Spawn Waves of Enemies - Track enemies on Screen - Construct 3 Tutorial

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  • Опубликовано: 24 дек 2024

Комментарии • 14

  • @Winstreak1
    @Winstreak1  2 года назад

    Feel free to check out this Mechanic in my new video: ruclips.net/video/ndk03hODfr8/видео.html
    The information from here is still good, but the quality on the new video should make it easier to follow! :)

  • @aarondeaville5439
    @aarondeaville5439 2 года назад

    You sir... are an angel! Thanks!

    • @Winstreak1
      @Winstreak1  2 года назад

      Haha, thank you for the kind words!

  • @abagofrice8055
    @abagofrice8055 2 года назад

    Hi. Do you know how to make an object go to a specific position when entering a layout? I’m trying to get it so that when a player clicks a door they enter a new layout. Then when they click the exit door they appear where they first entered.

    • @Winstreak1
      @Winstreak1  2 года назад

      Create variables for your player. On entering the first door store player.x in the new variable1 and player.y in variable2. Once you go back move to position x= player variable1 and y = player variable2

    • @abagofrice8055
      @abagofrice8055 2 года назад

      @@Winstreak1 thanks for the response. Sorry that I’m a noob but how do I store player.x in a new variable?

    • @Winstreak1
      @Winstreak1  2 года назад

      add instance variable for your player (Click Player and on the left click Instance variable - Create 2) then in your event for your enter door event. Action = New Player Action || Set Value || in value type in "player.x" for X.

    • @abagofrice8055
      @abagofrice8055 2 года назад

      @@Winstreak1 I’ve tried it and it still doesn’t work for me. The player appears at the start of the layout but I want it to appear at the entrance of the door on exit. Are you able to explain in a video when you have an opportunity as that would be easier for me to follow. Thanks

    • @Winstreak1
      @Winstreak1  2 года назад +1

      I sure can. I am at work but when I get home I will make a video to explain a way to handle this.

  • @gixxy-chan2540
    @gixxy-chan2540 2 года назад

    Heya dude, how can u make it so that say... ONE bad guy gets a status effect and it DOESN'T affect the other dude in a turn based battle?

    • @Winstreak1
      @Winstreak1  2 года назад

      This should get you started: ruclips.net/video/PKVgXl06dzc/видео.html

  • @LORDSofCHAOS333
    @LORDSofCHAOS333 2 года назад

    will this work for C2 to or

    • @Winstreak1
      @Winstreak1  2 года назад +1

      Hey LORDs, I don't work with C2 so I'm not sure if it is missing any of the conditions or actions I used. If you are attempting it and getting stuck l welcome you to join my discord and share screen shots or your project code with me and I can help you figure out what's going on.
      discord.gg/qCSYf3HFrY