edit: since my comment is getting popular, i changed my mind mysteries, necromancers, and major bosses wont be anything special if they lost their ability though, but what if: -mysteries and mystery bosses will spawn the same enemies each wave example: there are 8 mysteries on molten wave 16. 3 mysteries will spawn normals, 2 mysteries will spawn speedies, 2 mysteries will spawn hiddens, 1 mystery will spawn normal boss another example: there are 10 mystery bosses on fallen wave 32. 4 mystery bosses will spawn abnormal bosses/wasted bosses, 3 mystery bosses will spawn dark necromancers, 2 mystery bosses will spawn shadow bosses, and 1 mystery boss will spawn giant boss/amalgamation -necromancer/summoner enemies will spawn enemies depending on their health. example: if mystery summoner still have a lot of hp, it will spawn 4 mysteries that contains 4 normal bosses, meanwhile if had low hp, it will spawn 4 mystery bosses that contains 2 slow bosses and 2 speedy bosses -major bosses will also use their abilities depending on their hp so they would still have their abilities but at the same time there won't be anyone losing caused by rng
@@BlackbatsSince2019 I'm sure its not useless making majority or every tower being distracted attacking just a gas while enemies like glitches, tank, fallens, hazards, etc goes past
The bad ending: the accelerator always does 18 damage per tick, golden crates don't exist anymore, all mystery turn into the strongest boss they can summon, all Summoner enemeys will summon the strongest possible enemys they can summon, and major bosses will always stun the moment your towers are unstuned
1:37 That would actually be a pretty good feature for golden crates. Instead of grinding weeks or months for garbage you can pick the gold tower you wanted out of the crate
I think mysteries should have set zombies each wave they’re in and always spawn the exact zombies but are scrambled in the random order so either way you’ll get the same zombies just in a different order every time on when you get them. So for example let’s say on wave 15 there’s mysteries and 2 of them will always be bosses but the order in which they come in are always random meaning there will still be a mystery element but the same zombies so it’s not overwhelming. Either that or a limit on how many bosses can spawn from mystery rounds like 3-5
there is an enemy for it its called normal zombies that you see in each wave but with their spawns scrambled around and with armor with health of mysteries and its speed until its armor is destroyed, then u damage the boss/enemy without the armor the whole point of mysteries is to hope it wont spawn the normal boss which is the thing it will spawn and instead spawn a weaker variant
Fun fact: stuns can actually be useful (unless it affects the whole map) because when a boss gets near the base and it stuns, it will give unstunned towers more time to attack
Bad ending: mysteries spawn alway abnormal bosses, Boss mystery spawns only the Boss thats worst for your defence (for example if you have a lots of accelerators it will spawn speedy boss and if you have rangers it will spawn only hidden bosses.) golden crates always give bad golden skins and bosses will stun every 5 secunds and accelerators will only do 18 damage not 18-25.
If mysteries and mystery bosses die immediately without any abilities, its name wouldn’t even make any sense. Mystery would just be a hidden or shadow without being hidden. Mystery bosses would just be pathetic in late games and less challenging. Bosses not having random stuns would just make its abilities useless, basically removing them. Though, the golden crate thing is understandable. I’d say mysteries should just spawn Normal, Speedy, Slow, Hidden, Abnormal, Quick, Heavy, Shadow, Strong, Molten, Fallen, Bolt, Shock and Glitch. Mystery Bosses should stay the same, it may be annoying but it is accurate to its name, it spawns, Normal Boss, Necromancer, Slow Boss, Speedy Boss, Abnormal Boss, Dark Necromancer, Molten Titan and Fallen Hero. They are all technically bosses in their own way so no need to change them. Bosses also just should still have random stuns, it’s really annoying, but it IS the last wave of the round unless you’re going for Hidden Wave. Even if you are going for Hidden Wave, do know it’s supposed to be challenging. And lastly, golden crates. I’d say your way of “removing RNG” for this is pretty clever, but I’d say to make the devs just make the skins better (Solider and Pyro) since if you could choose, people would just get the overpowered skins and not come back for the bad ones.
