Feel free to check out this Mechanic in my new video: ruclips.net/video/ndk03hODfr8/видео.html The information from here is still good, but the quality on the new video should make it easier to follow! :)
Hi. Do you know how to make an object go to a specific position when entering a layout? I’m trying to get it so that when a player clicks a door they enter a new layout. Then when they click the exit door they appear where they first entered.
Create variables for your player. On entering the first door store player.x in the new variable1 and player.y in variable2. Once you go back move to position x= player variable1 and y = player variable2
add instance variable for your player (Click Player and on the left click Instance variable - Create 2) then in your event for your enter door event. Action = New Player Action || Set Value || in value type in "player.x" for X.
@@Winstreak1 I’ve tried it and it still doesn’t work for me. The player appears at the start of the layout but I want it to appear at the entrance of the door on exit. Are you able to explain in a video when you have an opportunity as that would be easier for me to follow. Thanks
Hey LORDs, I don't work with C2 so I'm not sure if it is missing any of the conditions or actions I used. If you are attempting it and getting stuck l welcome you to join my discord and share screen shots or your project code with me and I can help you figure out what's going on. discord.gg/qCSYf3HFrY
Feel free to check out this Mechanic in my new video: ruclips.net/video/ndk03hODfr8/видео.html
The information from here is still good, but the quality on the new video should make it easier to follow! :)
You sir... are an angel! Thanks!
Haha, thank you for the kind words!
Hi. Do you know how to make an object go to a specific position when entering a layout? I’m trying to get it so that when a player clicks a door they enter a new layout. Then when they click the exit door they appear where they first entered.
Create variables for your player. On entering the first door store player.x in the new variable1 and player.y in variable2. Once you go back move to position x= player variable1 and y = player variable2
@@Winstreak1 thanks for the response. Sorry that I’m a noob but how do I store player.x in a new variable?
add instance variable for your player (Click Player and on the left click Instance variable - Create 2) then in your event for your enter door event. Action = New Player Action || Set Value || in value type in "player.x" for X.
@@Winstreak1 I’ve tried it and it still doesn’t work for me. The player appears at the start of the layout but I want it to appear at the entrance of the door on exit. Are you able to explain in a video when you have an opportunity as that would be easier for me to follow. Thanks
I sure can. I am at work but when I get home I will make a video to explain a way to handle this.
Heya dude, how can u make it so that say... ONE bad guy gets a status effect and it DOESN'T affect the other dude in a turn based battle?
This should get you started: ruclips.net/video/PKVgXl06dzc/видео.html
will this work for C2 to or
Hey LORDs, I don't work with C2 so I'm not sure if it is missing any of the conditions or actions I used. If you are attempting it and getting stuck l welcome you to join my discord and share screen shots or your project code with me and I can help you figure out what's going on.
discord.gg/qCSYf3HFrY