[GameMaker Tutorial] Simple Inventory with 1D Arrays

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  • Опубликовано: 19 дек 2024

Комментарии •

  • @MattMacob
    @MattMacob 10 лет назад +1

    I'm so excited for that $3000 stretch goal!

  • @c3sPAze
    @c3sPAze 10 лет назад +1

    Your almost at your kickstarter goal with a month to go. that's awesome!

    • @uheartbeast
      @uheartbeast  10 лет назад

      Jackovi Dalmoni I know! It's crazy.

    • @c3sPAze
      @c3sPAze 10 лет назад

      HeartBeast I'm sure you'll meet your stretch goal and prolly even past it.

  • @Autoshotjosh
    @Autoshotjosh 10 лет назад +1

    Well done on your book! your an entrepreneur in the making!

    • @uheartbeast
      @uheartbeast  10 лет назад

      Autoshotjosh Hahaha thanks :)

    • @Autoshotjosh
      @Autoshotjosh 10 лет назад

      You need to start making more stretch goals :D

  • @shadow.banned
    @shadow.banned 10 лет назад +3

    Great way to show array's and id's visually.

  • @ariqathallah
    @ariqathallah 10 лет назад +1

    Cant wait for the second part! Ur videos are great

    • @uheartbeast
      @uheartbeast  10 лет назад

      Ariq Athallah Thanks :) Second part is out!

  • @DiamondDiggersGaming
    @DiamondDiggersGaming 10 лет назад

    Would you consider this better than your previous inventory tutorial? I'm trying to figure out whether I should convert my system over to this one instead.

    • @uheartbeast
      @uheartbeast  10 лет назад

      Diamond Diggers Gaming It will be personal preference. In the long run I feel that this way is better but I'm not far enough into it yet for it to actually be better.

  • @Goomiiu
    @Goomiiu 6 лет назад

    if i followed this tutorial in Game Maker Studio 2, would the result be the same? Or do you have any gms2 inventory tutorials?

  • @Blockboid
    @Blockboid 10 лет назад

    Will the book be just an E Book or will you be able to buy it and get it delivered online?

    • @uheartbeast
      @uheartbeast  10 лет назад

      Blockboid Both. There is an e-book and a hard copy.

  • @anodosarcade7355
    @anodosarcade7355 9 лет назад +1

    Thanks a bunch! Arrray is just what i needed. Really ups my game! (pun intended!)

  • @tienthanh2992
    @tienthanh2992 10 лет назад +1

    Love your videos so much.. Hope you make more tutorials :) .

    • @uheartbeast
      @uheartbeast  10 лет назад +4

      Thành Nguyễn I'll never stop making tutorials.

  • @zombiebeast7285
    @zombiebeast7285 9 лет назад

    yo i have a question.
    This inventory is what i'm looking for expect 1 thing, which is that i want my inventory to contain sprites not numbers like the one in this video. How would i make that work i tried a couple of things but couldnt make it work. What happens now is that it draws the number of the sprite in the sprite list. any idea how can get the actual sprite to show up, not the number of the sprite?? help would be greatly appreciated :)

    • @uheartbeast
      @uheartbeast  9 лет назад

      Maurice Schaasberg Can you post the code you're using to draw the sprite?

    • @zombiebeast7285
      @zombiebeast7285 9 лет назад +1

      already fixed it :)

    • @jorntenge1263
      @jorntenge1263 9 лет назад

      +Maurice Schaasberg how ??

  • @Hector11James
    @Hector11James 9 лет назад

    Hey, how do I rename the id? I'm confused. I wanna make it so the numbers don't show in my inventory but the name does. Sorry if I'm just being dumb

  • @ryukishifan0396
    @ryukishifan0396 9 лет назад

    I use GM 8 so I don't have draw_self(), and I need it in order to keep the player character controllable. How can I get around this?

    • @invaderHUNK
      @invaderHUNK 9 лет назад

      ryukishifan0396 just use the draw_sprite command, then draw the sprite you're using.

  • @magarciaguerra
    @magarciaguerra 10 лет назад +1

    Great tutorial and very well explained!! ;)

    • @uheartbeast
      @uheartbeast  10 лет назад

      Miguel Ángel García Guerra Thanks :)

  • @GaamingPros
    @GaamingPros 10 лет назад

    Do a tut on ragdoll effects for the player and enemy

  • @wehaveaproblem2075
    @wehaveaproblem2075 10 лет назад

    I was waiting a long time for this one :D NICE

    • @uheartbeast
      @uheartbeast  10 лет назад +2

      WeHaveAPRO blem Part two will be coming soon.