i wish mysteries dont spawn enemies but instead they are a random zombie but theres a limit to how many they can be(2 bosses, 3 hiddens and so on) but the catch is they spawn as mysteries so we wont know what they are(they also spawn at different orders)
I'm know how to deal with mysterious enemies and other rng's. Myst - Just do like limit to minimum and max bosses from them. Like, wave 17 - minimum 1 boss - maximum 2. Accelerator - have 25 dmg when he start shooting (cuz full charge), but slowly decrease it down to 20 Crate's - Buff golden pyro and soldier OR do pity system. Like, first crate 100% minigunner or scout, if you get soldier or pyro from second crate, next crate will give you something instead of pyro/soldier Necromancer enemies - just decrease spawnrate or decrease enemies from spawn. Bosses - Just do they will not do same abilities in a row, also no "combo" (soul summon + towers stun from void reavers), so if 1 major boss use ability, second will do his ability only after 6-7 seconds. This will do game alot better
It would be epic if a mistery/mistery boss would break into a type of enemy/boss depending where is it 0% a really fast enemy with low health 25% some fast enemy with medium health 50% medium speed with alot of health 80% a really slow with alot of health
Some people would love this but me personally would hate it because it doesn't give you any challenge but makes it even easier, also removing the entire point of mysteries
Mysteries: Breakers Necromancer: Only skeletons Golden crates: can now buy them Accelerator: always 35 Fallen king: may be changed in rework. So yeah, they helped the community a lot now
This is a good video, beep Connection terminated. I'm sorry to interupt you Elizabeth, if you still even remember that name, but I'm afraid you've been misinformed. You're not here to recieve a gift, nor have you been called here by the individual you assume, although you have indeed been called. You have all been called here, into a labyrinth of sounds and smells, misdirection and misfortune. A labirynth with no exit, a maze with no prize. You don't even realize that you are trapped. Your lust for blood has driven you in endless circles, chasing the cries of children in some unseen chamber always seeming so near, yet somehow out of reach. But you will never find them, none of you will. This is where your story ends. And to you, my brave volunteer, who somehow found this job listing not intended for you, although there was a way out planned for you, I have a feeling that's not what you want. I have a feeling that you are right where you want to be. I am remaining as well. I am nearby. This place will not be remembered, and the memory of everything that started this can finally begin to fade away, as the agony of every tragedy should. And to you monsters trapped in the corridors, be still, and give up your spirits. They don't belong to you. For most of you, I believe there is peace and perhaps more waiting for you after the smoke clears. Although for one of you, the darkest pit of hell has opened to swallow you whole, so don't keep the devil waiting, old friend. My daughter, if you can hear me, I knew you would return as well. It's in your nature to protect the innocent. I'm sorry that on that day, the day you were shut out and left to die, no one was there to lift you up into their arms, the way you lifted others into yours. And then, what became of you? I should have known you wouldn't be contempt to just disappear, not my daughter. I couldn't save you then, so let me save you now. It's time to rest. For you, and those you have carried in your arms. This ends, for all of us. End communication. beep
1. Mysteries now spawn only normal or speedy or slow. 2. Mystery boss-same situation like with mystery. 3. Now bosses stun in periods of time. Like after 5 seconds of spawn stun, the after 20-30 seconds of previous stun next stun. 4.Same. 5. Same
edit: since my comment is getting popular, i changed my mind
mysteries, necromancers, and major bosses wont be anything special if they lost their ability though, but what if:
-mysteries and mystery bosses will spawn the same enemies each wave
example: there are 8 mysteries on molten wave 16.
3 mysteries will spawn normals, 2 mysteries will spawn speedies, 2 mysteries will spawn hiddens, 1 mystery will spawn normal boss
another example: there are 10 mystery bosses on fallen wave
32.
