Does performance tank later in the game? God of War Ragnarok PC Performance Analysis

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  • Опубликовано: 16 янв 2025

Комментарии • 360

  • @nitinn7982
    @nitinn7982 3 месяца назад +256

    I like how the devs released patch 2.0 immediately after Daniel posted this video

    • @chloescoolcreations9719
      @chloescoolcreations9719 3 месяца назад +24

      He actually gave us valuable info… 120fps on a 7800xt we now know “mid” gpus are fine. Relax brother allow people to speak

    • @gooddrugs649
      @gooddrugs649 3 месяца назад

      @@chloescoolcreations9719 its looking 10% better than GOW 2018 so... kinda expected to have lots of fps.

    • @frankiepollock7380
      @frankiepollock7380 3 месяца назад +26

      @@chloescoolcreations9719 why are you on defence mode, the dude didn’t say the videos irrelevant now.

    • @chloescoolcreations9719
      @chloescoolcreations9719 3 месяца назад +2

      @@frankiepollock7380 my bad attached to the wrong comment it was for the dude complaining about the 7800xt info

    • @helpimahugedisaster5728
      @helpimahugedisaster5728 3 месяца назад +1

      Any link to the patch changes?

  • @frankiepollock7380
    @frankiepollock7380 3 месяца назад +81

    a few minutes after this video went live an update went out fixing DLSSFG

  • @emirhancomet2711
    @emirhancomet2711 3 месяца назад +8

    And there's very important thing i noticed in my gameplay, when i changed quality settings every time the games VRAM usage is increasing.

  • @briando8150
    @briando8150 3 месяца назад +14

    Thank you for this in-depth analysis. Without this channel, I would be running the same tests back and forth myself, and I understand how much time that can take. Been here since under 2k subs, here's to 200k :)
    This was much better than a lifting channel lol.

  • @teehee8522
    @teehee8522 3 месяца назад +115

    Tessellation at Medium when in Realm Between Realm. Got it.

    • @cauywarner7136
      @cauywarner7136 3 месяца назад +13

      I just leave my stuff at high. You aren't there very long (at least from my 8 hours of play time so far)

    • @teehee8522
      @teehee8522 3 месяца назад

      @@cauywarner7136 for me, i changed that setting when we in sindri homd

    • @ppgod6989
      @ppgod6989 3 месяца назад

      ​@@cauywarner7136 is there a huge difference between high and ultra?

    • @dynamicbusterkrish973
      @dynamicbusterkrish973 3 месяца назад +1

      @@ppgod6989 btw ultra and high for me only noticible difference if i looked for it was lighting quality

    • @ppgod6989
      @ppgod6989 3 месяца назад

      @@dynamicbusterkrish973 i see thanks

  • @night3094
    @night3094 3 месяца назад +23

    I was so confused when I turned NVIDIA Frame Gen on and fps stayed the same lol

    • @Morgan-gp3vy
      @Morgan-gp3vy 3 месяца назад

      I think this game limits vram to 6.5 on 8gb cards, could be wrong but happens on marvels spiderman and Miles Morales. Nixxes PC ports do this for some reason.

    • @conyo985
      @conyo985 3 месяца назад +1

      You need to restart the game to make it work.

    • @KhizarKhan2001
      @KhizarKhan2001 3 месяца назад

      ​@@Morgan-gp3vyAccording to cry engine devs this helps with reducing stuttering

    • @Morgan-gp3vy
      @Morgan-gp3vy 3 месяца назад

      @@KhizarKhan2001 really? While that may be true it depends on the graphic settings. I set textures to max I'm other games and never had a problem, limiting vram actually has more stuttering if using more then limit so in reality it would actually cause more stuttering. Don't devs already use asynchronous compute or shader cache now which decreases stuttering after running about 10 minutes and flattens frame time?
      Edit: I think your referring to texture streaming quality which is another term for vram streaming which yes lower amounts lead to less stuttering but if consuming more vram then fps goes down by 50-80 percent.

    • @bigfig
      @bigfig 3 месяца назад

      Restart the game

  • @Lousyalu
    @Lousyalu 3 месяца назад +51

    there's an area outside sindri's place where my fps dropped from 100 to 20, that was crazy

    • @danielowentech
      @danielowentech  3 месяца назад +34

      I'd try the tessalation setting there and see if that's the issue.

