I'll still use the elytra for long distance, but I feel limiting its use makes USING the elytra much more special overall. Great video! I can't wait to see the next episode! I think I'm most excited to see how your base will evolve as the ages progress.
At least for me, this is the best challenge I've seen so far, i love the idea of having limitations but also being able to explore the WHOLE game as you progress
looking at the intro, that's a strange way of playing minecraft. most people don't even get the elytra. but yeah, for the rest of the vid setting goals like this can be very rewarding in dopamine.
That is totally fair, I understand a majority of minecraft players never even make it to the end. I know personally I tend to rush the progression and that seems to be a pretty common playstyle for a lot of minecraft creators. But it probably would have been more accurate for me to say "the modern youtuber play through" instead of "the modern minecraft play through"
@@Nuttistwhile a majority of players don’t a lot of content creators do rush progression. This is a really unique idea and I’m really excited for part 2
I've never before seen a minecraft idea that made me IMMEDIATELY want to try it out, you are such a wonderful and creative builder, you made this seem so fun.
this is a great series idea, i too think people progress way too quickly these days and i wish people could see the simplicity of minecraft again. it’s great to see someone prove that you CAN make great things in the game with some things that people don’t use as much or are considered ‘the worst tools in the game’. i might try this on my 8 month long world, im subscribing for the next episodes
I love this idea and this content so much. I feel like each new world I create there's so much pressure to get to elytra and start the big crazy builds/machines... that I get burnt out and quit after just a few weeks. We completely miss half of what the game has to offer a.k.a. what made us all fall in love with this game all those years ago. This video has inspired me to try this challenge myself! There's a lot to gather from the video but do you have a "guide" or list of what exactly your restrictions are at each stage? Would love to see your official rules. :)
Great vid! I think you should make sort of a staircase made of different materials for pickaxes of different materials to symbolize the climb through the different eras.
I've started a new modded world just to try this and it's so... cozy. Took about 40 in-game days just to build a house and farm before upgrading from wooden tools, instead of going straight to iron and getting bored. Btw, you deserve way more recogniton!
I just trampled upon this channel and video and wow this is so high tier and deserves so much recognition, this like revived my inner child i love it ❤
This is truly interesting and tons of fun to watch, not gonna lie. I'll admit that I usually try to speed up a little to get stone and sometimes glass, but yeah, this truly is one of the more glorious stages of the game. That said, it absolutely sucks not being able to sleep in the early game - the number of times I've been without sheep early on, sometimes it feels like my progression to iron is being forced. I would much rather progress on my own terms, rather than out of necessity. Can't wait to see where this series goes!
An improvement I like in Vintage Story is that you can make a primitive bed out of grass to sleep on, you sleep less of the night, but you can get by with it. There's also added things like making pottery you can do to pass time while inside.
This was a great video, I really love the donut farm. It’s so out there and different. It definitely inspires me to try new things in the game. Keep up the good work and please continue this series!
You just gained a new subscriber, this was fun, entertaining, and kept my attention the entire episode! Also, did you know you can add up to 3 black or white dye to darken or lighten the base color of your armor? You can also add other colors to make in-between shades like blue-violet and yellow-geeen!
I can confirm that taking it slow and enjoying the little things about the game is a lot more enjoyable than grinding to get the best gear and build the best farms as soon as possible. It actually forces you to engage with the sandbox aspect of Minecraft in a way that you otherwise might not. I would recommend this kind of slower paced, more creatively focused gameplay to anyone who’s feeling burnt out on the game, it’s so refreshing.
