It's ok, since I do TASes myself I know it's hard work and requires a lot of time. When you have more time and remember me it would be nice to see that TAS ^^
This hack right here, would have been an epic Kaizo Mario World 3. He had the right difficulty, right level lengths, etc. If this hack didn't have normal or sprite cutoff, level music, upside-down munchers (since the regular Kaizos never used it), Japanese text, it would be perfect. Good Job PikBube3
Here is the music in the video that I know of: Sunken Ghost Ship: NSMB Ghost House Short on Time 1: NSMB Overworld Short on time 2: ??? Short on Time 3: NSMB Underwater Final Level (1): ??? Final Level (2): Final Countdown
The first part, maybe. (But that could be said for any type of speedrunner).The second part: They probably wouldn't be able to do the same things manually (wall jumps are frame perfect... not happening every try) but they still generally would know the game fairly well and be able to perform some of the glitches. A fair amount of TASers are also regular speedrunners.
It's not a cheat; it's a glitch in the game which the TAS uses. If you hit a wall at _just_ the right speed and position, you merge inside of it for 1 frame, during which you can jump off the wall. It's possible but hard to do this in real time, but with the infinite time granted by a TAS it's possible to set up.
Great score! The arrangements were lovely!
It's ok, since I do TASes myself I know it's hard work and requires a lot of time.
When you have more time and remember me it would be nice to see that TAS ^^
Dude, this music is AWSOME!
Peace among all of you, Mercy and Bless of God. :)
Wait, in "Don't you dare move", does Mario actually enter the pipes without the need to press "Down"?
This hack right here, would have been an epic Kaizo Mario World 3. He had the right difficulty, right level lengths, etc. If this hack didn't have normal or sprite cutoff, level music, upside-down munchers (since the regular Kaizos never used it), Japanese text, it would be perfect. Good Job PikBube3
I loved the phase without-need movements.
:)!!
@StarNexXus It's "Worse Than Kaizo" not "Harder Than Kaizo" just because something is worse doesn't automatically make it harder...
The final countdown!!!
LOL 3:54 yoshi is not going to help mario ever again
What about the tune in these ghost houses?
Wow, that was a great hack! And it seems he is solveable without using gliches or item abuse. I really the second last level! Well done!
I'm disappointed in your lack of TASing the auto level =P
Awesome TAS though. I didn't know of that last glitch with the sound.
3:53 Mandatory poor Yoshi in any Kaizo hack.
did you just jump on the BLACK PARIANAS
this is neat, are people able to create Mario levels of there own ?
How many re-records did this take? I'm just wondering because there are some things in here that I would think they took a few tries.
do you know where to download these remixed songs?
Accidentally subbed then thought "Why didn't I do that before?"
No I never have heard of those programs before, they look sort of cool.
@TheWolfeking the final countdown.
The world at 4:36 reminds me at the SMW 2 Yoshis Island Castles and Forts...
Shroom be like "WAIT MARIO! YOU NEED YOUR POWERUP!"
what was the music for the reznor battle?
that automatic-level was pretty rad^^
3:55 were did i heard that music before???
way too drunk to taste this chicken
Here is the music in the video that I know of:
Sunken Ghost Ship: NSMB Ghost House
Short on Time 1: NSMB Overworld
Short on time 2: ???
Short on Time 3: NSMB Underwater
Final Level (1): ???
Final Level (2): Final Countdown
the final countdown
3:54 awesome music.
What's the song at 3:12?
Made in the SMW soundfont
why so perfect batman?
1:52 why ghosts don't killed you?
Lol love the spooky ghost house music
Final countdown - Europe
download link?
3:11 Madness Fortress, SMW original castle remix :D
this is the original super mario world japan
How many rerecords did 4:38-6:16 take? :P
how is your control?
I can't put a name to the tune in "Short on time"...I want to say Super Mario Sunshine. Can anyone help me out?
Loved hearing that DK64 music ;D
3:54 Final Countdown by Europe
What song is at 1:34?
creppy castle / donkey kong 64
Gabriel Campos What song is between 3:53-4:13?!
林老虎 probably the final countdown 16 bit
Donkey kong 64 creepy castle
@Adetque Yay, I found something cool!
Sorry, but HOW is this worse than Kaizo?!
0:48 is from a mario game on ds
I was mad during the parts he was spin jumping because it would interfere with the drum track. XD
Creepy Castle from DK64 i think :P
That DOES look harder than Kaizo! D:
music 4:44~6:10? please
impossible to find overworld cover :(
3:51 the best moment!!!!!!!
I can't even do the DON'T YOU DARE MOVE level. :D
how are you this good?
It's a TAS -- essentially, playing the game frame-by-frame with savestates, and recording the successful run without mistakes.
***** wow... anyone who does that must have too much time and isn't as good as they look in videos then right?
The first part, maybe. (But that could be said for any type of speedrunner).The second part: They probably wouldn't be able to do the same things manually (wall jumps are frame perfect... not happening every try) but they still generally would know the game fairly well and be able to perform some of the glitches. A fair amount of TASers are also regular speedrunners.
***** yeah but are they able to get to the point of constant frame perfection without TAS
Generally? No.
@TheMenTalXxX123 i have a file with that song, i'll PM you
Pause at 6:45 Don't be too greedy!
DEATHWATER!
lol Final Countdown
This isnt the hardest hack ive ever seen, lol. Even kaizo was harder than this
Super Bogus @ 3:51 LOL
como esse cara faz isso?????
lol really why ?????????
Short on time 1, that is.
MEATBOY STYLE!!!!!!!!!!
Difficulty : asian
all nivels are good, except the final xD
@lukefonfabre44 U MOVED DIDNT U
3:54 LOL
I know. ;)
Random yosih kill.
iTS mARIO bROS dS fIRST lEVEL THEME
this is imposible O.o
Am I the only one that thinks TAS videos would look much more impressive without the obvious wall-jump cheat?
*wall-jump glitch
if they dont use that how they going to do it?
It's not a cheat; it's a glitch in the game which the TAS uses. If you hit a wall at _just_ the right speed and position, you merge inside of it for 1 frame, during which you can jump off the wall. It's possible but hard to do this in real time, but with the infinite time granted by a TAS it's possible to set up.
+IamMINCHO
*wall-jump BUG!!!
c00l
easy game =)