To be Self-sustaining I would be doing this layout: 1 - Inside SS: Infirmary 2 - Outdoor SS right of well: Garden 3 - Outdoor SS left of well: Workshop 4 - Nearest to the Sile LS: Staging Area 5 - LS above the nearest one: Farm
@@GitGudFox I mean, even in Lethal Zone? Cause every survivor consumes 2 F/D and upgrading Outposts could be kinda expensive in the Early/Mid game, no?
Fox, there is one place Endurance is good on an active character: in combination with Powerhouse. Heavy weapons don't have moves in the Fighting tree, so making your character tankier is more useful.
@@restlessoul you gain access to the standing execution offered by CC through using heavy weapons from PH. So there wouldn't be any reason to take CC in conjunction with PH. It would make the most sense to take END for the sake of the higher health pool and trauma resistance. Discipline would be another great synergy to gain stamina from kills and reduce melee stamina consumption since heavy weapons have high stamina cost.
@@jon6car I haven't tested yet. I kinda chose CC because it fits one of the character's trait and to have combat advantages, when not using a heavy weapon, i.e. dropkick and CC finishers. But I'll keep that in mind.
so.. I tried the lethal zone and one of my first mission (and last) was to share some ammo to an enclave. their were attacked by 3 hordes and a feral while I was delivering... I should had gone just like you did in this video .... 😒 lesson learned for next time lol
What I want to know is Who is repairing all the fences after they get destroyed. I mean cmon, there's someone out there that their first priority is repairing all the fences😆
Hey fox I'm on the same map but my game crashes far too often thinking about moving cause it's happens mostly on this map but this also happens to be one of my favorites.
@@GitGudFox I reloaded and the sync seems fine now. Watching on Xbox series x. I noticed during looting completion where the sound preceded the loot discovery by about 1/2 second. Probably a RUclips error. Seems fine now!
because you have to be a respectable community for the people of the map to accept you staying there... and influence is generally a measure of your value to the map (you earn it by trading and killing dangerous freaks/hordes) so it makes sense that for a large base you would need people willing to accept you guys staying there...
@@arcanumelite4853 Yea, it would be nice if they made a mechanic that would allow you to take a base for less influence but bad enclaves show up to take you out or you suffer an influence penalty for 30 days or something in game.
Don't play with boons, just play savage lethal. There is no water and electricity from finger. For me it's absolutely normal to play without boons and still game is easy and im at the moment that no one dies. For better gaming need to play without broken buildings like: Sniper Tower, Upgraded Lounge. Equip your crew only with pistols or shotguns to defend base :). You are a very nice and friendly player, make the best content, because game is not already hard at lethal.
It's like an MMORPG gamer term. It means something taken to an extreme or something that's extreme. A "hyper spawn" for example is a situation where the enemies spawn faster than you can kill them allowing for limitless high capacity enemy farming.
@@GitGudFox ahhh I see, I thought their was a new update or something, thought we could have more than a 10 person community. Anyways thanks for replying, and thanks for all the episodes man ! I really enjoy watching your state of decay videos !
To be Self-sustaining I would be doing this layout:
1 - Inside SS: Infirmary
2 - Outdoor SS right of well: Garden
3 - Outdoor SS left of well: Workshop
4 - Nearest to the Sile LS: Staging Area
5 - LS above the nearest one: Farm
You can use outposts to skip the garden. Food outposts are pretty strong.
@@GitGudFox I mean, even in Lethal Zone? Cause every survivor consumes 2 F/D and upgrading Outposts could be kinda expensive in the Early/Mid game, no?
Fox, there is one place Endurance is good on an active character: in combination with Powerhouse. Heavy weapons don't have moves in the Fighting tree, so making your character tankier is more useful.
I contemplated choosing Endurance, but in the end I chose CC to test it out. But I think it's a good combo as well.
@@restlessoul you gain access to the standing execution offered by CC through using heavy weapons from PH. So there wouldn't be any reason to take CC in conjunction with PH. It would make the most sense to take END for the sake of the higher health pool and trauma resistance. Discipline would be another great synergy to gain stamina from kills and reduce melee stamina consumption since heavy weapons have high stamina cost.
@@jon6car I know. As I said, I chose CC for the sake of testing. If I don't like it, there's always the training manual xD
@@restlessoul for sure. Well do you know if PH reduces the stamina cost for the CC execution🤔? When not using a HW that is?
