Scott has so many Wii U related stuff that it's only a matter of time until he makes a 5 hours long video on the complete history of the console. And I mean literally the COMPLETE history
I was at Toys R Us one day and happened to come across a number of the GameCube Adapters. I bought one impulsively for the mere fact that they were hard to come by, and honestly barely used it for Smash Wii U. Fast forward several years now to having a Switch with broken-ass joycons that drift, this adapter has now become my best friend. Amazing how I’m still using the GameCube controller three whole console generations later.
I still think that the 8bitdo SN30 pro+ is the best pro controller for Switch. Some games that don't use as many buttons can be used with a GameCube controller and I believe it supports button remapping so yeah.
1:46 You can actually run GameCube ROMs on a soft modded Wii U with pretty much perfect compatibility and GameCube Controller Adapter support (Which is actually my preferred method of playing GameCube games over HDMI), so really the only reason was the disc drive and no memory card or controller ports.
@@staringcorgi6475 yes you can, and yes it was only the original model. It is really nice on the Wii U though, I hacked mine and with like half an hour I was playing double dash on a ps5 controller.
You can even emulate the GC LAN adapter. I have played Double Dash with one player on the GC on TV and P2 playing the game on and controlling the game with the Wii U GamePad.
I remember thinking I would never get a GameCube controller adapter after seeing it was sold out everywhere. A year after it released, I was at a GameStop and just saw four of them hanging on one of the hooks (or whatever you call those things) just nonchalantly.
1:40 I can confirm that the Wii U is indeed entirely capable of playing GameCube games hardware wise. Hackers have gotten it to work pretty much flawlessly. Fair enough if they didn't want to support it hardware wise, but it was baffling they never threw some of them on the eShop at least.
@@HeyJoshyJosh TECHNICALLY there was Super Mario 3D All-Stars, which included Super Mario Sunshine. But that was a different version of the game since it had 16:9 and some weird emulator differences compared to the game running natively on a GameCube.
Fun fact: Power A secretly released an updated version of the GameCube style controller for the Switch, replacing the fake analog grey triggers with a more straightforward button feel
The fact that Gamecube controllers on switch via the GC adapter work across the entire Switch OS and any game that supports a Pro controller really really helps when playing local multiplayer games on Switch. Having controls that people are familiar with, even when they haven't played games in some time is very helpful, especially with games like Mario Party Superstars and Mario Kart 8 Deluxe that don't need every button, so the GC controllers really come in clutch when you need alot of controllers for multiplayer.
Still kind of a drag that the Switch doesn't support button remapping on GC controllers since if a game uses any of the four missing inputs it becomes a problem. Would even help a lot if a GC controller could be registered as a split joycon.
The Hori one uses digital triggers because they're just a tad more consistent for Smash 4 and Ultimate. Having digital triggers for shield buttons is more intuitive in a game that doesn't have analog light shielding like melee
I extensively and almost exclusively used that exact Metal Mario controller for several years when Smash 4 was my number one hobby and pastime. All in all it was a workable solution to the problem of wanting a GameCube controller, but I had two main criticisms of it. First off, the thing is light as hell. It has virtually no weight whatsoever and feels very cheap, hollow, and plasticky as a result. In all honesty, just a bit of deadweight inside of the shell would have helped it a lot. Second, what you said about the triggers being digital-only was accurate. There's no analog support whatsoever within the controller just by nature of it being a classic controller pro in the eyes of the console. The issue is that as a result, PDP had to set a point in the trigger's throw where it would activate, and for some inexplicable reason they decided to put it all the way at the bottom. You can actually tell where it is if you press on the trigger slowly and gently. There's a point at the bottom where you feel a bit of resistance before it eventually gives with a very spongey feel. What this means is that every single time you want to press either of the triggers, you have to throw them all the way down, which is both annoying if you aren't initially aware of it and actually somewhat detrimental in a game like Smash that demands quick reflexes and responsiveness. All in all, I don't regret using the controller for as long as I did (especially given that I didn't have much money to spend when I got it) but if I had to go back and do it all again, I would absolutely invest in a proper GameCube controller setup instead. In my opinion, the compromises that PDP made to save costs were fair but ultimately did more harm then good in the end.
20:31 This is a relatable auto-pilot moment. I was really looking forward to you talking about the PSP controller, since it's what I find to be the best alternative to the GC controller (aside from the fact it's wired). The big difference is that ZR and ZL are simple buttons like the Hori controller, but I think it works out since all games on Switch don't need analogue.
I have it and dont recommend, the build quality is not good, especially the analog caps, which break easily especially using Smash Bros. I thought that it could be a counterfeit controller until I saw some reviews complaining about the same issues I have and it doesnt freeze on homebrew Wii apps like counterfeit Classic Controllers do. Aside that there are some cool things about the PDP controllers (when you fix the analog caps, recommend to open the controller with care because it has soldered cables inside and put a epoxi repair putty around the hole on the analog caps), I like the way the buttons are and I would call it "GameCube inspired" instead of a GameCube controller, because they made some slight changes compared to a real controller, the contoller in general is more rounded and the dpad is slightly bigger than the original.
I used to frequent smash tournaments during the Smash 4 era and honestly I never saw anyone use any of these. It makes me wonder how many people actually bought one.
I had three PDP Wired Fight Pads in the Wii U days and they did the job really well. I had one Mario one and two Link ones that I got for four-player multiplayer with friends, and they were pretty damn useful.
I'm glad someone finally recognises how "uncanny" these controllers are. They look like GameCube controllers, but they definitely don't feel like ones. Unfortunately all reviews you find online (especially on RUclips) praise these controllers for being "just like the original". I don't know how anyone who's spent at least ten minutes with the GameCube controller could say such a thing.
I think this also warrants a shout-out to the 8bitdo Gamecube controller adapter, which I do have, and that's great as a wireless option, since you don't have to plug it into the console, and you can just use any old Gamecube controller with it. Plus it's got some of the Pro controller buttons on the adapter itself. It's my go-to controller for MarioKart, and a great way to get an extra Switch controller for low cost (assuming you already have a Gamecube controller lying around)
It suddenly feels really weird that I've used the same set of 3(!) controllers across four generations of Nintendo consoles (plus PC) over the last 20 years. Granted, they put in a huge majority of their playtime with GCN and Wii, but those things really are sturdy as heck and my favorite controller designs for 3D games.