    • @IgorBozoki1989
      @IgorBozoki1989 3 месяца назад +17

      you are probably out of vram

    • @teddyholiday8038
      @teddyholiday8038 3 месяца назад +13

      all of these issues are vram related

    • @soulsborne84
      @soulsborne84 3 месяца назад

      try update your potato pc lmao

    • @MajdBd-pk9zg
      @MajdBd-pk9zg 3 месяца назад +22

      ​​​@@soulsborne84his pc isn't potato if he's getting 100 fps

  • @fpshooterful
    @fpshooterful 3 месяца назад +2

    I was kinda stoked how well my 3080 12gb was running at the first few levels of this game. Mainly the snowly levels. But, once got to the swap area. I started to hit 95 to 120fps. At 1440p. Where as with those snowy levels i would be constant 135 to 145fps+. ALL running at Native quality. Ultra settings. Except for tesselation set at low. Now i have to run it at DLSS quality. Which still looks great, don't get me wrong. But, native gives it that extra "look".

  • @wanshurst2416
    @wanshurst2416 3 месяца назад +39

    the game has a quite weird bug. everytime you change the dlss settings the vram usage gets more. change it 20 times and my GPU sits at 180% load 🤣

    • @moussamaslouhi7076
      @moussamaslouhi7076 3 месяца назад +2

      i have this issue, where the vram start incereasing to 130%, at first I start playing and in the grapghics menu it shows 90% , but as I play it starts increasing? should I be worried?

    • @wanshurst2416
      @wanshurst2416 3 месяца назад

      @@moussamaslouhi7076 i don't think it should increase at all?!

    • @stangamer1151
      @stangamer1151 3 месяца назад +1

      Look like VRAM management is just broken for now. Same thing was with original GoW, GoT and HFW (berore they were patched). Ratchet & Clank still struggles from this issue - change any setting/resolution in-game and VRAM usage blows up. It seems that many PS->PC ports tend to have issues with VRAM at launch.

    • @Morgan-gp3vy
      @Morgan-gp3vy 3 месяца назад +1

      ​@@moussamaslouhi7076it's a nixxes port thing. For some reason they limit 6.5 ish for some reason on 8gb cards. I haven't played GOW Ragnarok but it seems this is the case. Only solution is to lower textures to high or medium.

  • @ChieftainChris
    @ChieftainChris 3 месяца назад +7

    Just had this happen to me. RX 6600 XT 5600x. Went into the realm between realms and performance tanked to 3 to 5 fps. Took it a minute to recover and shot back up to 60 fps then 144. Quality fsr with frame gen at 1080p ultra.

    • @intermilan9731
      @intermilan9731 3 месяца назад

      I was loving it and then you mentioned frame gen

    • @timtimber5271
      @timtimber5271 28 дней назад

      8gb of vram isn’t high enough for ultra settings

  • @premiumsomdier
    @premiumsomdier 3 месяца назад +1

    i think the tessellation is probably crazy when it comes to the tree, for all the branches and leaves with shadows and such...

  • @ArcticVXR1
    @ArcticVXR1 3 месяца назад +3

    IF you swap rapidly between DLSS/FSR/Native setting the Vram usage climbs at the bottom right. But doesn't actually increase if using msi afterburner. You can swap back and forth and watch it climb

  • @yumi.8484
    @yumi.8484 3 месяца назад +4

    personally i dont like the pc master race players where they set everything to ultra and expect the game to run smoothly, but this is actually a problem in this case
    a message to everyone who likes putting settings all the way up to ultra, switch to high/medium and play your games. you won't notice a dip in quality and it'll run smoother and colder than before.

    • @zeflex3873
      @zeflex3873 3 месяца назад +2

      Exactly, there is no difference between high and ultra. Heck even medium sometimes

  • @andrewbridgman3062
    @andrewbridgman3062 3 месяца назад +1

    Something to note that Nvidia Reflex does not get enabled by default when using DLSS FG for some reason. Something that in other games gets enabled (and unable to turn off) as per Nvidia's spec of running FG in game. iirc this was listed simply as "Boost" prior to the current update. Now it is listed as latency reduction but still does not trigger with DLSS FG. Shadows as echoed in the comments is a MASSIVE hog on resources for some reason. Tanks perf on handhelds if you go above low which is understandable but it turns it into unplayable even with all other settings on low.

  • @antekpc
    @antekpc 3 месяца назад +20

    they already released 3 patches and as recent as literally right when u posted this video patch 2.0 just came out

    • @silverwerewolf975
      @silverwerewolf975 3 месяца назад

      Mostly fixes for nvidia scumbags

    • @roberttorrez2340
      @roberttorrez2340 3 месяца назад +1

      Has there been a difference in the vram and tessellation issue at all since the patch?

    • @wolfdragox5563
      @wolfdragox5563 3 месяца назад +5

      @@roberttorrez2340 according to patch notes, No but the game now supports weaker graphics card (apparently)

    • @moonwalkerr87
      @moonwalkerr87 3 месяца назад +1

      Where can we read patch notes?

