Hey, I really appreciate the adherence to standards. It's something that I personally strive towards and is great for larger scope projects. Sadly, most tutorials do not do this. Untill now, I have been working with standards I made up myself. They were similar to yours, but I did learn some things: 1) I had my update and draw in one method called "draw" (I used to code in Processing so it made sense). 2) You used a separate module for globals. I was not doin that, but I think your way is an improvement. Overall, GREAT start so far, cant wait to watch the rest. 👍
Hey, I really appreciate the adherence to standards. It's something that I personally strive towards and is great for larger scope projects.
Sadly, most tutorials do not do this. Untill now, I have been working with standards I made up myself. They were similar to yours, but I did learn some things:
1) I had my update and draw in one method called "draw" (I used to code in Processing so it made sense).
2) You used a separate module for globals. I was not doin that, but I think your way is an improvement.
Overall, GREAT start so far, cant wait to watch the rest. 👍
So, here start my journey to create my own game called "The Evil Square".
Good video, altough i would aprreciate it if it were a bit slower, but thats just my personal opinion
Thank you!
ep 2?
Coming out today !
I want to use arcade since seems easier to use but i hardly find any tutorial
I can’t install pygame