Got lucky enough to find one of those adapters used on a store shelf. I may not have a WiiU, but picking it up was still pretty worth it to use for Switch and PC. The old GC controllers can get a second life even after I'm not using the console anymore.
I always used the third party adapters, and they work pretty well. The one I had since like 2016 only started acting up this year, but you can get them really easily for like 12 bucks
I actually wouldn't recommend any 3rd party ones besides hitbox or mayflash. I go to smash tournaments a lot and someone brought a bad adapter and after I plugged my controller in it got stuck in there for a few minutes before I could yank it out. Apparently they're known to straight up eat your controller
I thought i would buy some cheap 3rd party adapter but then i randomly found an official wii u one for 3 dollars at a swap meet so never ended up having to see which were good
the powera wireless controller gets my vote -- it being bluetooth allows it to also work on PC. pretty fun playing all sorts of stuff with a gamecube controller
As someone who was in the smash scene (PM mostly, but also a good deal of Melee) when the Wii U controller adapter was released, the new stock of Gamecube controllers was a godsend for us. High quality 1st party controllers for a reasonable price, plus the adapter worked on PC so we could use them on Netplay through dolphin or other emulators. They didn't work natively through dolphin yet though so we had to install a 3rd party app to get the pc to recognize it as a controller, but I was doing that already to get my PS3 controller to work on Steam games back then anyway so it's not like this was a huge deal breaker if you wanted to play something on PC at the time. This isn't even mentioning Nintendont on Wii U, which was a hack for the game that utilized the Wii U's Wii-mode to natively run gamecube games through a flash drive/SD Card and worked with the adapter as well (as well as other bluetooth controllers like the pro controller and others). So it's not even theoretical anymore, the Wii U literally could play gamecube games natively, but it's disc reader wasn't able to read the gamecube discs even with Nintendont so we had to use digital storage (which honestly, around this time was when Melee Discs were really starting to go up in price, so honestly it may have even been for the best that it couldn't read discs. If you had Nintendont on an old Wii model that still had gamecube controller ports than that would be able to read the game disc for you though.) Being in the smash scene had been the most accessible it had ever been in a long time.
I actually have that exact same PowerA controller, and I typically use it for Dolphin. Although, I did notice a bit of drift on the right stick, but I was able to fix that by fiddling with the potenciometers.
Yeah I had an issue with that too, but it was really a simple fix, I just had to adjust my flux capacitors and make a slight adjustment to the barometer. However when you do that it shifts the calorimeter up just a tad bit so I had to use screw in the fiscal walugiforsmashinator. Overall, a pretty easy fix, very simple
I actually own a sonic gamecube like control & it isn't that bad honestly, the triggers aren't like the actual ones but they still feel nice & they include an alternative for the c stick that's exactly like the other stick so if you don't like the original, you can swap it out
I don’t know how I feel about this new thing where he takes what would be Scott the Woz episodes and just puts them on Scott’s Stash. It almost feels like he didn’t want to put in the effort to write, edit, and record the skits for a Woz episode on these concepts so just shoves it to an unscripted Scott’s Stash. I could be totally wrong though. And it’s not like it’s bad content, either, I just miss weekly/biweekly Woz episodes
@@kpdotexe3649 a lot of people seem to like these, & the fact that he can just talk for an hour or whatever about whatever is definitely less work, but that makes it a lot easier on him. he can pump these out faster than full episodes & talk for longer this way.
I have the Espeon edition of the PowerA Switch controller. It's based on an updated model that changed the triggers to feel like normal buttons rather than faking the analog travel of a real GC controller. I wouldn't recommend it at the usual price of around £40 but I found these Pokémon editions being sold for a mere £25 at Aldi, of all places. At that price, I can't complain. It's good enough for just about everything and for some games I even prefer it over my Pro Controller. If you can find one for cheap, it's worth picking up.
Nintendo tends to do staggered backward compatibility, usually supporting 1-2 gens back. I assume they do it to encourage people to adopt their console, especially for handhelds. Btw the best GameCube controller adapter is the Mayflash one. It's the only one that also works on the vWii with Homebrew. I do wish they added Gamecube support to more Wii U games, it's kind of annoying when you want to play both Mario Kart 8 AND smash with 3 friends but need 8 controllers. I love my Power A controller, and with homebrew you can connect it to the Wii U as well where it imitates a Pro controller. I believe they reduced the trigger distance because the triggers are digital, as the Switch doesn't support analog triggers aside from controllers using the Gamecube adapter. It would feel really weird if the entire analog portion did nothing and you had to press it all the way down to do anything.
I remember being so disappointed losing my opportunity into getting the controller and adapter for so many months after launch, thank God Mayflash came in with their own adapter and even got two White Smash controllers imported from Japan which I of course use heavily to this day
DO NOT BUY POWERA GAMECUBE CONTROLLERS. Their sticks arent made to be pressed constantly or flicked , they dont last long, theyre too sensitive too, and will die in 3 months.
5:46 I've always found fascinating when companies restart production on things from the past. Like, imagine if they just randomly decided one day to start printing NES cartridges again. I guess theoretically it's possible.
With controllers, they tend to use much more general circuits and designs that they don't get outdated and can still be made years/decades later. NEA cartridges would literally be impossible to reproduce as they existed back then because the memory chips no longer are being made.
7:33 I still have this one. I used to use it for virtual console N64 games but now it’s my dedicated player 4 controller when my friends and I play GameCube stuff on my modded Wii. I think it’s my longest lasting third party controller
I remember using those controllers for both Smash 4 and Brawl since for some reason the adapter was rare af and it only worked with Smash 4 for some stupid reason
I have an off brand one I got a LONG time ago to emulate Wind Waker I believe. Little did I know it would single handedly fuel my melee addiction in 2024
17:00 I had a friend take this one to a Smash tourney and it was disgusting. The sticks had zero tension, they would go in the direction of gravity and the buttons wouldn't register preses. Glad to know he just mistreated it and it wasn't sold like that.
Something that I noticed about my PDP controller is that it very closely resembles the GameStop chameleon GameCube controllers. Like, REMARKABLY similar. Those things felt similarly cheap.
The GameStop Chameleon controllers were also released as the Pelican Chameleon. PDP was formerly known as Pelican Accessories. They’re pretty much the same controller except the Wii U one has more buttons, a classic controller port and the backside feels different.
