hey, im the dev of FF. this is really cool, im surprised you did this with how terrible FF is lmao. by the way, the mystery 1 is actually part of the rotation. FF saves rotations as quaternions (which are 4D, represented as x,y,z,w) not euler angles (which are 3D, x,y,z).
Wow, when I see videos with this quality I think that the RUclipsr who created this video has tens of thousands of subscribers. And then you come here and “destroy my system of ratings”. Keep up the great work!
This is very cool! I think you can optimize it better by making unseen blocks just 1 big cube Thing with FF is that everything is rendered at once, even if you dont see it So when making levels you would want to use less individual cubes and more big cubes to make things Not sure if you are willing to update datapack for it to support that but just wanted to let you know
Yeah, I see what you mean. I am probably not going to update the data pack, although the same result can be achieved by removing the non visible blocks in minecraft before scanning.
In Space Race they are inside of the Wall in the beginning, almost in the middle but slightly to the left. The ones in hex-a-terrestrial is inside the platform with the levers and buttons
hey, im the dev of FF.
this is really cool, im surprised you did this with how terrible FF is lmao.
by the way, the mystery 1 is actually part of the rotation. FF saves rotations as quaternions (which are 4D, represented as x,y,z,w) not euler angles (which are 3D, x,y,z).
I haven't played fall factory. As a console player I can't wait for the fg map creator.
Seems fun af though
Wow this is actually insane
Yo Stentric
Yo
This looks so hard, props to you!
Wow, when I see videos with this quality I think that the RUclipsr who created this video has tens of thousands of subscribers. And then you come here and “destroy my system of ratings”. Keep up the great work!
0:00
Music: Terraria
Game: Fall Guys
Recreation: Minecraft
This is very cool! I think you can optimize it better by making unseen blocks just 1 big cube
Thing with FF is that everything is rendered at once, even if you dont see it
So when making levels you would want to use less individual cubes and more big cubes to make things
Not sure if you are willing to update datapack for it to support that but just wanted to let you know
Yeah, I see what you mean. I am probably not going to update the data pack, although the same result can be achieved by removing the non visible blocks in minecraft before scanning.
@@Ankis_ can you make "The last villager out of the circle gets 500 diamonds."
I don’t think the video idea is unique enough to stand out on youtube sadly
W video
ඞ
That's cool
👀
Bru, he makes minfract in fall guys, and fall guys in fall guys!
You are a fella worker you are very good
Enter in his discord server
It's the weekend now is the video coming out yet
I said a few weeks.....
I am sorry 🥺🥺🥺🥺🥺🥺🥺🥺🥺🥺🥺🥺🥺🥺🥺🥺🥺
Ur next vid could be I reacreated stumble guys in minecraft or season
What's the name of the shader pack?
BTW new sub
Sildurs enhanced default
@@Ankis_ Tysm!
Hot dogs taste good
Facts
Create the Fall Guys SS3 IN MINECRAFT PLEASE
Quack
Ok ankis I accepted your discord so when are you going to make a new video
I’m working on one, but it is taking longer than expected, I will hopefully post it in a few weeks
Ok
Again, can u just show the command blocks of re spawn able hex tiles, I am too lazy
In Space Race they are inside of the Wall in the beginning, almost in the middle but slightly to the left. The ones in hex-a-terrestrial is inside the platform with the levers and buttons
@@Ankis_ can I copy them in game?(I am just too lazy)
do you want to bring them into another world?
@@Ankis_ yep,Is there a range limit?
Well, yes but it can be removed
Confusion 😅
Bros just reversing videos now lmao
Nahhhh
fisrt
cool