If you pull the imps around volocross, as an example, and they don't get cc'd they will all blast your reflect and it will reflect ALL of them. I've had it reflect atleast 10-15 casts before as long as the casts are sync'd up. It sucks when the casts are relatively weak, but I'll never forget the observer demon boss of the kara m+ that would kill himself if you properly spell reflected his cast 2-4 times, even on relatively high keys.
The second to bottom choice node in the middle column of mountain thane; why do people take the revenge and execute damage and lightning gives 5 rage. It feels like we already have so much rage with this build its unnecessary and the extra lightning strikes add so much damage
A couple reasons, first the lightning strike chance with the increase only goes up from 25% to ~32%, so the damage it actually represents isn't as much as you would expect seeing "30% increase", even when looking at other talent synergies. On top of that, while rage generation is high, it's not so high that we can't spend it all. This means that more rage generation just makes us tankier through more ignore pain casts and allows us to do more damage through Anger Management CDR. The caveat here is of course you actually need to be spending the rage you're getting and not capping, which is why Prot Warrior is one of the higher APM tanks at the moment. The damage boost to revenge/execute is kind of irrelevant but just helps give even more value to that talent node.
Yeah it's not too different than the actual M+ build (which is why I didn't include one), just with a lot more focus on revenge since you buff it a lot with your hero tree. You can just use the regular M+ build, but if you're going for max damage you can drop Spear, Endurance Training, and Unstoppable Force to pickup Cruel Strikes and all the Thunderous Roar talents. Otherwise not a ton of talent changes for Pwar between builds.
There's really on a couple that are super impactful, dwarf and dark iron dwarf, as their ability allows you to remove bleeds or dispel effects from yourself which is quite useful. Other than that they are all relatively similar and you could go whatever you wanted.
You make the best guides.
Thanks friend, glad you enjoy them!
If you pull the imps around volocross, as an example, and they don't get cc'd they will all blast your reflect and it will reflect ALL of them. I've had it reflect atleast 10-15 casts before as long as the casts are sync'd up. It sucks when the casts are relatively weak, but I'll never forget the observer demon boss of the kara m+ that would kill himself if you properly spell reflected his cast 2-4 times, even on relatively high keys.
Oh yeah, there's nothing quite like getting a big spell reflect health and actually seeing a massive drop in a mobs health.
Ty so much some really useful tips that is going to help me enjoying my Warr a lot more in TWW ^^
Of course friend, glad you found it useful!
Go war mode I'll come drop stank on ya
Always the best guides :) Ty mate
No problem at all, just happy to help!
Great guide. I'm guessing you have an MMO mouse bc Ctrl + anything past 5 would require gigantic hands.
Hahaha yep, imagine if I was just hitting ctrl = regularly that would be wild. Glad you enjoyed it!
The second to bottom choice node in the middle column of mountain thane; why do people take the revenge and execute damage and lightning gives 5 rage. It feels like we already have so much rage with this build its unnecessary and the extra lightning strikes add so much damage
A couple reasons, first the lightning strike chance with the increase only goes up from 25% to ~32%, so the damage it actually represents isn't as much as you would expect seeing "30% increase", even when looking at other talent synergies. On top of that, while rage generation is high, it's not so high that we can't spend it all. This means that more rage generation just makes us tankier through more ignore pain casts and allows us to do more damage through Anger Management CDR. The caveat here is of course you actually need to be spending the rage you're getting and not capping, which is why Prot Warrior is one of the higher APM tanks at the moment. The damage boost to revenge/execute is kind of irrelevant but just helps give even more value to that talent node.
Any chance to do a collosus m+ build ?
Yeah it's not too different than the actual M+ build (which is why I didn't include one), just with a lot more focus on revenge since you buff it a lot with your hero tree. You can just use the regular M+ build, but if you're going for max damage you can drop Spear, Endurance Training, and Unstoppable Force to pickup Cruel Strikes and all the Thunderous Roar talents. Otherwise not a ton of talent changes for Pwar between builds.
@@Tactyks Aweosme ty. I really want to make collosus work. The thunderclap of thane is sick but big revenges sound sweet
@@robertviscomi8199 It is and god damn collossus doing big fucking dam
spell reflect list?
Sense, usually does a really good job with spell reflect data.
Added it the description, here's the link:
tinyurl.com/TWWreflects
does a weak aura exist for this?
@@Vaandam3sense,?
They call it weak aura for a reason. You're weak for needing it@@discofabio5009
Why are you still playing Bata
This video was recorded before early access and posted just after it.
are you ok u have a talking problem have you listened to yourself
I try not to
Any chance to suggest best race for protection warrior tank ?
There's really on a couple that are super impactful, dwarf and dark iron dwarf, as their ability allows you to remove bleeds or dispel effects from yourself which is quite useful. Other than that they are all relatively similar and you could go whatever you wanted.
Dwarves for self dispell
Humans Kultirans Draeneis for base/secondary stats
Night elf for cheating mecanics
Blood elf for m+ off dispells