As someone who has always struggled to 'rush' through the game, I love this idea! Minecraft is such a great game for just relaxing and enjoying the cubed ambience
This is a really fun concept. Getting to fully kind of enjoy each stage of the game before moving on looks to bring back a lot of the game's charm. That said, if it were me playing I'd have caved and swapped to stone tools near instantly 😂
I'm so excited to see what the stone age brings!! Also, the base looks awesome!!! The multiple woods work so well in the ways they were used, you're an amazing builder!! RIP the sheep, but the shprinkles were worth it! >:D
Just watched this video for the first time, realized it was released a month ago and checked for part 2… and didn’t see one :( hoping you didn’t give up on this idea, loved the editing and vibes
Man, please, don't disappear from the platform. Your videos and editing in them are the best in the whole Minecraft community!
thank ya, I appreciate the kind words!
i don't think he's gonna disappear from this platform with 600k subs
@@YTjayricka lot of people do
@@TheCowMoosAtNight aight
CoryXkenshin
I think this is exactly how Minecraft should be played, not rushing to get the “best” gear, just enjoying the core aspects of the game, it really is a sandbox game
So true, and I play exactly like this! I think all of that is the best part of the game. After killing the ender dragon and getting an elytra the game just kind of gets boring for me
There’s no correct way to play minecraft
@@svgarcoqted I know there isn’t a solid “correct” way, play it however you want, I just think this is how Mojang wanted the game to be played
If you want to enjoy the game for real then yes there is. @@svgarcoqted
Loads of people do this. You're just being influenced/biased by the "Big" RUclipsrs that get full netherite on episode 1 and then flake out on their series
Ngl, the scare villager is awesome and makes so much sense for that world. I love it when stuff is made to make sense for the Minecraft world instead of being transplanted from ours.
Thats such a great way of putting it!
11:30 bro used wood and made a build 100% better than anything i could ever think of thats crazy 😭
This is really reassuring to see. I have a world that I've been playing in for a month now and I still don't even have full diamond, let alone an elytra. I know most RUclipsrs progress far faster than the average player, but its nice to hear someone say that pre-elytra gameplay is still worth savoring.
Ye it seems like that, but Nuts was already at day 100 with leather armor and wood tools, while I was in the nether with my iron tools at day 40
@@salidrawnbuild1697Yeah because he's taking his time
I have never beaten the ender dragon in my 12 years of playing. I never had a reason to go to the end, so why should I?
@@bigmanmccheez5342 ye that’s actually the point of the video
@@salidrawnbuild1697 yeah I'm aware, I don't see the point of your original comment if you understand that
I play similarly to this and love it.
I make a house or structure in each biome, showcasing its blocks, their features, and a miniature ecosystem.
I also create armour sets specific to each one so I can feel immersed while there.
This provides me with checkpoints when exploring and, a sense of connectedness and mastery of the locations.
It also saves the time of carting things from everywhere to my main base. I can leave some things for later in my storage for that biome, making finding things easier and more intuitive.
I love this. I feel like that kind of playstyle can have so many benefits. It probably also makes your world feel a lot more alive and as you said, immersive. Im also a big fan of having paths, roadways and bridges in a world and I bet having bases spread out like that would lead to a ton of those
I like that
I am playing a world with my best friend and I think I should try this method.
Really loving the series idea Nut. Few things that I really enjoyed: the scare villager is somehow more unnerving than fresh animation villagers, the little giggles every time a tool broke during building, the house of course and it wouldn't be Nut content without a donut :P Great work man!
Thank ya! hopefully all potential pests find the scare villager equally unnerving haha
Was so confused by the first sentence until I looked at the channel name heh
this video is honestly veryyy refreshing, i felt like i haven’t seen something like this on youtube in a decade
also the cow watching his friends 🥲
dont worry, hes with them now
@@NuttistOkay…- WAIT WHAT
"I am steve" part, you don't need to apologize it was great
1:52 *completely unfazed that a house is literally burning down*
True😂😂😂😂😂😂😂
I always push myself to play like this. My cousin also agrees, and even after 547 (minecraft) days, we are still progressing - we've gone to the nether of course, but the game feels refreshing playing like this, and it let's me enjoy Minecraft. I build everything in such a way, that I'm not really "continuing" my build, but adding to it.
Bro you’re literally and architect, the design of that house actually blew my mind, it made me realize the lack of creativity that’s missing in my designs. Honestly this just gave me a new light.
