Great job Rowan, excellent presentation and accurate information. I am a 5-time member of Team USA, and threw 1000 throws a day for several years. Because of instruction like your videos, players will continue to get better faster, so big props to you! Remember, the absolute Best Pass in Ultimate is the Complete Pass.
The "palm up" flick adjustment is one that I teach little kids every time I'm coaching them. It's pretty tough for elementary-school age kids to get the proper palm-up grip because their hands and fingers are small. But as they grow I'm confident that they can make that adjustment.
1:25- 1:36 this really helped with my science homework I had a science experiment that I could not do because it was snowy and I had to watch a video about it and it helped with my question that said " What were the best ways of tossing the flying disk and keeping it in the air? What happened during these tosses? Why do you think these tosses worked so well? " and yes that is all one question.
I would like to see this become a series and each episode goes over common mistakes for each throw. A hammer one would be great but also like a scoober or high release or huck.
I think on the flick I'd have to add that most new throwers tend to have a high release point. This is due to a stiff throwing mechanic that doesn't involve bending the knees or bending the back and hips into the throw. The release the forehand too high which causes it to blade and die rather than stay balanced.
Late response to your comment, but I am learning to throw a flick right now and this was a great point that someone made for me. When I bent my legs more and focused on lowering my release point, I instantly got more power on my flicks
I have been working on my forehand for years so this video was great to show my some of my forehand mistakes as well as a good teaching tool for my team who has a lot of new players.
Outstanding video...learning what are mistakes is just as valuable, if not more, as learning what’s correct. We can start to coach ourselves when we can catch our own mistakes and thusly improve 👍🏻👍🏻
NIce video. Definitely hits the basics and is relatable. My only compliant is the correct technique examples should be shown 3-4 times in a row. I know you can rewind, but it would be good to see the same throw a few times back to back. It would also reinforce the mechanics seeing it repeated.
Robbie Cahill taught me how to throw a backhand. His advice was to think of it as a ball on a string. The point where you release the disc is the direction it'll go.
Very helpful I'm teaching UF to 7th grade. Seems my martial arts training helped me in throwing a Frisbee correctly. Wrist snap, follow through toward your partner etc..
I would highlight even more mechanics, especially gripping the backhand or flick. I've seen some ppl grip a flick using a V-shape with their index and middle finger. Or some ppl holding a backhand with their index finger on the rim.of the disc. The grip of the disc is just as important as the throwing motion techniques that you've mentionned. Love your video. Keep at it,👌👌👌
@@rycdz6956 hi Ryan. In my personal opinion, I wouldn't say that holding the disc in the V-shape is wrong. When I started playing Ultimate, I naturally held my forehand using the v shape and that helped me to get the idea of throwing a flick in short distances. Though, as I started to progress, I was taught that holding the disc in the v shape becomes less effective, especially when trying to throw longer distance flicks across the field. Essentially I'm trying to point out that holding a flick in a V-shape is more likely to create friction between your hand and the disc as more of your hand is covering the surface area of the disc, and this may cause the disc to start wobbling when you try to snap the disc on a flick.. Please note that I'm only talking about long distance flicks/full field Huck's. I don't think it makes too much of a difference in short distances (around 10-20metres) with regards to which grip you use, though I would highly recommend using the closed grip every time, where your index and middle finger are both touching the inside rim of the disc. This is just my personal opinion. However if you're comfortably able to throw a full field flick with a v shape grip, please don't change it.👍
I agree that v shaped flicks are not ideal for getting power and that the only thing they are good for is giving stability for someone with lower grip strength/control or smaller hands. I personally love to use a 3 fingered forehand grip with all 3 fingers held together tightly against the rim of the disc. It gives more stability than just 2, and you still get plenty of power with them in tight. I've been playing for years, almost always have played handler even on one of the top high school teams in the nation. Some people doubt the 3 fingered grip but then I just show them a controlled full field 70-80 yard huck and they accept it's viability.
toks66 thank you for your insights, I have started to practice using the closed grip but I just can’t seem to get the accuracy part right, guess I need to practice more
The grip is probably the most important/hardest to explain in words part, I agree. I didn't really start getting good with my flick until a good thrower spent 30 minutes showing me the right grip, in detail, in person.
