Some things to make the section livelier and feels natural: Add rebel bombers and script them to drop bombs to enemies with pre-determined path Add melty honeys and other rebel vehicles and perhaps even Sergeant Allen himself on the truck or on the balloon platform, staying on the screen much longer to help you but still destructible by the aliens Make the existing fast-moving aliens loop around longer to create the chance to actually kill them and decrease the frequency of enemies spawning a bit, the double dai-manji already serves as a hectic action-packed sequence that is sufficient for the act.
In fact, using blimp platform for Allen or LV armor was one of an actual idea during planning. But, decided to dump it so I can give the feeling of supporting rebels engaging Martians on the roadway, rather than them staying on the screen for awhile to support players.
@@soldierrebel6603 Well the premise of the whole act is to breakthrough right? The idea of Allen and rebel's heavy firepower prioritized getting through first along with supporting Peregrine Falcon while the backup slowly marches through the alien forces sound plausible, aye? And the reason i brought the idea of it is because the trucks are heavily underutilized, seriously, it has great potential.
Sure the Landseek could've been utilized more only if there was an allied variant leftover from previous series, just to avoid MOBS attacking it, unfortunately.
That's some interesting sh!t going on here but i think Allen staying in the screen for more than 5 second will be great ! Will you actually going to do it?
Mars people elite : so here's the plan, one of us will disguise as the general of the rebel army and and than we kidnap him and than!.... Mars people : can't we just attack them before they enter our ship and destroy everything Mars people elite :.... YOUR A GENIUS!
Who needs to code everything of a MS fangame from scratch when you can just use cheat engine and remake the stages of the original games. That was a fine job bro, you deserve a lot of praise for it.
Better version of Mission 5's start I hear? Love it! It would have been cool if the rebels at the pier explained that the mars people kidnapped Morden and that they were raiding the planet. Chef's kiss
5:27 soldier 1: imma knife this mushroom guy (get fling away by mar people) soldier2: dont go nah nvm lemme just shoot them with my cheap made pistol soldier3: why dont you guy just charge at this mushroom guy well nvm "tf2 heavy scream and fire gatling"
Man, playing through this pain in the ass already, but editing and playing the game entirely on the final mission? Oh thats gonna be big oof, i have huge respect for u m8 huge respect
Pretty sure in this scenario they found out way earlier that the real morden was kidnapped and thus allied with the government (the regular army) to fight back a potential alien invasion
You should code entire fan game where we get to fight with or be rebels, drive their vehicles and defeat Martians. Also try with some unused content. Nice work
Heres my fanfic story: After the events of Ms2 Marco and the rest of his team along with the rebel forces Watch as another mothership spreading other ships around the world! Now Marco and his team made a joint operation army with the rebels! Now Marco and and his new found allies set off around the world destroying every martian invading the continent! But will they succeed or work together as an army?
Nope, not at all! Everything was done by just replacing. I tweaked object spawning trigger which randomizes Flyer/Chooper houses and items placed on the top of it. As a result, I managed to force every objects spawn by ignoring spawn randomizer!
I was thinking a fan fic story after watching this video: After the battle vs rugname in MS2/X, Marco, Tarma, Eri, Fio and Donald Morden see in the distance that the mothership started to deploy several dai-manji ships, which at the same time dispersed in various directions, losing sight of them in the clouds and smoke. The main mission of both armies will be to find the whereabouts of the aliens who have hidden around the world (Althought it sounds like the MS6 story). Pd: Correct me if you find a writing error, i'm still learning english.
Sounds good as an alternative lore for the revamp! The main concept of this whole revamp was: _breaking through Martian raiders on the way of rebel rocket-launching site which has been occupied by them. Player is to repel Martian's attack and support allied rebel forces advancing toward the site._ That being said, *Hi-Do Battle with allied rebels* - ruclips.net/video/irV0b29zOBM/видео.html, would be the actual sequel of this footage.