Awesome idea man, really enjoyed the simplicity of this and the intricacies of the editing :D
Thank ya man!
It makes me so happy to see someone actually just having fun with the game and just doing whatever they want without going too fast either
I love the idea of limiting ur progress to make the experience more fun and last longer. I’m doing it myself and these are the goals i came up with:
Stone Phase- *Unlocks Rideable Mobs*
1. Create a mob farm/grinder (decorate/incorporate into a build if possible)
2. Get an ominous (pillager) banner
3. Loot at least 3 structures
4. Find a pet
5. Loot a Shipwreck and find it’s Treasure
6. Make a Mining Hut/Mineshaft/Quarry
Iron Phase- *Unlocks Minecarts*
1. Obtain 1 block of Netherrack
2. Get 15 Bookshelves for a futureEnchanting Setup
3. Get a sufficient amount of Eyes Of Ender
4. Create a Redstone Contraption
5. Tame at least 3 mobs and create a unique shelter for them
Diamond Phase- *Unlocks Ender Pearls*
1. Collect a Wither Skull
2. Make a Villager Trading Hall
3. Defeat the Ender Dragon
4. Loot an Ocean Monument
5. Get Enchanted Diamond Armor (Max enchants if possible)
6. Uncover the Trail Ruins
Netherite Phase- *Unlocks Elytra*
1. Get an Elytra
2. Defeat the Wither and construct a (full) Beacon
3. Loot a Trial Chamber
4. Defeat an Ancient City
5. Get Totems Of Undying (preferably from a woodland mansion)
6. Trigger and Defeat a Raid
Extra End Game Goals-
1. Make houses/villages in different biomes (as many as you’d like to)
2. Collect every Armor Trim
3. Collect every Wood Type and make a Forest
4. Build a Village
I’d appreciate any additions u guys would come up with to add more to this list
Seems like an iteresting series idea and does feel fresh. Nice!
Agreed
4:20 my humor is so broken that the mere animation of animals flying into the progress bar made me laugh
You mentioned that you really believe that limitation drives creativity. Which i whole heartedly agree with. I wonder if youve ever considered going back to prerelease minecraft such as alpha or more likely a version like Beta 1.7.3? There is a lot of limitation and interesting little quirks and tricks beta minecrafters use in builds that i think you would be interested in learning
I love your premise. I'm coming back for my annual binge of the game and I've found the only way I can keep invested is to set some rules like this.
I'm trying with a "no terraforming" style. No strip mining and no major overhauls to the layout of the land. You can tailor existing terrain to meet your needs, but you don't get to add or remove them. Right now I'm building in a crater in a mountain, but my only entrances are through existing caves that I've slightly widened to make movement easier. All building must be built on the existing terrain and I'm not allowed to overly level out the ground.
This keeps you adjusting to the world and promotes caving for resources and using what you can find without digging in straight lines for hours.
I also like playing with limited farms added and not overly relying on villagers. No bamboo farm, no sugar cane farm, no iron farm (yet), etc. I'll probably make some generic XP farm somewhere because getting levels for enchanting is necessary and I'll probably make a small iron farm to refresh my tools regularly after natural supplies I can find start to dwindle.
I'm torn on what's next. Do I ban villager trading outright, do I set it up where I can only trade what I collect by hand, or do I allow it fully, but don't automate my other farms to amass emeralds. Obviously there won't be any zombie conversion exploits to lower trade prices. With limited diamonds given the no strip mining, I think I'll need to trade for diamond equipment. I'm thinking I do a mix of no farms and no book trades. Everything I enchant has to be from the enchanting table and I can trade for equipment as much as I can afford.
Honestly, I've come to hate the race to the end game and having everything automated. Automation is great for crazy scale builders, but recently I feel like I should just play creative if I want to be that type of builder. Unlock the full block palette and be done with it. Otherwise, I want to play a more realistic game.