    • @silverwerewolf975
      @silverwerewolf975 3 месяца назад

      @@moonwalkerr87 steam

  • @mattzun6779
    @mattzun6779 3 месяца назад +3

    Your videos showing gaming on a mainstream card and adjustments to settings that help are appreciated.
    Too many gaming channels use a 4090 at 4K instead of a more reasonable 4060 or 4070 at 1440P

  • @fracturedlife1393
    @fracturedlife1393 3 месяца назад

    when you put it like that it totally makes sense devs must be concentrating initial patches on the first two hours of gameplay. sneaks

  • @MohawkNinja636
    @MohawkNinja636 3 месяца назад +1

    I experienced VRAM leakage in Avatar while playing around with settings. I got up to 22gb of VRAM usage on my 7900XTX at 4k when I was adjusting settings!

    • @Jasontvnd9
      @Jasontvnd9 3 месяца назад +1

      Avatar does that , Doesn't really impact performance though.

  • @Ladioz
    @Ladioz 3 месяца назад +7

    It's a pity Star Wars Jedi survivor doesn't run like this game

    • @bilbobaggins8794
      @bilbobaggins8794 3 месяца назад +5

      Agree, it is still a stutterfest even after the patch 9 and removal of Denuvo. Classic EA business.

    • @spigwt4586
      @spigwt4586 3 месяца назад

      just came from survivor to ragnarok, it feels like i've been blessed by the lords with 80fps,, especially after struggling to get 40 on koboh

  • @cezarstefanseghjucan
    @cezarstefanseghjucan 3 месяца назад +2

    Kudos for your awesome work!
    You are a living legend!
    😎🎩💎

  • @thkhoa8805
    @thkhoa8805 3 месяца назад +107

    Kudos to Nixxes for nailing porting HFW and GOT to PC tho. Such a big brain move of Sony to buy Nixxes.

    • @ehcor
      @ehcor 3 месяца назад +22

      Jetpack did Ragnarok though

    • @thkhoa8805
      @thkhoa8805 3 месяца назад +4

      @@ehcor I know, the others seem to be more optimized than this tho

    • @nickwong2525
      @nickwong2525 3 месяца назад +7

      @@ehcor And GoW 2018, with only 5 people.

    • @xtr.7662
      @xtr.7662 3 месяца назад

      ​​@@thkhoa8805definitely not both had problems this is an excellent port aside from vram leaks

    • @theproffessional9
      @theproffessional9 3 месяца назад

      What's GOT? Closest I can think of is GOW, but they didn't port that.

  • @lasagna6374
    @lasagna6374 3 месяца назад +39

    Other than tesselation, shadow is the biggest performance hog. More than in any other game I've seen.

    • @Cappuccinoitself
      @Cappuccinoitself 3 месяца назад +6

      Shadows were the heaviest setting on god of war 2018 as well. Ultra shadows looks insane. Far beyond what the consoles are doing

    • @Frodinir
      @Frodinir 3 месяца назад +3

      whatever tech they’re using must be fancy cause they are some damn good looking soft shadows for not being raytraced

  • @baboka2616
    @baboka2616 3 месяца назад +1

    I've played on an G4400 and RX 550 for 5 years, and now on an laptop with a 10300h and 1650. I hope that when i build a PC with 9800x3d and 5080/8900 XTX I enjoy a stable gaming experience, but seeing these new games being horribly optimized I feel sceptical.

  • @kevinchristian3984
    @kevinchristian3984 3 месяца назад +1

    For me the only section where the FPS tanks is the loading screen when traversing between realms, strange. I'm capping the FPS to 60 using ultra settings on native 1080p and It's been a pretty flat graph practically everywhere else. Midgard, Svartalheim, Jotunheim, Alfheim, Vanaheim (where I'm at in the story right now) all seeing a flawless 60 FPS with no dips or stutters whatsoever.
    Just today I decided to use DLSS quality preset just to let the GPU relax a bit more as it's only using 80ish percent of my 3060ti with DLSS on. Overall loving this port from Jetpack Interactive, considering the first game was hot garbage on release.

  • @BryceCzirr-jz7ju
    @BryceCzirr-jz7ju 3 месяца назад +8

    The issue is Tessellation. It is broken it seems. I gotta use medium instead of ultra even with a 4090.

  • @worthywizard
    @worthywizard 3 месяца назад

    Apparently, tessellation can be taxing when it comes to trees (hello red dead redemption 2), so no wonder why it behaves like that in the area with a huge tree

  • @ALXqc
    @ALXqc 3 месяца назад

    Very interessting video!! You should do the same with Hunt Showdown 1896, since the update, it looks like some area of the map have VRAM memory leaks but the devs have been igniring the problems since a month now.....!

