I also noticed the Insurgents have different voice lines depending on which helicopter comes. For example, the Russian Mercenary says "They are going to fucking kill us!" when Assassin is inbound.
That first tip about which direction the chopper comes in is so insightful. I called assassin on a target from a broken 2f room with the wall destroyed behind me and assassin perfectly landed her rockets in my room based on the direction.
I'm only a minute in and my jaw's on the fucking floor. I never realized I could control the heli's ingress like that. The possibilities are endless...
@@svyatovrat4071 Because mg3 fastest gpmg in gunner class and sad thing was it's have shitty horizontal recoil but vertical recoil is fine I'd like the seeing new weapons for gunner class too because lot of people told devs to add new weapons for only gunner class especially retarded rpk big (ass ak) or negev 7 or m27 iar or mg4 or stoner 63 or...m60 or shitty slow ass turtle gun ultimax-100 we ain't sure for 1.13 update yet but I would surprise if they bring bri'ish L115A3🇬🇧 every shit can happen at unexpected moment I dont trust devs because they can change their mind they can bring spastic cringe fortnite skins.
I can't be 100% sure but I think the voice lines about the extraction are possibly two modes One is ambush or vip escort in other words Secound could be a coop mode that is something like Coop campaign or like some games where you finsh the level by escaping in a vehicle The frist one kinda makes less sense to me over the Secound for 1 specific reason 1 ambush is was really fast gamemode and I believe a round lasts about 3-4 mins as average but can't confirm it as I haven't played that mode in a while now, but imo waiting 30 seconds to wait for extraction could be little to much time but it can work if ambush got slower paced than it is now in Ins2014 Honestly I remember seeing something of a canceled or unfished gamemode that seems like a coop mission, the icons from what I understand was eliminate a target, do something with an oil turk, and finish the securing objectives as we normally see in checkpoint, the picture is on the mod tools if you were wondering from where I know about it, it wasn't found frist by me, it was found by another member of the modding community for this game when he was looking into gamemodes configuration as sandstorm mod tools let's make custom gamemodes but not everyone know how to do it aswell it's little too complicated to implement them into official maps Other than that man, have nice day and it was great to know more about fire support as I usually play as an obsever on versus and sometimes a commander in coop I think if you put this in reddit, alot of people will like to know more about the game mechanics in terms of fire support but maybe try summarize your title a little bit, other than that have a nice day
Yes and, if you manage to see him coming when he is far, you usually can get a good angle on the pilot, even with a bipod deployed. This makes it pretty easy to take out but you have to see it coming from afar and it can be hard to judge the bullet trajectory too.
I also noticed the Insurgents have different voice lines depending on which helicopter comes. For example, the Russian Mercenary says "They are going to fucking kill us!" when Assassin is inbound.
The Ivan fears the Assassin
Battle of Kasham flashbacks
what a Useful info
* Preps RPG-7 *
* Misses *
@@MrRobertEdwinHouse*heli dodges 4 rockets in a row*
Those voice lines and functional Cleric interior may be hints about campaign mode
For now the campaign is cancelled
Devs seem to become more caring about this game so there's still hope
They stated that unless they finnished the game fully, then se can maybe expect it
nwi was sold almost all the original team is gone lol its dead
@@lenol0315 what
That first tip about which direction the chopper comes in is so insightful. I called assassin on a target from a broken 2f room with the wall destroyed behind me and assassin perfectly landed her rockets in my room based on the direction.
I'm only a minute in and my jaw's on the fucking floor. I never realized I could control the heli's ingress like that. The possibilities are endless...
It is easy to kill pilots, if you have weapon with high bullet velocity from 855-900 and more, such as FAMAS, M4A1, M16A4-A2, AK-74, L85, AUG.