PS. I also like these guidelines for multiplayer. Each member can divide up the "tedious" tasks like farming for resources and them come together for the big projects. And if done right, you don't get an XP farm either. Your "warrior" types get to go fight mobs regularly to gather XP. Personally I love chopping down trees over and over and I love the grind of harvesting crops and replanting by hand. I'll gladly take on those roles.
Actually awesome and i love how you didnt forget to colour the leather armor. Also, amazing builds! I like how you commit to goofy ideas while ending up still producing awesome results.
this is exactly the heart and creativity that Minecraft RUclips has been missing. this reminds me of the hours spent playing with friends just building stupid stuff for the hell of it.
the donut build reminds me of let's plays and it just feels silly and fun and goofy. like it used to.
great work man !
That house was incredible. I really love simple block option builds. I agree that scarcity breeds creativity. I want to see more.
PLS CONTINUE THIS. I ABSOLUTELY Love This SERIES dont stop!!!!!!!!!!!!
I'm so glad this video randomly popped up. I'm in LOVE with how well this all flows, plus it's all super entertaining. I actually did something similar to the challenge in my new, permanent survival world I made about 5 months ago! I basically made barely any progression in terms of tools and stuck to iron for around 2 months to focus on building around my base and making a big wall to get rid of mobs (plus I JUST finished watching all of attack on titan for the first time so I was thinking of the walls and how cool Shiganshina looked from high up)
7:40 dolly zoom on a Minecraft cow is something I’ve literally never seen before. Your editing style is truly a step above the rest.
So many builds nowadays utilize stone, and the fact that you had to use no stone really brought out the creative uses of wood, such as the chisled bookshelves for the flooring. Really loved the builds in this video!
Finally some more FRESH minecraft video that i can watch while eating snacks! Really love those editing and jokes.. Yea i love all of em'! 😭🙏
It kinda reminds me of the July episodes from Skip the tutorial. But in his own unique way which I love as well
This is exactly how I like to play minecraft! I always limit myself to what stage I can get to in order to keep things fresh. Most of my time spent in my recent worlds have been with iron tools and way too much time mining.
I treat my elytra as a marker for when I switch my build sizes to mega rather than huge & I love the challenge of building fast/fun ways to travel between my world.
I love how submersive you made the camerawork.
Well done!
Good Video man, I love it when people express their creativity in a game where you can literally do anything, Minecraft isn't about doing challenges, exploring, pvp or even building, it's about what you want to do, what you choose to do. It doesn't matter how you play Minecraft or why, what matters is that you play it and have fun, that's what games are for.
I think you're someone who would really enjoy VintageStory. It's all about taking your time with progression, and slowly building out a homestead. For example, while the modern Minecraft meta has you build a base but never really use it, in Vintage Story, it's your shelter during winter, where you're cooking meals, as you can't simply game the system with food item, and can just do fun things like bake pies.
It takes a lot of effort to forge metal tools, to domesticate animals, and find resources, but it leads to that progression feeling very satisfying.
Again, I highly recommend. I'd be interested to see your thoughts on how it compares to your slower Minecraft playthrough.
the house is beautiful and definitely evokes frank lloyd wright even down to the block palette !!
Finally someone big on RUclips is trying to play how i do, it will be interesting to see other people seeing this type of game play (when i find iron i make maps or decorations or other things beafore tools, tools i only use iron that i mine )
This is a fantastic idea and it makes me kinda wish that Minecraft had a mode that locked everything behind a progression system that would force you to play through the game completely, just so you can slow down and enjoy the journey.
You might like Vintage Story. The progression is a lot more methodical - in Minecraft you can literally get an iron pick axe in minutes, while in Vintage Story, you need to find some loose metal nuggets, heat them up in a forge, then pour them into a casting mold, and that's just for a copper pick.
Everything in the game takes more time, but it feels very satisfying. Having to forge a saw in order to make wooden planks, breed animals for several generations to domesticate them, and carefully plan, storing food for the winter - it all makes for a great experience.
If you're looking for that kind of spark we all had playing Minecraft early on, Vintage Story definitely is a great option.