  • @vlad4062
    @vlad4062 3 месяца назад

    It's ironic that this is the last setting on the list

  • @RubenReacts
    @RubenReacts 3 месяца назад +1

    Thanks so much for this, I really love this game

  • @darslei
    @darslei 3 месяца назад

    Im honestly happy about performances compared to a lot of modern games i got 60 fps at max settings on a 2060 with i think quality dlss

  • @Embre_2
    @Embre_2 3 месяца назад +1

    My issues this far has been some memory loading/leak issues on VRAM it seems, though not much. Then about 1.5 hours in i got some wierd stutters along with full audio dropout on and off that releading save didnt fix. I have seen they are having some issues with Spatial Audio and i am playing in Dolby Atmos, so hopeful they will have a fix soon.

  • @Maartwo
    @Maartwo 3 месяца назад

    I never had any performance issues with the nuGOW or TLOU games on PC because I watched those movies on youtube.

  • @AstiLoyce
    @AstiLoyce 3 месяца назад

    I noticed missing audio too, the intruder alarm doesn't play and the guy with the instrument doesn't make any sound except for his dialogue, such a bummer to have to wait for these things to be fixed

    • @sane7527
      @sane7527 3 месяца назад

      It's fixed now

  • @sburns015
    @sburns015 3 месяца назад

    Performance for me tanked right around the area where you first go to the dwarves house.. a full reboot fixed the performance issue.

  • @iustininfinite6841
    @iustininfinite6841 2 месяца назад +1

    You didn’t test it right. I experienced the same bugs snd it’s horrible! After playing for 3+ hours, going into the realm between realms drops my game from 110 fps at 1080p high, to 6 fps. Also, the game uses 140% of my VRAM, so it’s going into my page file.

  • @bigbattle1
    @bigbattle1 3 месяца назад +1

    Patch 2 Seems to fix dlss frame generation. didn't test it myself.

  • @doomsday5286
    @doomsday5286 3 месяца назад

    You discovered the culprit, good job Mr. Math Teacher!

  • @holden4620
    @holden4620 3 месяца назад +1

    I deleted the game a couple days ago, going to try again in a week or so maybe after some patches... I have an rtx4080 and it was jumping from 4gb vram all the way to 16 within about 30 minutes. If i dropped the resolution down and lowered all the graphical settings it helped some but with my set up it shouldnt be using that much vram and causing my computer to glitch out. Thats just unnacceptable.

  • @OmaeWaKys
    @OmaeWaKys 3 месяца назад

    When I talk with the squirrel my fps tanks

  • @lazyguy4825
    @lazyguy4825 3 месяца назад

    I played this on my gtx 1660 super. Game was great and my Graphic card held its own provided 60 fps smoothly. Finished the game 2 days ago, felt good. Sadly my brave graphic card is no more.RIP to the legend

  • @jimmyramos1989
    @jimmyramos1989 3 месяца назад +1

    You have to restart the game to get the frame gen working.

  • @Plague_Doc22
    @Plague_Doc22 3 месяца назад

    Cool video, could use more floating Daniel but still great.

  • @vanshaj8338
    @vanshaj8338 3 месяца назад

    I'm getting very smooth 100fps with ultra/high settings just environment medium with frame gen and native res on my 5600xt and I've completed the demanding section and it dropped to 55-60 at worse which was still playable now 10hrs in-game still getting 80-90 frames well optimized game after so long and looks amazing

  • @Hoigwai
    @Hoigwai 3 месяца назад

    Since the PS5 is using AMD I'm not entirely surprised that there are odd glitches with NVIDIA usage.

  • @glenmichael7123
    @glenmichael7123 3 месяца назад

    I feel that the technology from AMD is getting better and better for gaming, especially in non-dxr performance. And I feel that for friends who want to have a graphics card that has good performance at 1080p the answer is the rx 6600, because it has enough vram for games at this time and the price to performance is quite attractive.

  • @mason6700
    @mason6700 3 месяца назад +1

    Has anyone had any issues with constant crashing I have a pretty capable pc with a 4070 and a ryzen 7 7700x and I’ve had so many crashes especially when doing side quests

  • @thepetesuprize3126
    @thepetesuprize3126 3 месяца назад

    Works great on my 7900xtx with the beta drivers

  • @wielku
    @wielku 3 месяца назад

    yeah I think framegeneration uses more vram than normal, I remember when I had 4070ti I would have huge dips in AW2 and Dogtown in CP2077 when I run out of vram and the only solution was pretty much tanking dlss quality

    • @Funnky
      @Funnky 3 месяца назад

      DLSS FG uses more VRAM than FSR FG.

