They want GTA VI to cost $100

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  • Опубликовано: 10 фев 2025
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    In a recent presentation from Michael Ball, it was mentioned that game developers are hoping that GTA VI releases with an MSRP higher than games have released in the past to set a new precedent. Linus and Luke discuss.
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Комментарии • 1,8 тыс.

  • @stonedsasqwatch
    @stonedsasqwatch 10 дней назад +1770

    The amount of money they make on microtransactions more than makes up for whatever "loss" they have from selling it cheaper.

    • @KryssN1
      @KryssN1 10 дней назад +91

      This, Rockstar made billions of $$$ from shark cards.

    • @alexmartin6561
      @alexmartin6561 10 дней назад +38

      The amount they make from a far larger buying base should already be enough. More people buy games now.

    • @LethalLuggage
      @LethalLuggage 10 дней назад +8

      ​@@alexmartin6561 Unfortunately we're also in a world where games like assassin's creed and GTA take teams of hundreds instead of dozens...

    • @MangoPanic
      @MangoPanic 10 дней назад +2

      Yeah. That's why so many games have microtransactions in the first place atm.
      GTA VI will be a big money maker no matter what it's priced at, but the real question is how other games will survive at current price points with development costs only going up

    • @SunbleachedAngel
      @SunbleachedAngel 10 дней назад +22

      They'll just do what all shit AAA game studios do already. Charge a high entrance price and then have horrible microtransactions too. Why choose if you can have both and gamers are stupid enough to pay

  • @bkdris
    @bkdris 9 дней назад +76

    Everyone likes to talk about the inflation calculations which does not paint the whole picture. No one talks about wages being flat for last 20 years and our money having less buying power. According to inflation calculator $10 in 1980 is equal to $60 today. The dollar in the past went much further than it does today for everything. Here's an example $10 in 1980 would get you 28 comic books, $60 today will get you like 15 comic books.

    • @Ghesh_Vargiet
      @Ghesh_Vargiet 4 дня назад +3

      remember inflation can only be measured by comparing goods

    • @San-nj8fj
      @San-nj8fj 3 дня назад +1

      I think one of the main problems with todays AAA gaming industry is the near deletion of low to medium budget games from big studios.
      I truly believe that some of the more recent flops wouldn’t have made their money back regardless of quality. Forget “too big to fail”, some of these games are getting too big to succeed

    • @rmvnucks
      @rmvnucks 2 дня назад

      Wages are up over the last week years... you just have to look up on FRED... or is that too hard? No reason to spread misinformation.

  • @Vandel212
    @Vandel212 10 дней назад +803

    There is a 0% chance they would remove micro-transactions if they increased the price of video games to $100. Absolutely no chance, corporate greed is too integrated into their culture.

    • @csjpokey
      @csjpokey 10 дней назад +35

      They got a taste of Micro transactions and will never give that up.

    • @Vandel212
      @Vandel212 10 дней назад +4

      @csjpokey It's just so yummy.

    • @wittywolk
      @wittywolk 10 дней назад +4

      I think that, with the amount of monthly revenue the biggest players make, we’re way past corporate greed - it’s something bigger.

    • @basmca1
      @basmca1 10 дней назад

      Microtransactions are like fentanyl to corporations.

    • @brandonhoover2120
      @brandonhoover2120 10 дней назад +1

      I can't stand how blatantly brainwashed you all are into this narrative.
      Offering something that has no real effect on anyone for money is not bad.
      There is literally nothing wrong with fortnite skins or any games version.
      People pay more for aesthetic variants all the time, like I did with my CPU cooler the other day.

  • @paddy1993
    @paddy1993 10 дней назад +181

    Yeah that graph at 00:54 is super helpful when there’s a Secret Labs Banner completely covering the x axis making the entire chart unreadable

    • @GlaxoViperMane
      @GlaxoViperMane 8 дней назад +4

      For real dude

    • @burnedliquid
      @burnedliquid 8 дней назад +4

      You'll life

    • @oregonvibez
      @oregonvibez 8 дней назад

      Then google it yourself kiddo

    • @happinessiskey2858
      @happinessiskey2858 7 дней назад +5

      I get Secret Lab is a sponsor of the wan show but if they could dial it back to like 80-90% opacity all the time that would be fantastic.
      It covered up so much stuff now it makes it hard to watch.

    • @Snxgur
      @Snxgur 6 дней назад

      @@happinessiskey2858 not how a sponsorship works buddy. they pay to be on your screen. why would they pay for low opacity..........

  • @edsknife
    @edsknife 10 дней назад +1001

    The games I get the most dedicated to all cost under $20.

    • @Tom_Nu
      @Tom_Nu 10 дней назад +19

      Real

    • @alexmartin6561
      @alexmartin6561 10 дней назад +14

      I think my only exception is monster hunter. I've put a minimum of 200 hours on each instalment and wilds should easily get me to 600 hours like world did. Can't think of another series that does the same for me personally.

    • @Terrackhimself
      @Terrackhimself 10 дней назад +11

      I purchased 7 days to die for 15 bucks somewhere around alpha 6... I have over 1600 hours into that game.
      A good game doesn't need fancy graphics,,, it needs fun concepts and good gameplay... that's it.
      You could give me a square pew pewing triangles and if it had a cool concept and fun gameplay... I'd play it.

    • @SR74Games
      @SR74Games 10 дней назад +5

      But... but BeamNG!! ($25) And Minecraft!! ($30 [on PC anyway])

    • @goncaloaraujo6644
      @goncaloaraujo6644 10 дней назад +4

      ⁠@SR74GamesI might be crazy but i think i bought minecraft for 10$ when it was in alpha. Definitely bought a 15$ version for a friend at the time

  • @Zebra66
    @Zebra66 9 дней назад +22

    They seem to forget that games used to come on expensive cartridges. Then they moved to cheaper discs and gave us zero discount. Now we get nothing physically and are told we don't own what we buy...
    We used to be able to sell our games when we finished them. So... games actually cost us way more now. And have way more glitches

  • @ejtaylor73
    @ejtaylor73 10 дней назад +313

    I would add that a $100 game without microtransactions also needs to have a COMPLETE game, not a half finished one, then sell you DLC under the guise it's new, when it's just the other half of the game that should have already been there.

    • @JazzyJeff.
      @JazzyJeff. 10 дней назад

      Excuse me, what are microtransactions?

    • @djeuphoria2273
      @djeuphoria2273 10 дней назад +11

      @@JazzyJeff.a scam

    • @ejtaylor73
      @ejtaylor73 10 дней назад +3

      @ Agreed, a scam, but they are the small in game purchases for like a new skin or weapon or in game currency, etc.

    • @gemelwalters2942
      @gemelwalters2942 9 дней назад +5

      @@JazzyJeff. in game purchases like weapons and cosmetics. They'll argue that it's just cosmetics that doesn't impact gameplay but the idea is to get kids addicted to it so they'll spend more money on cosmetics than the actual price of the game itself. It's a scam and unfortunately some gamers are naive enough to support it

    • @gemelwalters2942
      @gemelwalters2942 9 дней назад +1

      @@ejtaylor73 It doesn't matter what they are. The cost to develop those items were part of the development costs which means it's in the retail price you pay for the game. No one should be paying for those unless it's an expansion developed separately with a different budget.