@WasatchWind I'm going to look that up! It definitely sounds like the type of game I can get into, thanks!
@@kwitchercryn1775 I've really been enjoying it. The game is often pigeon-holed by people as just "hard Minecraft" but it really has its own feel, and you can tweak the difficulty a lot.
It has native mod support, literally dragging and dropping into the mod folder, built in shaders and awesome atmospheric effects, and gets awesome updates. In the next update, they're adding sailboats!
Now this is how Minecraft should be played! You've got me subscribing!
I am actually gonna propose this idea to my friend and do it together, this looks so fun
This video populated in my feed, and boy am I glad it did. This is quite the refreshing take on Minecraft! I look forward to your efforts to 100% all gameplay aspects and tiers of Minecraft prorgression!
First video of yours I've seen and I really enjoyed it! You have a fun style with the cinematics and music, and your building style is really unique! I'm loving this series's concept and look forward to the next one! You could easily show more of your building time as well if you wanted the episodes to be longer since the construction was so different and interesting to watch what you showed! Thanks for an enjoyable video!
I am definitely subscribing, as somebody who genuinely loves this game I feel like I know a lot of the features because I've been playing for years but it's easy to forget about things that were some of my fave features as time goes on!
cant wait to see where the series goes. Keep up the good work.
literally went on my phone to comment this but omggg i love the dhmis reference "working hard or hardly working" 1:43 like aaaa, love you for that !!
Im working while hard
Working hard or hardly working is a real common saying
What is dhmis
@@theRealNaplindon’t hug me im scared, a youtube horror type series
it could just be a phrase
Mark my words this series is going to be your turning point in RUclips journey ❤🎉
nice series! btw maybe you could upgrade a village since villagers' comfort often get ignored?
no, the villagers dont deserve it
totally agree! Ive been wanting to do a project like that for a while and this might be the perfect world for it
@@Gyrus7 damn
this video went so fucking hard, loved the editing and i'm ESPECIALLY loving the focusing on really exploring every single facet of each type of progression
THAT IS THE BEST STARTER BASE I'VE EVER SEEN WTF HOW ARE YOU SO CREATIVE!!!
This is some amazing content, haven't seen anything so creative in a while, and your editing is top notch. Can't wait for the next part of the series!
It had been more a year since I took a break from Minecraft but this video came as a blessing to motivate me to start playing Minecraft again. Thanks Nuts. Please continue this series ❤️
This is one of the best play through videos I have ever seen. Editing, commentary, everything
This is so impressive. It makes me wanna play and do stuff like this but unfortunately I cannot get as immersed in actual vanilla sandbox minecraft like I used to as a kid. Now everything has to have a goal to it and whilst I can do a similar thing to you, I don't think I can truely just pour hours upon hours into this when I have other games to get through and a job now. This is still uber impressive and I am really jealous that I do not have this level of time and dedication. Props man!
Oh my god I love this video editing style and I love the twist on the worn out play through meta we've seen for a while. A slow and enjoyable pace is exactly what we need
First time coming across your content, and I really love your editing style. It flows really smoothly and is engaging even though these are parts of minecraft I've seen probably a thousand times. Will definitely come back :)
Cant wait for the next episode man youve inspired me and a buddy to make a world based in the concept but with mods
This was a very enjoyable video. There was good humor (5:57), good looking buildings (11:30) and an overall good presentation.
LOVEE the music choice!! really makes everything more immersive with the wild-west kind of feel
this reminds me so much of old minecraft like your house just gave me such nostalgia for some reason i’m going to be waiting on these videos !!
Proud of u buddy, the edditing, atmosphere and reimagining of minecraft are all perfect. Keep doin you and ready for ep 2.
Honestly, one of the best Minecraft videos I've seen in a long time, keep up the great work!!!!
I've been playing minecraft in a similar way since like a week ago.
The base game is just a tad bit overwhelming with how much there is to do so usually I'd just rush to the end of the game and then try to play, but by that point the game has become too easy and there's not much reason to continue playing so I usually quit until I get the urge to play again and repeat the entire process.
