Helldivers 2 | "LIBERATOR" NOT LIBERATING... - Gameplay Hardest Difficulty (No Commentary)
HTML-код
- Опубликовано: 10 сен 2024
- Helldivers 2 gameplay using the Liberator Penetrator on the hardest difficulty of Super Helldive 10 with no commentary
______________________________________________________
🎲VIDEOS🎲
🔹Helldivers 2 | GUARD DOG GOT BETTER!!! - Gameplay Hardest Difficulty (No Commentary)
• Helldivers 2 | GUARD D...
🔹Helldivers 2 | WHY NO ONE USES THIS? - Gameplay Hardest Difficulty (No Commentary)
• Helldivers 2 | WHY NO ...
🔹Helldivers 2 | WALKING BARRAGE BUFF!!! - Gameplay Hardest Difficulty (No Commentary)
• Helldivers 2 | WALKING...
🔹Helldivers 2 | SLUGGER IS BACK!!! - Gameplay Hardest Difficulty (No Commentary)
• Helldivers 2 | SLUGGER...
The problem with the Lib Pen is that the Adjudicator exists, it does everything that the Lib Pen but overall better, there is simply no point in picking the Lib Pen.
Couple of buffs that in my opinion would make the assault rifle branch actually viable, and i mean every single one of them.
AR-23 Liberator
Caliber: 5.5x50mm Full Metal Jacket
Damage: 60 -> 70
Rate of Fire: 640 -> 700
Spare Mags: 7 -> 9
Recoil: No Change (15)
Penetration: Light
Keep the mag size, 45 is already above average (which is 30), its not a pocket light machinegun to have 75-100 round drum mags
AR-23P Liberator Penetrator
Caliber: 5.5x50mm High Velocity Penetrator
Damage: 45 -> 65 (the least damage falloff over distance due to the very long barrel)
Rate of Fire: 640 -> 700
Spare Mags: 10 -> 12
Recoil: 19 -> 15
Penetration: Medium
Keep mag size
AR-23C Liberator Concussive
Caliber: 5.5x50mm Explosive-Incendiary Tracer
Damage: 65 -> 75
Rate of Fire: 320 -> 600
Spare Mags: 10 -> 12
Recoil: 28 -> 25
Penetration: Light
Keep mag size
Give it back the Explosive trait, add a weak incendiary effect and keep the stagger potential,, and change its name to AR-23IE Liberator Incendiary Explosive, it was a mistake taking away the explosive trait to begin with
AR-23A Liberator Carbine
Caliber: 5.5x50mm Full Metal Jacket
Damage: 60 -> 65 (increased damage falloff over range due to shorter barrel)
Rate of Fire: 920 -> 900
Spare Mags: 7 -> 9
Recoil: 26 -> 20
Penetration: Light
Keep mag size
AR(BR)-61 Tenderizer
Caliber: 8x60mm Jacketed Soft Point
Damage: No Change (95)
Durable Damage: 22 -> 20
Rate of Fire: No Change (600)
Spare Mags: 7 -> 8
Recoil: 10 -> 20
Penetration: Light
Increase mag size from 30 to 35
Make a separate weapon category marked as "Battle Rifles" and put it there
BR-14 Adjudicator
Caliber: 8x60mm Full Metal Jacket
Damage: 80 -> 85
Durable Damage: 16 -> 25
Rate of Fire: 550 -> 600
Spare Mags: No Change (8)
Recoil: 40 -> 30
Penetration: Medium
Increase Mag size from 30 to 35
Make a separate weapon category marked as "Battle Rifles" and put it there
My take: The problem is not the mag sizes on most platforms, but the subpar damage output compared to other options, and how much time does it take to kill something, even trough weakspots
While this MAY seem too much of buff for the ARs for the more....indented skulls of the playerbase, but remember that the AR branch is like the most underpowered one.
Again this is just my opinion, my take on the thing before anyone becomes butthurt over something...
EDIT: Just some grammar errors lol
I really think the lib pen should have more rounds per mag, or else just use the adjudicator and you’re better off… if it had the same amount as the regula liberator, or a bit less it would be so much viable, lets say 40 rounds, it would be way better.
