I honestly don't know how many hours I would play. If the game holds my attention, probably 3-5 hours on weekdays and 5-10 on weekends. To be honest, I don't know enough about how the game is supposed to play. I will probably have a better idea after watching some Alpha 2 content. But I'm just unsure about the game at this point.
3 hours each evening after work. Then 7-10 hours on non work days... dependent on real life commitments. I will likely put 25-30 hours a week into ashes if it's good gameplay.
I feel attacked! For real though it’s been very clear to me for a long time that I’ll have to be a casual and this gives me anxiety. I’ve never been a casual before.
I ran a tavern in UO, and was the guild leader of Yew Militia on Great Lakes fir 6 years and would still consider myself a casual player. Its really about organizing your time and multitasking.
Most MMORPG players are some form of Casual player: Casual Time/Casual Challenge Hardcore Time/Casual Challenge Casual Time/Hardcore Challenge Hardcore Time/Hardcore Challenge Even a Casual Time/Casual Challenge player could be the Mayor of a Node. You can find a "community" just by being active as a Citizen of your Node without belonging to a Guild. Helping a Node progress whenever you're online can be more important than reaching max Adventurer Level. Casual players will not have a difficult time playing Ashes of Creation.
casual need ot be this 3 thing a player who does :causla content motly like 99% ,his play style is casual he isnt tryhard but plays ot relax and it the time he invests in the game . but open world pvp mmo fails to offer good causla content and relaxing gameplay (since it open world ppl can gang you )
@@dygz Ahoi Dygz. _* waves in Aszkalon *_ 😎 Usually when One knows *"nothing"* about an MMO, like for Example Me when i saw the first "Trailer" for New World and how awesome it looked, *THAT* is usually a Sign that it will be "mid" at best and nothing revolutionary. It was this way for me for over a whole Decade of seeing and testing new MMO's. I am glad that Ashes will have something for Everyone. Both Hardcore Players and Casuals. I mean if *"even"* that now-mid* Game Worst of Warcraft can get it done more or less, then Ashes should be able to do at least the same.
I used to have way more time before, but since I have my first job things have changed. I still have time tho, I just don't have that amount of vacation and free time in general. Currently, I don't play videogames that much tbh, but if I end up liking AoC a lot, i will probbably play 5-6h a day + the entire weekends, so I guess i'll be in a middle ground between casual and hardcore, just... a standard player(?). I really want a game to feel adicted to, hope this one blows my mind.
My hope is that everyone can find something that they enjoy doing in-game and will keep logging in no matter if it is a few hours a week to 16+ hours a day. If Ashes is going to be a hit it will need to have a place for people who have less time to invest. For me personally even on days where I have RL responsibilities to take care of, I will still manage 10+ hours on most days it will be 16+, who needs sleep especially in those first several months after launch.
Good analysis. I don't recall anyone else addressing this. My current plan is to no-life A2 until it becomes boring and then only play casually (2-3 hours, most days). If I can't make good progress and/or succeed, I'll just watch other people play :D
I don't see much point in no lifing the game until Release. A2 is just testing and will be reset several times as duplication bugs, code changes, content changes and other issues demand.
I was a hard core WoW player back in the day when it was still good. Now I have a wife, kids, dogs, a mortgage, and oh so little free time. But I only keep in contact with one former guild member. Couldn’t remember for the life of me who the other folk were.
I was wondering if there is a chance that some areas will not be very contested by the "tryhard" guilds or players. Maybe these areas will be behind compared to the overall server, but they might allow players with less time to experience most of the game's features vs. other people with less time.
I'm going to win the lotto before this shit comes out, then I will travel for a year. Finally, when it does come out, I'll be playing 18 hours a day for a full year. Once the year ends if Im even alive, I'll evaluate on the next move.
Long Live the Casuals! I'll be very happy if I can get 1hr a day, and I plan on spending that time processing my dwarven heart out to help my node. I don't need to change Verra with my presence, I just want someone to need the ingots I smelt.