Hi, im not professional by any means but we are on vacation and playing with the new frisbee. Your tips and the way you explain are very straightforward and helped me understand what to improve
@@RowanMcDonnell oh btw since yesterday I finally learned the ( I think underhand / forehand ) with your video after trying so hard on my own. The palms up tip made it click :D
The non pivot foot position relative to the throw direction is really important, as it determines the angle of the hip and thus the range of movement where it's more comfortable to generate power and control in the swing of the throw. You can see it in your tight elbow bad throw example for the forehand, your foot is so straight towards the target. Often this will manifest in the disc banking over to the left (for a right hander) when you throw harder from this position. This tends to be a forehand problem as people naturally pivot out to the side on the backhand. To fix it, try pointing the foot out to the side somewhat (and generally play with the angle of your stance/pivot) and you should have a better time of it.
Awesome video, I got a friend who threw so many air bounce backhands early on that now it’s the only thing he throws... no lie he literally is unable to throw a backhand without air bounce😂
Great vid as always Rowan! I also find it common for beginners like me to forget to utilize my non pivot foot when throwing. Is there some way to generate additional force from your legs or is most of it just coming from your core?
Legs are involved too! Stepping out to generate rotational and linear force, as well as getting around your mark. I'll try to follow up with a forehand / backhand tutorial. great question!
To be fair, stepping out actually reduces the torque you can impart from your core/base to the disc, right? We step out because real games have a mark, but without a defender, the best mechanics would not include more than a small step to the side. I think. Correct me! Thanks for this and all your other great vids, Rowan!
Like I'm visualizing the "first AUDL play, Brodie throws 75 yard flick" video, and I think he really doesn't step out much--I remember being very intent on copying him, and noticing how quiet his entire body was through the release. Just staying centered in his stance, keeping his palm up, and a whole lot of snap on the release (to your other points!)
Very good video, a lot of great essential corrections for improving form. I'm not a fan of people using the whip analogy, i think it confuses beginners into pulling their arm backward during the follow through. Although you mention that you want to stop your movement, you're not actually doing that either(even in these examples), you are proceeding with a full follow through, just emphasizing wrist motion and limiting forward arm movement at the time you are at the accurate release point.
A way to train forehand elbow extension is to step far perpendicularly to the direction of throw, as if getting around an imaginary marker. A way to reduce arc on backhands is to finish the motion with the throwing hand pointing at the target.
One of the biggest issues I see is hip alignment. New players forget to pivot and go to throw a dump or cross field by twisting from the waist up. It is painful to watch and seems to be a hard habit to break.
I've been working a lot on my club team to help them understand how much footwork is involved in creating easy break throw lanes. Many young players have a hard time using their footwork to their advantage to manipulate the mark's movements. Can you shed some light on how you like to use footwork to beat your mark and open up easier/more ideal break opportunities?
1. elbow on body only for short accurate throws. off the body for furthers 2. no follow through for forehand. is a whip and spins more. more snap 3. no big wind up, palm not facing forward but to the sky 4. plane flat, no air bounce just for trick 5. backhand no big arc. more straight with slight bend. rotation with body 6. wrist snap for backhand gives in power and spin to drive in the wind
It’s funny because coming from disc golf I know a lot of form technique and obviously it changes in actually playing where you don’t have time or space to do a full throw, but theres a lot of bad technique and habits happening. Such as in the forehand, following through is fine, just don’t roll your wrist. (Maybe there is a difference because of rim shape and release. I do kind of remember when throwing frisbees this summer that a pronounced snap helps a forehand.) the main reason you don’t want to stop the follow through is for your health. Stopping a fast motion is not good because your joints take the blunt of it. Although if you aren’t throwing with a lot of power then it is fine.
@@pugsnhogz The difference is the size of disc, and the need to get the most power out of a throw (disc golf) compared to having to be compact and quick (ultimate.) In addition, disc golf discs fly better thrown/flying flat (compared to the ground) while ultimate frisbees are thrown better nose up. But I think my claims hold true. Ultimate players have bad form, but it may be for better (or maybe worse.) Form in ultimate does not matter as much as in disc golf.
Disc golf discs are so different to 175 ultimate discs that the mechanics on the body movement become quite different. I can do both to a high standard and of course most of the principles are the same, but I don't think you can use one to critique the other, beyond a very basic level.
Admittedly, I'm not caught up on your videos on throwing backhands so it is possible you've covered this. You warn against throwing the backhand with an arc. Are you saying that the backhand should always be a flat throw or the base backhand should be flat and a lot of people throw all backhands with an arc? I've always found the arc useful for the certain throws to break side cuts. Is this something I should be rethinking in my game? And now I'm going to hunt out your backhand video to see if you elaborate further.
