How To Fix Journey To Un'Goro

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  • Опубликовано: 24 янв 2025

Комментарии • 90

  • @crinklesfish
    @crinklesfish 8 месяцев назад +30

    i pray every day that kalimos stops his fraudulent ways and brings peace to wild with aggro elemental shaman, so thank you for showing me the vision of what could have been

  • @Begeru
    @Begeru 8 месяцев назад +15

    4:25 regarding the raptor it was actually a 4/3 before it got buffed. I do like the change to add it to your hand.
    Vilespine Slayer at 3 mana feels fair since we have the Antique Flinger as a 3 mana 4/3.

  • @Theseasonscome
    @Theseasonscome 8 месяцев назад +18

    A simpler card text for Amara would just be "Gain 10 maximum health". It's worded less and does the same effect that you suggested of it stacking.

    • @FlareIsGone
      @FlareIsGone  8 месяцев назад +12

      I don't want it to stack infinitely, I wanted it to only go to 50 if you had either renathal or played another amara

    • @gackybass
      @gackybass 8 месяцев назад +4

      Gotta agree with that, "Give your hero +10 health, then fully heal your hero." wouldn't be too much cancer considering deathrattle priest can use the buff

    • @kennethxu1789
      @kennethxu1789 8 месяцев назад +1

      1. If you have the healing attached it will be a terrible card to face. As soon as you hit 7 mana, amara + brewmasters means you basically have reno+. Each consecutive use makes you even harder to kill. You just need zola and a brewmaster to make this obnoxious, especially since you can run xyrella as a finisher.
      It’s just not in the same spirit as the original card

    • @Rohan-uu4ju
      @Rohan-uu4ju 8 месяцев назад +1

      @@FlareIsGone i think the issue with amara is the quest not the reward, shes just a better reno she doesnt need fixing

    • @grumpypuff11344
      @grumpypuff11344 8 месяцев назад +3

      Amara could be battlecry: heal your hero to full health, and then once per game: give your hero +10 health. Basically every time you play her she heals your hero to full health but she can only give your hero 10 extra health once per game.

  • @fishraposo7192
    @fishraposo7192 8 месяцев назад +3

    I think megafin should make all murlocs adapt when played. It would fit the expansion theme

  • @Bolvar_
    @Bolvar_ 8 месяцев назад +3

    Un'Goro Quests where some the most fun. I would love to see some buffs to them, so they could come back in some form. Especially Galvadon as that is my favourite quest of all time.

  • @fire_hardened_koridian
    @fire_hardened_koridian 8 месяцев назад +5

    kalimos with shudderblock would be insane if kali casted 2 invos

    • @FlareIsGone
      @FlareIsGone  8 месяцев назад +1

      Yeha but you can also just do literally anything else that interaction really doesn't matter

    • @samlevrino3448
      @samlevrino3448 8 месяцев назад

      You can't deal damage to the enemy hero after playing shudderblock, just heal yourself or delete your opponent's board ( or summon 1/1 potatoes once)

    • @FlareIsGone
      @FlareIsGone  8 месяцев назад

      kalimos and brukhan are broken with shudderblock and can, but that also requires you to play kalimos in your deck which is just actually a bad card even with that interaction since it also requires you to play shudderblock AND a elemental a turn before

    • @RedFoxLevel101
      @RedFoxLevel101 8 месяцев назад +1

      ⁠@@samlevrino3448 Not true. The kalimos battecry isn’t what deals the damage, the invocation is, which can still deal damage to the enemy. Try it yourself
      This would mean with 2 invocations, a shudderblocked kalimos could do 36 from hand on turn 8 with no mana cheat with the flexibility of also clearing boards and healing yourself. Idk if that’s too good for wild. Probably not.

    • @samlevrino3448
      @samlevrino3448 8 месяцев назад

      interesting, thank you for this information

  • @rorysmistakes
    @rorysmistakes 8 месяцев назад +8

    I disagree that summoning 8 murlocs is difficult. I can consistently get it on turn 4-5 without much difficulty at all due to cards like Call In The Finishers that just flood the board

    • @Skullhawk13
      @Skullhawk13 8 месяцев назад +4

      Yeah the issue with the quest is skipping 1 in a murloc deck is a game losing strategy. The actual requirement isn’t hard

  • @nehen2225
    @nehen2225 8 месяцев назад +2

    Making Hydrologist a 3 mana 3-3 with battlecry: Discover a secret. Add it to your hand and cast the other two. And noone will stop me.
    Also: RIP Chameleos, he skipped school day when un'goro was being buffed.