@@soldierrebel6603 yeah, and the MS3 mission 2 with friendly rebels could be part of this alternative lore, in which the zombie infection is a distraction for the aliens to win some time
No se si entiendes españól pero ¿porque no subes como descargarlos para tener mas bistas y suscriptores embes de que lo esten viendo y quedarse las ganas de tener el mod
Estoy usando el traductor de Google, por lo que esto puede tener una mala traducción, pero es simple, el enemigo hackear roms que estoy cargando en mi canal en realidad los hice con Cheat Engine. Ahora, realmente quiero compartir mi trabajo con usted y con otros, pero desafortunadamente Cheat Engine no tiene la función de guardar, lo que significa que no tengo otra forma de hacer que el enemigo piratee como un archivo para compartir. Debido a eso, solo estoy cargando lo que hice y demostrando a mis suscriptores y a otros.
Of course! Since I'm busy right now, it'd be quite a long story but I do intend to make any of my tweaks downloadable in the future. Should the tweak be shared in public, however, I might have to adjust some of replacements to cope with any troubles they may cause when played by others. (e.g. AA gun on the Landseek won't be available in the shared version since it will stay on the screen if player keeps riding on, let alone Landseek itself is considered as an enemy, leading MOBS to attack it or player accidentally destroy the truck.)
@@soldierrebel6603 Yeah, the Landseek part can be a problem, but maybe you can add more HP to the Landseek so it cannot be destroyed by the player, but then the MOBS would be useless as long as the AA gun stays there. However, I saw a video where you add Flying Tara's from MS1 to MS2, so maybe you can add that truck with Tarma on the back from MS4 and place the turret there, or even the friendly Landseek from MS4 Mission 3 and add it the Turret, but I don't know how possible is that.
Unfortunately, none of those are available in MS3, exclusive to MS4. I did spawn Flying Tara from MS1 in 2 indeed but that was possible only because the entity was still left in MS2 as a dummy data, devs probably attempted to make use of it somehow but ended up not using it. Meanwhile in 3, Flying Tara is no longer in its data to be spawned, sadly.
@@soldierrebel6603 Well, i think maximizing the LandSeek's health until it becomes impossible to destroy is the only solution so far, but still the MOBS would be stuck until it rans out of ammo and falls. One last thing: since tbis an altermate story where it's Regulars amd Rebels vs The world, are tbe lther levels also against mlnsters and aliens lr only the final Mission? I still have that doubt...
That rebel rifleman at the end of the section really dedicated himself to help Marco, though he know his shot almost can't hit dai manji
Yeah but his leg game strong AF. He's out running a jet.
oof
well yes but he died in 3:11
In this alternative timeline Rebel Army became part of peacekeepers with Regular Army even tho their goal was supposed to be something else
This is original time line
Some things to make the section livelier and feels natural:
Add rebel bombers and script them to drop bombs to enemies with pre-determined path
Add melty honeys and other rebel vehicles and perhaps even Sergeant Allen himself on the truck or on the balloon platform, staying on the screen much longer to help you but still destructible by the aliens
Make the existing fast-moving aliens loop around longer to create the chance to actually kill them and decrease the frequency of enemies spawning a bit, the double dai-manji already serves as a hectic action-packed sequence that is sufficient for the act.
In fact, using blimp platform for Allen or LV armor was one of an actual idea during planning.
But, decided to dump it so I can give the feeling of supporting rebels engaging Martians on the roadway, rather than them staying on the screen for awhile to support players.
@@soldierrebel6603 Well the premise of the whole act is to breakthrough right? The idea of Allen and rebel's heavy firepower prioritized getting through first along with supporting Peregrine Falcon while the backup slowly marches through the alien forces sound plausible, aye? And the reason i brought the idea of it is because the trucks are heavily underutilized, seriously, it has great potential.
Sure the Landseek could've been utilized more only if there was an allied variant leftover from previous series, just to avoid MOBS attacking it, unfortunately.
@@soldierrebel6603 Oh, not all variants are presents? That explains it then, that's a chore if i've ever seen one. Welp, good content anyways.
That's some interesting sh!t going on here but i think Allen staying in the screen for more than 5 second will be great !
Will you actually going to do it?
Mars people elite : so here's the plan, one of us will disguise as the general of the rebel army and and than we kidnap him and than!....
Mars people : can't we just attack them before they enter our ship and destroy everything
Mars people elite :.... YOUR A GENIUS!
outstanding move, but i'm ahead by 4 parallel dimensions
Now this is what I like to see! Humans fighting alongside each other.
Everytime we teamed up with the rebels, I'm happy.
The way the first part of the mission was modded legit feels like it was made legitimately!
