Arma 3 NR6 HAL Tutorial on Civilian Spawn module

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  • Опубликовано: 14 фев 2022
  • So another simple tutorial on how to use alice spawn module for NR6 Hal. I do mention it doesn't spawn vehicles but later you will see it does. Maybe not mass of traffic.
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Комментарии • 9

  • @bangingthebeldam
    @bangingthebeldam 2 года назад

    Thanks, man. Holy shit that's a lot of civilians! Is there a way to limit the amount or composition?

    • @raidernivide4636
      @raidernivide4636  2 года назад +1

      Might be a way but I think you would have to dive into the script. I have actually not dived in to see what the scripts are saying

    • @bangingthebeldam
      @bangingthebeldam 2 года назад

      @@raidernivide4636 gotcha. I like a MOUT feel to my combat. Maybe I'll try Drongo's civilian map module

    • @raidernivide4636
      @raidernivide4636  2 года назад +1

      @@bangingthebeldam sounds good drongo is pretty good. I think that is probably why the civilian module ain't used much. To many units.

    • @arismagicgr
      @arismagicgr 2 года назад

      If you change the "civilians per building, it will change the total amount of civilians it will spawn!
      My problem with this module was that I couldn't make it work with other civilian factions instead the Vanilla (the one that already has as default) and I could make it work only for specific places so I can white/black list some places around the map for bigger customization!

    • @raidernivide4636
      @raidernivide4636  2 года назад +1

      @@arismagicgr that is good to know. Nr6 Hal to my knowledge was mainly for vanilla game play anyways. I will test if I can populate the map with different civilian faction to see if it works or not