The thing with casuals is when a game runs properly they are great it’s a huge chunk of players with potential to add value to the game and community. Unfortunately modern games have been catering to the casual players essentially allowing them to make the same amount of progress either through P2W or some oversimplified system that doesn’t respect time investment. And as a result I see a lot of animosity towards the “toxic casuals” which do exist but I believe to be a minority that really don’t care for or to play the game but seek to gain some sort of space to destroy with bad ideas and a toxic mentality. It’s why an actual mmo community is so important holding the people accountable and calling out the overt toxicity and p2w systems being championed in modern games and why those systems need to fail and that’s what I’m hoping ashes shows the genre is that we haven’t given up on the community yet and to keep our favorite games around, healthy, and fun we are willing to not play a game just because it’s an mmo but to look past that and see what kind of community the devs are trying to foster and decide whether or not it’s worth the time investment. Mmo players really have to be what they used to be a group of people that loved a genre and essentially told people to F off if they were ignorant or didn’t respect the culture. I’m all for new players and gamers wanting to see what mmos are about but like with most things in this world to many crappy ideas became mainstream to placate the “turbo casuals” and now we are here hoping a game that doesn’t exist does what needs to be done finally after a decade of decay. Thank you for listening to my TED talk.
a yes the toxic causals the ppl who want ot relax and not be forced to do hardcore content that they dont even do in the first place i call pure bs about this comment .
@@anteprs7908 Ok then play one of the dozens of mmos that cater to that style. I didn't bad mouth casuals I said they have their place in a well balanced mmo which we haven't had in god knows how long. And call BS I guess but the current situation is that the genre is dying and hardcore players aren't the issue, other than BDO I can't think of a game that caters to hardcore players made within the decade and even that game is fading to be more casual friendly.
first i am playing other game but i want this moronic CC to stop trying to get causal in game not meant for them only for the causal to be leave or worthless crafters .the genre isnt dying game like gw2 ,eso and ffxiv are proof and ardcore players ruin mmorps for most ppl.wow is focused most on midcore players and hardcore and so is albion the game that focus on those players full dont have large playerbase , hardcore player arent even 5% OF THE MODERN MMORPG PLAYERBASE.@@Swishiavellian .you did shit on causal .
You forgot about one the biggest factors when it comes to gathering/crafting. The fact that low level materials never become irrelevant in the game, and are always needed. So you can run long distance caravans filled with low level materials to nodes where those materials don't exist, for huge profits.
Playing the game is one thing. Making your mark is something else entirely. Sure, as a casual, you can do things for your giild but don't expect to influence the storyline in a major way. Just accept your casual status and learn to work within it.
At release, I plan on playing 24 hrs a day for the first 3 days, 20 hours a day for the next week, 18 hours a day for the next 3 weeks. I will have my boss Lay me off for a month so I can collect unemployment benefits while I LIVE inside AoC. Meals will be severed at my computer, the bathroom is right next door, my bed is beside my computer, I will set an alarm to insure I don't oversleep... I will no life this game like no other, then real life will creep in and I will be forced to only game for 5 or 6 hours a day (12-16 hrs on weekends) ((with the occasional day per week where I have to drop my wife off to buy food and go back to pick her up)) :D
Based comment for a based video. Tired of hearing all the "hardcore" only talk. History and stats show us these kinds of games dont survive by the hardcore. The live and die by fostering a broad community. Mmos need us all, from sweaty try hards to super casuals. Nice vid Xillin.
You really need to re-evaluate what casual means. I may be misremembering but asmongold was discussing casuals in relation to WoW or New World at one point and a chatter linked to a research article thathad dound something like only 20% of players average 2 hours per day. Even someone who only logs in 2 or 3 times a week for an hour or two at a time can go out and collect resources. Those resources will be used. That player has had an impact.
casual arent timed player they are ppl who play only causal content, play in a casual mindset(relaxing or having fun not to be tryhards and then there is the time investment .