  • @Filth777
    @Filth777 9 дней назад +23

    “Game prices have never been lower” is extremely misleading

    • @helltioeverygames
      @helltioeverygames 5 дней назад

      Acording to them because,THEY ARE FUCKING MILLIONAIRE PEOPLE DUHH haha,with that of course it seems kinda low but to us THEIR FANS is not,jesus is not even today,i remember old times when ps3 games were like,in our country of course like 3000$ pesos from argentina,now you search one ps3 game and it´s like 30.000$ pesos!!!!!??? and im pretty sure in usa it´s kinda the same thing.

    • @sorsun46
      @sorsun46 5 дней назад

      ​@@helltioeverygamesremember when you had the choice to not vote for Milei? lol now you're crying

    • @alta1r_894
      @alta1r_894 Час назад

      ​@@sorsun46 With Milei prices actually got a lot lower. He removed many taxes that had been inflating video game prices in argentina for years

  • @25566
    @25566 10 дней назад +890

    I would pay 100 if all dlc were included and no sharkcards were ever sold

    • @KryssN1
      @KryssN1 10 дней назад +42

      But there is no way they won't sell MTX or cards, they make a lot more from MTX than they would from small price increase.
      Sharkcards made them billions.
      We should not even touch this point, cause they just gonna increase the price and still have MTX.

    • @jmtradbr
      @jmtradbr 10 дней назад +7

      Online DLC will probably be free but they will sell the shark cards.
      Story DLC will probably be paid if released.

    • @sharky9056
      @sharky9056 10 дней назад +14

      who are u lying to? it's gta6 u will pay anyway

    • @mrtopghost7126
      @mrtopghost7126 10 дней назад +7

      shark cards is only for online and they never forced you to buy that.

    • @ItsQualitycontent
      @ItsQualitycontent 10 дней назад +3

      I'm fine with paying 100 as long as I have fun for over a thousand hours. If the game isn't the best one on the market for me personally then I'm going to be annoyed about the base price being over 70$

  • @ragtop63
    @ragtop63 10 дней назад +32

    30 million copies in the first 30 days. At $60 each, that’s $1.8 billion… BILLION!! No, game prices do not need to increase.

    • @SegmentW
      @SegmentW 10 дней назад +2

      Imagine the first full year of copies sold.

    • @admiralkaede
      @admiralkaede День назад +1

      u do have to account for the 30% cut of the stores and taxs and the cost to make gta 6 and the upkeep such as devs making more content and servers even though its p2p it still will need servers for saving some stuff and matchmaking

  • @DeevoC
    @DeevoC 10 дней назад +406

    2:20 "This is ten percent markup,
    Twenty percent shill,
    Fifteen percent concentrated power of hell,
    Five percent hatred,
    Fifty percent pain,
    And a hundred percent reason to wait for a sale"

    • @SeanSMST
      @SeanSMST 10 дней назад +8

      Hell yeah, great gym song

    • @kryllyn
      @kryllyn 10 дней назад +4

      hahaha, that's gold :D

    • @citadel9428
      @citadel9428 10 дней назад +1

      Numbers exist you know

    • @SCP-tn2ln
      @SCP-tn2ln 10 дней назад +8

      ​@@citadel9428 Bro did not get the joke

    • @thomascriviera5779
      @thomascriviera5779 10 дней назад +1

      @DeevoC Aaah yes. Fort Minor. Classics :) You have good taste sir :D

  • @curtishimel
    @curtishimel 10 дней назад +30

    1:25- Can you not cover important graph axis labels with ads? Thanks.

    • @Bronisbetter
      @Bronisbetter 6 дней назад

      Cry about it😂😂😂yall are so soft bro its hilarious

    • @qwerasdfzxcv98765
      @qwerasdfzxcv98765 5 дней назад +1

      @@Bronisbetter they arent soft, some people are trying to read parts of the graphs that are being shown and we cant read all of it because of the ad on screen and it is annoying

    • @MakingPancakes
      @MakingPancakes 4 дня назад

      ​@@Bronisbetter low tier rage b8 do better

  • @SuperCookieGaming_
    @SuperCookieGaming_ 10 дней назад +466

    real wages haven't increased enough. people dont care about inflation they care about how much of their budget it eats up. if you make min wage when gta v came out and you still make that gta vi will be more expensive for you.

    • @JohnNeo19
      @JohnNeo19 10 дней назад +57

      Exactly. how is inflation affecting their budget when they havnt increased salaries for their workers?
      These companies do not deal in physical goods their main expense is paying people not acquiring materials that may change in price over time.
      If inflation is affecting their budget it’s because they are making bad business decisions not because they are paying more for labor.

    • @Kleyguerth
      @Kleyguerth 10 дней назад +25

      Exactly, where's the graph of minimum wage over inflation? Or even just a flat minimum wage, it's flatter than videogame prices in the US.

    • @berengerchristy6256
      @berengerchristy6256 10 дней назад +9

      If you’ve been making minimum wage for 10 years you need to make some big changes in your life and probably shouldn’t be worrying about how much video games cost

    • @Kleyguerth
      @Kleyguerth 10 дней назад +29

      @ That's not the point. All wages are related to the min wage. No increase on the min wage means barely any increase to wages overall. It's not about a single person, it's about the whole market trend.

    • @apocalypseap
      @apocalypseap 10 дней назад +6

      @@Kleyguerth And the graph of more and more people buying more and more games over time? Lots of relevant data missing.

  • @id104335409
    @id104335409 5 дней назад +4

    12 million people: NO WAY I AM PAYING 100 DOLLARS!
    Exclusive gold gun cosmetic pack at preorder
    11 million people: PREORDER!!!!

  • @screes620
    @screes620 10 дней назад +125

    Most good games now a days don't even come out of AAA studios. Most of the amazing games i've played in the last year came from indie devs, who already sell their games below $60. Usually for either $40 or $20, sometimes less.

    • @zoopa9988
      @zoopa9988 10 дней назад +2

      Yeah, I bought Space Marine 2, but besides that, most of my games have been under $40, like Helldivers 2, DRG, Satisfactory, PEO2, R6S, and Stellaris. Wouldn't mind paying even $200 for GTA VI though if it's anything like we're expecting it to be. Some games are just WAY better than others. Compared to something like Anthem, Fallout 76, and Starfield, I'll gladly give $200 to Rockstar for GTA VI.

    • @mrn234
      @mrn234 10 дней назад +1

      @@zoopa9988 And in my opinion for SpaceMarine its worth it since it doesnt feel like a cheap cashgrab. Only thing i dont like is that we "just" had 6 PVE Missions at the start and the balancing with some classes is still a bit meh here and there

    • @TheLiquidRemix
      @TheLiquidRemix 9 дней назад

      Its because AAA got used to smelling their own farts too much, decided to go political because they thought they knew best and fell apart.
      The smaller studios just make games.

    • @BabyBooie9950
      @BabyBooie9950 5 дней назад

      rockstar isn't like most AAA studios

  • @killdozer3739
    @killdozer3739 7 дней назад +7

    As consumers, we should just stop buying overpriced goods, but we know that won't happen.

    • @wapniak666
      @wapniak666 7 дней назад

      Overpriced goods don't sell (at least not stuff like video games)

    • @BabyBooie9950
      @BabyBooie9950 5 дней назад

      How could a game costing $100 for hundreds of hours of playtime be considered "overpriced"?