4 mystery bosses will spawn abnormal bosses/wasted bosses, 3 mystery bosses will spawn dark necromancers, 2 mystery bosses will spawn shadow bosses, and 1 mystery boss will spawn giant boss/amalgamation
-necromancer/summoner enemies will spawn enemies depending on their health.
example: if mystery summoner still have a lot of hp, it will spawn 4 mysteries that contains 4 normal bosses, meanwhile if had low hp, it will spawn 4 mystery bosses that contains 2 slow bosses and 2 speedy bosses
-major bosses will also use their abilities depending on their hp
so they would still have their abilities but at the same time there won't be anyone losing caused by rng
That's a good idea, but it will be pain to script
@@wellywirasaputra6294 yeah
Just one problem, it would kinda kill the purpose of “Mysteries”
So i have an idea:
Mysteries still have rng but every enemy it spawns only has half of its health than the original enemy
mystery boss on fallen be like: *always spawn fallen guardian*
commander: i wonder what the mysteries will become
mystery: about that...
they will become gas, which is the most powerful enemy, yet useless..
infinite HP but cant deal damage to the base
@@BlackbatsSince2019 I'm sure its not useless making majority or every tower being distracted attacking just a gas while enemies like glitches, tank, fallens, hazards, etc goes past
@@gonnachangemychannel9449 oh i forgot to say.
that every single tower ignores it and its also a ghost
and im trying to say that its now air
They will become the void reaver
@@BlackbatsSince2019 New zombie discovered
Who’s here in 2023 and has to deal with stupid breakers
better than depending on good rng
yep 50 hp to 18 hp what the hell bro it's just like we are fighting an strong on wave 16 but faster
@@Hekojom crazy
@@yangliu6901nah on fallen breakers have 50 hp and spawn 30 hp speedy guys on death and when they do die you can’t attack them for 2 seconds
2024
The bad ending: the accelerator always does 18 damage per tick, golden crates don't exist anymore, all mystery turn into the strongest boss they can summon, all Summoner enemeys will summon the strongest possible enemys they can summon, and major bosses will always stun the moment your towers are unstuned
It would be impossible to win tds and it like the worst ending
@@JackTTD4076 +1
@@JackTTD4076 easier than pw2 and hardcore))))
I LOVE RNG i dont ok BELOW FIX TDS RIGHT NOW i mean DO IT NOWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
Thanks for coming in blox dragons stream last night
When you opening a golden crate
RNG:hello there!
hello there!
@@dantealejandrovillalobosal919 *gets golden pyro* bruh
I got gold mini from it
i got golden minigunner too on my first golden crate but i want golden scout i already have something good
@@Channel-ii7kc I got golden mini from first too, I opened my second golden crate today and I got golden pyro:D(kill me)
Bad Ending: Below added more rng so he is a king of rng
He is the king of delays
@@Orjam_Stuff brm5 : *sad no update for 9 months*
@@Orjam_Stuff yes
Who the heck you imposter
@@idie8709 FAKER DUDE
you forgot about the fallen guardians that stun litterally every 2 seconds
Yeah these mf's i hate them
I lose tons of times thanks to those mf’s
fallen guardians are not rng. they’re just plain annoying.
DA FARM HAS APPEARED TO TAKE ALL DA STUNS!
Da milltary base be like: *sad*
1:37 That would actually be a pretty good feature for golden crates. Instead of grinding weeks or months for garbage you can pick the gold tower you wanted out of the crate
But it's a crate and it's should be random.
if it's not then it should be a shop for this or something like that
@@thespecificdev yes it should be, remove the weapon section of the map for "GOLDEN TOWERS" oh my god that would be sick
%100 +1👍
Well they kinda added that now, in daily skin shop
@@Tench_Gaming_altwhere its more expensive and it is rare to get tpanything out of there😊
Good ending: he wasn’t asleep and it was real and below became popular :D
Edit: omg why did u gave me a lot of likes I don’t need them
More like bad ending
@@zoroastrianismrona9585 that's a good ending dummy
Below is not the king of delays now
SecretEnding: below was gone
@@mypreppyworld6307 what does good mean?
Well they gotta replace mysteries, necromancers now
sounds like a good idea
necromancers are rng too they spawn random enemies
@@Pieseuu but they spawn trash stuff.
And also what will they replace crate
@@211q1 You can pick a tower
this would actually be a good update, they would have to do something about the mysteries though, maybe make them fast 20 healths?
Maybe the mystery’s just spawn the weakest RNG enemy?
Its called mystery for a reason and would mess up the whole point of the enemy
Tho I would like the crate rng I think its actually pretty good
True crate RNG is good but what will the mystery’s spawn?