  • @fourty9933
    @fourty9933 3 месяца назад

    i also came across this FG issue in like a dragon gaiden: the man who erased his name, DLSS FG adds maybe 10 fps if any at all but AMD FG works perfectly fine

  • @guccipucci3941
    @guccipucci3941 3 месяца назад

    It’s like Tree tesselation in RDR2 sucking frames

  • @deathblood1188
    @deathblood1188 3 месяца назад +4

    The new god of war is on pc?

    • @CaptainCave-t3n
      @CaptainCave-t3n 3 месяца назад

      Yes just released

    • @Jericco8
      @Jericco8 3 месяца назад

      yes, the game did release 2 days ago

    • @deathblood1188
      @deathblood1188 3 месяца назад +4

      @@Jericco8 oh shittt

    • @takemysauce
      @takemysauce 3 месяца назад +7

      You know it would have been instantaneous if you Google instead of waiting for an answer on yt comments but I guess some people just aren't very smart

    • @puffyips
      @puffyips 3 месяца назад +3

      @@takemysauceI was thinking that as I read op’s comment like why even ask 😂 so pointless, it’s all over yt

  • @WayStedYou
    @WayStedYou 3 месяца назад

    Frame drops are the final boss of Ragnarok?

  • @PCgamestech
    @PCgamestech 3 месяца назад

    I noticed in most games DLSS frame gen doesnt do anything on 4060

  • @Pandemonium088
    @Pandemonium088 3 месяца назад

    When I first went into the realm between realms I was getting 70fps, but after patch 2, its hovering over 90-95fps. Still not like other areas where I get a locked 117fps.

  • @tonimontana3485
    @tonimontana3485 3 месяца назад

    also when using dlss fg you cant turn reflex on (after you put it on close the settings than go back to settings and it automaticly put it back to off)

  • @SimpFortune
    @SimpFortune 3 месяца назад

    Useful info!

  • @Plague_Doc22
    @Plague_Doc22 3 месяца назад +5

    Tesselation is usually quite weak when it comes to performance hits. Wonder what is going on.

    • @stangamer1151
      @stangamer1151 3 месяца назад

      Probably a specific game engine bug. For example, in Kena: Bridge of Spirits "Ultra" post-processing setting crushes GPU performance in some areas. But "High" works perfectly fine. And there is no significant difference between "Ultra" and "High", besides tremendous hit to performance.

    • @Plague_Doc22
      @Plague_Doc22 3 месяца назад +1

      @@stangamer1151 Interesting, surprised it was not caught during testing since they obviously run through the game with all settings. The difference between high and ultra on performance should have been noticed.

  • @ArcticVXR1
    @ArcticVXR1 3 месяца назад

    Thanks, i was wondering what the deal was with performance in the Yggdrasil loading area as well as Sindri's house. I'll check tesselation next time i play. I have my fps locked to 100 to save my pc toasting my room ha

  • @bent217
    @bent217 3 месяца назад

    Hi Daniel, do you notice any slow-loading textures upon entering a new area through a mystic gateway? It's pretty minor on my end but it's noticeable. Only happens when I use the mystic gateway and minor pop-in can also be seen in the 'realm between realms' as I'm waiting for the new area to load.
    I've also been noticing quite a bit of texture pop-in in games like Robocop and Spider-Man Remastered. I'm still on a 5800X3D so I'm wondering if this happens on a faster CPU like the 7800X3D and if so, is it less apparent? Or is this something that can only be fixed by DirectStorage or RTX IO?

  • @CharlesVanNoland
    @CharlesVanNoland 3 месяца назад +3

    Graphics programmer here: tessellation and geometry shaders are notoriously slow on most hardware. They're really handy for doing all kinds of stuff but they just don't run well compared to your plain old vertex/fragment shader pipeline that does not employ tessellation/geometry shaders. It's been this way since they were introduced and I thought that after a few GPU generations they'd get the performance up on them. Instead, Nvidia went after raytracing and now that's the thing that's going on in lieu of geometry/tessellation shader performance being improved. I am surprised that a legitimate AAA game even utilized them when they perform so poorly on pretty much all of the hardware that's out there.

    • @abeidiot
      @abeidiot 3 месяца назад

      does nanite completely go around this and use compute units directly?

  • @christopherbohling5719
    @christopherbohling5719 3 месяца назад

    I really hope somebody does a PS5 vs. PC settings comparison because the 4060 needing 960p (i.e. 1440p DLSS quality mode) and medium settings to hit a consistent 60 seems strange when the PS5 (which is usually roughly equivalent to a 4060) is running at *native* 1440p (or above) and 60 fps in performance mode.

