awesome video and very informative. SO essentially, we should be doing "remeshing" whenever we sim to get smoother wrinkles? quads are better than triangles for simming here? I always thought the opposite, but my wrinkles look much much better when i do remesh and put a low particle distance.
tris will always be better than quads for accurate cloth simulation. which means remeshing at the end of your pipeline. but if you are LIKING how it looks with quads and remeshing, that is up to artistic choice if its not hindering you.
awesome video and very informative. SO essentially, we should be doing "remeshing" whenever we sim to get smoother wrinkles? quads are better than triangles for simming here? I always thought the opposite, but my wrinkles look much much better when i do remesh and put a low particle distance.
tris will always be better than quads for accurate cloth simulation. which means remeshing at the end of your pipeline. but if you are LIKING how it looks with quads and remeshing, that is up to artistic choice if its not hindering you.
Your lessons are always useful!
Very helpful 👍
CAN YOU PLEASE DO SOMETHING ABOUT GPU SIMULATION COLLISION PROBLEM. ITS NOT AS GOOD AS CPU
yes, GPU-Version seems only it kinda "approach" the simulation, while CPU does fully simulate
Yo people don't make my mistake, don't pirate this, there are no physical property presets
Yes, please don't pirate our software, for many reasons.
@@Marvelousdesigner i will surely never do that mistake again
@@redi4ka951 maybe run some virus checks too. good luck 😬
@@Marvelousdesigner gotta do that too thx
That's your rookie mistake. Can't relate.