It’s time to copy your copies
I think mysteries should have set zombies each wave they’re in and always spawn the exact zombies but are scrambled in the random order so either way you’ll get the same zombies just in a different order every time on when you get them. So for example let’s say on wave 15 there’s mysteries and 2 of them will always be bosses but the order in which they come in are always random meaning there will still be a mystery element but the same zombies so it’s not overwhelming. Either that or a limit on how many bosses can spawn from mystery rounds like 3-5
there is an enemy for it
its called normal zombies that you see in each wave but with their spawns scrambled around and with armor with health of mysteries and its speed until its armor is destroyed, then u damage the boss/enemy without the armor
the whole point of mysteries is to hope it wont spawn the normal boss which is the thing it will spawn and instead spawn a weaker variant
@@lukiValent You are a man of words soldier
Bruh why does everybody hate RNG if there was no RNG you could literally set up a bot and get so many free wins and coins would be easy to get
@@hellothere3788 no, TDS would still be too complex
@@JoeWithTheHoesBiden bro tds isn’t complacatied
RNG needs to be classified as an SCP.
1:37 imagine he accidentally picked golden soldier :desolate:
Or his brother/sister just comes in and clicks pyro
@@SaintedHorbgorble he would get a shotgun and shoot her/him
Fun fact: stuns can actually be useful (unless it affects the whole map) because when a boss gets near the base and it stuns, it will give unstunned towers more time to attack
True
it works on fallen and molten better
meh u will probably lose if u have a raged fallen king with 50k hp on ur base
for like half a second... not that helpful
They should make it so that mysteries spawn in fasts, normal’s, hefty’s, and slows and mystery bosses spawn in the boss version
yea finnaly new vidio i hope u get 200k soon
If there was no RNG, there is no use for mystery being a enemy
i think it would be much better if mysteries would only spawn normal ,speedy and heavy and there versions in hardcore and fallen
Facts
I never complained about RNG, until one day all the mysteries turned into bosses.
Eeeeeee
When you tryin to beat hardcore
RNG:allow us to introduce ourselves
well actually it would be (insert grammar police its technically singular so dont use us wait us is in among us among us sussy sussy here)
Its called hardcore for a reason
Well now the breakers can be more annoying
Bad ending: mysteries spawn alway abnormal bosses, Boss mystery spawns only the Boss thats worst for your defence (for example if you have a lots of accelerators it will spawn speedy boss and if you have rangers it will spawn only hidden bosses.) golden crates always give bad golden skins and bosses will stun every 5 secunds and accelerators will only do 18 damage not 18-25.
Ranger: and i took that personally
so if u have trash it will spawn only hidden bosses? i dont use junk in this game
That would be the best update ever!
If mysteries and mystery bosses die immediately without any abilities, its name wouldn’t even make any sense. Mystery would just be a hidden or shadow without being hidden. Mystery bosses would just be pathetic in late games and less challenging. Bosses not having random stuns would just make its abilities useless, basically removing them. Though, the golden crate thing is understandable.
I’d say mysteries should just spawn Normal, Speedy, Slow, Hidden, Abnormal, Quick, Heavy, Shadow, Strong, Molten, Fallen, Bolt, Shock and Glitch.
Mystery Bosses should stay the same, it may be annoying but it is accurate to its name, it spawns, Normal Boss, Necromancer, Slow Boss, Speedy Boss, Abnormal Boss, Dark Necromancer, Molten Titan and Fallen Hero. They are all technically bosses in their own way so no need to change them.
Bosses also just should still have random stuns, it’s really annoying, but it IS the last wave of the round unless you’re going for Hidden Wave. Even if you are going for Hidden Wave, do know it’s supposed to be challenging.
And lastly, golden crates. I’d say your way of “removing RNG” for this is pretty clever, but I’d say to make the devs just make the skins better (Solider and Pyro) since if you could choose, people would just get the overpowered skins and not come back for the bad ones.