I think the proper phrase is 'Filthy Casual!" 🤣definitely going to try for 5-6 hours a day during the alpha 2, but I'm lucky and get blocks of 7-8 days off in a row a month :)
The problem is when casuals start to complain about the game systems been non-casual. why u play a game that require time when u dont have time? . Just enjoy your journey.
@@XillinThis is not on players. This is on the studio. If they cave to casuals, it's because someone from up high said that they need more money by tapping into a wider audience. There's always a middle ground to be had, but a lot of the blame falls at the feet of studio leadership.
then why try to bring causla int oa game NOT MEAN FOR THEM it stupid .causal keep mmorpg alive that well know fact the hardocre player are so irrelavant they arent even 5% of the playerbase (excluding wow)
dude dont miss my point , steven itself said "ashes is not for everyone" . my point is if U WANT to play casual then dont complain about systems of any game because u choose how much time u want to invest not the game . @@anteprs7908
I don't think you can attach a "time played per day/week" etc. to a casual player. It has nothing to do with how much time you have or play, it's how you play while in the game. Take that from a casual player as you want, I am a per my own definition a casual player but I play games 6-12 hours per day when I don't work. If I spend 12 hours in Ashes per day but not really do anything productive other than just want to be logged in and chat, socialize or run around doing quests in my own pace. Am I then a hardcore player because of time played? I may have misunderstood you but I don't think you can attach a playtime to being casual, just as you can't with a hardcore player. A hardcore player can do more in a couple of hours in-game than a casual player can in days, but the casual player can in still have more time to play. Sorry for the rant, just think you're a little wrong here.
Let's just see what a player-driven economy will look like after a few months. If the game is popular, it will attract real money trading, Chinese gold farmers and bots. I am more interested in knowing how intrepid intends to deal with those.
If Intrepid wants millions of players or even hundreds of thousands of players.... They need casuals. You need content for both the casual and hardcore player. You should not nerf all the hardcore content however to where it is all casual content.
Casuals and Community are almost synonymous in an MMO. Without casuals, you dont have a community. An MMO with tryhards is almost a different game altogether. Personally, I'm aiming to be around maybe 4 hours a day if I can and heavier on the weekends. So I have no clue where that falls on the scale. Lol.
@@Xillin I don’t even see it that way. I hope everyone is in the game and enjoys it. I have my last bit of hope in a good designed and fun engaging game that is both able to fulfill my play style but still is populated by all players. Where a lot of games go wrong is not appealing to casuals.
its easy dont play a mmo games if you dont have a time to play!Everyone can play casual i mean there will be always casual guilds,but AoC is crazy competitive game bcs of PvP everywhere this is maybe a big problem for non PvP players!
no there isnt AND PLS STOP TRYING TO GET CASUALS IN THE GAME because you need omebody to craft you stuff .being a crafter is all casuals can be and not even that ince it a open world pvp game and that nice for thr ppl who are into that but that o casual players ,alo casual player isnt just somebody with limited time but you hardcre players dont understand that.
How many hours a day do you plan to play?
I honestly don't know how many hours I would play. If the game holds my attention, probably 3-5 hours on weekdays and 5-10 on weekends. To be honest, I don't know enough about how the game is supposed to play. I will probably have a better idea after watching some Alpha 2 content. But I'm just unsure about the game at this point.
All of them
Yes. The correct answer is yes, Mibarri.
3 hours each evening after work. Then 7-10 hours on non work days... dependent on real life commitments. I will likely put 25-30 hours a week into ashes if it's good gameplay.
5 Hours a day on weekdays (more like 12 probably) and no playtime on weekend.
Most won't have time to have the impact they probably want to have.
Yep, people have real lives.
I feel attacked! For real though it’s been very clear to me for a long time that I’ll have to be a casual and this gives me anxiety. I’ve never been a casual before.
Me: "Babe, Xillin dropped a video"
Her: "Get the popcorn"
There is a reason I like her more than you.