Thank you dearl;y genghis ope i mean ROWAN ;) We are new to ULTIMATE and this was extreamly AMAZINGLY FOABULOUSLY HELPFUL even though it was raining outside and we coudnlt practive (hahahahahahahahahahahahahahahaha) 🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣 Keep at it king
I love your videos, but I can't agree air bounce is not a game throw at all. I think airbounce is the most functional throw than any other throws. If you want to throw airbounce in the games, you have to release much lower and practice controlling how high the disc bounces even if it's windy.
yes it's always hard to boil down everything for a video, and I agree that there is a time and place for airbounce mechanics. But hopefully I got across that an airbounce backhand should not be your default backhand!
Rowan McDonnell Had a coach tell me you should be able to control whether or not the disk rises from your hand or drops. But you shouldn't try to 'pop' every backhand up, airbounce-style. Agree?
I'm ngl i'm personally a fan of airbounces. I find them to be extremely useful for upwind mid-range throws or medium throws into space, especially since the throwing motion usually lets the disk travel beneath a mark's blocking hand/foot. I think the difference is that a 'usable' airbounce are the ones u throw on almost every backhand in this vid; throws that 'bounce' at most 1-2 feet and never rise above head level. Airbounces that bounce way over ppl's heads are just like huge bladey flicks; throws usually done by ppl who haven't figured out how to control it. Though it sure is easier to just tell beginners 'airbounces are bad' instead of trying to explain why they're unable to use them just yet xD
"Air bounce isn't functional" I beg to differ. Air bounce can go to the same place, but float for a significantly longer period of time than a normal throw. This means an experienced thrower can release a disc a full 1-2 seconds earlier than they otherwise would have for a runner who has separation. This 1-2 second lead time can be critically beneficial if it means the difference between throwing in stride, or waiting to get marked. You can also make an air bounce work for you in high wind if you really tighten it up. Wind at ground level is weaker and more consistent. It just takes practice, which is true for all high wind throws. Thanks for the tips.
Ah, another generation is told not to throw an airbounce during games. In a few years, the best throwers among them will figure out that a controlled airbounce is often the best option for midrange upwind passes. They, too, shall hoard this secret, and teach the younglings that an airbounce is just "for tricks."
I'll never say to a new player that keeping the elbow "attached" to the body is bad because that's the main tip to tell someone who is really not accurate or not flicking the disc enough. Yea sure they will not have enough power early on but progressing the elbow will naturally detach itself from the body to allow more powerful throws... But that's secondary to actually being able to throw
We need a video on in game decision making pretty please
Yes please
@Eric Pomales-Tomas no right back at you 😉🤏
Great job Rowan, excellent presentation and accurate information. I am a 5-time member of Team USA, and threw 1000 throws a day for several years. Because of instruction like your videos, players will continue to get better faster, so big props to you!
Remember, the absolute Best Pass in Ultimate is the Complete Pass.
Tutorial for "How to make an approach and sky someone safely and gracefully" perhaps.
Fall just body the shit out of them and then celly
Respectfully tho
@@brynmcdougald2418 fr injure them or sum
The "palm up" flick adjustment is one that I teach little kids every time I'm coaching them. It's pretty tough for elementary-school age kids to get the proper palm-up grip because their hands and fingers are small. But as they grow I'm confident that they can make that adjustment.
Hey Rowan! Would love to see a similar video on hammers and scoobers too. Since those are the two most used overhead throws.
On it!
Ft. guest commentators Harper Garvey & Justin Norden? 😘👌
1:25- 1:36 this really helped with my science homework I had a science experiment that I could not do because it was snowy and I had to watch a video about it and it helped with my question that said " What were the best ways of tossing the flying disk and keeping it in the air? What happened during these tosses? Why do you think these tosses worked so well? " and yes that is all one question.
I would like to see this become a series and each episode goes over common mistakes for each throw. A hammer one would be great but also like a scoober or high release or huck.
I think on the flick I'd have to add that most new throwers tend to have a high release point. This is due to a stiff throwing mechanic that doesn't involve bending the knees or bending the back and hips into the throw. The release the forehand too high which causes it to blade and die rather than stay balanced.
Late response to your comment, but I am learning to throw a flick right now and this was a great point that someone made for me. When I bent my legs more and focused on lowering my release point, I instantly got more power on my flicks
Excellent observation
I have been working on my forehand for years so this video was great to show my some of my forehand mistakes as well as a good teaching tool for my team who has a lot of new players.