So this time around I set a world border of 1000 blocks.
I will expand it every 100 days or so, this limits how much I can progress and makes me use features I would usually overlook. It's really changed the way I look at minecraft as a whole.
It has also given me a reason to work on skills I normally wouldn't, like my buildings skills and my ability to stay calm when the 7th zombie villager in a row gets blown up by a creeper.
It's by far my favorite way to play the game.
I've also been recording the entire time so I can look back at some point and see how much progress I've made.
This pretty crazy, I’d never put myself through that torture, but I guess that’s also why this idea seems so original. But if you want to limit your progression, the bed imo was a leap in progression but oh well. Nice interesting series, and you’re a really good builder
Loved this! Clean, fun and memorable. The challenge is on point; my last play through took years and I intentionally slowed the progression waaaaay down as well. When I finally got to the elytra, it felt well-earned and the journey in the end was incredible! Also, you kinda sound like Mark Rober 😅
This is actually so refreshing! I feel like this challenge is going to really reawaken what made minecraft so fun again :). All the meta "do the best get the best" stuff really sucks the fun and creativity of the game out. I really appreciate what you're doing and WILL be following what you do next (I also appreciate the lack of "youtuber voice" as I call it, this was my first video of yours and am SO happy i don't have to sit through someone being WAYY too excited about everything)
I LOVE your house. Such a cool architectural inspiration source as well. Keep up the awesome work!
Oh my gods, this is how minecraft should be played!!!
I personally love playing a modpack called "sevtech ages" and "terrafirmacraft" because of how slow the progress is in those!!
Instantly subbed!
10/10. Unique video idea. Entertainment requires sufering. Unique thinking to solve simple problems.
A lot of the more experienced minecraft players do seem to forget that the early game can really be a lot more fun when you take your time. The upgrades can be satisfying for sure, but its such a short term satisfaction compared to the satisfaction of the experience of the experience of living in the world you're creating.
That said when it comes to the elytra you can still keep that mindset alive after you get one. For example, I've changed they way I use it recently. I no longer wear it all the time and went back to wearing a chestplate. I've taken to using horses and boats for short range travel and it really is much more enjoyable in the long run exploring the terrain and being immersed in the world itself rather than passing over it in the sky. The extra effort also makes arriving at the destination much more satisfying. Of course I'll still use the elytra for long distance, but I feel limiting its use makes USING the elytra much more special overall.
Great video! I can't wait to see the next episode! I think I'm most excited to see how your base will evolve as the ages progress.
I just need to say that i love the builds, they are so unique and creative and have such charm that i don't tend to see in modern builds
At least for me, this is the best challenge I've seen so far, i love the idea of having limitations but also being able to explore the WHOLE game as you progress
I read the title as Minecraft made me feel irish again
looking at the intro, that's a strange way of playing minecraft. most people don't even get the elytra. but yeah, for the rest of the vid setting goals like this can be very rewarding in dopamine.
That is totally fair, I understand a majority of minecraft players never even make it to the end. I know personally I tend to rush the progression and that seems to be a pretty common playstyle for a lot of minecraft creators. But it probably would have been more accurate for me to say "the modern youtuber play through" instead of "the modern minecraft play through"
@@Nuttistwhile a majority of players don’t a lot of content creators do rush progression. This is a really unique idea and I’m really excited for part 2
I've never before seen a minecraft idea that made me IMMEDIATELY want to try it out, you are such a wonderful and creative builder, you made this seem so fun.
massive props for that donut idea, super clever! love when people bring new ideas with their content :) subbed!
this is a great series idea, i too think people progress way too quickly these days and i wish people could see the simplicity of minecraft again. it’s great to see someone prove that you CAN make great things in the game with some things that people don’t use as much or are considered ‘the worst tools in the game’. i might try this on my 8 month long world, im subscribing for the next episodes
I love this idea and this content so much. I feel like each new world I create there's so much pressure to get to elytra and start the big crazy builds/machines... that I get burnt out and quit after just a few weeks. We completely miss half of what the game has to offer a.k.a. what made us all fall in love with this game all those years ago. This video has inspired me to try this challenge myself! There's a lot to gather from the video but do you have a "guide" or list of what exactly your restrictions are at each stage? Would love to see your official rules. :)
Great vid! I think you should make sort of a staircase made of different materials for pickaxes of different materials to symbolize the climb through the different eras.