  • @abonimable
    @abonimable 8 месяцев назад +2

    i love these videos so much, easily my new fav hs creator

  • @Zakading
    @Zakading 8 месяцев назад +1

    Another Galvadon option would be "Battlecry: Adapt. Repeat for each Holy spell you've played this game.", though I'm not sure with how the game works currently, if that would imply just randomly adapting (which it obviously shouldn't). That way it could be another must-answer wincon for Holy Paladin and would naturally slot into a lot of the builds that deck has.

  • @joaopedrobaysf
    @joaopedrobaysf 8 месяцев назад +4

    I think ''give murlocs rush for the rest of the game'' in Megagin a bit boring. What about ''GIGANTIFY fill your hand with murlocs and give them rush'' that would be cool i guess. After you empty your hand you could do it again, that would help the deck that doesn't have a big minion (Now you have 2 8/8 MEGAFINS, the second one a bit worse) and two full hands of murlocs that would help with the lack of card draw and the possibility of not having murlocs to play.
    Cool video, good card ideas 😁

    • @fiprandom3783
      @fiprandom3783 8 месяцев назад +3

      I really don't think hs devs would want to bring miniaturize or gigantify to cards outside of Whizbang's Workshop XD

  • @OneEdgyDweeb
    @OneEdgyDweeb 8 месяцев назад

    This channel is really fun! Thanks for sharing your ideas for this game!

  • @fiprandom3783
    @fiprandom3783 8 месяцев назад

    33:42 the problem with doing that is that it would also buff all the cards that generate the same token. I mostly care about this cuz Flame Geyser which actually sees play on standard I think. Maybe this doesn't matter at all but gets me a bit worried XD
    Also Fire Fly is on standard too, and this buff seems scary. I'm sure it's safe to buff it when that card leaves the core set
    Btw, I really love your videos, very good job :D

    • @FlareIsGone
      @FlareIsGone  8 месяцев назад

      stupid freaking thirsty drifter made it impossible to do anyway fuck man why did they have to print that card

    • @fiprandom3783
      @fiprandom3783 8 месяцев назад

      @@FlareIsGone ¿Would that synergy be op for wild?

  • @AlohaSnackbar-su2zh
    @AlohaSnackbar-su2zh 8 месяцев назад

    I loved your passion when changing Vilespine Slayer. Fuck it, we ball!

  • @ph1lny3
    @ph1lny3 8 месяцев назад

    This might be hellish, but I kind of miss secret tax paladin. I think a goofy alternative take on hydrologist's effect is allowing it to discover and cast a secret at end of turn. If it's too strong/annoying for CtA shells, make it cast a random secret or at start of turn.

  • @UnbreakableBird
    @UnbreakableBird 8 месяцев назад

    33:50 the revolution we need but don't dare to speak of

  • @kotaro77
    @kotaro77 8 месяцев назад +2

    I think that marsh queen at 4 is really a little bit too fast, putting it at 5 makes it alright and balanced

    • @FlareIsGone
      @FlareIsGone  8 месяцев назад +2

      the card goes from dogshit terrible to slightly less terrible since it doesn't matter you can'tp lay it before turn 5 anyway

  • @ryanchristenson1059
    @ryanchristenson1059 3 месяца назад

    Vilespine might have been the fairest designed card ever

  • @joaopc94
    @joaopc94 8 месяцев назад

    For megafin reward i think it could be "for the rest of the game, your murlocs have rush and lifesteal. You lose if there are no murlocs in your deck". Maybe it's too much, but i like the idea that you and your opponent are basically playing a miniboss encounter where they need to survive megafin and his horde of murlocs. If they can get tru the horde (that would be all the murlocs in your deck) they win, giving them an alternative win condition.

  • @austinyao483
    @austinyao483 8 месяцев назад +1

    “Suffering from miracle priest” is a harsh description. The deck was a lot more fun to both play and face than other decks of the meta.
    Combo versions of the deck are also not too toxic. I’ve played thousands of games of combo priest and it’s always been held back by the techW control decks. Combo priest is great into aggro but terrible into tech even if you run two shards.

  • @ryanbarry34
    @ryanbarry34 8 месяцев назад

    Yes I also want vilespine slayer back and i dont really know why, it has a hold 😅

  • @ryanbarry34
    @ryanbarry34 8 месяцев назад +2

    Suprised with the radiant elemental nerf, when you suggested sorcerers apprentice go down to 2 mana (with ignite changed) in the fix mage video if its unhealthy for the game?
    Just change your mind?