Happy to help! Keep it up :)
lmao that "shit" at 4:32
thanks for the video, was super helpful!
Outstanding video...learning what are mistakes is just as valuable, if not more, as learning what’s correct. We can start to coach ourselves when we can catch our own mistakes and thusly improve 👍🏻👍🏻
NIce video. Definitely hits the basics and is relatable. My only compliant is the correct technique examples should be shown 3-4 times in a row. I know you can rewind, but it would be good to see the same throw a few times back to back. It would also reinforce the mechanics seeing it repeated.
As a beginner I find your teaching videos awesome !!! By far you explain the techniques better than anyone... thanks for being so kick ass
Thank you! very nice to hear :)
Robbie Cahill taught me how to throw a backhand. His advice was to think of it as a ball on a string. The point where you release the disc is the direction it'll go.
Would love a “how to be Rowan McDonnel” tutorial
Very helpful I'm teaching UF to 7th grade. Seems my martial arts training helped me in throwing a Frisbee correctly. Wrist snap, follow through toward your partner etc..
This is super helpful! My throws are inconsistent so I’m excited to try these tips especially the palm and arm tip. Thanks for sharing!
I would highlight even more mechanics, especially gripping the backhand or flick.
I've seen some ppl grip a flick using a V-shape with their index and middle finger.
Or some ppl holding a backhand with their index finger on the rim.of the disc. The grip of the disc is just as important as the throwing motion techniques that you've mentionned.
Love your video. Keep at it,👌👌👌
toks66 is it wrong to use the v shape?
@@rycdz6956 hi Ryan.
In my personal opinion, I wouldn't say that holding the disc in the V-shape is wrong. When I started playing Ultimate, I naturally held my forehand using the v shape and that helped me to get the idea of throwing a flick in short distances.
Though, as I started to progress, I was taught that holding the disc in the v shape becomes less effective, especially when trying to throw longer distance flicks across the field.
Essentially I'm trying to point out that holding a flick in a V-shape is more likely to create friction between your hand and the disc as more of your hand is covering the surface area of the disc, and this may cause the disc to start wobbling when you try to snap the disc on a flick..
Please note that I'm only talking about long distance flicks/full field Huck's. I don't think it makes too much of a difference in short distances (around 10-20metres) with regards to which grip you use, though I would highly recommend using the closed grip every time, where your index and middle finger are both touching the inside rim of the disc.
This is just my personal opinion. However if you're comfortably able to throw a full field flick with a v shape grip, please don't change it.👍
I agree that v shaped flicks are not ideal for getting power and that the only thing they are good for is giving stability for someone with lower grip strength/control or smaller hands. I personally love to use a 3 fingered forehand grip with all 3 fingers held together tightly against the rim of the disc. It gives more stability than just 2, and you still get plenty of power with them in tight. I've been playing for years, almost always have played handler even on one of the top high school teams in the nation. Some people doubt the 3 fingered grip but then I just show them a controlled full field 70-80 yard huck and they accept it's viability.
toks66 thank you for your insights, I have started to practice using the closed grip but I just can’t seem to get the accuracy part right, guess I need to practice more
The grip is probably the most important/hardest to explain in words part, I agree. I didn't really start getting good with my flick until a good thrower spent 30 minutes showing me the right grip, in detail, in person.
Hi, im not professional by any means but we are on vacation and playing with the new frisbee. Your tips and the way you explain are very straightforward and helped me understand what to improve
Thank you :)
@@RowanMcDonnell oh btw since yesterday I finally learned the ( I think underhand / forehand ) with your video after trying so hard on my own. The palms up tip made it click :D
I'm from Mexico and I play Ultimate, I love it ♥️🥏🥏
wish i played ultimate in Mexico😊
The non pivot foot position relative to the throw direction is really important, as it determines the angle of the hip and thus the range of movement where it's more comfortable to generate power and control in the swing of the throw. You can see it in your tight elbow bad throw example for the forehand, your foot is so straight towards the target. Often this will manifest in the disc banking over to the left (for a right hander) when you throw harder from this position. This tends to be a forehand problem as people naturally pivot out to the side on the backhand. To fix it, try pointing the foot out to the side somewhat (and generally play with the angle of your stance/pivot) and you should have a better time of it.
Awesome video, I got a friend who threw so many air bounce backhands early on that now it’s the only thing he throws... no lie he literally is unable to throw a backhand without air bounce😂
Yep, that was me. This is the problem that should be named. Otherwise, nothing wrong with having a good airbounce in the ol' bag o tricks.