The GameCube controller truly was the best controller ever made. With every other controller, my hands have adapt to them to feel comfortable if that makes any sense. But with the GameCube controller? *chef's kiss* It feels so natural in my hands. Not only is the button layout perfect, but the design of the plastic makes it so comfortable to hold.
You should keep your eye out for the panda controller. They had a Kickstarter but ran into production issues so it got delayed but it basically is a stock GameCube controller that is more high quality (it's meant for competitive play) but also has all the modern buttons. Keep in mind it's gonna be a little pricey when it comes out but it'll be worth the wait.
Ok so no community will appreciate this story more. In the run up to Smash Bros 3DS/WiiU release, my partner worked at Nintendo doing video game testing (which you can call a 'my uncle works at Nintendo' story but for real, we live near Redmond and it's not too hard of a job to get into as long as you're willing to do 70 hour weeks for $10 lmao). And he was on Smash Bros!! So he knew the entire roster, but didn't tell me all of it (outright) because that'd be boring. However, one of my favorite characters EVER is Lucina. Before she was announced, we were pretty drunk and he told me Lucina wasn't in the game, but Robin was and you could 'customize' them and Chrom was their smash and I was like...I have no idea how much of this is real and how much of this is trolling. Then one morning, he'd already gone to work when the Smash Live drops and LUCINA pops up! I screamed and texted him like "How dare you lie to me, I can't believe this!!" lmao. It was really fun, I'm happy she got included and that was a cool time for Smash Bros.
Also I'll add having friends who still worked at Nintendo was SO helpful when Amiibos came out! I had to have Lucina if my life depended on it and I really wanted Robin too, and both of those were unsurprisingly underprinted and very popular, something I absolutely knew would happen after it took Nintendo weeks/months to get Fire Emblem Awakening copies in stores in the first place (it might have been the first game I ever downloaded, since I remember my preorder was delayed a loooong time...). But I had no sweat, I had a friend pick them both up for me at the Nintendo employee store for a discount, lmao.
I picked up the PDP Fight Pad for the Switch on sale one day for like $10 when I was getting into Smash Ult. I actually really liked it at first BECAUSE of the flat, paddle L, R and Z’s as well as it’s bigger size, while still keeping its GCC form. Over time, it’s cheaper quality started to show as my control stick started getting bad snapback and misinputting. Eventually I just got one of the smash GCCs and chopped down the trigger springs.
What happened to me when the Wii U game was released..... I had ordered the set online that Scott has there with the game + controller + adapter. But the shipping got a bit delayed and I was impatient, wanting to play it on day one. And I managed to find the same pack in a store (after going to a few different stores and striking out). Originally I was going to return the set that I had shipped. But I also wanted to get at least one more controller and adapter (I still had two regular original Gamecube controllers and a few Wavebird Controllers, as I still had my original system, meaning in total I would have enough controllers for up to 8 players.) to have the option for local 8 player if ever I were to have enough people together to do that. And the individual controllers and adapters became really hard to find really fast. At that same time, Gamestop had one of their rare, occasional deals were there were bonuses on certain trade-ins that actually made trading something in kind of worth while and not make you feel like you are getting ripped off by them. So I ended up trading in the extra copy of the game itself for about $40 in credit (there was something else that I wanted to get at the time anyway that I could use the credit on), and kept the controller and adapter. When all was said and done, in a round-about way I didn't pay that much more than it would have cost just to buy the separate controller and adapter. When the Ultimate came out for Switch, for the heck of it I also ordered 2 controllers and 2 adapters. While I didn't "need" them, since the adapters were basically the same thing with a different logo on them, and the controllers were the same as most any Gamecube controller, but with a slightly different Smash logo than the ones released for the Wii U, I just decided to go for it.
I just decided to share my story since Scott was talking about how hard these were to get, and was just giving my anecdotal experience. I can understand if that may not be of interest to you, but in that instance you are free to just move along.
The PowerA GameCube-style Pro Controller is genuinely my favorite controller to use when playing my docked Switch. It feels amazing when playing Mario Wonder (after changing the settings to B for running and A for jumping)
My controller of choice during this era before i could get the official adapter was this dongle that let me plug GCN controllers into my wii remote as a classic controller. It was actually super handy for real, and it worked shockingly well
I've had the wired powerA gamecube controller for a few months now and it's been really nice! I feel like for the price, its really hard to complain. I use it mostly with my PC, but I definitely use it with my switch a lot too.
Love how one of the most oddly proportioned controllers of all time was replicated time and again just for the sake of playing Smash Bros “properly”. Has it even been scientifically proven that the GC controller is the most effective way to play Smash?
To answer your question, it's not. I know I'm going to be crucified for this, but the most effective way to play Smash is keyboard and mouse, the Gamecube controller is the first controller I ever picked up and couldn't immediately grasp. Keyboard and mouse on the other hand, is great for competitive play as it allows skilled players to perform combos quicker overall, and also usually results in a more action packed match overall.
I had the PDP fightpad years ago and I really liked it. My only issue is that for whatever reason, they swapped the L and R button with the ZL and ZR buttons. It makes no sense to me why, seeing as the whole point of the controller was to be like the original gamecube controller
The PowerA Gamecube controllers are nice, but mine developed a weird quirk after a while where brushing my thumb against the left stick reads as flicking the stick forwards. Something similar happened to my friend's PowerA Xbox one controller too, but I don't think I've seen many people mention this before so I don't know if it's a common thing or not.
An interesting tidbit about the Wii U PDP Wired Fight Pads: the GameCube and Wii Classic Controller both had analog triggers, but like the Wii Classic Controller Pro, the PDP controller doesn't have analog, despite being designed after a GameCube controller. They FEEL like actual triggers, but when testing them with homebrew programs, you can see it only registers as a button press. Regardless, I don't think any games actually utilized the original Classic Controller's analog triggers, which is probably why PDP chose to not include it, since it was only really made for SSB4.