    • @wapniak666
      @wapniak666 5 дней назад

      @ it isnt, and overpriced is subjective term so using it in such generic way is pointless

  • @Ctuchik
    @Ctuchik 10 дней назад +487

    I'm not even buying 70€ games, never ever in my life will i pay 100€. Not because i can't afford to but because it's simply too much money.

    • @bundescoach3528
      @bundescoach3528 10 дней назад +44

      exactly! with how few games I actually buy in a year, shelling out $100 for game wouldn't break my bank. However, there's simply so much other stuff you could buy with that kind of money. Also, I'm surely not gonna spend it on a newly released game. If anything, I'll wait a year or two until all the bugs are fixed to then buy it on sale

    • @UserMum7512
      @UserMum7512 10 дней назад +8

      You will

    • @StaceyJensenn
      @StaceyJensenn 10 дней назад +17

      i never bought singleplayer games, just pirated. and multiplayer games many are free these days . i spend money on real life stuff

    • @jamesyu5212
      @jamesyu5212 10 дней назад +2

      Did you used to own a snes, genesis or ps1? Congratulations, you bought games for those systems at $145 adjusted for inflation.

    • @fogsesipod
      @fogsesipod 10 дней назад +13

      I find it funny how all of the games that cost $70 are also really really shit too. Its just an easy way to gauge if the corporation cared more about profits then passion.

  • @admiralkaede
    @admiralkaede День назад +1

    i bet most of the gaming companies that want this doesn't realize I wont buy their game for 100 bucks

  • @DrOshawott
    @DrOshawott 10 дней назад +371

    I do not care about "adjusted for inflation". My salary has stayed the same. Games don't need hundreds of millions of dollars to develop.

    • @mountaink2z
      @mountaink2z 10 дней назад +21

      When they get over 2x less sales whenever they 2x the price, it just doesn't seem very smart to start doing an inflation pricing model for video games...

    • @MangoPanic
      @MangoPanic 10 дней назад +12

      ​@@mountaink2zEh they won't tho. People buying at full price are buying to be there day 1. They are far less sensitive to price because they're buying with full knowledge it'll be cheap on sales in a few months

    • @wapniak666
      @wapniak666 10 дней назад +31

      There is 0 chance your salary is the same as it was 20 years ago lol
      Even if you somehow managed to do that the avarage went up

    • @PPedroFernandes
      @PPedroFernandes 10 дней назад +9

      If you want a game of the same/better quality of RDR2, yes, they do need hundreds of millions of dollars to develop. You can't have your cake and eat it too

    • @waylonpark2340
      @waylonpark2340 10 дней назад

      But RDR2 Is A Timeless Gem.
      It's A Quality Product Worth It's Dime.
      Developers Pushing Out 10 Different Games A Year Aren't Putting Out Quality Content And Thus Shouldn't Be Priced As The Same.
      ​@@PPedroFernandes

  • @bettybunbun9664
    @bettybunbun9664 5 дней назад +2

    100 EU is literally a quarter the normal price of a console. Absolutely no way I'm paying that for a single game. Even spending 50 on a game is a rare event for me.

  • @DavidHanks90
    @DavidHanks90 10 дней назад +57

    Publishing companies will 100% do both high prices and microtransactions. Recurring revenue is perceived as more valuable than single transaction revenue. This is why you see subscriptions for everything. Microtransactions themselves have CRAZY margins. They already made the game and the framework in which to have all of this digital crap and then they pay a lone artist to make some cosmetic thing or just have AI do it now, and then they get to sell that over and over and over for like $5 which is 7% of the original price of a $70 game. Micro transactions are a no brainer for the decision makers which is why they are a thing.

  • @minimango1
    @minimango1 8 дней назад +7

    All the talk about inflation missed an important point.
    Wages.
    Wages didnt grow and so the actual amount of discretionary spending is being choked.

    • @shauncameron8390
      @shauncameron8390 8 дней назад +1

      Unless you work in the public/government sector.

  • @fraliexb
    @fraliexb 10 дней назад +63

    Personally the more micro transactions the lower the product should cost to buy. Call of Duty titles should be free to play, especially since certain platforms cost money to play them online.

    • @Tyler-z8r
      @Tyler-z8r 10 дней назад +3

      I mean warzone is free to play, so you're not far off.

    • @BabyBooie9950
      @BabyBooie9950 6 дней назад

      you don't have to buy micro transactions. gta online is also free

    • @admiralkaede
      @admiralkaede День назад +1

      about the pay to play online thats sony and xbox making the money from that call of duty doesn't actually get ANY of the the pay to play online nor do they get a say the consoles force them to abide by it

  • @SuperWotman
    @SuperWotman 10 дней назад +7

    I’m not even burying for 70€ ,60€ was and is my limit

  • @ClaySano
    @ClaySano 10 дней назад +73

    GTA 5 has grossed 8.6 Billion since launch. A large portion of that was from micro transactions from GTA online. They cancelled the planned single player DLCs to put out more online content. I think they'll more than make up for the initial purchase price with future online purchases.

    • @waggish4999
      @waggish4999 10 дней назад +2

      if they do what they did with rdr2 online it won't be as big. that games online dropped with barely any content and item prices so absurd you had to grind hours for basic tools and clothes.

    • @HerotsLament
      @HerotsLament 8 дней назад

      ​@@waggish4999rest assured that not only will they copy rdo insane economy but will most likely quadruple down on making it grindier! And it's gta 6. They're not going to abandon it like rdo. Gta 6 online WILL most likely be around for the next 20 years no joke.

    • @garythecyclingnerd6219
      @garythecyclingnerd6219 7 дней назад

      @@waggish4999I am shocked that didn’t happen to GTAO. I played on 360 and it sucked. Repeating the most meta missions for hours to get a mid truck that you needed insurance for?
      It was the antithesis of GTA. It was supposed to be fun chaos. Instead I was grinding to pay bills. Tried again when heists finally launched but eh, they always failed with randoms.
      I know GTAO changed a lot since but I don’t care. I’m not paying you more to not grind your crap.

    • @waggish4999
      @waggish4999 7 дней назад

      @garythecyclingnerd6219 yeah it started out okay price wise. A $50 shark card was enough to buy multiple good supercars. Now $50 gets you a 2014 honda civic and you can't even afford the upgrades. If it weren't for car dupes and frozen money I would've quit gta long before I did.

  • @alejoSOTOful
    @alejoSOTOful 10 дней назад +15

    4:20 Linus is objectively wrong here, and Xbox Phil Spencer can attest to that. He himself acknowledged that Xbox lost the most crucial generation of console competition during the PS4 era because most people built up their digital libraries during those years. When XBOX series and PS5 came along, the choice for those people was already made, they wanted to keep their digital games, and it's a big reason why Xbox is still far behind on this generation despite having a good console and a good service.

    • @ThreeFontStreet
      @ThreeFontStreet 9 дней назад +1

      Excellent point. I’m one of those customers that went from 360 to PS4 and began buying digital. Naturally it lead to going with a PS5 to keep accessing those games without needing the ps4.

  • @guren0x
    @guren0x 10 дней назад +113

    Executives can afford to be paid less and the actual developers should be paid more if the prices are to rise.
    **Edit - I am also in the fortunate category of people who can afford to buy these games even with the price increase so for me, I would rest easier at night if I knew the extra money I’m spending went to the people who worked on the games.