Understandable. @@Xillin
I ran a tavern in UO, and was the guild leader of Yew Militia on Great Lakes fir 6 years and would still consider myself a casual player. Its really about organizing your time and multitasking.
This video is sick dude I’m so excited for this game man been waiting years! Hopefully not too many more to wait for
I plan to be really casual, but my army of bots will compensate.
Even an army of bots won't save you!
Botter confirmed! I suspected as much. I knew I saw you running into walls in New World. 😂😂
I'll just get Chad to help me, once his suspension is over
@@RyveGenesis hahaha
@@RyveGenesis but…but…Steve!!!???
I’ll gladly put him on my roster if you’re not going to utilize him!!
I need a spot test more than I need shelter, food, and water. Ashes is now at the top of my maslow's hierarchy of needs.
Why is the 100% accurate?!?!?
Most MMORPG players are some form of Casual player:
Casual Time/Casual Challenge
Hardcore Time/Casual Challenge
Casual Time/Hardcore Challenge
Hardcore Time/Hardcore Challenge
Even a Casual Time/Casual Challenge player could be the Mayor of a Node.
You can find a "community" just by being active as a Citizen of your Node without belonging to a Guild.
Helping a Node progress whenever you're online can be more important than reaching max Adventurer Level.
Casual players will not have a difficult time playing Ashes of Creation.
casual need ot be this 3 thing a player who does :causla content motly like 99% ,his play style is casual he isnt tryhard but plays ot relax and it the time he invests in the game . but open world pvp mmo fails to offer good causla content and relaxing gameplay (since it open world ppl can gang you )
@@anteprs7908
“His playstyle is he doesn’t try hard but to relax” = Casual Challenge.
As far as I can glean from what you wrote - we agree.
👍🏾
@@dygz Ahoi Dygz. _* waves in Aszkalon *_ 😎
Usually when One knows *"nothing"* about an MMO, like for Example Me when i saw the first "Trailer" for New World and how awesome it looked,
*THAT* is usually a Sign that it will be "mid" at best and nothing revolutionary. It was this way for me for over a whole Decade of seeing and testing new MMO's.
I am glad that Ashes will have something for Everyone. Both Hardcore Players and Casuals. I mean if *"even"* that now-mid* Game Worst of Warcraft can get it done more or less, then Ashes should be able to do at least the same.
@@AszkalonOfVerra
I mean…. Steven’s slogan is:
Ashes is not made for everyone.
I used to have way more time before, but since I have my first job things have changed. I still have time tho, I just don't have that amount of vacation and free time in general. Currently, I don't play videogames that much tbh, but if I end up liking AoC a lot, i will probbably play 5-6h a day + the entire weekends, so I guess i'll be in a middle ground between casual and hardcore, just... a standard player(?).
I really want a game to feel adicted to, hope this one blows my mind.
Yep, I'd really like it if this game could go ahead and ruin my life!
My hope is that everyone can find something that they enjoy doing in-game and will keep logging in no matter if it is a few hours a week to 16+ hours a day. If Ashes is going to be a hit it will need to have a place for people who have less time to invest.
For me personally even on days where I have RL responsibilities to take care of, I will still manage 10+ hours on most days it will be 16+, who needs sleep especially in those first several months after launch.
Yeah, I see an absurd number of hours playing this game in my future!
" it will need to have a place for people who have less time to invest" No. And Steven said it many times, it's not for everybody.
Good analysis. I don't recall anyone else addressing this. My current plan is to no-life A2 until it becomes boring and then only play casually (2-3 hours, most days). If I can't make good progress and/or succeed, I'll just watch other people play :D
We gonna party hard in A2! Can't wait!
I don't see much point in no lifing the game until Release. A2 is just testing and will be reset several times as duplication bugs, code changes, content changes and other issues demand.
@@Penumbra-AoC I'll be no-lifing A2, but it will be for content reasons.
