Need For Speed 3: Hot Pursuit (1998) PSX GAMEPLAY
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- Опубликовано: 8 окт 2015
- Need for Speed III: Hot Pursuit, released in Japan as Over Drivin' III: Hot Pursuit, is a 1998 racing video game, developed by Electronic Arts Canada and published by Electronic Arts. It is the third major title in the Need for Speed series, significantly incorporating police pursuits as a major part of gameplay. Hot Pursuit remains focused in racing using exotic sports cars, but features races that primarily take place in locations within North America, including varied settings and climates. In addition, police AI is significantly improved over its predecessor, utilizing several tactics to stop both the player and opponent. The game was released for PlayStation in March 1998 and later received an enhanced port for Microsoft Windows in September 1998. A PlayStation 2 version was developed, but later cancelled. The game title's suffix, "Hot Pursuit", is a term for a police pursuit. The game had a sequel that was released in 2002 as Need for Speed: Hot Pursuit 2.
With police pursuits reintegrated into the game, Hot Pursuit's gameplay now consists of two categories. The first encompasses standard racing, as it has been in its predecessors, The Need for Speed and Need for Speed II, in which the player is allowed to race against one (including split-screen races) or seven other racers in normal circuit racers, knockouts, or tournaments (which allow the player to unlock bonus vehicles and a bonus track). The second category is dubbed the "Hot Pursuit," where police pursuits are included in races; the mode allows the player to select a standard sports car to race against a single opponent in a police-scattered track, and in the PC version only select a police variation of a sports car to pursue and stop all six racers before they complete their race. Completing both Hot Pursuit challenges in the PC version on every track of the game unlocks additional police sports cars.
Two modes were introduced in the game. The two-player split-screen mode allows two players to race using the same computer. The "Knockout" mode consists of 7 races with 8 racers on randomly chosen tracks, in which conditions such as selected difficulty, weather, and so on that the player has chosen before starting the race-series will apply. Each race consists of two laps where the driver who finishes last will be eliminated from the race lineup. All other drivers advance to the next round and carry on with the battle until there is only one player left, who technically wins the knockout competition. The game also supports network play through a serial port, modem, or IPX, and internet gaming through TCP/IP protocol. It also allowed spawn installations of itself to be installed on other machines.
Racing tracks are greatly varied, with settings ranging from wide desert canyons to homely countryside villages, as well as snow-capped mountain ranges. A particular track in the game is even host to a modern and intricate structure identified as the Electronic Arts development office. Most tracks contain one or more secret shortcuts which can dramatically alter the outcome of a race.
The game also boasts some fairly impressive graphics support for its time, allowing up to 1152 x 864 pixel x 16bit in-game resolution, wide screen support, car chrome effects, and slider settings for car detail and view distance. Motion-sensored controllers receive support as well, granting the players a more thorough gameplay experience by actually allowing them to "drive" the cars.
Car tuning is also introduced, allowing any car's handling to be customized by adjusting low or high end properties for Engine Tuning and Gear Ratios, front or back Brake Balance, slow or fast Braking Speed, soft or stiff Suspension, low or high Aerodynamics as well as Rain or Racing tires. Any of these options can be modified via sliders to offer a digit-sensitive, percentage-based effect to the selected car's overall performance. Higher-end engine and gear tuning, for example, will compromise acceleration for better tops speeds. Rear-based brake balance and slow braking speeds make for wider, drifting turns, and aerodynamics provide even higher speeds at the loss of handling.
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PlayStation - Microsoft Windows
Electronic Arts
1998
TAGS: nfs ps1 nfs 3 pewdiepie gogo top graphics top 10
nfs hp1 psx gameplay - Игры
I love this game! Brings back childhood memories
That corvette cop car...oh man. One of my all-time favorite sounds in a video game. Never got tired of it.
"You wont be so lucky next time, "next time is jail time" xD
Police: you can't escape!
Me: I'm not escaping I'm racing
I always noticed the car physics in the PS1 version are kinda wonky (for example, on the right at 1:51) but this was fixed in the PC version, which came out later
my uncle had this game and i always would lose due to not being used to the dual screen action
Cool I love hot pursuit
It was way better on PC as all games were in the late 90s.. I MEAN WAYYYYY BETTER>> But computers cost around 4K back then....
@Donald Tusk - przyszły kanclerz IV Rzeszy But have better car control, cockpit view, textures quality and lot of cars.