    • @thangnguyenuc5352
      @thangnguyenuc5352 3 месяца назад

      Usually, Digital Foundry will make an optimized PC settings for new PS5 games coming to PC, along with a comparison between the two.

  • @sunlightheaven
    @sunlightheaven 3 месяца назад

    I guess you may be interested to test FSR 3 fg implementation in remnant 2. It somehow worse than DLSSFG mod and you cannot enable nvidia reflex with it enabled but you can with mod

  • @DarthAsdar
    @DarthAsdar 3 месяца назад

    the same things with tree tessellation in RDR2, it makes my rx7700xt to drop fps down to 45fps in the woods.

  • @itachi7976
    @itachi7976 3 месяца назад

    bruh is making very detailed videos lol sony should thx to this guy

  • @christonchev9762
    @christonchev9762 3 месяца назад

    i had few minor bugs but y i noticed some perfoamnce deeps esp mid to late game for example when i face that squerel

  • @williamvictorr
    @williamvictorr 3 месяца назад

    I still have what I believe is shader compilation performance issues. When in new areas performance will tank and if I close the game and open again it's fine. Also game is doing shader compilation every time I restart the pc.
    Rx6600, ryzen 5500, 48gb ram

  • @riven4121
    @riven4121 3 месяца назад

    Only real issue I had was that DLSS Frame Gen literally does nothing when you switch it on.

    • @Funnky
      @Funnky 3 месяца назад

      It's patched now.

  • @ehcor
    @ehcor 3 месяца назад

    Better to leave Tesselation and Models to Medium (PS5 level I assume). Those settings have to be bugged. One in the lands between and the other in Svartalfheim. Shadows on low is also a huge performance save but the image quality suffers too much.

  • @brianrobinson3961
    @brianrobinson3961 3 месяца назад

    Many games have issues with DLSS FG.

  • @stanfordjohnson6357
    @stanfordjohnson6357 3 месяца назад

    I have a RX6800 and things started off great but after they snowy area it got bad real quick basically performance cut in half.

    • @AanAntheroNo1
      @AanAntheroNo1 3 месяца назад

      I have same gpu running fine , maybe because iam on 1080 p

    • @denniskremann3128
      @denniskremann3128 3 месяца назад

      I have the rx6800 too. Works Fine on 4K OLED TV. In the Snow area on Ultra Graphics with TAA Native I’ve got 60-70fps. But in the area After this i only got 40-50fps. I put my settings on high + fsr 3.1 quality Mode and Frame Generation on. So I have between 85-110fps
      I am enjoying it much more to Play Games like this on a Big OLED with big Stereo Boxes than on a WQHD Monitor with shitty colours. Sorry for Bad englisch ❤

  • @TheBigguy187cm
    @TheBigguy187cm 3 месяца назад +1

    My rx 6700xt is going 40 50 fps n 1080p high or ecen medium settings in wetlands area but in snow area 100 plus wthh ill try now tessellated

  • @shredenvain7
    @shredenvain7 3 месяца назад

    This game runs at 1440p 60fps locked in performance mode on a Ps5. Why not try running this on an AMD Rdna 2 or 3 card?

  • @crimson5144
    @crimson5144 3 месяца назад

    for me i have a rx7600 but when i use FSR i lose a lot of fps

  • @imsandr040
    @imsandr040 3 месяца назад

    I dont know if its because of the engine the game use but the first game was the same with vram buffer maybe they patch it

  • @SzymonKasperczyk
    @SzymonKasperczyk 3 месяца назад

    Surround sound doesnt work properly either, game only allows you to select 2ch stereo, and sound is very messy if you play it with dolby atmos or 5.1/7.1 enabled in windows.

  • @alimurtaza9141
    @alimurtaza9141 3 месяца назад

    had no problems with the performance at all been playing on a 6800xt 1440p ultra native with FSR frame gen I have played through half of the game already the lowest fps I saw were 120

    • @AanAntheroNo1
      @AanAntheroNo1 3 месяца назад

      Same for me, the only isue i got is when play as atreus there is weird noice like a wistle, I think it's Ingrid's voice, but Ingrid isn't in the story, I think it's more of a game bug than a GPU problem.

  • @ssjkakarotttv2676
    @ssjkakarotttv2676 3 месяца назад +30

    I've been playing this on the RX 7800xt, and I experienced no issues at all. Locked 120FPS at all times at 1440p Ultra. I've been enjoying this game so much.

    • @teddyholiday8038
      @teddyholiday8038 3 месяца назад +32

      These replies are so useless on this kind of content
      “It works great on MY pc!!!!!!”
      Uh. Ok? Thanks?

    • @krazyfrog
      @krazyfrog 3 месяца назад

      ​@@teddyholiday8038 "I spent more than you and everything is fine for me!!!"