When I was younger I had a normal Mario “fight pad” and I was very interested in the triggers and the design since I didn’t know the GameCube existed at the time. I always fiddled around with it but I never actually played with it to my knowledge because I was also very interested in the gamepad and loved it too much so I barely played anything on the actual TV.
i’ve had a powera one since as far back as i can think, either with the switch launch or as soon as i saw the first one on shelves. i love that thing to absolute death it feels so so so good to use. if i’m playing switch it’s always in “tabletop” mode propped up near me and i’ll use either the powera gc or the joycon double a battery grips because i prefer my rechargeable aa over rechargeable internals(faster to get back to 100% when dead vs needing to be plugged in). now that i think about it the gc controller being on regular batteries is another reason i absolutely adore it. i wish it did have some rumble but im not that torn up about missing it
The Exlene brand of Gamecube like Pro controllers are a very interesting set of controllers to me. They stay faithful to the layout and feel of a gamecube conroller layout but make some id say "Improvements" or changes to bring it closer to modern controllers Sadly the triggers are Digital and feel alightly different but still feel good to use. However tbey did make the C stick and D-pad bigger, and added a 2nd bumper. The interesting features is how its compatible with PC bluetooth and has Gyro and Rumble functions. You dont always see those.
I have one of those power A gamecube mocks and didn't mind it but nothing beats a real 1st party gc controller. One thing Scott doesn't really note about the wii-u sm4sh crontroller being a normal gamecube controller and listing the number of gamecubes and wii-u units, he forgets over 100 million wiis shipped with 4 gamecube controller ports built into them and there were definitely games that supported the controller.
I have that hori one but made for switch and it is pink & transluscent coloured with a peach theme. It has a turbo button actually and i actually use that from time to time its a really interesting addition.
Oh yeah and it has all the buttons you need for a switch controller so i basocally use it for every game. I havent had that thing where you have to painfully press a and y simultaneously in super mario world yet in any game.
I specifically remember having a Wii U version of that PowerA wireless pro controller.... The left stick was completely destroyed in just a couple months.
My issue with that Silver controller is that it's too darn reflective. If it was a matte color, I'd feel a lot better about it. I never understood making a controller capable of blinding the user.
The Wireless GameCube Controller from PowerA is by far the best way to experience Super Mario Sunshine with a wireless controller just like the WaveBird.
I’m calling it here, they all are bad feeling. Even the best ones feel like they’re Lego recreation projects except made with Lego duplo and it’s offbrand Lego duplo at that.
I remember my problem with the PDP controller I owned is that classic controller triggers were digital inputs. Therefore the triggers were just for show and did nothing until they were full pressed. It messed me up a bit.
I still have my Hori Battle Pad to this day! I bought it back in 2014 with my brother, thinking it was some regular NGC controller, and I was surprised to find out it was a Wii Classic controller shaped like a GC controller! I loved using the thing to play Smash and Mario Kart 8 back when I had a Wii U. Such a shame that the official Wii U GC controller adapter wasn't supported by any other game besides Smash Wii U. Real missed opportunity there.
It’s strangely hilarious to see Scott’s face in the reflection of the metal Mario controller while he’s fidgeting with it.
8:55 9:33
@@jimfancy-pants6221 it was me who posted it
@@LennyQUMFIF ( ͡° ͜ʖ ͡°)
Scott has so many Wii U related stuff that it's only a matter of time until he makes a 5 hours long video on the complete history of the console. And I mean literally the COMPLETE history
who wouldn’t enjoy that
Scott is currently trying to establish himself as part of that history before he does the retrospective
Featuring a 15 minute segment on meme run
I’m sure the Wii U is easier to do than other consoles.
Wouldn’t be that long lol
These un-scripted videos have been really fun to watch Scott, thanks for making them
Ay bandy, can you make more splatoon 3 videos?
these are still scripted.
Aint you nathaniel b?
@@midorifox no
@@Nintentro yes, he has a basic script. It's not hard to figure out, lol.
I was at Toys R Us one day and happened to come across a number of the GameCube Adapters. I bought one impulsively for the mere fact that they were hard to come by, and honestly barely used it for Smash Wii U. Fast forward several years now to having a Switch with broken-ass joycons that drift, this adapter has now become my best friend. Amazing how I’m still using the GameCube controller three whole console generations later.
I still think that the 8bitdo SN30 pro+ is the best pro controller for Switch.
Some games that don't use as many buttons can be used with a GameCube controller and I believe it supports button remapping so yeah.
Works on dolphin too. Probably it's biggest selling point next to the switch
@@bland9876Year late, but button remapping is disables for GameCube Controllers.
1:46 You can actually run GameCube ROMs on a soft modded Wii U with pretty much perfect compatibility and GameCube Controller Adapter support (Which is actually my preferred method of playing GameCube games over HDMI), so really the only reason was the disc drive and no memory card or controller ports.
Couldn’t you do that on a wii by that i mean og wii
@@staringcorgi6475 yes you can, and yes it was only the original model. It is really nice on the Wii U though, I hacked mine and with like half an hour I was playing double dash on a ps5 controller.
You can even emulate the GC LAN adapter. I have played Double Dash with one player on the GC on TV and P2 playing the game on and controlling the game with the Wii U GamePad.
yeah but that would mean going through the disgrace of owning a wii u. Few people are that brave
that's Because the Wii U is pretty much a Russian nested doll but the middle doll is stuck.
i like to imagine scott laying on his stomach kicking his feet in the air while talking about video game stuff on this channel
Well, my good fellow, ignorance is bliss
Scott is such a school girl.
He has his carpet propped up so he can talk on it
@@shitassasmr971 which i feel is even funnier
He does this on a table tho 😅
I remember thinking I would never get a GameCube controller adapter after seeing it was sold out everywhere. A year after it released, I was at a GameStop and just saw four of them hanging on one of the hooks (or whatever you call those things) just nonchalantly.
Shelf pegs
I would call them hooks lol
the "Mayflash" one is a really good alternative.
1:40 I can confirm that the Wii U is indeed entirely capable of playing GameCube games hardware wise. Hackers have gotten it to work pretty much flawlessly. Fair enough if they didn't want to support it hardware wise, but it was baffling they never threw some of them on the eShop at least.
Also baffling that their aren't gamecube games on the switch eshop
The funniest thing is the fisc reader just freaks out when you try to out a GameCube disk in
@@HeyJoshyJosh TECHNICALLY there was Super Mario 3D All-Stars, which included Super Mario Sunshine. But that was a different version of the game since it had 16:9 and some weird emulator differences compared to the game running natively on a GameCube.
I wonder if Nintendo knew what sort of loyalty they were creating when they made the GameCube controller.
Take a drink every time scott says "It's a Gamecube controller". You'll be wasted before the 10 minute mark.
