How to bevel objects non-destructively in blender 3D

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  • Опубликовано: 9 сен 2024
  • Phew, spent an ungodly amount of time editing this short.

Комментарии • 2

  • @Mandance
    @Mandance 4 месяца назад +1

    How does the modifier stack look, is it two different bevel modifiers and one weighted normal modifier? Thanks

    • @vi4D
      @vi4D  2 месяца назад

      Yea, exactly.