@@Victor_2000s and cop chatter
Nobody's gonna complain about rain in the desert?
You think it doesnt rain in the desert?
sweatyDan I’ve been through the desert on a horse with no name, and it was good to be out of the rain.
@@Officer620 * it felt good to be out of the rain. It still rains in the desert from time to time.
sweatyDan you must be fun at parties. A real barrel of laughs
Back when EA didn't make complete dogshit games.
The game is top, sometimes I play on a laptop through an emulator. If you compare the PC version and ps, then in ps the bots and the police are much stronger and it is interesting to play with them, although the graphics are worse, but this game is good with such graphics.
U forget the cockpit view in pc version..
I always knew the differences. The cops were so much more aggressive and intelligent. They had a much more brazen attitude since they only spoke to you through the megafone. While on PC they switched it to you havjng access to the police chatter which felt a lot more sterile.
Most Wanted (2005) probably has the best of the bunch.
@@Krystalmyth MW cops were made of cardboard, the cops in the older games actually had weight in them
Thanks !!!
Where the bass?
I wonder how a Landrover Discovery was ever able to catch up with a Chevrolet Corvette.. ? 🤔
Cool
I hope they Remaster this game be cool A modern-day NFS Hot pursuit 3 with Cheats everything online freeroam
I hope it comes to ps4 Xbox one and PC Nintendo switch 😋
I have the game for PS1 AND PS2 but my ps2 quit working right
2010's Need For Speed: Hot Pursuit wasn't necessarily a remake, but was essentially a love-letter to this game, and was unofficially dubbed Hot Pursuit 3. Albeit, the free roam was consequence free and not online, sadly. 2014's NFS: Rivals was... kinda this? But tried way, WAY too hard to be gritty and edgy and had a pretty ass-backwards style of initializing race events and overall progression.
It would definitely be cool to see this remastered, but with a much more massive roster of cars. I think a cool touch though would be only cars made before the year 2000 to keep with the era. Also, cheats are a big yes.
Unforunately, we're getting NFS: Heat. Whatever the sweet hell that's gonna turn out to be. Fingers crossed it isn't another Payback.
These cars should not catch up the corvette like that... unless it's a caprice.
Nedd for speed III High Skates.
Hellyea
Zinuezo no vale...-
The reminds me of an Atari and a super nintendo
Nedd for speed III High Skates
🚓 Land Car 🚓 Land Car BUSTED!
2:12 wtf
Iam streaming this game right now... sub to dont miss. :-)
Lmao why is ICE chasing you and how can police Jeeps catch up with a Corvette. Nice game nonetheless.
The Police SUV was a Land Rover Defender
@@0047sssssthey look more like 1998 Jeep Grand Cherokee to me
Ламборджини бери
PS1 version is much better than PC ver. Cop voices during pursuit and when catch you, no stupid anticop buble radar warning, no silly cop radio cheating.
Wrong
"You're busted! Don't let me catch you a̸̧̳͎̻̟̫̿̒̈̿̑̽̎̓͝ş̶͓͚̱̻̜̺͍̹̥̱̩̀̐̄̉̀̂̿̈́͊͐̿̀͗ͅḑ̸̛̳̫̱͓͔̒f̵̨̭̱̤͖̣͖̺͑̂̄̀͜a̶̧̼̻̪̮̝̠̭̅͑̿̀̈́̎͛̀̏̑͗̿̂͋ͅś̶̢̥̩̖̺̞̍d̸̢̨͔̮̰̮͚̘͍̲̒̅͂́̔̎̃̈́̔ͅf̷̰̠̜̤̊̌̆͌̌͂͋̽̐̍̾̋ȃ̶̠̲̜̱̩̈́́͂̃ͅs̶̥͙̻͖̦̜͍͇̫̞̈́͒̈́̒͘͝ͅf̷̖̤͓͈̒̽̂̆̈́͜͝ě̴̙́̿͆̋̈́͠a̸̭͍̖̠̙̘̹͕̒͗͆̑̆ ̵̡̠͇̭͉̫̜̊͂́̅̒̌̊̍̎̃̏̚̚͝͝e̴̡͇͕̳̝̕f̷̡̺̪̠̼̣̯̜͇͙̰̤̤̮̈́̇̽͊͜͜f̴̧͙̻̗̤̝̭̭̪͙̽́̾̿̋͆͘͘̚͠ again!"