hey, im having a little bit of trouble, i do all the steps but when i try and put it into the game, i dont get the green and brown textures, i just get the normal picture one
Awesome tutorial and been building a local track from scratch but ran into some trouble when trying to do the layout mask. Im not sure if Im missing something but when I change the map in the hmf file and load everything it crashed my game aswell as mapview
Wow I think keeping that bit about the trees after the new part you added would be cool because it would give a better run-up to the drop-off, I only say this because of game physics. Brilliant as always can't wait to see a good lap. Cheers
I'll see, so far it feels like the physics will cope just fine with that section even with the terrain being slightly wrong. Check in the next part uploading now :)
Dang! Did all the grass on the track mask layer! Another hour of work, here I come!
hey, im having a little bit of trouble, i do all the steps but when i try and put it into the game, i dont get the green and brown textures, i just get the normal picture one
When I try to do what you did at 24:00 in resolute track builder it says must have alpha channel
i have a problem, when i load it in game it crash can u please help me? im doing this for the 3rd time and i cant figure out where is the problem
I had this problem too, I have found its all just a case of making sure you have the correct files saved/EXPORTED to the correct places
Awesome tutorial and been building a local track from scratch but ran into some trouble when trying to do the layout mask. Im not sure if Im missing something but when I change the map in the hmf file and load everything it crashed my game aswell as mapview
any suggestions ?
Wow I think keeping that bit about the trees after the new part you added would be cool because it would give a better run-up to the drop-off, I only say this because of game physics. Brilliant as always can't wait to see a good lap. Cheers
I'll see, so far it feels like the physics will cope just fine with that section even with the terrain being slightly wrong. Check in the next part uploading now :)