@@jon6car I haven't tested yet. I kinda chose CC because it fits one of the character's trait and to have combat advantages, when not using a heavy weapon, i.e. dropkick and CC finishers. But I'll keep that in mind.
10:45 Fox says he likes fire so fox wants to watch the world burn 🤔
A fun but terrifying base for Lethal. With max size community and high noise the sieges can be insane, good fun.
Hell Yeah another exciting episode from Fox and the beater
Have to agree about SZ being tedious to loot. LZ maps are my fav to loot. Especially since I tend to be a completionist/hoarder type of player. 😤
so.. I tried the lethal zone and one of my first mission (and last) was to share some ammo to an enclave. their were attacked by 3 hordes and a feral while I was delivering... I should had gone just like you did in this video .... 😒 lesson learned for next time lol
I like moving to this base to stock up mass amount of food before moving to the brewery
My favourite base! Build a watchtower level 2 outside to get access to the roof 😀
You can do that? 😱
That be fun to defend a siege from the roof!
It would be neat if we could gift weapons to enclaves so they could be stronger allies.
Maybe trade with them?
@@doug2349 do they actually equip the new weapons though? Because I honestly don't know
@@jon6car not sure but could imagine they do
What I want to know is Who is repairing all the fences after they get destroyed. I mean cmon, there's someone out there that their first priority is repairing all the fences😆
The firendly zeds, who else?
Don't need to, you just park vehicles outside them ;D
Fox and Zombies is like a match made in heaven. You should try GTA 5 zombie mod.
Is their an update today for state of decay?
Yeah, I think it's bug fixes.
Hey fox I'm on the same map but my game crashes far too often thinking about moving cause it's happens mostly on this map but this also happens to be one of my favorites.
mods?
Are you going to start fresh every time tou go to a new map to tour the bases?
Undecided.
@@GitGudFox ok
22:13 did i see a screamer disappear
Fox, the audio for this videos is not synced. It's ahead of the video...
I sampled a few sections, jumped around a bit, and it sounded normal to me. Where do you experience this?
@@GitGudFox I reloaded and the sync seems fine now. Watching on Xbox series x. I noticed during looting completion where the sound preceded the loot discovery by about 1/2 second. Probably a RUclips error. Seems fine now!
I’ll never understand why do we have to pay influence to claim an abandoned place… 🤔
because you have to be a respectable community for the people of the map to accept you staying there... and influence is generally a measure of your value to the map (you earn it by trading and killing dangerous freaks/hordes) so it makes sense that for a large base you would need people willing to accept you guys staying there...
@@arcanumelite4853 Yea, it would be nice if they made a mechanic that would allow you to take a base for less influence but bad enclaves show up to take you out or you suffer an influence penalty for 30 days or something in game.
There is a free influence for base game mod on PC version.
Don't play with boons, just play savage lethal. There is no water and electricity from finger. For me it's absolutely normal to play without boons and still game is easy and im at the moment that no one dies. For better gaming need to play without broken buildings like: Sniper Tower, Upgraded Lounge. Equip your crew only with pistols or shotguns to defend base :). You are a very nice and friendly player, make the best content, because game is not already hard at lethal.
That is hardcore dude. I enjoy making a loud base and having crazy sieges as well on Lethal. I wish there was a way to make them even worse.
Aw, no storytime with Afifah at the end of this episode. :(
You didn't install all the mods you bought.
🦊🦊🦊
I'm confused on the hyper community aspect of it
It's like an MMORPG gamer term. It means something taken to an extreme or something that's extreme. A "hyper spawn" for example is a situation where the enemies spawn faster than you can kill them allowing for limitless high capacity enemy farming.
@@GitGudFox ahhh I see, I thought their was a new update or something, thought we could have more than a 10 person community. Anyways thanks for replying, and thanks for all the episodes man ! I really enjoy watching your state of decay videos !
not a real hardcore when you have legacy support
I'm going No Boons, No Pyrolauncher, and No Impaler on Twitch: www.twitch.tv/videos/1640793133?filter=archives&sort=time
You really got a super waifu squad, I don’t think any of your survivors are dudes lol talk about a harem.
You are broken to the point you selling seeds. I will never sell them even if i have enough of them😂😂😂
He doesn't need seeds to begin withN might as well sell them