👏👏👏Nice speech
i made something similar to ur speech
i agree with you with everything
wtf
@@pizzaguydiscord2186 do you not know what an opinion is
Wth
I love how a scout does 20 damage a shot
xd maybe g but again impossible
When a mystery boss summons speedy boss:
*My pain is greater than yours*
How about one mystery boss summons all of the final bosses in TDS history
Best RNG
YESS ITS GOOD TO WATCH RNG GET DESTROYED IN RUclips
It's still unfair for the devs and makes the game too easy, the point of it is to have fun and TRY to win off bosses
I love how a scout kills a 10 hp mystery with one shot
xd maybe g
i wish mysteries dont spawn enemies but instead they are a random zombie but theres a limit to how many they can be(2 bosses, 3 hiddens and so on) but the catch is they spawn as mysteries so we wont know what they are(they also spawn at different orders)
This was legit. I legit just see a mystery turn into air
First or second i think
Edit:Yay am first :)
You Are first.
YOO CONGRATS YOUR FIRST
here a 🥇
Sheeesh
SHEEESH
If there wasn't rng, MY LIFE WILL BE 100000% MUCH BETTER
ikr
A mystery, that spawns a mystery, that spawns a mystery, that spawns a mystery, that spawns a mystery, that spawns a- you get the point.
I like that No more Rng I love it
Below finally had break time that is why he's nice
When the alarm went off I was like BRUHH I WAS DREAMING THAT ELITE WAS DREAMING
That happend to me... I, dreamed that there wasn't rng in any game... I HATE WHEN DREAMS R SO REAL
Video idea: make a movie about below quitting TDS
(in a nutshell) (tds meme) (took 10 months to finish)
every tds youtuber be like
@@Fhadul-I-am I mean a nutshell video takes about 5-6 hours I'm not saying to make a movie in a day, he can take his time to make it
@@Fhadul-I-am he can hire people to make it
@@AwakenedNoob i know it's just a joke lol
@@Fhadul-I-am ye ik
I'm know how to deal with mysterious enemies and other rng's.
Myst -
Just do like limit to minimum and max bosses from them. Like, wave 17 - minimum 1 boss - maximum 2.
Accelerator - have 25 dmg when he start shooting (cuz full charge), but slowly decrease it down to 20
Crate's -
Buff golden pyro and soldier OR do pity system. Like, first crate 100% minigunner or scout, if you get soldier or pyro from second crate, next crate will give you something instead of pyro/soldier
Necromancer enemies - just decrease spawnrate or decrease enemies from spawn.
Bosses -
Just do they will not do same abilities in a row, also no "combo" (soul summon + towers stun from void reavers), so if 1 major boss use ability, second will do his ability only after 6-7 seconds.
This will do game alot better
When a single scout kills a 10 hp enemy with 1 shot
everywhere you go, rng follows you
I really like the idea of being able to pick your skins but make it at least 3 random skins
“Since when was Below nice?” He has been nice since he was drunk
I had one of these dreams where I became a tds admin and helped a lot of people
@Mack i would cry so much lol
If that happened I would absolutely be in love with ot
back from the future to say mystery enemies we're replaced with breakers sirlllll
1:08 yeah, try playing against void in tower battles...
Below is always nice he is busy not a lazy dev
this was a dream i had it went exactly like this including the last part
Nightmare Ending:This Day Becomes Her Nightmare
Stonks would go crazy
the mysteries and mysteries the Worst. But oh god the mystery necromancer guy in hardcore is hell.
What, how
Alarm:Wakey wakey its time for school
Video Idea: Basically SFOTH In a nutshell.
Bad ending: he was a sleep at 12pm
2:02 i feel your pain bro :(
I actually like RNG thank you
the noob was lucid dreaming lol
Rng is needed like it or hate it to keep the game fresh. If something new happens that's good and keep players engaged
"Thats a mystery, I wonder whats inside them."
"Uhh, sir?"
"Yes?"
"IS EMPTY BOI!"
It would be epic if a mistery/mistery boss would break into a type of enemy/boss depending where is it 0% a really fast enemy with low health 25% some fast enemy with medium health 50% medium speed with alot of health 80% a really slow with alot of health
Commander:
WHEN KILLED THEY WILL SPAWN A RANDOM ENEMY
i wonder what's inside them
Mystery: *oh i dont do that anymore.*
Plot twist the new tds update is about fixing rng
how to fix fallen king: dont make it stun randomly, make stomp its only attack
HE PREDICTED BREAKERS
NO WAY
Some people would love this but me personally would hate it because it doesn't give you any challenge but makes it even easier, also removing the entire point of mysteries
I have to agree on this i would hate it
That is a bad ending cause everything he saw is just a dream
Mysteries: Breakers
Necromancer: Only skeletons
Golden crates: can now buy them
Accelerator: always 35
Fallen king: may be changed in rework.