I was a hard core WoW player back in the day when it was still good. Now I have a wife, kids, dogs, a mortgage, and oh so little free time. But I only keep in contact with one former guild member. Couldn’t remember for the life of me who the other folk were.
I was wondering if there is a chance that some areas will not be very contested by the "tryhard" guilds or players. Maybe these areas will be behind compared to the overall server, but they might allow players with less time to experience most of the game's features vs. other people with less time.
The lower tier nodes will be like that. You won't have all the amenities of the higher end nodes, but there also won't be so many tryhards everywhere.
Didn't have to call me out like that... but yeah these opportunities still sound like it'll be a fun game to play.
#attacked
casual would be 1.5hr 3 to 4 times a week with one stint of 3-4hrs would be closer to the point. People have work / life / family to dedacate time to
No casual is mindset and a player who plays to relax and have fun not just time and it why aoe is as anti casual as it get.
I'm a super casual. Probably 1-2 hours most days, but not all, with a 3-5 hour block on the weekend.
Hell yes! Come chop some trees and turn big rocks into little rocks with me!
that not causal it a mindset and content you do and then it the time invested .
I'm going to win the lotto before this shit comes out, then I will travel for a year. Finally, when it does come out, I'll be playing 18 hours a day for a full year. Once the year ends if Im even alive, I'll evaluate on the next move.
Hardcore
Long Live the Casuals! I'll be very happy if I can get 1hr a day, and I plan on spending that time processing my dwarven heart out to help my node. I don't need to change Verra with my presence, I just want someone to need the ingots I smelt.
You're gonna play more than that! We both know you better than that.
casual is a mindset ,the content you do and the time oyu put in not just the time alone
A lot of good advice!
Just passing out good advice like candy around here.
Short answer: No.
Steven told many times ashes is not for everyone. Which probably includes casuals.
and that fine iwish ppl would stop trying to get causal in a game 90% of who will hate the game
@@anteprs7908 Yeah, basically all western mmo is for casuals nowadays.
@@user-me7iw6ft8z not all albion and wow arent.
@@anteprs7908 Wow 100% is.
@@user-me7iw6ft8z no the game focus is m+ and raiding both arent casual content
X hardcore player with connections to hardcore crews and running a refugee guild for casuals. "The Casual Conspiracy"
I like it!
The thing with casuals is when a game runs properly they are great it’s a huge chunk of players with potential to add value to the game and community. Unfortunately modern games have been catering to the casual players essentially allowing them to make the same amount of progress either through P2W or some oversimplified system that doesn’t respect time investment. And as a result I see a lot of animosity towards the “toxic casuals” which do exist but I believe to be a minority that really don’t care for or to play the game but seek to gain some sort of space to destroy with bad ideas and a toxic mentality. It’s why an actual mmo community is so important holding the people accountable and calling out the overt toxicity and p2w systems being championed in modern games and why those systems need to fail and that’s what I’m hoping ashes shows the genre is that we haven’t given up on the community yet and to keep our favorite games around, healthy, and fun we are willing to not play a game just because it’s an mmo but to look past that and see what kind of community the devs are trying to foster and decide whether or not it’s worth the time investment. Mmo players really have to be what they used to be a group of people that loved a genre and essentially told people to F off if they were ignorant or didn’t respect the culture. I’m all for new players and gamers wanting to see what mmos are about but like with most things in this world to many crappy ideas became mainstream to placate the “turbo casuals” and now we are here hoping a game that doesn’t exist does what needs to be done finally after a decade of decay. Thank you for listening to my TED talk.
Can always count on you to give a detailed and informed comment from time to time. Well put, and very true sir.
a yes the toxic causals the ppl who want ot relax and not be forced to do hardcore content that they dont even do in the first place i call pure bs about this comment .