It's called airbounceitis, my brother had it but has almost made a full recovery
Great vid as always Rowan! I also find it common for beginners like me to forget to utilize my non pivot foot when throwing. Is there some way to generate additional force from your legs or is most of it just coming from your core?
Legs are involved too! Stepping out to generate rotational and linear force, as well as getting around your mark. I'll try to follow up with a forehand / backhand tutorial. great question!
To be fair, stepping out actually reduces the torque you can impart from your core/base to the disc, right?
We step out because real games have a mark, but without a defender, the best mechanics would not include more than a small step to the side. I think. Correct me!
Thanks for this and all your other great vids, Rowan!
Like I'm visualizing the "first AUDL play, Brodie throws 75 yard flick" video, and I think he really doesn't step out much--I remember being very intent on copying him, and noticing how quiet his entire body was through the release. Just staying centered in his stance, keeping his palm up, and a whole lot of snap on the release (to your other points!)
Very useful 👍🏻
I have found that weight transfer is a problem also. Either stepping too soon leaving arm only, no power or no transfer at all.
Very good video, a lot of great essential corrections for improving form. I'm not a fan of people using the whip analogy, i think it confuses beginners into pulling their arm backward during the follow through. Although you mention that you want to stop your movement, you're not actually doing that either(even in these examples), you are proceeding with a full follow through, just emphasizing wrist motion and limiting forward arm movement at the time you are at the accurate release point.
Good stuff, thanks Rowan!
thank you!
Very helpful, thanks.
Thanks man great video
A way to train forehand elbow extension is to step far perpendicularly to the direction of throw, as if getting around an imaginary marker. A way to reduce arc on backhands is to finish the motion with the throwing hand pointing at the target.
One of the biggest issues I see is hip alignment. New players forget to pivot and go to throw a dump or cross field by twisting from the waist up. It is painful to watch and seems to be a hard habit to break.
Thanks Ronald!
Haha I love the ending. Bloopers are great
I have so many haha
I've been working a lot on my club team to help them understand how much footwork is involved in creating easy break throw lanes. Many young players have a hard time using their footwork to their advantage to manipulate the mark's movements. Can you shed some light on how you like to use footwork to beat your mark and open up easier/more ideal break opportunities?
Muy Bueno tu vídeo Rowan, me gusto mucho la manera de como hacer girar Backhand con solo el movimiento de Muñeca .... Saludos desde Colombia !
Gracias Luis!
All these years as a kid I thought I knew how to throw a frisbee.. when I went and saw the H.S team play ultimate it was a game changer
Nice
Thanks for the instructions but wish had a friend to play with in Malden, MA
That was really informative
Thanks Rowan!
Something I see in a lot of new players is lifting their shoulders and bringing the disc up, happens on both sides
1. elbow on body only for short accurate throws. off the body for furthers
2. no follow through for forehand. is a whip and spins more. more snap
3. no big wind up, palm not facing forward but to the sky
4. plane flat, no air bounce just for trick
5. backhand no big arc. more straight with slight bend. rotation with body
6. wrist snap for backhand gives in power and spin to drive in the wind
Great vids mate
great helpful video.
Great video!
Thanks
Good video,
Thank you😊
It’s funny because coming from disc golf I know a lot of form technique and obviously it changes in actually playing where you don’t have time or space to do a full throw, but theres a lot of bad technique and habits happening. Such as in the forehand, following through is fine, just don’t roll your wrist. (Maybe there is a difference because of rim shape and release. I do kind of remember when throwing frisbees this summer that a pronounced snap helps a forehand.) the main reason you don’t want to stop the follow through is for your health. Stopping a fast motion is not good because your joints take the blunt of it. Although if you aren’t throwing with a lot of power then it is fine.
I'm skeptical of this claim tbh
@@pugsnhogz The difference is the size of disc, and the need to get the most power out of a throw (disc golf) compared to having to be compact and quick (ultimate.) In addition, disc golf discs fly better thrown/flying flat (compared to the ground) while ultimate frisbees are thrown better nose up. But I think my claims hold true. Ultimate players have bad form, but it may be for better (or maybe worse.) Form in ultimate does not matter as much as in disc golf.
Disc golf discs are so different to 175 ultimate discs that the mechanics on the body movement become quite different. I can do both to a high standard and of course most of the principles are the same, but I don't think you can use one to critique the other, beyond a very basic level.
use tennis cues. Feet sligned with where you want to throw. Main problem for me back in the day was the arthitis from side sheer in my middle findger.