I've started a new modded world just to try this and it's so... cozy. Took about 40 in-game days just to build a house and farm before upgrading from wooden tools, instead of going straight to iron and getting bored. Btw, you deserve way more recogniton!
I just trampled upon this channel and video and wow this is so high tier and deserves so much recognition, this like revived my inner child i love it ❤
This is truly interesting and tons of fun to watch, not gonna lie. I'll admit that I usually try to speed up a little to get stone and sometimes glass, but yeah, this truly is one of the more glorious stages of the game. That said, it absolutely sucks not being able to sleep in the early game - the number of times I've been without sheep early on, sometimes it feels like my progression to iron is being forced. I would much rather progress on my own terms, rather than out of necessity.
Can't wait to see where this series goes!
An improvement I like in Vintage Story is that you can make a primitive bed out of grass to sleep on, you sleep less of the night, but you can get by with it. There's also added things like making pottery you can do to pass time while inside.
I’m waiting for the next episode. I’m enjoying this challenge
“I used wooden tools for 100 days in Minecraft”
This is been the video ive been searching for since 2021
This was a great video, I really love the donut farm. It’s so out there and different. It definitely inspires me to try new things in the game. Keep up the good work and please continue this series!
Best comment I couldve gotten! thank ya and will do!
You just gained a new subscriber, this was fun, entertaining, and kept my attention the entire episode! Also, did you know you can add up to 3 black or white dye to darken or lighten the base color of your armor? You can also add other colors to make in-between shades like blue-violet and yellow-geeen!
I can confirm that taking it slow and enjoying the little things about the game is a lot more enjoyable than grinding to get the best gear and build the best farms as soon as possible. It actually forces you to engage with the sandbox aspect of Minecraft in a way that you otherwise might not. I would recommend this kind of slower paced, more creatively focused gameplay to anyone who’s feeling burnt out on the game, it’s so refreshing.
As someone who has always struggled to 'rush' through the game, I love this idea! Minecraft is such a great game for just relaxing and enjoying the cubed ambience
This is a really fun concept. Getting to fully kind of enjoy each stage of the game before moving on looks to bring back a lot of the game's charm. That said, if it were me playing I'd have caved and swapped to stone tools near instantly 😂
The editing on this video is nuts. Very well done!
It’s so refreshing seeing a Minecraft RUclipsr using vocabulary above a 6 year old’s. I love this series!
Thrilled for the next video , your editing is so cool! Keep up uploading!
the editing is too smooth 🔥🔥🔥
The editing of this video, top tier, I can not stress that enough
I love this video idea! Also love the editing, the music, and its overall just a great video! I am ready for progression number 2!
The amount of effort you put into this video is crazy man
One of the best Minecraft videos i've ever seen, nice work and i hope you continue with this series ^^ like and suscribed!
most people’s first videos are getting full diamond and an elytra, but THIS is something i really would like to see more
This came up in my recommended and seems very interesting for a concept!
Seeing you build the house out of the different types of wood was such a creative thing to watch!
Never seen your videos before but the editing ? the storytelling ? This is so good mate, keep it up 🎉
11:54 the RUclipsr “starting house”
I'm so excited to see what the stone age brings!! Also, the base looks awesome!!! The multiple woods work so well in the ways they were used, you're an amazing builder!! RIP the sheep, but the shprinkles were worth it! >:D
Just watched this video for the first time, realized it was released a month ago and checked for part 2… and didn’t see one :( hoping you didn’t give up on this idea, loved the editing and vibes