@@ImLazyFatCat At that point it should have 45 round mag, same as the standard Liberator, but i also disagree with increasing mag size, because it would require to change the weapon model itself, which can break things if we are gonna follow the track record of Helldivers 2's goofy ah code that is more brittle than glass
Reload speed is a good thing too
@@zedoreboco8242 that it is, about 1 - 2 sec faster reload speed would be welcome
@@k_balu-8104 yeaa true, massive design mistake on their end… it’s crazy that they thought it would be a good idea to make a gun with less damage and less ammo than its original counterpart…
19:36 well played Titan
ahahaha
I think all the ARs need a magazine size bump up at least to make em more competitive and honestly a damage boost too. Very well played
Im surprised you didnt use the stun gernades as much. Especially when the enemy crowded you
19:36 what in the ultra instinct bullshit is that xD
it's honestly nuts that this weapon was somehow at an even worse state at one point
THE MATH AIN'T MATHIN'! ARs should be chaff clear weapons, and the AP ARs should help deal with medium chaff. For whatever reason the devs think that the game is most fun running away and throwing stratagem balls.
It Liberates your mags from their ammo!
if you love reloading magazines, this is the AR for you
adjudicator it self is the bestter version of the LIB pen better damage over all better then the LIB pen tho i think the recoil should be lowered to 30
I agree with most of the comments but I'm using it a lot (along the MP-98) and it's ok... considering you're playing in/as a team and add some modification to the loadout.
Ok, let'ssay that using it is increasing the difficulty ;)
Anyway, I can recommend to take a look at the divers-lab to have an idea on how may perform your loadout. This is not THE perfect tool but it helps.
What we can see here is that this loadout is not performing anyway... this is a typical loadout of light troopers that may stick together.
Switch to A/C, G-6 & rocketpods and you will clear the chaff and still have something to say to heavies.
But once again, you're in no manner a one-man-army. I guess this is not the purpose of the game.
Please don't consider that I'm telling you're bad. You did pretty good in the meganest with your GP-31.
But I have the feeling you considered this more like a challenge than a real try to perform ;p
For Democracy !!
This could use a buff for sure.
Please remember this can be unlocked really early for new players at no extra cost. I used it for mostly med armour enemies but you have to have an effective way to deal with enemies besides your primary. Also I find it great to not fight every patrol. That goes for any match. I am not agreeing with Arrowhead and how they have handled this game and do think things need to be greatly adjusted. The assault weapons are in a terrible state.
I hated every minute of watching this. I was yelling to myself saying "how does Arrowhead think this ammo clip is acceptable for this weak gun?" Well played though
Thanks me too lol so many moments where I thought I had enough ammo to kill 3 bugs and then got quickly overwhelmed
they try to make every weapon unique in their way bit this. has no point
''more mags'' but the mags are smaller so...
it does the same as the adjucator so it needs it's own uniquety.
my way of thought to make a new AR unique would be: make this AR the all purpose but weak dmg gun
An AR that is accurate, long range, medium pen, fine ROF, and reload pretty fast, and has one of or THE biggest mag of the AR class but the damage is the lowest
not op cuz dmg is the most important and has a purpose and is unique. I'd use that and never change.
This used to be my favorite gun in the early game. Was my go to up until level 30, and was able to unlock more warbonds for better weapons
The only observation I see is ammo depletion. The only thing to partner this is, machine guns.
idk, the Liberator seems rather... underwhelming? is that also what u meant with the title maybe? because u use it as good as can be expected, but it takes several bullets for hunters even, so having 10 mags instead of 4 with the breaker still seems like a not so well thought out compromise... realy hope AH get their nerfing problems under control soon... nerfing well performing weapons isnt how u stop Meta, buffing weapons that dont do well would do way more in that regard, but nerfing the best performing weapons only creates a toxic meta -.-
They do give you a bit more mags but its simply doesn't do much damage like a lot of the weapons since arrowhead hates players having fun
the worse version of the Adjudicator
rounds per mags is too low
Helldivers not helldivering anymore
you are delusional, traitor