How about every time he says “the”
Lol I was just about to comment this
How about a drink after every “like”
@@lifespanofafry1534 how about every time he exhales?
Legit he said GameCube controller five million times
Fun fact: Power A secretly released an updated version of the GameCube style controller for the Switch, replacing the fake analog grey triggers with a more straightforward button feel
Cool
I actually find the analog feel to be perfectly fine because it doesn't have to travel too far unlike the PDP controller in which I modified.
Bought 4 all drift ill stay w wavebird
@@davidalumbaugh75 I’m sorry to hear that mate, I think that’s why I repurchased the product too
I have that updated version in the wired indigo variant. Works perfect for smash.
The fact that Gamecube controllers on switch via the GC adapter work across the entire Switch OS and any game that supports a Pro controller really really helps when playing local multiplayer games on Switch. Having controls that people are familiar with, even when they haven't played games in some time is very helpful, especially with games like Mario Party Superstars and Mario Kart 8 Deluxe that don't need every button, so the GC controllers really come in clutch when you need alot of controllers for multiplayer.
Still kind of a drag that the Switch doesn't support button remapping on GC controllers since if a game uses any of the four missing inputs it becomes a problem. Would even help a lot if a GC controller could be registered as a split joycon.
The Hori one uses digital triggers because they're just a tad more consistent for Smash 4 and Ultimate. Having digital triggers for shield buttons is more intuitive in a game that doesn't have analog light shielding like melee
plus switch doesn't have analog trigger support afaik
@@polocatfanit does technically support them for some games like Trials, but very very very few games will ever use them
I extensively and almost exclusively used that exact Metal Mario controller for several years when Smash 4 was my number one hobby and pastime. All in all it was a workable solution to the problem of wanting a GameCube controller, but I had two main criticisms of it. First off, the thing is light as hell. It has virtually no weight whatsoever and feels very cheap, hollow, and plasticky as a result. In all honesty, just a bit of deadweight inside of the shell would have helped it a lot. Second, what you said about the triggers being digital-only was accurate. There's no analog support whatsoever within the controller just by nature of it being a classic controller pro in the eyes of the console. The issue is that as a result, PDP had to set a point in the trigger's throw where it would activate, and for some inexplicable reason they decided to put it all the way at the bottom. You can actually tell where it is if you press on the trigger slowly and gently. There's a point at the bottom where you feel a bit of resistance before it eventually gives with a very spongey feel. What this means is that every single time you want to press either of the triggers, you have to throw them all the way down, which is both annoying if you aren't initially aware of it and actually somewhat detrimental in a game like Smash that demands quick reflexes and responsiveness.
All in all, I don't regret using the controller for as long as I did (especially given that I didn't have much money to spend when I got it) but if I had to go back and do it all again, I would absolutely invest in a proper GameCube controller setup instead. In my opinion, the compromises that PDP made to save costs were fair but ultimately did more harm then good in the end.
20:31 This is a relatable auto-pilot moment.
I was really looking forward to you talking about the PSP controller, since it's what I find to be the best alternative to the GC controller (aside from the fact it's wired). The big difference is that ZR and ZL are simple buttons like the Hori controller, but I think it works out since all games on Switch don't need analogue.
*PDP
PSP controller does sound interesting tho
@@badcatalex check the timestamp
@@bidoofis It's misspelled in the video
I have it and dont recommend, the build quality is not good, especially the analog caps, which break easily especially using Smash Bros. I thought that it could be a counterfeit controller until I saw some reviews complaining about the same issues I have and it doesnt freeze on homebrew Wii apps like counterfeit Classic Controllers do.
Aside that there are some cool things about the PDP controllers (when you fix the analog caps, recommend to open the controller with care because it has soldered cables inside and put a epoxi repair putty around the hole on the analog caps), I like the way the buttons are and I would call it "GameCube inspired" instead of a GameCube controller, because they made some slight changes compared to a real controller, the contoller in general is more rounded and the dpad is slightly bigger than the original.
I used to frequent smash tournaments during the Smash 4 era and honestly I never saw anyone use any of these. It makes me wonder how many people actually bought one.
I had three PDP Wired Fight Pads in the Wii U days and they did the job really well. I had one Mario one and two Link ones that I got for four-player multiplayer with friends, and they were pretty damn useful.
I'm glad someone finally recognises how "uncanny" these controllers are. They look like GameCube controllers, but they definitely don't feel like ones. Unfortunately all reviews you find online (especially on RUclips) praise these controllers for being "just like the original". I don't know how anyone who's spent at least ten minutes with the GameCube controller could say such a thing.
The GameCube controller is fantastic. Didn’t realize how good it was till I got one. I got the Power A wired one and I can definitely recommend it
I think this also warrants a shout-out to the 8bitdo Gamecube controller adapter, which I do have, and that's great as a wireless option, since you don't have to plug it into the console, and you can just use any old Gamecube controller with it. Plus it's got some of the Pro controller buttons on the adapter itself. It's my go-to controller for MarioKart, and a great way to get an extra Switch controller for low cost (assuming you already have a Gamecube controller lying around)
I like the thought of Scott lying on his stomach with his feet wiggling in the air as he does these videos
I love how Scott is basically making mini episodes detailing his game collection.
Scott is like comfort food, I love it
People do tend to love comfort food
It suddenly feels really weird that I've used the same set of 3(!) controllers across four generations of Nintendo consoles (plus PC) over the last 20 years.
Granted, they put in a huge majority of their playtime with GCN and Wii, but those things really are sturdy as heck and my favorite controller designs for 3D games.
Got lucky enough to find one of those adapters used on a store shelf. I may not have a WiiU, but picking it up was still pretty worth it to use for Switch and PC. The old GC controllers can get a second life even after I'm not using the console anymore.
I always used the third party adapters, and they work pretty well. The one I had since like 2016 only started acting up this year, but you can get them really easily for like 12 bucks
I actually wouldn't recommend any 3rd party ones besides hitbox or mayflash. I go to smash tournaments a lot and someone brought a bad adapter and after I plugged my controller in it got stuck in there for a few minutes before I could yank it out. Apparently they're known to straight up eat your controller
I do have a few 3rd party adapters (given to us by local game store) for the locals. And they work fine enough.
