WRL PVE GROUPThere have been many additions to the mission wizard and settings. Some are self explanatory and some aren't. I'll put another video up when the new stable build releases. Until then these tutorials are still great information. You just might notice some extra settings to give yourself control over the scenario better. DCS: Retribution Info discord.gg/b4x34Bg4We github.com/dcs-retribution/dc... WRL PVE Group (Dynamic Campaigns) werunliberation.com/ discord.gg/GR2ASQTGTy
Note that the mission script is automatically copied and restored by Retribution, same in Liberation for that matter, but in order for that to work you must run Retribution/Liberation as administrator
A year and a half ago we started with less than five people. Now WRL Group is over 400 members. We tried to work with Liberation team to get bugs fixed and features added. Some of the liberation devs branched out and created Retribution. Retribution reached out to us and worked with us and other groups to get alot of features and behind the scenes work done. They have alot of customization options in the UI now. Because both are open source in github , each can cherry pick from each other as they compete and build. Retribution does some great work getting the AI to function properly. Even if DCS AI sucks. We have WRL campaigns released with retribution. I think 7 or more now. Highly suggest the latest beta builds. Suggestion would be to load up retribution. Load a WRL campaign. See for yourself.
WRL PVE GROUPThere have been many additions to the mission wizard and settings. Some are self explanatory and some aren't. I'll put another video up when the new stable build releases. Until then these tutorials are still great information. You just might notice some extra settings to give yourself control over the scenario better.
DCS: Retribution Info
discord.gg/b4x34Bg4We
github.com/dcs-retribution/dc...
WRL PVE Group (Dynamic Campaigns)
werunliberation.com/
discord.gg/GR2ASQTGTy
Note that the mission script is automatically copied and restored by Retribution, same in Liberation for that matter, but in order for that to work you must run Retribution/Liberation as administrator
Never had any issues with it until latest open beta update. Even though the right file was there I still had to manually delete and put it back.
What is the benefit of this over liberation. I know it’s a fork program but what features does it add that would make me want it over liberation.
A year and a half ago we started with less than five people. Now WRL Group is over 400 members.
We tried to work with Liberation team to get bugs fixed and features added. Some of the liberation devs branched out and created Retribution.
Retribution reached out to us and worked with us and other groups to get alot of features and behind the scenes work done.
They have alot of customization options in the UI now. Because both are open source in github , each can cherry pick from each other as they compete and build.
Retribution does some great work getting the AI to function properly. Even if DCS AI sucks.
We have WRL campaigns released with retribution. I think 7 or more now. Highly suggest the latest beta builds.
Suggestion would be to load up retribution. Load a WRL campaign. See for yourself.
@@HolyOrangeJuice thanks mate
cool...can ground units be programmed in this UI or only on the F10 map in the sim? or do they just advance on their own?
Ground units are purchased from airbases and the Frontline Stances are also changed at the airbases. Click on the airbase and a window pops up.
@@HolyOrangeJuice thanks
is this program any different from DCS Liberation?
It has features that liberation doesn't have. It works similarly as it is a fork from it.
@@HolyOrangeJuice is the AI better in Retribution?