    • @SegmentW
      @SegmentW 10 дней назад +2

      Agreed,
      - and which branch of government should enforce and audit those changes?

    • @TPTurkey-x2i
      @TPTurkey-x2i 10 дней назад +1

      But they won't agree to that

    • @guren0x
      @guren0x 10 дней назад

      @ idk man I’m not qualified to answer that. It’s just something that should happen for the good of our love of video games.

    • @LastExile1989
      @LastExile1989 10 дней назад +1

      We all know that'll never happen.

    • @EtherealDoomed
      @EtherealDoomed 7 дней назад +1

      ​@@SegmentWIRS. Change the tax code on corporate profits and the highest income brackets, same as it was before Reagan

  • @gameroy41297
    @gameroy41297 11 часов назад +1

    Games are getting more expensive to make. The rumor is GTA6 costs over $1B to make. $100 wouldn’t shock me

    • @gameroy41297
      @gameroy41297 11 часов назад +1

      Also, I’d love to know the percentage of gamers buying deluxe editions or collectors editions which are already close to if not $100.

  • @kheilos
    @kheilos 10 дней назад +61

    The issue is that most AAA games are already not worth $70. They continue to charge full price while making half baked disappointment after disappointment. Indie games are the only thing actually pushing the market forward, with way to many fun options for under $20 for me to ever justify spending $100 for the yearly release of cod or whatever junk ea/ubisoft is pushing out.

    • @mondodimotori
      @mondodimotori 10 дней назад

      You are playing the wrong AAA, then.

    • @SuperWotman
      @SuperWotman 10 дней назад +10

      Which AAA titles were good and not broken and riddled with micro transactions?

    • @dragonicbladex7574
      @dragonicbladex7574 10 дней назад

      ​@@SuperWotmanmonster hunter knocks it out of the park every time.. although admittedly it is riddled with cosmetic microtransactions but hey you usually buy a shit game and then get shit microtransactions so that's something I guess

    • @TheMetroidblade
      @TheMetroidblade 7 дней назад +3

      @@dragonicbladex7574monster hunter has been basically the same game with minimal upgrades across all vectors for many generations. It’s basically cod with dragons

  • @williamangus9884
    @williamangus9884 2 дня назад +1

    UK is also screwed financially things are just getting worse and worse and our news is talking about every other country and not thinking about us so we feel you Canada 🇨🇦

  • @rivox1009
    @rivox1009 10 дней назад +31

    Microtransactions are to games what ads are to streaming. They said that by paying a monthly fee you wouldn't get ads, but since ads are so profitable, now you get to both pay monthly AND get ads. And their profits have skyrocketed

    • @wapniak666
      @wapniak666 10 дней назад

      Which streaming platform has ads on paid access?

    • @d-air1
      @d-air1 10 дней назад

      ​@@wapniak666hulu and Netflix recently added an ad supported tier. Thats two I can think of off the top of my head.

    • @rivox1009
      @rivox1009 10 дней назад

      @wapniak666 Netflix, Prime, Hulu, probably others too, I don't remember all.

    • @benji7235
      @benji7235 10 дней назад

      @@wapniak666 Prime

    • @mynechan
      @mynechan 10 дней назад

      @@wapniak666 netflix and hulu has paid tiers with ads

  • @unifairsum21
    @unifairsum21 10 дней назад +11

    Man I don't even buy $70 games. $60 was already a lot now they wanna jump straight to $100. I know there's a lot of people that will just buy it which is unfortunate but the only way I'd ever pay $100 for a game is if there are no micro transactions. Which it seems the more expensive a game is the more transactions there are which doesn't make sense.

    • @TheLiquidRemix
      @TheLiquidRemix 9 дней назад +1

      Its fine let them do it, some people will buy it, most wont. Overall they will sell a fraction of what they did with GTA5 and reduce the price accordingly.
      Just dont buy it at release and teach them a lesson

    • @BabyBooie9950
      @BabyBooie9950 5 дней назад

      how are you determining what is "too much" for a video game?

    • @BabyBooie9950
      @BabyBooie9950 5 дней назад

      @ not true, they will still blow their targets out as rockstar creates an amazing product

  • @TheBigBus111
    @TheBigBus111 10 дней назад +53

    About the pub bit, let's also not forget that a business that has been running for 30+ years has cleared their initial expenses like their mortgage. It's like those small family owned local restaurants that serve cheap food. Once the owners sell, with the prices of real estate now, either the menu prices blow up to cover for the new mortgage of the new owners, or the business closes and the building becomes something else.

    • @wapniak666
      @wapniak666 10 дней назад

      It's unlikely any game dev studio is occupying the same space for 30 years
      At some point most of them need to grow so there is recurring costs of acquiring or renting new place

    • @TheBigBus111
      @TheBigBus111 10 дней назад +11

      @wapniak666 oh, my comment is only about the bit where they talk about pubs, it's a completely different story for game studios :)

    • @wapniak666
      @wapniak666 10 дней назад +2

      @@TheBigBus111 oh, my bad, I missed that

    • @TheBigBus111
      @TheBigBus111 10 дней назад +5

      @@wapniak666 No worries, have a nice day!

    • @privatjetconnaisseur
      @privatjetconnaisseur 10 дней назад +3

      a misunderstanding on the internet that ended in a peaceful conversation, apologies and greetings.
      there might be hope for humanity, there might just be a little hope!

  • @medwardbrown
    @medwardbrown 9 дней назад +5

    The thing I hate about modern times - is the apex greed. It stands that GTA6 will sell more copies than the last… keep it the same price, but nah - gotta greed the greed

  • @anonymous4gent
    @anonymous4gent 10 дней назад +38

    does not matter what they price it at . . I'm picking up a free copy from a "legal" site . . then I will pay $20 during discount/sale.

    • @user-ko2fq2hg8b
      @user-ko2fq2hg8b 10 дней назад +2

      good luck playing online

    • @jacobely6826
      @jacobely6826 10 дней назад +24

      @@user-ko2fq2hg8b you mean the worst part of the last gta game that was so grindy and so filled with micro-transactions to mitigate that grind and that rockstar pumped full of ludicrously powerful unfun mechanics to try and push people to pay those prices to grief? Oh no..... anyway.

    • @TheLiquidRemix
      @TheLiquidRemix 9 дней назад

      @@user-ko2fq2hg8b Why woudl you want to, the peopel suck, the gameplay is designed to drain money from you and the online servers make the entire experience luck of the draw as to if you can even play half the time.

    • @Philxtreme
      @Philxtreme 8 дней назад +1

      ​@@jacobely6826I really tried to like GTA online, but exactly like you said, 10 minutes into some mildly fun objectives I'd get taken out by some random on a rocket powered motorbike!? Pointless.