    • @FlareIsGone
      @FlareIsGone  8 месяцев назад +1

      These are all in a vacuum assuming it's like twist where any other cards aren't also getting buffed

  • @DillonChichester
    @DillonChichester 8 месяцев назад

    Megafin should be: fill your hand with murlocs; they cost (3) less

  • @jylon63
    @jylon63 8 месяцев назад

    Clutchmother Zavas as a strictly better third copy of Silverware Golem is ambitious but I think when discard warlock is in a balanced state it would actually make the deck a lot more interesting to play and play against. Maybe if that change is gonna be rolled out they should give it a year or so I’d like a little bit more of a break from playing against that deck ahaha

  • @Poorly_Cropped_Out_Cthun
    @Poorly_Cropped_Out_Cthun 8 месяцев назад

    I'm so dejected knowing that my fav legend Pyros is just way worse than a certain neutral battlecry minion

  • @KingRoni1222
    @KingRoni1222 7 месяцев назад +1

    Im a little late to the party here, but hear me out:
    Instead of making Radiant Elemental 4 mana, make it only discount *holy* spells.
    Also, LOVE the idea for Xavas here - I love Discard Warlock SO much, but being exclusively aggro is kinda lame.

  • @1KingMajin
    @1KingMajin 8 месяцев назад

    I think Ozruk should have been Gain+1 Health for each Elemental you SUMMON this game

  • @sebastianchavez1225
    @sebastianchavez1225 7 месяцев назад

    i liked Radiant Elemental but more for "random bullshit go" with Lyra, dont tihnk i ever used it properly/in a good deck

  • @johnpaulcross424
    @johnpaulcross424 8 месяцев назад

    Flame Lance got buffed to deal 25 damage to a single minion, I don’t think meteor would be busted at 4 mana given its upside

    • @FlareIsGone
      @FlareIsGone  8 месяцев назад

      yeah thats why I was sure 5 mana deal 15 was fair for sure

  • @solarknight3942
    @solarknight3942 8 месяцев назад

    I remember in ungoro I was lucky enough to pull Lyra. That was literally the only legendary I got from the entire expansion so I definitely made the most of it. Double Radiant Elemental + Lyra went really really hard and was stupid.
    Obviously the sorcerer’s apprentice is one of the most annoying cards ever printed and the fact it wasn’t the thing that led to this game getting deleted off the face of the earth in the first place upsets me, but I am shocked they would nerf that card only to leave radiant elemental to be exactly as busted as when I used it all those years ago.

  • @locogato3488
    @locogato3488 8 месяцев назад

    Radiant Elemental should stay at 2 Mana and have "but not less than (1)" they shoudn't repeat the same mistake they did with Sorcerer's Apprentice.

    • @FlareIsGone
      @FlareIsGone  8 месяцев назад +1

      Yeah that also works

  • @pleboslavski1566
    @pleboslavski1566 8 месяцев назад

    kalimos with bolner or maccaw would spam infinite damage, or healing, its scary

    • @FlareIsGone
      @FlareIsGone  8 месяцев назад

      it already can do that and sucks so

  • @wavelink1744
    @wavelink1744 8 месяцев назад

    You take back what you said about Megafin, he's trying his best

  • @RedFoxLevel101
    @RedFoxLevel101 8 месяцев назад

    You’re cooking with Ozruk

  • @patrickkwon3351
    @patrickkwon3351 8 месяцев назад +1

    Elementals r the worst tribes thnx for making them better

  • @avix7843
    @avix7843 8 месяцев назад

    Would living mana at 2 be fair

  • @slaiminus
    @slaiminus 8 месяцев назад

    Kalimos can deal face damage with shudderblock 3 times, and it's ok tactic in standart, but dealing 36 damage with just 2 cards seems to much...
    So I think kalimos shouldn't trigger same invocation twice like brukan hero battlecry

    • @FlareIsGone
      @FlareIsGone  8 месяцев назад

      Im gonna be 100 with you that interaction quite literally doesn't fucking matter at all man

    • @sallomon2357
      @sallomon2357 8 месяцев назад

      Shudderblock specifically says the tripled Battlecry can't deal damage to the enemy hero. I checked on the wiki, and it says the effect technically works, but you literally deal zero damage (think: basic Snake Oil).

    • @FlareIsGone
      @FlareIsGone  8 месяцев назад

      brukan and kalimos work differently and aren't gonna get changed cause they still suck ass with it

  • @sorrow_Sam
    @sorrow_Sam 8 месяцев назад +1

    Why can't Amara warden of hope just set you to 50 regardless of if you already had renathal? I feel like it wouldn't be too OP

    • @FlareIsGone
      @FlareIsGone  8 месяцев назад

      I mean yeah that'd probably be fine but the wording is at least more interesting this way than just a straight 50

  • @hypersummoner9504
    @hypersummoner9504 8 месяцев назад +1

    Your changes are pretty interesting in a vacuum but if you actually were to reduce the cost of so many cards, the meta would be very fast and aggro oriented. Gotta have some good midgame and expensive cards too.