I thought i would buy some cheap 3rd party adapter but then i randomly found an official wii u one for 3 dollars at a swap meet so never ended up having to see which were good
The Mayflash adapter is what I used when the Nintendo one was being scalped
*bones
the powera wireless controller gets my vote -- it being bluetooth allows it to also work on PC. pretty fun playing all sorts of stuff with a gamecube controller
As someone who was in the smash scene (PM mostly, but also a good deal of Melee) when the Wii U controller adapter was released, the new stock of Gamecube controllers was a godsend for us. High quality 1st party controllers for a reasonable price, plus the adapter worked on PC so we could use them on Netplay through dolphin or other emulators. They didn't work natively through dolphin yet though so we had to install a 3rd party app to get the pc to recognize it as a controller, but I was doing that already to get my PS3 controller to work on Steam games back then anyway so it's not like this was a huge deal breaker if you wanted to play something on PC at the time.
This isn't even mentioning Nintendont on Wii U, which was a hack for the game that utilized the Wii U's Wii-mode to natively run gamecube games through a flash drive/SD Card and worked with the adapter as well (as well as other bluetooth controllers like the pro controller and others). So it's not even theoretical anymore, the Wii U literally could play gamecube games natively, but it's disc reader wasn't able to read the gamecube discs even with Nintendont so we had to use digital storage (which honestly, around this time was when Melee Discs were really starting to go up in price, so honestly it may have even been for the best that it couldn't read discs. If you had Nintendont on an old Wii model that still had gamecube controller ports than that would be able to read the game disc for you though.) Being in the smash scene had been the most accessible it had ever been in a long time.
you can see Scott’s reflection in the metal mario controller and now I can’t stop staring at him
I actually have that exact same PowerA controller, and I typically use it for Dolphin. Although, I did notice a bit of drift on the right stick, but I was able to fix that by fiddling with the potenciometers.
Same but my powerA controller's right stick sticks to the gate when I'm using it.
Yeah I had an issue with that too, but it was really a simple fix, I just had to adjust my flux capacitors and make a slight adjustment to the barometer. However when you do that it shifts the calorimeter up just a tad bit so I had to use screw in the fiscal walugiforsmashinator. Overall, a pretty easy fix, very simple
I actually own a sonic gamecube like control & it isn't that bad honestly, the triggers aren't like the actual ones but they still feel nice & they include an alternative for the c stick that's exactly like the other stick so if you don't like the original, you can swap it out
I have that exact one! It’s a PDP Fight Pad *Pro* and in my opinion as somebody who has used both I prefer the PDP one a lot more.
Childhood is worshipping Scott the Woz
Adulthood is realizing Scott’s Stash made more sense
I don’t know how I feel about this new thing where he takes what would be Scott the Woz episodes and just puts them on Scott’s Stash. It almost feels like he didn’t want to put in the effort to write, edit, and record the skits for a Woz episode on these concepts so just shoves it to an unscripted Scott’s Stash. I could be totally wrong though. And it’s not like it’s bad content, either, I just miss weekly/biweekly Woz episodes
@@kpdotexe3649 a lot of people seem to like these, & the fact that he can just talk for an hour or whatever about whatever is definitely less work, but that makes it a lot easier on him. he can pump these out faster than full episodes & talk for longer this way.
I've never owned a Wii U yet listening to Scott talk about the Wii U and Wii U related stuff is always interesting.
Take a shot every time Scott says "Gamecube Controller"
I have the Espeon edition of the PowerA Switch controller. It's based on an updated model that changed the triggers to feel like normal buttons rather than faking the analog travel of a real GC controller. I wouldn't recommend it at the usual price of around £40 but I found these Pokémon editions being sold for a mere £25 at Aldi, of all places. At that price, I can't complain. It's good enough for just about everything and for some games I even prefer it over my Pro Controller. If you can find one for cheap, it's worth picking up.
Nintendo tends to do staggered backward compatibility, usually supporting 1-2 gens back. I assume they do it to encourage people to adopt their console, especially for handhelds.
Btw the best GameCube controller adapter is the Mayflash one. It's the only one that also works on the vWii with Homebrew.
I do wish they added Gamecube support to more Wii U games, it's kind of annoying when you want to play both Mario Kart 8 AND smash with 3 friends but need 8 controllers.
I love my Power A controller, and with homebrew you can connect it to the Wii U as well where it imitates a Pro controller. I believe they reduced the trigger distance because the triggers are digital, as the Switch doesn't support analog triggers aside from controllers using the Gamecube adapter. It would feel really weird if the entire analog portion did nothing and you had to press it all the way down to do anything.
The official adapter also works with Nintendont btw
6:08 Do you think it’s a GameCube controller?
I remember being so disappointed losing my opportunity into getting the controller and adapter for so many months after launch, thank God Mayflash came in with their own adapter and even got two White Smash controllers imported from Japan which I of course use heavily to this day
DO NOT BUY POWERA GAMECUBE CONTROLLERS. Their sticks arent made to be pressed constantly or flicked , they dont last long, theyre too sensitive too, and will die in 3 months.
5:46 I've always found fascinating when companies restart production on things from the past. Like, imagine if they just randomly decided one day to start printing NES cartridges again. I guess theoretically it's possible.
With controllers, they tend to use much more general circuits and designs that they don't get outdated and can still be made years/decades later.
NEA cartridges would literally be impossible to reproduce as they existed back then because the memory chips no longer are being made.
7:33 I still have this one. I used to use it for virtual console N64 games but now it’s my dedicated player 4 controller when my friends and I play GameCube stuff on my modded Wii. I think it’s my longest lasting third party controller
I remember using those controllers for both Smash 4 and Brawl since for some reason the adapter was rare af and it only worked with Smash 4 for some stupid reason
6:28 I'm kind of digging the hand expressions when Scott is not holding anything
Drinking game: take a shot every time Scott says “GameCube controller”
Absolutely wasted 😂
Dude you have a rocking mustache
Honestly lol.
I have an off brand one I got a LONG time ago to emulate Wind Waker I believe. Little did I know it would single handedly fuel my melee addiction in 2024
I always had problems with the Power A controllers thumbsticks, the feel is NOT how'd you expect a gamecube controller to be, and I always got drift
Idk why they insist on cheaping out on the most important part of a controller like that it's basically useless when a hard attached stick is drifting
@@AlphaladZXA Exactly
Power A controllers always get drift so fast it's insane
the wired version of powera burns its own board after you use it for a while btw. happened to me and a friend
These videos are getting oddly specific
Oh hey, I remembered you
7:47 ? it was SO cheap, also joystick and other buttons broke and i don't think this has ever happened to me with others controllers
I literally own each controller he shows. Idk every time I see a new GameCube controller on a store shelf, I just have to buy it.