    • @nempk1817
      @nempk1817 3 месяца назад +3

      @@teddyholiday8038 Why so mad?

    • @teddyholiday8038
      @teddyholiday8038 3 месяца назад +3

      @@nempk1817 *laughs in my 4090*
      Ask yourself that

    • @George-um2vc
      @George-um2vc 3 месяца назад +1

      @@nempk1817he’s not mad, just pointing out a useless comment, understand?

  • @ElijahRaynee
    @ElijahRaynee 3 месяца назад

    Would a 1660 super and Ryzen 5 2600 six-core also work to run this game ?

  • @sirgareth5283
    @sirgareth5283 3 месяца назад +1

    2:02 even with my 4090 the frames came down from over 100fps to unplayable 40fps. Thats buggy this region.

  • @AzazelRambures
    @AzazelRambures 3 месяца назад

    Hi great video as always.
    Can you plz check cyberpunk 2077 fsr and frame gen update? I get less gpu utilization with fsr frame gen

  • @Morgan-gp3vy
    @Morgan-gp3vy 3 месяца назад

    Some of Sony's pc ports limit vram usage to 6.5 ish on 8gb card which sucks because I'd get 60 all day when I start but 10 minutes later i get 30 which im fine with but it stutters up and down.

  • @Tomas91709
    @Tomas91709 3 месяца назад

    Your the lifesaver man now i know why fps are dogshit sometimes

  • @adriantunaru5877
    @adriantunaru5877 20 дней назад

    Are you guys having PC issues after playing the game ?? I have problems after leaving the game The PC runs with lag in everything I do on it I will initimpinati this problem thank you. Only after restarting sisi returns to normal PCul.

  • @eenie9
    @eenie9 3 месяца назад

    big fan of your videos

  • @mxgamerprov3767
    @mxgamerprov3767 3 месяца назад

    Lots of color, lots of vegatation, small mounds tanks the performance in svartalfheim. Same happened with me the drop was kind of insane from 100fps to 50.

    • @emilgustavsson7310
      @emilgustavsson7310 3 месяца назад

      Wait what? You think that more colors = higher gpu load?

    • @mxgamerprov3767
      @mxgamerprov3767 3 месяца назад

      @@emilgustavsson7310 No just mentioning. Vegetation is what does it to most gpus.

    • @emilgustavsson7310
      @emilgustavsson7310 3 месяца назад

      @@mxgamerprov3767 Lighting by far when good enough but as far as geometry goes you have a fair point, foliage can be expensive but in todays engines with rtgi, rt reflections and shadows there is nothing more demanding than that. Lighting and animations is the final magic we have to get right to move on to near life like games. Focus will only increase on getting that "perfect" lighting and i love it.

    • @mxgamerprov3767
      @mxgamerprov3767 3 месяца назад

      @@emilgustavsson7310 they have released a new patch hours ago so i will check if it has improved performance.

  • @Yurgen_S
    @Yurgen_S 3 месяца назад

    DLSS Frame Generation seems to be working alright for me, on an RTX 4070 Super. Though, I had to manually enable the Latency Reduction, Nvidia Reflex. Maybe Nvidia FG requires it?
    Edit: forget it lol, can't even enable reflex with Nvidia FG, and fps doesn't go up. Also, the realm between realms is totally fucked up, had to turn shadows down to high aswell.

    • @Funnky
      @Funnky 3 месяца назад

      DLSS FG is patched now and turn down Tessellation for the moment to fix FPS in Yggdrasil.

  • @paulmckenzie2232
    @paulmckenzie2232 3 месяца назад

    Not related to this, but what resolution would I actually be at having a game {in this case MW3} running at 1080p native {monitor is 1080p}, using resolution scaling to upscale to 1440p, and then having Nvidia Image Scaling active?

  • @KB-1976
    @KB-1976 3 месяца назад

    I dont see much of a dif with graphic settings. Very little if any. (i still run it at ultra, native, no bs fake frame stuff)

  • @draupnir_101
    @draupnir_101 3 месяца назад

    well .. i play at medium preset but with ultra textures so no noticeable difference at all with the framerate
    don't care that much about the other visuals like lighting specially during combat
    just finished svartalfheim btw, 1440p FSR 3.1 quality scaling, no FG

  • @rejectxz
    @rejectxz 3 месяца назад

    shadows on low gives a fat fps bump.

    • @ehcor
      @ehcor 3 месяца назад +12

      on every game, yeah

  • @jorge69696
    @jorge69696 3 месяца назад

    Just watching that small combat section at the end already got me bored of the finishing moves when killing every single trash mob. That should be saved for only the last mob of the area.

