This helped me alot to understand steve's tools, yeah some of the comments say some of this is incorrect but that's not important, thanks to you I understand him alot better, and I understand his role better. Will be rewatching a lot haha
3:43 It's viable as long as you have an advantage in frames over the rival. Even so, it's more difficult to make it connect against the opponent, having more chances of dropping it if you fail it. It's much more convenient to use the RD d / f + 2 + 3 as a "Whiff Punish" against the opponent, and after connecting it, do a DUCK f + 2 Combo to do more damage.
@@c1dotzsxjigga940 Even if it is Steve's weakest RD at the effectiveness level, it can be used as a wall carry or cancel that RD to fake his execution to deceive the opponent. In the end it depends on the situation you find yourself in.
Yes, the combos that are universal are to help not have like 3 different combos to remember cause it’s too much to maintain especially in Tekken, in other fighting games you can get away with it but not here, and yes I didn’t show every launcher but it works on all
Steve is enjoying the music
😂
Bruh u just taught me so much combos still hard but my movement & little combos are so much better now
This helped me alot to understand steve's tools, yeah some of the comments say some of this is incorrect but that's not important, thanks to you I understand him alot better, and I understand his role better. Will be rewatching a lot haha
Thank you bro I’m really glad I can help 👍
3:43 It's viable as long as you have an advantage in frames over the rival. Even so, it's more difficult to make it connect against the opponent, having more chances of dropping it if you fail it. It's much more convenient to use the RD d / f + 2 + 3 as a "Whiff Punish" against the opponent, and after connecting it, do a DUCK f + 2 Combo to do more damage.
Yeah I get you I just hated hearing the misconception that it wasn’t viable or the worst RD which isn’t true
@@c1dotzsxjigga940 Even if it is Steve's weakest RD at the effectiveness level, it can be used as a wall carry or cancel that RD to fake his execution to deceive the opponent. In the end it depends on the situation you find yourself in.
FC df+1~PKB a good poke and a cheesy way to get to stance real fast
Ayee thanks bro sorry I am late I am subscribe this good content 💯😂
Ayee all Gucci, yo thanks bro 💯🙏🏽
Hope you ready for tekken 8 brother!
Broo I’m so hyped and ready!!!
121 is not his 10f punish
K
112 works and is a natural string
@@tuliokenaway7455 yeah i know that i was just correcting him.
@@kushan_tk k
@@c1dotzsxjigga940 imagine being this stuck up when someone corrects you
Amazing guide bro, any tips on landing F 2 1 at the wall?, i been practicing and i always do WR moves :(
So with WR moves if you dash and hold forward you will get a WR move, but if you press ff n then f21 at the wall it will come out
@@c1dotzsxjigga940 ty broo
Back one people
Profit
I needed this thx 🍆
Is it true that the universal combo work with any launcher?? 😐
Yes, the combos that are universal are to help not have like 3 different combos to remember cause it’s too much to maintain especially in Tekken, in other fighting games you can get away with it but not here, and yes I didn’t show every launcher but it works on all
Wow thx bro
@@blackice6456 np bro
121 is not his 10 frame
🎅🏿
this what i need