17:00 I had a friend take this one to a Smash tourney and it was disgusting. The sticks had zero tension, they would go in the direction of gravity and the buttons wouldn't register preses. Glad to know he just mistreated it and it wasn't sold like that.
I am very much looking forward to whatever Scott might have planned for the Wii U’s anniversary
It has been 10 years huh. Wow.
@@fataleflare this November, I believe
ive been loving these kinds of scotts stash videos of just going over shit like this i love it
Something that I noticed about my PDP controller is that it very closely resembles the GameStop chameleon GameCube controllers. Like, REMARKABLY similar. Those things felt similarly cheap.
The GameStop Chameleon controllers were also released as the Pelican Chameleon. PDP was formerly known as Pelican Accessories. They’re pretty much the same controller except the Wii U one has more buttons, a classic controller port and the backside feels different.
@@_Capybara_ huh! The more you know.
Yeah I thought the same thing as I have that exact PDP controller and used to have one of those GameStop ones for the GameCube
The GameCube controller truly was the best controller ever made. With every other controller, my hands have adapt to them to feel comfortable if that makes any sense. But with the GameCube controller? *chef's kiss* It feels so natural in my hands. Not only is the button layout perfect, but the design of the plastic makes it so comfortable to hold.
i wish nintendo reissurd the gamecube controller with the modern buttons included
You should keep your eye out for the panda controller. They had a Kickstarter but ran into production issues so it got delayed but it basically is a stock GameCube controller that is more high quality (it's meant for competitive play) but also has all the modern buttons. Keep in mind it's gonna be a little pricey when it comes out but it'll be worth the wait.
my favorite Scott the Woz character, Scott’s carpet
Ok so no community will appreciate this story more. In the run up to Smash Bros 3DS/WiiU release, my partner worked at Nintendo doing video game testing (which you can call a 'my uncle works at Nintendo' story but for real, we live near Redmond and it's not too hard of a job to get into as long as you're willing to do 70 hour weeks for $10 lmao). And he was on Smash Bros!! So he knew the entire roster, but didn't tell me all of it (outright) because that'd be boring. However, one of my favorite characters EVER is Lucina. Before she was announced, we were pretty drunk and he told me Lucina wasn't in the game, but Robin was and you could 'customize' them and Chrom was their smash and I was like...I have no idea how much of this is real and how much of this is trolling.
Then one morning, he'd already gone to work when the Smash Live drops and LUCINA pops up! I screamed and texted him like "How dare you lie to me, I can't believe this!!" lmao. It was really fun, I'm happy she got included and that was a cool time for Smash Bros.
Also I'll add having friends who still worked at Nintendo was SO helpful when Amiibos came out! I had to have Lucina if my life depended on it and I really wanted Robin too, and both of those were unsurprisingly underprinted and very popular, something I absolutely knew would happen after it took Nintendo weeks/months to get Fire Emblem Awakening copies in stores in the first place (it might have been the first game I ever downloaded, since I remember my preorder was delayed a loooong time...). But I had no sweat, I had a friend pick them both up for me at the Nintendo employee store for a discount, lmao.
Funnily enough, I've heard of HORI but never heard of PDP.
If the PowerA controller had these type of features:
1. HD Rumble
2. Analog Triggers
3. NFC Reader;
It would’ve been Nintendo’s Perfect Controller!
I picked up the PDP Fight Pad for the Switch on sale one day for like $10 when I was getting into Smash Ult. I actually really liked it at first BECAUSE of the flat, paddle L, R and Z’s as well as it’s bigger size, while still keeping its GCC form.
Over time, it’s cheaper quality started to show as my control stick started getting bad snapback and misinputting. Eventually I just got one of the smash GCCs and chopped down the trigger springs.
What happened to me when the Wii U game was released..... I had ordered the set online that Scott has there with the game + controller + adapter. But the shipping got a bit delayed and I was impatient, wanting to play it on day one. And I managed to find the same pack in a store (after going to a few different stores and striking out).
Originally I was going to return the set that I had shipped. But I also wanted to get at least one more controller and adapter (I still had two regular original Gamecube controllers and a few Wavebird Controllers, as I still had my original system, meaning in total I would have enough controllers for up to 8 players.) to have the option for local 8 player if ever I were to have enough people together to do that. And the individual controllers and adapters became really hard to find really fast.
At that same time, Gamestop had one of their rare, occasional deals were there were bonuses on certain trade-ins that actually made trading something in kind of worth while and not make you feel like you are getting ripped off by them. So I ended up trading in the extra copy of the game itself for about $40 in credit (there was something else that I wanted to get at the time anyway that I could use the credit on), and kept the controller and adapter. When all was said and done, in a round-about way I didn't pay that much more than it would have cost just to buy the separate controller and adapter.
When the Ultimate came out for Switch, for the heck of it I also ordered 2 controllers and 2 adapters. While I didn't "need" them, since the adapters were basically the same thing with a different logo on them, and the controllers were the same as most any Gamecube controller, but with a slightly different Smash logo than the ones released for the Wii U, I just decided to go for it.
Ok
I just decided to share my story since Scott was talking about how hard these were to get, and was just giving my anecdotal experience. I can understand if that may not be of interest to you, but in that instance you are free to just move along.
The PowerA GameCube-style Pro Controller is genuinely my favorite controller to use when playing my docked Switch. It feels amazing when playing Mario Wonder (after changing the settings to B for running and A for jumping)
0:10 What was that?)
Ghost
Killed piranha plant in mario 64
Voice crack
aeawawaws
Take a shot everytime Scott says "It's a GameCube controller"
🥛🥛
My controller of choice during this era before i could get the official adapter was this dongle that let me plug GCN controllers into my wii remote as a classic controller. It was actually super handy for real, and it worked shockingly well
Never heard of that one before!