@@anteprs7908 Ok then play one of the dozens of mmos that cater to that style. I didn't bad mouth casuals I said they have their place in a well balanced mmo which we haven't had in god knows how long. And call BS I guess but the current situation is that the genre is dying and hardcore players aren't the issue, other than BDO I can't think of a game that caters to hardcore players made within the decade and even that game is fading to be more casual friendly.
first i am playing other game but i want this moronic CC to stop trying to get causal in game not meant for them only for the causal to be leave or worthless crafters .the genre isnt dying game like gw2 ,eso and ffxiv are proof and ardcore players ruin mmorps for most ppl.wow is focused most on midcore players and hardcore and so is albion the game that focus on those players full dont have large playerbase , hardcore player arent even 5% OF THE MODERN MMORPG PLAYERBASE.@@Swishiavellian .you did shit on causal .
Imagine being this stupid....
Maybe 3-4 hours on work days and 5-7 hours on off days provided the chores are done.
Look at you, being all responsible and shit!
being an adult is a trap just like I suspected lol @@Xillin
I feel like that casuals are more like 5hours per weeK?
No casual is mindset and a player who plays to relax and have fun not just time and it why aoe is as anti casual as it gets.
You forgot about one the biggest factors when it comes to gathering/crafting. The fact that low level materials never become irrelevant in the game, and are always needed.
So you can run long distance caravans filled with low level materials to nodes where those materials don't exist, for huge profits.
There were so many aspects I left out for every item on this list. It would have been a 40 minute video. But yes, you are correct.
Playing the game is one thing. Making your mark is something else entirely. Sure, as a casual, you can do things for your giild but don't expect to influence the storyline in a major way. Just accept your casual status and learn to work within it.
Yeah, I don't see how anyone is gonna make much of a mark playing just a little.
so be a irrlevant spave crafter for ppl yeah shitty mindset this is why causal dont belong in such game
At release, I plan on playing 24 hrs a day for the first 3 days, 20 hours a day for the next week, 18 hours a day for the next 3 weeks. I will have my boss Lay me off for a month so I can collect unemployment benefits while I LIVE inside AoC. Meals will be severed at my computer, the bathroom is right next door, my bed is beside my computer, I will set an alarm to insure I don't oversleep... I will no life this game like no other, then real life will creep in and I will be forced to only game for 5 or 6 hours a day (12-16 hrs on weekends) ((with the occasional day per week where I have to drop my wife off to buy food and go back to pick her up)) :D
Solid plan
Based comment for a based video.
Tired of hearing all the "hardcore" only talk. History and stats show us these kinds of games dont survive by the hardcore. The live and die by fostering a broad community. Mmos need us all, from sweaty try hards to super casuals.
Nice vid Xillin.
Yep, you gotta have the casuals.
but a open world pvp mmo isnt causal freindly so to expect or try ot trick them to play it is stupid and iresponsable .
I am very good at MMOs and other games but there’s just nothing you can do to beat people in these types of games that put in more time.
You really need to re-evaluate what casual means. I may be misremembering but asmongold was discussing casuals in relation to WoW or New World at one point and a chatter linked to a research article thathad dound something like only 20% of players average 2 hours per day.
Even someone who only logs in 2 or 3 times a week for an hour or two at a time can go out and collect resources. Those resources will be used. That player has had an impact.
casual arent timed player they are ppl who play only causal content, play in a casual mindset(relaxing or having fun not to be tryhards and then there is the time investment .
Yo ho ho, a pirate's life for me!
No rum for you!
I think the proper phrase is 'Filthy Casual!" 🤣definitely going to try for 5-6 hours a day during the alpha 2, but I'm lucky and get blocks of 7-8 days off in a row a month :)
I don't want them to touch me! Gross casuals :D
CASUAL is an hour and a half per day plus 3 hours on the weekend? Damn, I'm not sure I play ANYTHING that much!
No casual is mindset and a player who plays to relax and have fun not just time and it why aoe is as anti casual as it gets.
The problem is when casuals start to complain about the game systems been non-casual. why u play a game that require time when u dont have time? . Just enjoy your journey.
Preaching to the choir. I have a video idea on this phenomenon, never actually sat down and made the vid though.