Admittedly, I'm not caught up on your videos on throwing backhands so it is possible you've covered this. You warn against throwing the backhand with an arc. Are you saying that the backhand should always be a flat throw or the base backhand should be flat and a lot of people throw all backhands with an arc? I've always found the arc useful for the certain throws to break side cuts. Is this something I should be rethinking in my game? And now I'm going to hunt out your backhand video to see if you elaborate further.
Thank you dearl;y genghis ope i mean ROWAN ;) We are new to ULTIMATE and this was extreamly AMAZINGLY FOABULOUSLY HELPFUL even though it was raining outside and we coudnlt practive (hahahahahahahahahahahahahahahaha) 🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣 Keep at it king
Id say thumb on top vs thumb on side, where you gain more control when its on the top
good tip!
Would recommend showing grips for both sides
0:22 My fingers of left hand can't reach my right elbow. Can I use my left hand across my chest to grasp my right upper arm instead?
Who watches these videos in PE
Currently watching it on the couch
A++
I see you!!
you're basically the king of airbounce
He's got the freestyle
I love your videos, but I can't agree air bounce is not a game throw at all. I think airbounce is the most functional throw than any other throws. If you want to throw airbounce in the games, you have to release much lower and practice controlling how high the disc bounces even if it's windy.
yes it's always hard to boil down everything for a video, and I agree that there is a time and place for airbounce mechanics. But hopefully I got across that an airbounce backhand should not be your default backhand!
Rowan McDonnell
Had a coach tell me you should be able to control whether or not the disk rises from your hand or drops.
But you shouldn't try to 'pop' every backhand up, airbounce-style.
Agree?
When him demonstrating the bad throw is better than your throws.
please make a video about cutting and fake. Thank you
Btw, i'm playing frisbee in indonesia😁😁
I'm ngl i'm personally a fan of airbounces. I find them to be extremely useful for upwind mid-range throws or medium throws into space, especially since the throwing motion usually lets the disk travel beneath a mark's blocking hand/foot. I think the difference is that a 'usable' airbounce are the ones u throw on almost every backhand in this vid; throws that 'bounce' at most 1-2 feet and never rise above head level. Airbounces that bounce way over ppl's heads are just like huge bladey flicks; throws usually done by ppl who haven't figured out how to control it. Though it sure is easier to just tell beginners 'airbounces are bad' instead of trying to explain why they're unable to use them just yet xD
Way to call out my form
Definitely common mistakes I see a lot.
"Air bounce isn't functional"
I beg to differ. Air bounce can go to the same place, but float for a significantly longer period of time than a normal throw. This means an experienced thrower can release a disc a full 1-2 seconds earlier than they otherwise would have for a runner who has separation. This 1-2 second lead time can be critically beneficial if it means the difference between throwing in stride, or waiting to get marked.
You can also make an air bounce work for you in high wind if you really tighten it up. Wind at ground level is weaker and more consistent. It just takes practice, which is true for all high wind throws.
Thanks for the tips.
Hey Rowan! Do a video on “common mistakes player make on throwing a chicken wing”......wait that throw is a mistake itself 😂
What's a 'Chicken Wing'?? :)
@@RowanMcDonnell the chicken wing is a meme throw. You put 4 fingers over the disc and 1 on the bottom and do a flick motion.
@Rowan McDonnell, I have a question.......how will I be able to do a greatest without a chicken wing ?
thank you! you get it
How about finger grip? One finger or two?
Been throwing so wrong forever!
Bruh no matter what he does he throws it perfectly
Ah, another generation is told not to throw an airbounce during games.
In a few years, the best throwers among them will figure out that a controlled airbounce is often the best option for midrange upwind passes.
They, too, shall hoard this secret, and teach the younglings that an airbounce is just "for tricks."
Common mistake - your only backhand is an airbounce. fix- one of your backhands is an airbounce.
👍🏽 agreed sir
I'll never say to a new player that keeping the elbow "attached" to the body is bad because that's the main tip to tell someone who is really not accurate or not flicking the disc enough. Yea sure they will not have enough power early on but progressing the elbow will naturally detach itself from the body to allow more powerful throws... But that's secondary to actually being able to throw
Hello
why are his arms so vieny
Huck tutorial?
Mggisnwj😂🎉❤😮❤
you look like tomethee chalamet
Way to call out my form