I've had the wired powerA gamecube controller for a few months now and it's been really nice! I feel like for the price, its really hard to complain. I use it mostly with my PC, but I definitely use it with my switch a lot too.
i got one of these for christmas when i was 14 but it ended up being useful because i didnt have a usb controller back then, i still use it sometimes
You know I'm honestly shocked we haven't gotten us got the wise episode about console boxes like just a box that your console comes in
Love how one of the most oddly proportioned controllers of all time was replicated time and again just for the sake of playing Smash Bros “properly”.
Has it even been scientifically proven that the GC controller is the most effective way to play Smash?
No, but if you hold it on your hand, it feels like a controller made for the game
It's hard to explain, it just works better
To answer your question, it's not. I know I'm going to be crucified for this, but the most effective way to play Smash is keyboard and mouse, the Gamecube controller is the first controller I ever picked up and couldn't immediately grasp. Keyboard and mouse on the other hand, is great for competitive play as it allows skilled players to perform combos quicker overall, and also usually results in a more action packed match overall.
@@Nihilistic-Mystic 😶
Who plays fighting games with keyboard and mouse????
@@santiagoacosta3372 Me
@@santiagoacosta3372
No one plays fighting games with keyboards and mouse, he's playing Smash :)
I had the PDP fightpad years ago and I really liked it. My only issue is that for whatever reason, they swapped the L and R button with the ZL and ZR buttons. It makes no sense to me why, seeing as the whole point of the controller was to be like the original gamecube controller
“Hey All, Notification Squad here !!!!”
Yes
Hey!
Hello
Hey
Hello everyone
The PowerA Gamecube controllers are nice, but mine developed a weird quirk after a while where brushing my thumb against the left stick reads as flicking the stick forwards. Something similar happened to my friend's PowerA Xbox one controller too, but I don't think I've seen many people mention this before so I don't know if it's a common thing or not.
Hey all, Scott here...
An interesting tidbit about the Wii U PDP Wired Fight Pads: the GameCube and Wii Classic Controller both had analog triggers, but like the Wii Classic Controller Pro, the PDP controller doesn't have analog, despite being designed after a GameCube controller. They FEEL like actual triggers, but when testing them with homebrew programs, you can see it only registers as a button press. Regardless, I don't think any games actually utilized the original Classic Controller's analog triggers, which is probably why PDP chose to not include it, since it was only really made for SSB4.
When I was younger I had a normal Mario “fight pad” and I was very interested in the triggers and the design since I didn’t know the GameCube existed at the time. I always fiddled around with it but I never actually played with it to my knowledge because I was also very interested in the gamepad and loved it too much so I barely played anything on the actual TV.
Episode 400: Insomnia - Scott The Woz
i’ve had a powera one since as far back as i can think, either with the switch launch or as soon as i saw the first one on shelves. i love that thing to absolute death it feels so so so good to use.
if i’m playing switch it’s always in “tabletop” mode propped up near me and i’ll use either the powera gc or the joycon double a battery grips because i prefer my rechargeable aa over rechargeable internals(faster to get back to 100% when dead vs needing to be plugged in). now that i think about it the gc controller being on regular batteries is another reason i absolutely adore it. i wish it did have some rumble but im not that torn up about missing it
Would love to see a video on this channel of you going through all your game shelf's and talk about the games that stand out or that you really like
2:23 The Wii U now is almost as old as the GameCube was when the Wii U released
I swear the only thing that separates Scott the laws videos from Scott's stash videos is in between jokes with Scott's face
I'VE WANTED SCOTT TO DO A VIDEO ON THIS FOR YEARS
The Exlene brand of Gamecube like Pro controllers are a very interesting set of controllers to me.
They stay faithful to the layout and feel of a gamecube conroller layout but make some id say "Improvements" or changes to bring it closer to modern controllers
Sadly the triggers are Digital and feel alightly different but still feel good to use. However tbey did make the C stick and D-pad bigger, and added a 2nd bumper.
The interesting features is how its compatible with PC bluetooth and has Gyro and Rumble functions. You dont always see those.
I have one of those power A gamecube mocks and didn't mind it but nothing beats a real 1st party gc controller.
One thing Scott doesn't really note about the wii-u sm4sh crontroller being a normal gamecube controller and listing the number of gamecubes and wii-u units, he forgets over 100 million wiis shipped with 4 gamecube controller ports built into them and there were definitely games that supported the controller.
I think that’s a GameCube controller
A hacked Wii U could play game cube files natively without any emulation needed. Scott’s right. Technically it can
If you can homebrew the Wii U I'm sure it can play GC discs natively
It can play GameCube games, but not GameCube discs, because the disc drive doesn’t accept the smaller discs.
I have that hori one but made for switch and it is pink & transluscent coloured with a peach theme. It has a turbo button actually and i actually use that from time to time its a really interesting addition.
Oh yeah and it has all the buttons you need for a switch controller so i basocally use it for every game. I havent had that thing where you have to painfully press a and y simultaneously in super mario world yet in any game.
In this video: Scott spends 5 minutes trying to explain the uncanny valley effect
I specifically remember having a Wii U version of that PowerA wireless pro controller.... The left stick was completely destroyed in just a couple months.
My issue with that Silver controller is that it's too darn reflective. If it was a matte color, I'd feel a lot better about it. I never understood making a controller capable of blinding the user.
I have a Switch version of the PDP Pad with a Sonic theme. I mostly use it on PC though for Sonic Adventure
The Wireless GameCube Controller from PowerA is by far the best way to experience Super Mario Sunshine with a wireless controller just like the WaveBird.
I’m calling it here, they all are bad feeling. Even the best ones feel like they’re Lego recreation projects except made with Lego duplo and it’s offbrand Lego duplo at that.
Every time Scott says GameCube Controller, take a shot. You'll be hospitalised in 5 minutes.
"It's a gamecube controller.......it's a gamecube controller"
I remember my problem with the PDP controller I owned is that classic controller triggers were digital inputs. Therefore the triggers were just for show and did nothing until they were full pressed. It messed me up a bit.
I still have my Hori Battle Pad to this day! I bought it back in 2014 with my brother, thinking it was some regular NGC controller, and I was surprised to find out it was a Wii Classic controller shaped like a GC controller! I loved using the thing to play Smash and Mario Kart 8 back when I had a Wii U.
Such a shame that the official Wii U GC controller adapter wasn't supported by any other game besides Smash Wii U. Real missed opportunity there.
the main reason I use the powerA gamecube controller is because its the closest gamecube controller with motion controls and all the buttons
The Switch support for those is great btw!