Nearly a year later and im still rewatching this video!! I still end up doing it incorrectly.... Not a fault of the rules perhaps.... I just dont play enough. Thanks again for making this video and explaining it properly, and clearly.
Brilliant video, we did it wrong in the first game of the Kursk Campaign. But no major impact ans at least we know how to do it now. I thought we only had the result of the D3 role, much clearer now going forward :).
@StormofSteelWargaming ian thought we had the D3 plus the difference. At least now we can use your video as a guide :). Can you help with this one? Ian took 22 casualties for the german platoon, and I took 10 for the soviets. The casualty chart for working out dead, injured etc only goes up to 16. So, we took 16 as the max and did the maths or should we have done 16 and added the results of the 6 colum and based the maths on 22. Thanks in advance :)
Plus what difference? You add the difference of the two platoon ratings to the dice roll for sure. (edit) Just checked the campaign and neither force has a rating, so you just roll the D3 with no further additions for supports. Yes, the second one, 16 + 6 for your total casualties, so 11 never return, 6 miss a game and 5 return to duty. Fuck knows what you were doing to lose 22 men though! Running across open ground?!! Don't forget covering fire, it's good for the Germans as they have two teams in each section. Use one team to cover whilst the other moves tactically in the open, the enemy is then rolling 5s to hit and 6s to kill (tactical increases the cover to soft and a minus 1 to hit from the covering fire...).
An other great video. Where can I find alterations by Rich? I bought the book when the game first came out. Rich was at a show at Malvern . So that would make it 2013 (held bells. 🔔 that’s gone quick) but it’s still the best game in town. I still see things that I do wrong but I’m possibly mixing Geoff Bonds solo rules from the book rules. Incidentally do you think there’s a use for a data base programme that you can enter details of your army then enter casualties, disorganisation, so that if you play a game for a battalion up to an army. Printout any of the details for almost any game you play also a turn record of when things occur. I read a novel about a Brit tank Regt. From formation , D Day until they expected a refit but thy were disbanded and sent as replacements to other regiments. As an organiser of the figures you have, armies etc. with photos. I did the work for Waterloo Brits but I need companies for for organisation in sharps practice and SYW also French, Indian War. If you have an old computer it will run on dos or windows 3 to win 10 I wrote it in basic then converted it to Visual Basic The things I do when I should have been doing a VAT return :-)
I've been looking aa getting into Chain of Command and would want to play at a 6mm scale due to size limitations I have. Is there any information for 6mm adaptations for CoC? The single soldier on a stand at 6mm would be rather small. I'm curious on your thoughts for 6mm play. Maybe an answer could make for some CoC video content for your channel. Thanks in advance for help/info.
The rule book (pg. 4) suggests simply converting inches to centimeters and playing that way. I have seen a 6mm game played at a convention on about a 3'x2' table with sections multi-based as 2 teams each mounted on what looked like 30mm x 15mm bases with a micro die in each rear corner for marking casualties and shock. I believe there were 1, 2 or 3 small stripes on the base rear to indicate which section they were from. Personally, I think you could accomplish this less obtrusively with foliage colour, number of rocks etc. Junior leaders single mounted on a 15mm? or so round base and senior leaders on a larger round 20mm? base with a radioman. (Sorry didn't measure anything.) Infantry support options on appropriately sized rounds with AT guns on rectangles. The tanks/trucks were not based. Good looking terrain, game looked great.
@@RoseCityIrregulars Thanks for taking the time to respond. Some good info with your reply for sure. I'd think it would be insane to do the single man to a base at 6mm. That was my biggest concern for switching things to 6mm. The measurements are usually dead simple with the inches being halved or going from inches to Cm. The basing on the other hand is where things can fall apart. I like the idea of sections multi-based as two teams. I'd hate to base in a manner that didn't work and waste all the time with that. That info you passed aling was gold and wasn't so obvious to me as I've never played CoC. Thanks again! You're a champion!
Thanks for the explanations Alex. Trying to get into this game and this is helping. I was a bit confused about how the numbers in each platoon affected the support points. You compare the numbers of the two platoons that are in conflict and the difference adjusts the support points? I will read the rules!
You're welcome. Yes, exactly that, the difference in the platoon rating are the points added or subtracted from the support amount you've been awarded. So a poor rated platoon will end up with more support points to balance out against a better rated platoon.
Absolutely perfect timing. I'm just finishing up my forces for my Spring 1944 campaign within Narva Bridgehead! Thanks Alex you are awesome!
I am glad it was well timed!
Nearly a year later and im still rewatching this video!! I still end up doing it incorrectly.... Not a fault of the rules perhaps.... I just dont play enough. Thanks again for making this video and explaining it properly, and clearly.