During the sky segment, there should have been a few friendly planes but overall, this feels legit.
in the sky part, you should add Eaca-B's dogfighting the UFO's in the background and 2 Eaca-B's helping the player
Who needs to code everything of a MS fangame from scratch when you can just use cheat engine and remake the stages of the original games. That was a fine job bro, you deserve a lot of praise for it.
Better version of Mission 5's start I hear? Love it! It would have been cool if the rebels at the pier explained that the mars people kidnapped Morden and that they were raiding the planet. Chef's kiss
5:27
soldier 1: imma knife this mushroom guy (get fling away by mar people)
soldier2: dont go nah nvm lemme just shoot them with my cheap made pistol
soldier3: why dont you guy just charge at this mushroom guy well nvm "tf2 heavy scream and fire gatling"
#tf2
Man, playing through this pain in the ass already, but editing and playing the game entirely on the final mission?
Oh thats gonna be big oof, i have huge respect for u m8 huge respect
They are the rebels betrayed themselves against morden, they are called as Rebel Free Corps.
Pretty sure in this scenario they found out way earlier that the real morden was kidnapped and thus allied with the government (the regular army) to fight back a potential alien invasion
5:23 lol those rebel soldiers are about to experience a hard flank
He close to two hundred thousand subscribers!
Edit: congratulation you reached two hundred subscribers!
This is incredibly well made! Nicely done ^^
You should code entire fan game where we get to fight with or be rebels, drive their vehicles and defeat Martians. Also try with some unused content. Nice work
I miss playing this ♥
nice gameplay
7:25 poor rifleman
Basically the rescuing player on his way to reach the abducted one.
Awesome job! Even tho the Dai-Manji were abit off there.
we must stop the alien
Can you make a walkthrough of Metal slug 3 with Friendly Rebels
The fight at double dai manji is very difficult I think but still a very amazing presentation of the final mission ;)
Heres my fanfic story:
After the events of Ms2 Marco and the rest of his team along with the rebel forces
Watch as another mothership spreading other ships around the world!
Now Marco and his team made a joint operation army with the rebels!
Now Marco and and his new found allies set off around the world destroying every martian invading the continent!
But will they succeed or work together as an army?
3:00 - That was insane luck
Me if i had the opportunity to do this: Playing metal slug then i am almost diying and then i summon jupiter king
이 개조 영상은 훗날 아예 IF스토리를 만들 개조판의 교과서가 되어...
dude wtf this is actually dope
So i read the Description and how much time did you spend making this?
About a week.
and that MS5 mission 1 revamp I uploaded a month ago took about 2 weeks and half.
Epic
rebal soilders and P.F squad vs aliens wow master peice
I think a cool idea would be to have a parachuting platform on the left side that has a shield and a minigun on it.
0:07 Look like you add new object. not replace object.
Nope, not at all!
Everything was done by just replacing.
I tweaked object spawning trigger which randomizes Flyer/Chooper houses and items placed on the top of it.
As a result, I managed to force every objects spawn by ignoring spawn randomizer!
@@soldierrebel6603 wow good!
Mr.Beacon Good to see it again :0, I don't know much about hacking or replacing objects, but I made up a machine gun bullet :3
진짜 이런건 어떻게 만드는거지 이분이 만드는건 하나같이 다 너무 재밌어보이네요 이런거 더 많이 만들어주셨으면 합니다
개인적으로는 메탈 1을 가장 좋아해서 메탈 1도 이런걸 만들어주시면 좋을것 같네요
Esto es una obra de arte
So you can even object hack to become the rebels? and even drive their vehicles? that would be interesting
I was thinking a fan fic story after watching this video:
After the battle vs rugname in MS2/X, Marco, Tarma, Eri, Fio and Donald Morden see in the distance that the mothership started to deploy several dai-manji ships, which at the same time dispersed in various directions, losing sight of them in the clouds and smoke. The main mission of both armies will be to find the whereabouts of the aliens who have hidden around the world (Althought it sounds like the MS6 story).
Pd: Correct me if you find a writing error, i'm still learning english.
Sounds good as an alternative lore for the revamp!
