Kazuya's FF3 Patch 1.05 Combos

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  • Опубликовано: 9 июн 2024
  • No heat and no rage combos only.
    #kazuyamishima #tekken8 #mishima
  • ИгрыИгры

Комментарии • 15

  • @chopsuey004
    @chopsuey004 Месяц назад +36

    THIS IS WHAT KAZUYA SHOULD’VE BEEN DAY 1

  • @Shoji_Akira
    @Shoji_Akira Месяц назад +9

    The b2 2 1+2 and df1 df2 new hit box and frame data are amazing, both hit so low and even recover faster for a wall travel

  • @Devilish420
    @Devilish420 Месяц назад

    I'm definitely implementing some of these combos in my arsenal, but I'm too stuck on those 3,1 cancels 😆

  • @bubsenseijebe2993
    @bubsenseijebe2993 Месяц назад +4

    The best ranger I ever seen

    • @김꼴롱
      @김꼴롱 Месяц назад

      Its offline rank

  • @-sugandeesnuts-
    @-sugandeesnuts- Месяц назад

    Yo do you have any tips for hitting the micro dash df12?

  • @jameji_phd
    @jameji_phd Месяц назад

    Do you have the notation written down anywhere? The combos are good but relatively new Kaz players (myself included) are probably gonna have trouble just identifying the moves on sight.

  • @Connector7th
    @Connector7th Месяц назад +1

    Bout time

  • @GEORGIOSMGEORGIADIS4
    @GEORGIOSMGEORGIADIS4 Месяц назад

    niceu combos! im using cd1+2 and b221+2 a ton a lot more in combos nowadays! df1 not as much tbh. it doesnt seem that better imo just slightly more reliable but nothing special tbh :(

  • @pashuuqt
    @pashuuqt Месяц назад +1

    the first clip you don't tornado, is it intentional?

    • @kronksstronkstonks6360
      @kronksstronkstonks6360 Месяц назад

      The wall splat was too low. It's picked up enough by the b2,4 for a df2 but trying to tornado instead of those last 3 hits would end up with a whiff after the df1 or df3 (might get df3,2 but the 1 would definitely miss).

    • @michaelpacheco6549
      @michaelpacheco6549 Месяц назад

      @@kronksstronkstonks6360not at all actually. Cd1+2 should be good into 3+4,1,2 or if it’s too low there, b3,1,2,4.