    • @ironbloodedalchemist
      @ironbloodedalchemist 7 дней назад

      @@user-ko2fq2hg8b I’ve never bought a GTA game for it’s online content. I play for the story. Once I’m finished with the story, I’m finished with the game

  • @colouur4778
    @colouur4778 6 дней назад +2

    I’d pay $200 for GTA6 without microtransactions

  • @xwizardx007
    @xwizardx007 10 дней назад +33

    100$ game is a no buy for me
    wait for a fucking discount in next year
    i dont think i even bought a 70$ game yet waited for them to go lower to at least 60$

    • @justarandomguy3969
      @justarandomguy3969 10 дней назад +8

      I think my most expensive game is like 50-60$ but 80% of my games are 20$ or under

    • @interstellar-renegade7.591
      @interstellar-renegade7.591 10 дней назад +1

      i dont even bother buying games that are like 50 ngl i wait for sales

    • @gemelwalters2942
      @gemelwalters2942 9 дней назад +2

      yup. Just means I'll buy less games each year and I already buy very few because of the $70 price tag. It's not even that I can't afford it, it's just not worth it in my mind. I'm going back to reading more books this year

    • @BabyBooie9950
      @BabyBooie9950 6 дней назад

      Then don't get it. $100 for a game that will provide hundreds if not a thousand hours of playtime is more than worth the investment

    • @reginald4149
      @reginald4149 6 дней назад +1

      ​ I highly doubt that. But continue living in that delusion

  • @laskyb4275
    @laskyb4275 5 дней назад +2

    If all the companies deliver the same quality as rockstar I'm paying even double that, problem is none of those companies go through 10 years of development to deliver perfection.. so they have no right to compare themselves to rockstar because they are playing on a whole different level

    • @Kimvanloocke
      @Kimvanloocke 3 дня назад

      Gta Trillogy cant be bothered to update RDR2 PS4 and GTA 4 on PS3

  • @aristag8472
    @aristag8472 10 дней назад +106

    Is it going to be the most cracked game ever?

    • @higihups
      @higihups 10 дней назад +23

      If multiplayer is as broken as GTA5s now, definitely. I will not pay full price for half the functionality, they literally shut it down with deciding against enabling Proton support.

    • @mondodimotori
      @mondodimotori 10 дней назад +4

      Denuvo hasn't been cracked in a couple of years.
      GTA VI likely will use it just like RDR2 and GTA V did.

    • @Yui-mx2tv
      @Yui-mx2tv 10 дней назад +26

      ​@@mondodimotoriI think gta 6 will be big enough for some people to at least take a swing at cracking it might take a while but it will probably be cracked

    • @Chastity_Belt
      @Chastity_Belt 10 дней назад +3

      ​@@mondodimotoribecause no one playing that shit lol

    • @ebhaenger8246
      @ebhaenger8246 10 дней назад

      ​@@mondodimotoriNeither RDR2 nor GTA5 used Denuvo for DRM. There were rumors about it back then, but they were wrong. Rockstar uses its own DRM protections, like Social Club DRM and Steam DRM.
      - RDR2 took about a year to be cracked. (Bcs of always online)
      - GTA 5 was cracked within the first week by 3DM.
      I don’t know where you’re getting your confidence in your false claims from..

  • @PcGames88
    @PcGames88 7 дней назад +1

    Back in the day a video game had less than a year to make money before was pull out from store shelves, nowadays a digital game can still make money even after 20 years of release

  • @FARBerserker
    @FARBerserker 10 дней назад +16

    i'd agree with him if wages had kept up with inflation . . but they have not!
    inflation is supposed to mean that there is more money available and thus
    the prices for stuff rise because the money is worth less if there is more.
    not just prices rise and not money availability!

  • @TheDavidjakeson
    @TheDavidjakeson 7 дней назад

    Talk about a drop in socializing... I just met my neighbor yesterday. We've lived where we are since 2014 & they moved in in winter 2019. Then COVID happened and no one socialized anymore. I hadn't even clocked that we had never talked.

  • @waltersoares4264
    @waltersoares4264 10 дней назад +70

    I think Rockstar can afford to sell GTA6 for $100, but it's not a luxury that other publishers have given the very disappointing numbers of sales. Some games not even for free

    • @Chastity_Belt
      @Chastity_Belt 10 дней назад +8

      They can afford sell it for 1$ because that's not how they're making money for the last 10 years lol.
      If GTA 6 would have same online mode as 5 and will have retail price of 50+ USD - than it's a robbery.

    • @gordonoboh833
      @gordonoboh833 10 дней назад +1

      @@Chastity_Belt $50-$60 for the single player seems fair.

    • @Chastity_Belt
      @Chastity_Belt 10 дней назад +1

      @@gordonoboh833 100% there would be online mode included, surely it will have microtransactions from day one
      And I can bet GTA 6 would be a worst GTA ever, even worse than 5

    • @notcapnbloodbeard
      @notcapnbloodbeard 9 дней назад

      @@Chastity_Belt tf you mean . . .5 was the second best gta

    • @Chastity_Belt
      @Chastity_Belt 9 дней назад

      @@notcapnbloodbeard nuh
      3 was good (for it's time of course), SA was kinda legendary, 4 was a masterpiece
      But 5 is literally a downgraded 4, game made for the kids but with sex jokes and a lot of violence (too much even for GTA in some cases)
      They even managed to make game less fun because of shitty physics, even more stupid AI and super dumb police searching system
      Gta 5 is the worst gta so far
      It is entertaining for masses, apparently, but it doesn't make it less shit

  • @nikozg2091
    @nikozg2091 3 дня назад +1

    I don’t care, make it $350, release the game!!!

  • @ggwp638BC
    @ggwp638BC 10 дней назад +17

    I think we have problem with this conversation when one side is saying "We don't want these games, we don't like it, stop doing what you're doing!" and the other is going "You don't understand, we need to raise prices to keep doing what we are doing!". You can't keep telling players they don't own their game, they can expect quality, they can't expect finished products on release day, they need to pay for microtransactions on games they bought, and then also claim they are paying too little and compare it to games that used to come a lot of plastic, actual electronic hardware, were heavy, had printed manuals, maps, sometimes even extras, and were finished products you owned entirely.
    Overall, I don't buy AT ALL the excuse that prices are too low. They are low, but they at where they should be. The gaming industry is one of the most profitable in the world. The industry just wants the line to go up even more than it already is. I can understand if games like Baldur's Gate 3, Elden Ring or GTA are exceptions, because their production value is that much higher than anything else, but most AAA games aren't worth their price on sale.
    What the industry needs to understand is that, due to economy and general player expectation, we want more AA, cheaper, experiences with less commitment. I'm way more likely to pay 40$ for a solid 40$ experience than 100$ for maybe a 100$ experience.

    • @garythecyclingnerd6219
      @garythecyclingnerd6219 7 дней назад +1

      The expectations of public shareholders is simply incompatible with the market reality. There are not enough people with enough free time and money to continue to grow this market. It’s saturated.
      Remember, with public companies, it’s not enough to make money. You need to make more than the previous fiscal year.

    • @plarysa
      @plarysa 2 дня назад

      Thank you for this comment, this is what the reality of the situation is like.

  • @gtpower3
    @gtpower3 9 дней назад +1

    the thing is yeah videogame prices have stagnated but if you think about it you used to get a lot more value out of it before than you do now
    $60-$70 used to give you a game that you fully own and can install regardless of whether you have internet connection or not and you didn't worry about the servers shutting down in a few years completely locking you out of the game
    oh and no microtransactions

  • @fraliexb
    @fraliexb 10 дней назад +46

    I hate the fact that physical media games and digital games with PlayStation are the same price.

    • @fercho.7776
      @fercho.7776 10 дней назад +3

      hostile takeover. at the beginning I started buying digital cus it was cheaper, now that they took over they even dare to increase price whenever

    • @peturf1788
      @peturf1788 10 дней назад +1

      It’s the convenience factor that PSN, Nintendo and xbox prey on. We’ll eliminate the need to wait for launch day to go and buy a game, eliminate the need to go to a store etc. although nowadays everything is digital anyways, buying a disc just activates the download from servers. This is the appeal of game pass, no need to go and buy titles when you can play hundreds of games. Granted it’s not as good, and Microsoft can remove titles at any point. But to a consumer that plays a lot of casual games, it can be enticing.

