@Zak Zak lol it's supposed to be obvious that the 30 day trial is meant for people to try it or learn it before buying it and not for making full fledged games
Mmmm, so my question is, will now Game Maker not being considered as a virus everytime I try to use the runtime? (It always happens and Avast keep deleating the runtime)
I am happy to know that the Nine Slices update is yours as I have been impressed by the script from your videos and courses. I look forward to your technical input in future GMS2 development!
@@GameMakerStation I would love to see a rewrite for cameras and inputs. Specifically cameras that support multiple devices and multi touch inputs. These are important foundations to most games yet incredibly frustrating for us beginners. It's makes finishing even a first game feel impossible. As a newcomer much of the documentation feels like it was written for a seasoned developer and is often unhelpful. I'm left copy and pasting without actually understanding why or how it works. The new sections you've added with the awesome visuals and clear instructions is a welcome change! I'm hopeful for what you make next.
Sorry, dont know where to post this - Can you do a tutorial or create a course on how to make a real-time strategy game? Where you get men to collect resources, build different towers, and control an army? That would be great- I would watch the videos or purchase the course if you created one around this! Can you please consider?
Hi, thanks for the suggestion. Sadly I cannot consider that at the moment as I already have a different course in the works, but that possibility is always on the table! :)
GameMaker is easier overall. On the coding side, Godot uses Python which is easier than GML, but I don't like it. Overall Godot is harder to understand for beginners when compared to GameMaker, when you factor in the workflow and accessibility.
What do you think of the new update?
Got any questions?
Reply below 👇
@Zak Zak Yes, there is a free 30 day trial :)
@Zak Zak its not free but it has a 30 day trial, and hey at least it gives you a permanent license
@Zak Zak Check on Steam, GMS2 is usually cheaper there
@Zak Zak lol it's supposed to be obvious that the 30 day trial is meant for people to try it or learn it before buying it and not for making full fledged games
Mmmm, so my question is, will now Game Maker not being considered as a virus everytime I try to use the runtime? (It always happens and Avast keep deleating the runtime)
I am happy to know that the Nine Slices update is yours as I have been impressed by the script from your videos and courses. I look forward to your technical input in future GMS2 development!
Thank you 🙂
Yo! So awesome that you got to write official GMS documentation! Nice work!
Thanks! :)
I didn't know you helped make the gms2 manual. How much of it have you wrote?
I only joined a couple months ago as their new Technical Writer, and these are the first of my docs. I will be writing all of them going forward 🙂
@@GameMakerStation wow thats really cool!
@@GameMakerStation How cool is that! :) I'm happy for you
@@GameMakerStation I would love to see a rewrite for cameras and inputs. Specifically cameras that support multiple devices and multi touch inputs. These are important foundations to most games yet incredibly frustrating for us beginners. It's makes finishing even a first game feel impossible.
As a newcomer much of the documentation feels like it was written for a seasoned developer and is often unhelpful. I'm left copy and pasting without actually understanding why or how it works. The new sections you've added with the awesome visuals and clear instructions is a welcome change! I'm hopeful for what you make next.
Sorry, dont know where to post this - Can you do a tutorial or create a course on how to make a real-time strategy game? Where you get men to collect resources, build different towers, and control an army? That would be great- I would watch the videos or purchase the course if you created one around this! Can you please consider?
Hi, thanks for the suggestion. Sadly I cannot consider that at the moment as I already have a different course in the works, but that possibility is always on the table! :)
do you like godot? and which one is harder to learn?
GameMaker is easier overall. On the coding side, Godot uses Python which is easier than GML, but I don't like it. Overall Godot is harder to understand for beginners when compared to GameMaker, when you factor in the workflow and accessibility.
@@GameMakerStation GMS cannot run on linux and it is sad.
@@AndrewOBannon Hmm, I recommend you submit a feature request for that: accounts.yoyogames.com/contact-us
@@AndrewOBannon Or you can use Wine to emulate Windows.
@@GameMakerStation no, wine isn't a cure-all thing. I've bought gms via steam. You can run steam play for some games, but it doesn't support gms.
Odd time to post this
April Fools, there are no nine slices! There are only eight!