Prone and spam with mg3 without bipod
@@HHBK Literally the way i've shot down helis multiple times
@@svyatovrat4071 Because mg3 fastest gpmg in gunner class and sad thing was it's have shitty horizontal recoil but vertical recoil is fine I'd like the seeing new weapons for gunner class too because lot of people told devs to add new weapons for only gunner class especially retarded rpk big (ass ak) or negev 7 or m27 iar or mg4 or stoner 63 or...m60 or shitty slow ass turtle gun ultimax-100 we ain't sure for 1.13 update yet but I would surprise if they bring bri'ish L115A3🇬🇧 every shit can happen at unexpected moment I dont trust devs because they can change their mind they can bring spastic cringe fortnite skins.
Which is bs since the Apache and hind are made to wrists d 50 cal in the cockpit
AKS?
I can't be 100% sure but I think the voice lines about the extraction are possibly two modes
One is ambush or vip escort in other words
Secound could be a coop mode that is something like Coop campaign or like some games where you finsh the level by escaping in a vehicle
The frist one kinda makes less sense to me over the Secound for 1 specific reason
1 ambush is was really fast gamemode and I believe a round lasts about 3-4 mins as average but can't confirm it as I haven't played that mode in a while now, but imo waiting 30 seconds to wait for extraction could be little to much time but it can work if ambush got slower paced than it is now in Ins2014
Honestly I remember seeing something of a canceled or unfished gamemode that seems like a coop mission, the icons from what I understand was eliminate a target, do something with an oil turk, and finish the securing objectives as we normally see in checkpoint, the picture is on the mod tools if you were wondering from where I know about it, it wasn't found frist by me, it was found by another member of the modding community for this game when he was looking into gamemodes configuration as sandstorm mod tools let's make custom gamemodes but not everyone know how to do it aswell it's little too complicated to implement them into official maps
Other than that man, have nice day and it was great to know more about fire support as I usually play as an obsever on versus and sometimes a commander in coop
I think if you put this in reddit, alot of people will like to know more about the game mechanics in terms of fire support but maybe try summarize your title a little bit, other than that have a nice day
I think the same
it is true
@@Skautcz05 ambush sadly isnt like this :(
That's Survival
The unused Cleruc's voice lines are for the game mode survival, however it is still up in the air for Assassin's unused voice lines
Damn, the AI for both of them is fucking incredible
looking at these lines at the end now, the Exodus update might be for Ambush/Vip mode that's rumored involving Cleric
Either way, pretty hype
Underrated video.
Great guide! It answered a lot of my questions about the helis. Keep up the good work!
Very well made and informative video
As a commander in training these tips are more than helpful ❤ I’m all about keeping my team safe and victorious ^^
The extraction voice lines are used in survival mode for the last objective. Cleric comes to pick you up and helps fend off the last wave.
Very helpful info to have for learning how to counter these op choppies
I love this game lol
Playing commander is so fun
wow im rank 2130 and only now i know about this, thank you!
balls
nuts, even
yesn't
Can you kill cleric pilot too ? its hard , but I try every time ( 50 cal main ) I managed 3 times on gunship , but zero on cleric
Is it easier to hit tail than pilot ?
yes you can also kill cleric's pilot, aim for the right seat.
Yes and, if you manage to see him coming when he is far, you usually can get a good angle on the pilot, even with a bipod deployed. This makes it pretty easy to take out but you have to see it coming from afar and it can be hard to judge the bullet trajectory too.
@@bowedmapleps1303 can you also kill the gunners? I find that often after shooting them they stop forcing completely.
Can you do videos showing all Supports like this video ?, Nice videooo
such a good game
U can't help it sometime im in security i shoot the heli when my commander call it in
How do you manage to get inside the gunner seat on the Helicopter?
Kill the gunner, fly to the seat using console commands and press F (Or the bind you use to get inside vehicles)
Good video
Hey, do the helos attempt to dodge 40mm smoke rounds?
yes, they'll count them as RPGs if i'm not mistaken.
@@bowedmapleps1303 Honestly as a pilot i'd not be able to the difference bettvveen a grenade or a smoke round
Do you get a kill for taking out a pilot or gunner?
How do you get to the clean voicelines?
Funny enough, I have more success in Shooting down Assassin than Cleric. I've only downed Assassin 15 times and Cleric 5 times
5:20 Lol
1:56 imagine russians trained the pilots
2:48 again russians trained the pilots to die