    • @EzekiesAcheron
      @EzekiesAcheron 10 дней назад

      @@peturf1788 Information: "buying a disc just activates the download from servers."
      This is because discs are an obsolete medium and don't have the performance for the game to actually run off the disc anymore, the disc is basically just a key to unlock content at this point that runs off your substantially more performant NVME SSD

    • @Tyler-z8r
      @Tyler-z8r 10 дней назад

      Yeah, so you should NEVER buy digital unless the digital version is steeply discounted.
      LTT released a video a year or so ago, and yeah phyical copies you can sell at/on gamestop/ebay

    • @BooneBluemel
      @BooneBluemel 10 дней назад

      Not if you buy used on ebay after a few months

  • @sneakingelephant
    @sneakingelephant 10 дней назад +1

    One other point to consider is the old physical medium aspect.
    For a long time games were coming in elaborate boxes/cases for consoles and PC as well as full color manuals.
    These days you get cases are a cheap flimsy plastic or you are buying it digitally.

  • @justanotherwebdev292
    @justanotherwebdev292 10 дней назад +9

    I’m not paying full price for games now, I play my backlog and pick up games a few years later. They can set their prices to anything they like, I’ll get it when and if it’s down around 20$ to 30$. It’ll get there eventually.

    • @SegmentW
      @SegmentW 10 дней назад +1

      I admire your patience.
      Well done (also damn true 👍)

  • @BonkNoob
    @BonkNoob 8 дней назад

    Here in Zimbabwe, the PS4 generation of consoles had a huge number of physical copies being sold. Very few would actually buy digital copies.

  • @Tony-wz1qd
    @Tony-wz1qd 10 дней назад +7

    It better be the most perfect, bug-free video game if they’re making us pay $100. So many modern AAA games are not worth the asking price and feel unfinished.

    • @vardogor
      @vardogor 10 дней назад

      and those unfinished should be less money, not make the normal standard of a finished product more expensive

  • @TheSmilingLord
    @TheSmilingLord 10 дней назад +7

    I think my concern is, people are going to start to be priced out of gaming as prices rise. Gaming pc, consoles cost a lot already, each game costing $100 on top of that doesn’t sound feasible. But the market will decide that.

    • @TheLiquidRemix
      @TheLiquidRemix 9 дней назад +1

      Good - Piracy will rise again

    • @egarcia1360
      @egarcia1360 8 дней назад

      The good news is that only a select few games actually sell for $60 or $70 as it stands, versus an absurd wealth of fantastic cheaper ones-seriously, there are more Overwhelmingly Positive rated (popular with >95% positive reviews) games on Steam under $20 than you could hope to beat in a lifetime, with frequent sales under $10 or even $3, not to mention free-to-play titles. The limited libraries and locked-down marketplaces of consoles might make finding such great deals harder, but on PC, there's really no excuse; it's just that most people are accustomed to just buying the yearly AAA slop and calling it a day. But there's a better way.

  • @ryanvev0264
    @ryanvev0264 10 дней назад +13

    3:01 you know what else is massive

  • @userSchlonsch
    @userSchlonsch 10 дней назад +4

    I think the biggest problem with raising costs is the amount of purchases expected or necessary after the initial cost. DLC, in-game purchases and micro-transactions have taken over single- and multiplayer games and can’t just be ignored.
    With companies like Ubisoft locking single player content (like weapons and outfits) behind premium currencies, there is no justification to raise prices.

  • @Teslabomb89
    @Teslabomb89 6 дней назад

    The biggest issue with physical copies these days is that you have to install every single game you get on a disk like you would a digital game; they’ve become cd keys. 360 era; you had a disk, you put it in and then you’re playing your game. But now since the Xbox One/PS4 you have to install every single thing. And so the ultimate endpoint is “why don’t I just buy digital?” I honestly thought games would be sold on usb sticks by now.

  • @CasperExtension
    @CasperExtension 10 дней назад +21

    I didn't expect to be here, but I'm glad I am

  • @cosmicusstardust3300
    @cosmicusstardust3300 10 дней назад +1

    And this is why I avoid AAA games these days. I already thought $60 was bad enough but when they managed weasel their way to $70 I finally had enough.

  • @koht20
    @koht20 10 дней назад +5

    Spider-man 2 just released on PC yesterday for $80-90Cad with tons of bugs and crashes based on many reviews. I knew I was waiting for it to go on sale before it released. $90+ dollars for a 2 year old game is crazy!

    • @stonalisa3729
      @stonalisa3729 10 дней назад +1

      90+ for a 2 year old game that doesn't work is crazy

    • @mrn234
      @mrn234 10 дней назад +1

      Wait for a very good discount. I got a free code for the PS from a friend and sure its fun but feels all over the place and like 30% of actually planned things are missing.

  • @MaxGuides
    @MaxGuides 9 дней назад +2

    The way for GTA6 to make the most money is to make it free to play with even more aggressive micro-transactions than shark cards, the FOMO of missing out on Season 1 cosmetics for GTA by not having time to complete everything in the game will make more money than copies of the game itself. The more people playing the more they will make.

  • @lancefreson3848
    @lancefreson3848 10 дней назад +11

    I am still a fan of physical media. I still do not buy much digital media. In fact, the majority of digital media is stuff not available physically.

  • @thecomicsarereal
    @thecomicsarereal 9 дней назад

    You need to also adjust for the number of people that purchase the game. In the SNES generation, video game players were children and young adults. At this point, not only children are playing games, but all the way up through people in their 40’s/50’s are a huge segment of game sales. The sheer number of people buying games is massive compared to 20-30 years ago. So even though the margins are smaller, the purchasing volume is massive. Development is obviously much more costly to counterbalance. Nintendo used to make mariokart with a team of like 8-12 developers on N64. These days…development teams are in the 100’s to 1000’s for AA and AAA titles.

  • @Syunnnnnnn
    @Syunnnnnnn 10 дней назад +5

    GTA 6 can charge more and it will sell but the second a game from like ubisoft or EA does the same no one will buy it and the company will blame the customer and not themself

  • @BrianTani
    @BrianTani 9 дней назад

    We also don’t normally “buy” games anymore, we license them for use as long as the company let them be played.

  • @oldmangaming3715
    @oldmangaming3715 10 дней назад +14

    Ajdust wages for inflation. And then I have nothing against it.

  • @OnyxLeigion
    @OnyxLeigion 10 дней назад

    Halo 3, an almost 18 year old game, sold for 60 dollars. Its kinda nuts how long weve been at that price point.

  • @Break.
    @Break. 10 дней назад +4

    the thing is, GTA 6 will likely be a game worth that much money considering the amount of content it will likely have. this does not mean companies making the same game for the 7th time deserve to sell their games for the same price

  • @HavelTheRock117
    @HavelTheRock117 10 дней назад

    I resonate with what Luke said about having to do difficult things to earn cosmetics. It was awesome earning my assassination armor in Halo 4. It's nice when you see someone with a specific cosmetic and you're like "woah, that guy worked hard for that"

  • @AdityaGupta-om8ez
    @AdityaGupta-om8ez 10 дней назад +11

    If they want to charge $100 for a game
    - All DLCs should be included
    - No microtransactions
    - Game should be super optimized and not ask for 8-10gb vram on 1080p highest settings

    • @ForOne814
      @ForOne814 10 дней назад

      If they want to charge $100 for a game: make a good game. That's it, nothing else matters. Release a dozen paid DLCs, tons of microtransactions, the game can be an unoptimized mess, that all is irrelevant if the game is good.