I always have to remember to pick support After the patrol phase. It makes a big difference.
Thanks for sharing! The support system can be a little tricky.
Well done Alex, very helpful video 👍
Glad it was helpful!
Brilliant video, we did it wrong in the first game of the Kursk Campaign. But no major impact ans at least we know how to do it now. I thought we only had the result of the D3 role, much clearer now going forward :).
Thanks Aled, I am glad you got something out of it!
@StormofSteelWargaming ian thought we had the D3 plus the difference. At least now we can use your video as a guide :).
Can you help with this one? Ian took 22 casualties for the german platoon, and I took 10 for the soviets. The casualty chart for working out dead, injured etc only goes up to 16. So, we took 16 as the max and did the maths or should we have done 16 and added the results of the 6 colum and based the maths on 22. Thanks in advance :)
Plus what difference? You add the difference of the two platoon ratings to the dice roll for sure. (edit) Just checked the campaign and neither force has a rating, so you just roll the D3 with no further additions for supports.
Yes, the second one, 16 + 6 for your total casualties, so 11 never return, 6 miss a game and 5 return to duty. Fuck knows what you were doing to lose 22 men though! Running across open ground?!!
Don't forget covering fire, it's good for the Germans as they have two teams in each section. Use one team to cover whilst the other moves tactically in the open, the enemy is then rolling 5s to hit and 6s to kill (tactical increases the cover to soft and a minus 1 to hit from the covering fire...).
An other great video. Where can I find alterations by Rich? I bought the book when the game first came out. Rich was at a show at Malvern . So that would make it 2013 (held bells. 🔔 that’s gone quick) but it’s still the best game in town.
I still see things that I do wrong but I’m possibly mixing Geoff Bonds solo rules from the book rules.
Incidentally do you think there’s a use for a data base programme that you can enter details of your army then enter casualties, disorganisation, so that if you play a game for a battalion up to an army. Printout any of the details for almost any game you play also a turn record of when things occur.
I read a novel about a Brit tank Regt. From formation , D Day until they expected a refit but thy were disbanded and sent as replacements to other regiments.
As an organiser of the figures you have, armies etc. with photos.
I did the work for Waterloo Brits but I need companies for for organisation in sharps practice and SYW also French, Indian War.
If you have an old computer it will run on dos or windows 3 to win 10 I wrote it in basic then converted it to Visual Basic
The things I do when I should have been doing a VAT return :-)
So for your armies for CoC. Have you got figures and vehicles for all the support options for each list ?
For most of them, yeah. But that's because I have tons of 15mm figures and vehicles.
I've been looking aa getting into Chain of Command and would want to play at a 6mm scale due to size limitations I have.
Is there any information for 6mm adaptations for CoC? The single soldier on a stand at 6mm would be rather small. I'm curious on your thoughts for 6mm play. Maybe an answer could make for some CoC video content for your channel. Thanks in advance for help/info.
6mm wouldn't be great, but some people have tried it, so I suggest just giving it a go.
The rule book (pg. 4) suggests simply converting inches to centimeters and playing that way. I have seen a 6mm game played at a convention on about a 3'x2' table with sections multi-based as 2 teams each mounted on what looked like 30mm x 15mm bases with a micro die in each rear corner for marking casualties and shock. I believe there were 1, 2 or 3 small stripes on the base rear to indicate which section they were from. Personally, I think you could accomplish this less obtrusively with foliage colour, number of rocks etc. Junior leaders single mounted on a 15mm? or so round base and senior leaders on a larger round 20mm? base with a radioman. (Sorry didn't measure anything.) Infantry support options on appropriately sized rounds with AT guns on rectangles. The tanks/trucks were not based. Good looking terrain, game looked great.
@@RoseCityIrregulars Thanks for taking the time to respond. Some good info with your reply for sure. I'd think it would be insane to do the single man to a base at 6mm. That was my biggest concern for switching things to 6mm. The measurements are usually dead simple with the inches being halved or going from inches to Cm.
The basing on the other hand is where things can fall apart. I like the idea of sections multi-based as two teams. I'd hate to base in a manner that didn't work and waste all the time with that. That info you passed aling was gold and wasn't so obvious to me as I've never played CoC. Thanks again! You're a champion!
Thanks for the explanations Alex. Trying to get into this game and this is helping. I was a bit confused about how the numbers in each platoon affected the support points. You compare the numbers of the two platoons that are in conflict and the difference adjusts the support points? I will read the rules!
You're welcome. Yes, exactly that, the difference in the platoon rating are the points added or subtracted from the support amount you've been awarded. So a poor rated platoon will end up with more support points to balance out against a better rated platoon.