  • @garethsmith6611
    @garethsmith6611 3 месяца назад +3

    this port is amazing evne metter than last god of war in my experience. i booted it up on my 3090ti and can get a solid 90fps locked on ultra with dlss.

    • @Dempig
      @Dempig 3 месяца назад +1

      that sounds like horrible performance for a ps4 game tbh

    • @Gazzsi
      @Gazzsi 3 месяца назад +2

      ​@@DempigNot really given it ran at 30 fps in 1080p with console graphics on the PS4. If he's talking about 4k, that's not so bad.

    • @Dempig
      @Dempig 3 месяца назад +1

      @@Gazzsi it was upscaled 4k on console just like he's using upscaling , neither is native 4k

    • @Spaceman69420
      @Spaceman69420 3 месяца назад

      @@Dempig not on ps4, its just 1080p no upscaling on low/medium 30fps. I'm sure he'd be at 300+ fps/cpu bottlenecked at ps4 settings.

  • @metroplex29
    @metroplex29 3 месяца назад +1

    model quality is the broken setting, set that to medium. everything else on high/ultra

    • @luizferrarezzi
      @luizferrarezzi 3 месяца назад

      Every setting is broken. Every 2 min you have to turn textures to medium to high again to the vram usage go below 100%

  • @kraviznina
    @kraviznina 3 месяца назад

    Ryzen 5 7600
    7900 GRE
    32gb ram
    1440p native all on ultra arround 100fps. Wtih frame generation arround 180-200fps.

  • @trentenmerrill5239
    @trentenmerrill5239 3 месяца назад

    You and Vex are like the main RUclipsrs that I still watch for tech news. You 2 are the main dudes i go to for "no nonsense tech news". I'll still watch gamers nexus, and jayztwocents for hardware reviews more or less... I can't bring myself to watch LTT after what happened to that poor woman that worked there.
    I literally cannot stand the click bait of this industry. It's so bad because hardware only comes out every so often... So the channels that cover this stuff just lie... And waste your time for views. I can't stand it anymore lol. I can't watch it anymore. It's the worst space "as far as click bait goes". Tech click bait is just as bad as celebrity gossip click bait.
    I'll still watch Austin Evans but that falls more under "tech entertainment" in my opinion.

  • @chunkylover48
    @chunkylover48 3 месяца назад

    I'm getting GPU usage as low as 60% on my 4070, despite my 3600x only using 32%. So I don't see a bottleneck, especially as this game is reportedly light on CPU. So I have no idea what's wrong.

    • @wanshurst2416
      @wanshurst2416 3 месяца назад

      your cpu doesn't need to be at 100% to bottleneck. i just watched various benchmarks of the 3700x at this game in combination with a 3090, 3060 Ti and a RX 6600. they all were at 70-80 fps and the gpu load was far away from 100%. in addition to that i have a 3080 which is quite similar to a 4070. my GPU is always at 99 %. so i assume your 3600X is bottlenecking.

    • @chunkylover48
      @chunkylover48 3 месяца назад

      @wanshurst2416 Installed patch 1.2. Sat at 50% gpu usage. Turned on Dlss and frame generation, and it shot up to 100% usage. 150fps avg. Not sure what's going on honestly.

    • @davidhiggins2804
      @davidhiggins2804 3 месяца назад

      I would recommend getting a 5600x or 5700x3d as that 4070 is heavily bottelecked by the 3600x.

    • @chunkylover48
      @chunkylover48 3 месяца назад

      @@davidhiggins2804 This is the only game I've had problems in. I think its down to the game not the hardware. Even the devs only recommend a 2600x or 3700x for the settings I'm playing at.

    • @davidhiggins2804
      @davidhiggins2804 3 месяца назад

      @chunkylover48 to be honest in general, that cpu would be holding that gpu back. I have a 7900xt and had a 3600 before, and I was bottlenecked by about 30-40 percent . You would be leaving a good amount of performance on the table .

  • @homosapien-bk5rf
    @homosapien-bk5rf 3 месяца назад +2

    A game having frame drops, missing DLSS FG, camera lock on problem, memory leak and these reviewers still are not capable of calling it "Unoptimized" . This game has the same problems which were there with HFW and it was stutterfest. Also the early 2 hours of the game being optimized while later hours being stutterfest looks engineered scam. If you toggled between FG options quicky, game would crash. Hey but I would play the game on med/low settings with 4070 :)

  • @azri842
    @azri842 3 месяца назад +11

    Ultra for screenshot
    High for gameplay

  • @zacshelton539
    @zacshelton539 3 месяца назад

    The 4060 is a 1080p card

  • @ICANTLOLW
    @ICANTLOLW 3 месяца назад +1

    Nice