    • @interstellar-renegade7.591
      @interstellar-renegade7.591 10 дней назад

      your pointing out good points but that shouldn't make a game go on sale for 100 in the past games wouldn't sell for that much and they did all that for a lower price.
      if anything I think they should lower the spec requirement if it pushes the price of the game so much since a lot of GPU's are pretty strong and should be able to run a lot a games smoothly no problem.
      honestly a game shouldn't not be priced at 100 at all, unless it gives full dive VR experience and you get to actually be in the game or something.

  • @MormonDude
    @MormonDude 10 дней назад

    I think another thing is there is a massive problem with over-budgeting in the AAA games section of the industry. You have Metaphor: ReFantazio selling a million units and being hailed as a commercial success and then you have Final Fantasy XVI selling 3 million units in 3 days and being declared a disappointment.

  • @destroyerofall4756
    @destroyerofall4756 10 дней назад +6

    Here in Australia, PS4 games were cheaper physically than digital. We were seeing $79AUD physical and $100 AUD on the PlayStation Store

    • @CottonModem
      @CottonModem 10 дней назад +1

      Yeah, that's still the case with PS5 games. Astro Bot is $110 digitally (down to $94 on sale periodically), while it was available at launch physically for $80 and has dropped to under $70 during sales. Stellar Blade's digital RRP is $125 but physically it was $109 on day one.

  • @jebusxxl
    @jebusxxl 8 дней назад

    Pub closures in Ireland have been rough, I visit often and can see the changes. Had a Google and it looks like in 2023 about 144 closed. However, where I am in the UK, 769 closed in 2023 and in 2024, 50 pubs closed every month. The amount of places I've frequented, that just no longer exist, it's pretty grim.

  • @gaminginstilllife9429
    @gaminginstilllife9429 10 дней назад +6

    they also dont have to pay for disks or carts anymore

    • @mondodimotori
      @mondodimotori 10 дней назад

      The cost of disks and packaging is almost irrelevant to the full cost of a game. It's literally plastic that cost CENTS per copy to manufacture in mass.

    • @ebhaenger8246
      @ebhaenger8246 10 дней назад

      But you could argue, some costs comes from different platform releases. Usually and the biggest player in this regard is steam and they take a 30% cut. Relatively the same cost as making a physical CD.

    • @WinstonKind
      @WinstonKind 9 дней назад

      ​@@ebhaenger8246true but in regards to the snes comparison, 30% was paid to the retailers which is no different from steam. I personally think consumers have to call out businesses, not just game studios that benefited from switching to online by cutting down even the pennies for cds while keeping the costs same if not more to purchase an online license. We, the consumers let that happen to the point where these businesses expect you to pay a subscription or micro transactions over the initial price which grants a mere base game license.

    • @TotemoGaijin
      @TotemoGaijin 6 дней назад

      @@mondodimotori But then you get the costs of logistics and shipping tied into that as well.

  • @povgames
    @povgames 10 дней назад +1

    Not everything needs to be affected by “inflation” most people’s wages didn’t change since $60 was the standard, therefore it’s literally just a price increase like everything else. You can’t just calculate the “rate of inflation” and say “$100 is the same as $50 during this year” that’s not actually how that works. Plus games sell more copies and are cheaper than they’ve ever been to make, they don’t need to adjust, they’re doing just fine.

  • @techytube7764
    @techytube7764 10 дней назад +4

    microtransactions make way more money than any first price increase it will never happen

  • @OFCLoLife
    @OFCLoLife 8 дней назад

    With the whole social interaction thing is that COVID didn't help with making us have the habit of just staying inside, but also the fact that we're all kinda living pay to pay already trying to get by. So we really don't have it in our budget week to week (or if you get paid biweekly, 2 weeks to 2 weeks) to be able to go out and invite friends (if we have any LOL) to grab something to eat or get a drink. As for the price of GTAVI being $100, I will most likely preorder the game just because it's Rockstar, but a lot of other game publishers I don't think are deserving to be able to release games at such a price, now hear me out on this. We've had a lot of instances of games being rushed, pushed out unfinished, and sometimes unplayable. Take Cyberpunk for example. Cyberpunk was released with so many bugs, performance issues, and even play ability issues on console. Same goes for the Call of Duty franchise. Every year we get a shit out game from Activision, and yet every year the game has bad maps, horrible connection issues with being able to create lobbies with friends, massive amounts of cheaters, the list goes on. Yet every year they shit out a new Call of Duty title and call it a day. If we have a price hike on games, there needs to be some give on actually giving us finished games and good ones at that, not some half assed shit we've been getting. Games like Elden Ring, Bulders Gate, and whatnot are great games that definitely would've benefited from being sold for more, and should have. I agree that it's not fair to compare to the NES cartridge, but we also should keep in mind the server upkeep for online play, and also distributing the game files for people to download at home, which I'm sure takes a ton of bandwidth as we've seen from how slow download speeds can be with downloading games, updates, and whatnot from Steam or any other game library like it.

  • @meestuinier4486
    @meestuinier4486 10 дней назад +7

    We've got GTA 5 before GTA 6!

    • @StaceyJensenn
      @StaceyJensenn 10 дней назад

      damn how i missed that news, going to buy gta5 asap

  • @LFwitch_hunter
    @LFwitch_hunter 10 дней назад

    Other advantages of physical media, when licenses expire they can't 'take it back' as you have the physical media on hand

  • @denshitenshi
    @denshitenshi 10 дней назад +4

    With rising production costs and inflation it does make sense AAA game prices will rise. However these CEOs are still being paid by the truckload, devs are still being made to crunch to excess, and microtransactions are still getting whales to spend thousands. I have no confidence the extra money is going anywhere it needs to be.

    • @TotemoGaijin
      @TotemoGaijin 6 дней назад

      If wages aren't growing where are these "inflated costs" coming from aside from CEOs robbing the place blind.

  • @Azavelika
    @Azavelika 13 часов назад

    I don't know if I'm in a common situation but for me the biggest thing for me isn't inflation but cost of living being the limiting factor. I definitely wouldn't be able to buy a 100$ game often. I could see one factor to why microtransactions being so effective for companies being it's lots of smaller purchases which are easier to fit into a budget more often

  • @galahad5688
    @galahad5688 10 дней назад

    Inflation is rising but at the same time Salaries are not. Companies are more profitable than ever but the same growth is not reflected on employees' salary. Already game prices are High AF and corporations want a game to cost half the price of a console is crazy.

  • @pinatacolada7986
    @pinatacolada7986 10 дней назад

    People started buying video games digitally around 2010 when indie games came out for consoles (like Super Meat Boy) because they had no choice. Physical versions were not available or extremely expensive. Since that era, I think people prefer owning physical games for consoles, given the choice.