    • @wehaveaproblem2075
      @wehaveaproblem2075 10 лет назад

      HeartBeast Thats SWEAT!!!

    • @Tom_Carrion
      @Tom_Carrion 8 лет назад

      +WeHaveAPRO blem Though that's cool, I think you mean "Sweet"

    • @Tom_Carrion
      @Tom_Carrion 8 лет назад

      +Tom Andre Pedersen Although *

  • @wehaveaproblem2075
    @wehaveaproblem2075 10 лет назад

    How do you change the ID though? Every item should have a name. :D

    • @uheartbeast
      @uheartbeast  10 лет назад

      WeHaveAPRO blem What do you mean by change the id?

    • @wehaveaproblem2075
      @wehaveaproblem2075 10 лет назад

      HeartBeast I mean the name of the item. Cause in the item slots there are just numbers :D like 100001 etc.

  • @undeadnightorc
    @undeadnightorc 10 лет назад

    I've been told not to use arrays, as there are problems with them in regards to scripts. I've also been told that arrays are slow. People tell me to use ds_list or ds_grid instead. Not sure why, as manipulating data in those is so convoluted as compared with simple arrays.

    • @uheartbeast
      @uheartbeast  10 лет назад

      Undead Nightorc There are cases where data structrues are faster but there are also cases where arrays are faster. Check out this Yoyogames tech blog for details on how to optimize them : www.yoyogames.com/tech_blog/75

    • @undeadnightorc
      @undeadnightorc 10 лет назад +1

      HeartBeast That is a great link. Bookmarked. Thanks! Didn't know about using the @ accessor, that could be extremely helpful.

  • @eyesinthesky4731
    @eyesinthesky4731 10 лет назад

    Rhm,... when you do this sort of stuff would you make a sprite for it like number of bombs, number of potions, or eather a bar. Something to actually make it like a normal game. Something for me to understand visually, lol. I only learn by watching. Can't learn by hearing, sadly...

    • @eyesinthesky4731
      @eyesinthesky4731 10 лет назад +1

      But good vid.!!!

    • @uheartbeast
      @uheartbeast  10 лет назад +2

      Kick Butt That's actually in the plan. I just wanted the newer students to be able to see visually what was happening in the code. In part two it will show some images.

    • @eyesinthesky4731
      @eyesinthesky4731 10 лет назад

      HeartBeast oh good! (:

  • @kevdev2751
    @kevdev2751 10 лет назад

    What if my game is scrolling?

    • @uheartbeast
      @uheartbeast  10 лет назад

      KeV DeV You would want to draw the HUD using the draw GUI event.

  • @Jacfen1
    @Jacfen1 10 лет назад +1

    You should make a video explaining a parent object

    • @uheartbeast
      @uheartbeast  10 лет назад

      Jackson Fenner Good idea :) I'll do that.

  • @spritedungeon6648
    @spritedungeon6648 9 лет назад

    Woww useful bro thanks :)

  • @EdmundMcMuffin
    @EdmundMcMuffin 10 лет назад +3

    Ok, so i tried to donate to your kickstarter project, but... Apparently my debit card has no funds, I'm so sorry Heart, but i'll donate whenever i can

    • @uheartbeast
      @uheartbeast  10 лет назад +1

      CreepGaming No problem! I don't want you to spend your last dollar on me. I will continue to sell the book after the Kickstarter so don't worry too much if you are unable to get it now.

    • @EdmundMcMuffin
      @EdmundMcMuffin 10 лет назад

      HeartBeast But i really wanted to T-T

    • @EdmundMcMuffin
      @EdmundMcMuffin 10 лет назад

      HeartBeast Soyou stretched the goal! Hope i can donate before it's over this time

  • @aggeblue8136
    @aggeblue8136 9 лет назад

    LOOVE YOU VIDS!

  • @bonnymich
    @bonnymich 3 месяца назад

    why the hell in a game engine people use examples like companies instead of game examples insead of john ben etc use if you want to store sword in bag like this -.-

  • @maixior123
    @maixior123 10 лет назад +2

    yay new video :D

  • @dylanmckaige4741
    @dylanmckaige4741 10 лет назад +1

    Awwww yeeeaaaahhh

    • @uheartbeast
      @uheartbeast  10 лет назад

      Dylan mckaige :D

    • @dylanmckaige4741
      @dylanmckaige4741 10 лет назад

      HeartBeast in 1 day you managed to get past your kick starter goal, thats amazing! Keep up the awsome work!

  • @JakariaYT
    @JakariaYT 7 лет назад +1

    Man, this is so similar to java it's not even funny.