    • @Begeru
      @Begeru 8 месяцев назад +2

      Well he’s thinking about Wild where the game is already very aggro. Like Shadow Priest and Pirate Rogue won’t be bothered too much by these changes.

    • @FlareIsGone
      @FlareIsGone  8 месяцев назад +2

      you gotta realize, expensive cards are dogshit unless they're winning you the game on the spot, shudderwock, odyn, reno etc

  • @superpandagamer6707
    @superpandagamer6707 8 месяцев назад

    I like your content

  • @luke8973
    @luke8973 8 месяцев назад

    I don't like the elemental requirement at all, it needs to be summon elemental because you lose the chain with cards like wildpaw caverns or command of neptulon, who technically should be part of the elemental package

    • @FlareIsGone
      @FlareIsGone  8 месяцев назад +1

      Yeah summoning should be apart of the chain for sure

  • @KraylebStudios
    @KraylebStudios 3 месяца назад

    You can fix Un'Goro, but can Un'Goro fix you?

  • @Patrykkarolak-cc4ge
    @Patrykkarolak-cc4ge 8 месяцев назад

    Kalimos would be a problem card with this buff with shudderblock he's 36 damage from hand

    • @FlareIsGone
      @FlareIsGone  8 месяцев назад +1

      Or, consider the fact that that combo sucks ass and requires two full turns of set-up

  • @monstermasterv2
    @monstermasterv2 8 месяцев назад

    What was that 'Checkmate!' card?

    • @FlareIsGone
      @FlareIsGone  8 месяцев назад

      some custom card that the website shows you

  • @propanesquid5234
    @propanesquid5234 8 месяцев назад

    Heavy disagree on the zavas change, turning every single discard into a scaling-up free body for the rest of the game is completely ridiculous even for what is currently a mediocre deck (while it wouldn't break wild, the power of the deck being concentrated into exactly zavas looping means watching the opponent highroll him in their hand without a dirty rat to hate him out seems about as fun as facing uther paladin), also don't get why this wouldn't go directly into an aggro discard warlock? It rewards you for discarding the card as fast as possible as many times as possible (with another bonus of being able to be dropped into the field as a 2 mana pseudo-giant if you decide to stop spinning the wheels for it at 2 mana 7/7+), should have its mana nerfed to 3 and even then would be a great card, all the other changes I agree with though 👍

  • @Shadfillet
    @Shadfillet 8 месяцев назад

    Hear me out: Megafin should be fill your board instead of fill your hand

  • @RastakhanFromdeOtherSide
    @RastakhanFromdeOtherSide 8 месяцев назад

    You forgot Lakkari Sacrifice... It's so outdated

  • @QuartzJones
    @QuartzJones 8 месяцев назад

    Just give Galvadon Battlecry: Gain every Adaption.
    Would it be overpowered? Quite possibly. But it's Galvadon, he can be overpowered for one patch.

    • @FlareIsGone
      @FlareIsGone  8 месяцев назад

      It would be worse than current galvadon, you'd get like a 12/12 wind fury rather than enough stats to actually kill your opponent with him if you were to roll multiple +3 attacks

    • @QuartzJones
      @QuartzJones 8 месяцев назад

      @@FlareIsGone Originally, my idea was Battlecry: Gain every Adaptation. Adapt 3 times.
      Then, I looked it up and realized there's 10 Adaptations, so I assumed getting them all would be enough.

  • @HbHb-uy8gw
    @HbHb-uy8gw 8 месяцев назад

    Hunter needs to change in wild

  • @blackholesun4942
    @blackholesun4942 8 месяцев назад

    26:20 lie

  • @BasicallyADiety
    @BasicallyADiety 8 месяцев назад

    For amara, would “restore your hero to full health. Gain an additional 10 health “ be too powerful?

    • @FlareIsGone
      @FlareIsGone  8 месяцев назад +2

      I don't think gaining infinite health is good for the game

    • @BasicallyADiety
      @BasicallyADiety 8 месяцев назад

      @@FlareIsGone True, i was thinking it would be hard to constantly copy her but priest can do priest things lol

  • @banterbosse8042
    @banterbosse8042 8 месяцев назад

    comment for commets sake

  • @banterbosse8042
    @banterbosse8042 8 месяцев назад

    comment

  • @hhharu6881
    @hhharu6881 8 месяцев назад +2

    26 seconds and no views. Bro fell off