  • @DanielElicker
    @DanielElicker 10 дней назад

    In my own experience with console gaming friends and co-workers, your average joe was fairly likely to just make a digital purchase a lot of times, they would occasionally get a physical copy for something special like maybe a GTA game, but they were seemingly just as likely to get a digital copy so it loads faster(sometimes after already buying physical and getting tired of swapping the discs to play a different game.) These were not people i would describe as techies by any stretch of the word, meanwhile my friends that were in the tech industry through and through they would much rather purchase physical, even to this day, and often the expensive deluxe editions with extra stuff to put on display.

  • @MatthewSabia
    @MatthewSabia 8 дней назад

    If you support game creators and want them to create things you want, you will support this.

  • @turgon327
    @turgon327 9 дней назад

    For pubs closing, at least in the uk, what is happening is that chains such as Weatherspoons buy them and turn them in to the fast food equivalent of a pub. The building remains mostly the same (usually with some slot machines added) but the quality of the food especially goes down the drain.

  • @brandonsnapperman917
    @brandonsnapperman917 10 дней назад +1

    I prefer physical games over digital for the resale value. Also the ability to swap games with my friends and family is something I love.

  • @pzaikis
    @pzaikis 10 дней назад

    I don't have a problem with them making the game more expensive at launch for the early adopters, the true fans who absolutely must play the game on release. I have always been one to wait patiently until a game goes on sale for a price I'm willing to pay, as at this point i'm just adding it to my growing library of unplayed games. It seems that this has always been the case that games launch at a high price, and then come down in price over time to open up the geme to more and more people, which doesn't necessarily happen with just games but just about anything we buy.
    In Australia things are pretty dire over here as well, probably on par with Canada.
    My city used to be filled with Irish Pubs all over town, now I can only think of one that's left.

  • @DanielEdwards-
    @DanielEdwards- 9 дней назад

    I bumped into someone I haven’t seen in over five years ago when grocery shopping here in Scotland. We both agreed the pandemic has almost given both of us an aversion to just meeting people and hanging out, and to be honest it’s turned into a habit just being at home all the time.

  • @josephguerassio6680
    @josephguerassio6680 7 дней назад

    The industry views it from the lense of missing profit but incomes have been flat for a long time. We keep having to absorb increasing costs but there is a limit.

  • @ogChaaka
    @ogChaaka 10 дней назад +1

    The idea that it takes 300million to make a game is their problem, not mine.

  • @AcidDotDrop
    @AcidDotDrop 4 дня назад

    The comparison to the SNES cartridges is fair since it shows the amount of factors that have been cut.

  • @cajames1
    @cajames1 7 дней назад

    It seems like they just forgot the fact because of inflation we all now have less $ for discretionary spending.

  • @BradHook
    @BradHook 10 дней назад

    $100 USD is $161~ AUD here in Australia.
    There is not a single video game, including GTA VI, that I could ever justify spending that amount of money on, and truth be told, not because I couldn't afford it. I'm not wealthy but I'm not poor either; just the principle of that is ludicrous. There is so much more value I could get out of $160 AUD elsewhere.
    I'm a cinema buff, I pay on average roughly $15 AUD (about $13.50 AUD for a standard ticket, $18.50 AUD for a premium format ticket) for a cinema ticket, and bring snacks and a drink from home or a nearby grocery store (we don't have to sneak food in here, you're just allowed to). I could watch 8.7 movies for the price of one game, and that's assuming I see all of them in a premium format. I'd do that over buying one video game every day of the week ending in Y.
    I like video games (I have a 7800X3D and a RTX 4080 in my computer that only gets used for web browsing and gaming, to prove that I do value spending money on it) but the price ceiling of games is already at it's max for me, especially being a PC gamer who suffers almost every time I buy a game on release day and it either doesn't work, or works extremely poorly almost every time.

  • @michaelmonstar4276
    @michaelmonstar4276 5 дней назад

    People keep leaving out the fact that they could totally get away with it. Because, first of all, it's one of if not the biggest game(s) of all time, which means people must have it and can't help themselves. And, unless they literally can't afford it, they will buy it regardless of the price. So, T2 can absolutely get away with pricing this game anywhere from 80 to 100 or even up to say 120. - Another detail people seem to leave out is that there can and probably will be different versions, like a premium "Deluxe Edition" and whatnot, who knows some kind of Collector's Edition, which will all be more expensive than the "base" version anyway, so if perhaps the regular version would be 70-80, the premium version could be 100-120 (maybe even 130/140) and some kind of collector's version could be way more, like 200-250-300 or whatever. (I mean, even 'Starfield' had a physical collector's edition of over 300 I believe. It didn't sell out, cause of the game's reputation, but there you have it.)
    And people keep bringing up the micro-transactions, but they do not care that it would "offset the price/cost" or anything. That's none of their concern. They will just do whatever they can get away with and that's probably a lot. I mean, what are people gonna do, NOT buy GTA??... That'll be the day! - People might bitch and moan, but still begrudgingly throw their money at it because, like I said, they can't help themselves. People consider this crap to be like a holy grail or something, so they must have it and they will think it's worth about anything cause "it will have so much replay-value", besides the fact that people just want to be one of the first, not to mention all the content-creators wanting to generate all their content and views with it.
    I would not be surprised if this game would cost over 70/75, if not at LEAST for like a "launch period" of like a week or a month or whatever, to then drop back to like 70 to make it seem like it's a better deal on top of that so that it will get another sales-boost not long after the initial release. - And don't forget that they're also really stingy on discounts for years after release, as it will take even like 4 years for it to drop below 50% off. - They WILL maximize the price-tag as much as possible for maximum profit.

  • @querty292
    @querty292 7 дней назад

    Let’s be real. The “dollars for minutes of fun” on any videogame is just insane. Games should cost thousands if a theater ticket is $20 for 2h of entertainment

  • @fakethiscrap2083
    @fakethiscrap2083 9 дней назад

    The issue with the price increase is that they will still have the fsr/dlss/intels upscale as a requirement for cards that brand new and its a 5 to 600 dollar card.

  • @poeoepeoepopospokfspokf
    @poeoepeoepopospokfspokf 10 дней назад

    the normalisation of sales is nothing but amazing for companies. they arent making less money now that they are doing more sales. the people who buy games during these sales rather than when they are full price, are the same people who 10 years ago would only buy games pre-owned. so these companies are making more money than ever with these tactics.

  • @imaverageatgamesbutimostly3431
    @imaverageatgamesbutimostly3431 5 дней назад

    Rockstar’s budget for GTA 6 is $2 billion dollars. If other companies are willing to spent that money to make high quality Single Player Campaign’s, with a free online addition, then absolutely charge $100.

  • @Typzical
    @Typzical 10 дней назад

    The difference is that R* can charge $100 because its the biggest budget game ever and the most anticipated game ever. This is not some ubisoft game that they release half assed every 3 years. This is expected to be the pinnacle of gaming for years to come. Toyota doesn't charge Koenigsegg money for a Camry just because the Jesko is 3 million.

  • @kakazi2170
    @kakazi2170 10 дней назад

    GTAV was the first ever game to sell for an equivalence of 1 billion dollars. Asking for $100 is insane when their track record has always been well received

  • @THEONETRUEOVERLORD
    @THEONETRUEOVERLORD 10 дней назад +1

    I think a better metric for if game prices should go up is if margins change. If margins go down then prices should go up and vice versa. Also Nintendo still moves tons of physical games compared to Sony and Microsoft.