@@XillinThis is not on players. This is on the studio. If they cave to casuals, it's because someone from up high said that they need more money by tapping into a wider audience. There's always a middle ground to be had, but a lot of the blame falls at the feet of studio leadership.
then why try to bring causla int oa game NOT MEAN FOR THEM it stupid .causal keep mmorpg alive that well know fact the hardocre player are so irrelavant they arent even 5% of the playerbase (excluding wow)
dude dont miss my point , steven itself said "ashes is not for everyone" . my point is if U WANT to play casual then dont complain about systems of any game because u choose how much time u want to invest not the game . @@anteprs7908
i dont understand. When A2 comes out AoC == life. Isnt it?
I am expecting to be able to play 3 times a week max maybe 6 hours tops a week
I guess ill be supper casual :)
I'm going to play as much as my wife will let me... lol
#whipped
*If a game is good, people will make time to play it.*
*Period.*
Assuming they actually have the time, yes.
not if the game is hardcore and pvp focus most causal dotn want that
I don't think you can attach a "time played per day/week" etc. to a casual player. It has nothing to do with how much time you have or play, it's how you play while in the game. Take that from a casual player as you want, I am a per my own definition a casual player but I play games 6-12 hours per day when I don't work. If I spend 12 hours in Ashes per day but not really do anything productive other than just want to be logged in and chat, socialize or run around doing quests in my own pace. Am I then a hardcore player because of time played? I may have misunderstood you but I don't think you can attach a playtime to being casual, just as you can't with a hardcore player. A hardcore player can do more in a couple of hours in-game than a casual player can in days, but the casual player can in still have more time to play. Sorry for the rant, just think you're a little wrong here.
No no, we agreed during the video that my definition of casual was good. No going back on it now!
casual is 3 ting and this hardcore player dont understand :it the content,mindset and the time invested .
TIL I am below casual.
I've had times in my past I was super hardcore, and times where I was below casual.
Let's just see what a player-driven economy will look like after a few months. If the game is popular, it will attract real money trading, Chinese gold farmers and bots. I am more interested in knowing how intrepid intends to deal with those.
If Intrepid wants millions of players or even hundreds of thousands of players.... They need casuals. You need content for both the casual and hardcore player. You should not nerf all the hardcore content however to where it is all casual content.
That's why I made this video, I don't want the casuals to be chased off.
Casuals and Community are almost synonymous in an MMO. Without casuals, you dont have a community. An MMO with tryhards is almost a different game altogether. Personally, I'm aiming to be around maybe 4 hours a day if I can and heavier on the weekends. So I have no clue where that falls on the scale. Lol.
I think that's pretty serious. It's not super sweaty, but 4 hours a day is more than a lot of people can manage. And yes, you need the casuals.
casuals dont play pvp open wolrd mmos most dont that why ashes wont be high in playercount
support comment for the algorithm!
you da man!
For the algo
You're the man!
No casuals stay out of my game 🤣
You're looking at this all wrong bud. Casuals pay the bills, and give us someone to gank. We NEED the casuals!
@@Xillin I don’t even see it that way. I hope everyone is in the game and enjoys it. I have my last bit of hope in a good designed and fun engaging game that is both able to fulfill my play style but still is populated by all players. Where a lot of games go wrong is not appealing to casuals.
< casual…. Now what, son? Have you actually ever seen me game?
its easy dont play a mmo games if you dont have a time to play!Everyone can play casual i mean there will be always casual guilds,but AoC is crazy competitive game bcs of PvP everywhere this is maybe a big problem for non PvP players!
Filthy casuals. I guess I would play about 5-6 hours a week.
A week? This is what is called LIES
no there isnt AND PLS STOP TRYING TO GET CASUALS IN THE GAME because you need omebody to craft you stuff .being a crafter is all casuals can be and not even that ince it a open world pvp game and that nice for thr ppl who are into that but that o casual players ,alo casual player isnt just somebody with limited time but you hardcre players dont understand that.