The main concept of this whole revamp was: _breaking through Martian raiders on the way of rebel rocket-launching site which has been occupied by them. Player is to repel Martian's attack and support allied rebel forces advancing toward the site._
That being said, *Hi-Do Battle with allied rebels* - ruclips.net/video/irV0b29zOBM/видео.html, would be the actual sequel of this footage.
@@soldierrebel6603 yeah, and the MS3 mission 2 with friendly rebels could be part of this alternative lore, in which the zombie infection is a distraction for the aliens to win some time
So good
Thanks you for this video
This setting looks different..
And so are the enemys
Allen o'neil shot three aliens when marco passed by above him 😂😂
looks awesome
What about the final moments of the game?
Raiding Area 51 in a nutshell
How can I do this in my metal slug???
No se si entiendes españól pero ¿porque no subes como descargarlos para tener mas bistas y suscriptores embes de que lo esten viendo y quedarse las ganas de tener el mod
Estoy usando el traductor de Google, por lo que esto puede tener una mala traducción, pero es simple, el enemigo hackear roms que estoy cargando en mi canal en realidad los hice con Cheat Engine. Ahora, realmente quiero compartir mi trabajo con usted y con otros, pero desafortunadamente Cheat Engine no tiene la función de guardar, lo que significa que no tengo otra forma de hacer que el enemigo piratee como un archivo para compartir. Debido a eso, solo estoy cargando lo que hice y demostrando a mis suscriptores y a otros.
@@soldierrebel6603 oye como joga este mod ????
3:20
The only survivor😜
Jeje
This is great! Are you planning on leaving a Download Link for thid in the future? Because i sure want to play it!
Of course!
Since I'm busy right now, it'd be quite a long story but I do intend to make any of my tweaks downloadable in the future.
Should the tweak be shared in public, however, I might have to adjust some of replacements to cope with any troubles they may cause when played by others.
(e.g. AA gun on the Landseek won't be available in the shared version since it will stay on the screen if player keeps riding on, let alone Landseek itself is considered as an enemy, leading MOBS to attack it or player accidentally destroy the truck.)
@@soldierrebel6603 Yeah, the Landseek part can be a problem, but maybe you can add more HP to the Landseek so it cannot be destroyed by the player, but then the MOBS would be useless as long as the AA gun stays there. However, I saw a video where you add Flying Tara's from MS1 to MS2, so maybe you can add that truck with Tarma on the back from MS4 and place the turret there, or even the friendly Landseek from MS4 Mission 3 and add it the Turret, but I don't know how possible is that.
Unfortunately, none of those are available in MS3, exclusive to MS4.
I did spawn Flying Tara from MS1 in 2 indeed but that was possible only because the entity was still left in MS2 as a dummy data, devs probably attempted to make use of it somehow but ended up not using it.
Meanwhile in 3, Flying Tara is no longer in its data to be spawned, sadly.
@@soldierrebel6603 Well, i think maximizing the LandSeek's health until it becomes impossible to destroy is the only solution so far, but still the MOBS would be stuck until it rans out of ammo and falls.
One last thing: since tbis an altermate story where it's Regulars amd Rebels vs The world, are tbe lther levels also against mlnsters and aliens lr only the final Mission? I still have that doubt...
Btw what do you get this mod at?
Can you do edit MS2 Mission 1 by Replacing Arab Soldiers With Rebel Soldiers on Before Boss section?
How can i use this?
Oh yeah what kind of emulator are you using
Cómo no van a ganar los rebeldes si corren igual de rápido que un avión XD
me gusta como quedo
Que paso con mí comentario?
(Usando el traductor de Google)
Pude ver sus comentarios anteriores en la notificación, pero no en la sección de comentarios.
@@soldierrebel6603 metal slug 4 misión 2 plataforma secreta antes del puente
hermoso :)
분명 뜬금없이 나온다는건 알지만 마즈피플의 침공을 생각 해보면 딱히 위화감이 없는 스토리..
이분껏 영상 너무 좋은것
Is this a Metal Slug 3 Hack?
Yep.👌
Spent about 2 weeks hacking enemy placements and spawn triggers with Cheat Engine.
@@soldierrebel6603 So installimg normal non hacked version of this is good?and enough?
@@soldierrebel6603 So installimg normal non hacked version of this is good?and enough?
😮😁
Es una invasión alienígena
Military👨✈️ VS Alien👽 ww3😂😂
ad video game bro
😅