So yeah, they helped the community a lot now
i was waiting for nothing to come out of that golden crate
Scout one shots mystery
Nice
Elite:read desc
Me:there is no desc
(desc means description)
1:18 another sentence for fallen king:well i will stunning towers every minute
I wish if this was real and RNG was finally gone
welcome to btd! u get ballon and monke to kill ballons that appear each wave!!!
no enemy that stuns or spawn
only ballons
when it was a dream i died
but good vid
I can already tell that the next update will be here after a year of *D E L A Y*
Its as delayed as your homework
This is a good video, beep
Connection terminated. I'm sorry to interupt you Elizabeth, if you still even remember that name, but I'm afraid you've been misinformed. You're not here to recieve a gift, nor have you been called here by the individual you assume, although you have indeed been called. You have all been called here, into a labyrinth of sounds and smells, misdirection and misfortune. A labirynth with no exit, a maze with no prize. You don't even realize that you are trapped. Your lust for blood has driven you in endless circles, chasing the cries of children in some unseen chamber always seeming so near, yet somehow out of reach. But you will never find them, none of you will. This is where your story ends.
And to you, my brave volunteer, who somehow found this job listing not intended for you, although there was a way out planned for you, I have a feeling that's not what you want. I have a feeling that you are right where you want to be. I am remaining as well. I am nearby. This place will not be remembered, and the memory of everything that started this can finally begin to fade away, as the agony of every tragedy should. And to you monsters trapped in the corridors, be still, and give up your spirits. They don't belong to you. For most of you, I believe there is peace and perhaps more waiting for you after the smoke clears. Although for one of you, the darkest pit of hell has opened to swallow you whole, so don't keep the devil waiting, old friend.
My daughter, if you can hear me, I knew you would return as well. It's in your nature to protect the innocent. I'm sorry that on that day, the day you were shut out and left to die, no one was there to lift you up into their arms, the way you lifted others into yours. And then, what became of you? I should have known you wouldn't be contempt to just disappear, not my daughter. I couldn't save you then, so let me save you now.
It's time to rest. For you, and those you have carried in your arms. This ends, for all of us. End communication.
beep
Really put in this much effort respect
An pro: hahaha i can pick my golden skin now
Miss click: hi :D
plot twist: old tds returned when he woke up, so its not as bad as it looks
0:29 **remembers a similar song when you craft something in a workbench in islands**
But it minecraft anvil sound right?
@@khongcoten5689 yeah, is the same song for a weird reason
i like how that noob wakes up at 12:48 which is super late
Bad ending: it was all a lie
Him: how to go back to that dream
Bad ending: just a bad ending
Military base killing mystery yet not spawning anything: *I am four parallel universes ahead of you.*
Also noob: casually opens golden crate
This ain't a meme, this is the future.
if this is a future u think it will be hard to win boss round cause we have no time to keep shooting
Worst ending: everything ends up having the worst outcome and never changing
1. Mysteries now spawn only normal or speedy or slow.
2. Mystery boss-same situation like with mystery.
3. Now bosses stun in periods of time. Like after 5 seconds of spawn stun, the after 20-30 seconds of previous stun next stun.
4.Same.
5. Same
maybe he should grind for 4 golden crates in a row
this looks good bc i suck at doing solos
1:30 below needs to 100% add this
mysteries ; we arent useful anymore
unknown [my custom enemy] ; allow us to introduce ourselves
Evereyone;ugh RNG is soo annoying!!!!
Me:You Are Right Lad!
below this is all you have to do, the only other thing is adding back enforcer, which you can make more realistic by making it super expensive.
Enemies are very unbalanced now bosses is ez to beat but the crate idea is good
My Guy, Below actually has to fix Fallen Heroes On Mystery Boss.
If I woke up from a dream like that I would be like: OH FU-
Secret ending: below actually just wanted to buff the towers
And that’s why I never use a alarm clock