Angle Attenuation is actually big, I can already think of its many uses. The wall example however, is not the greatest though. Having to manually set up every property to achieve desired effect (in this case; sound muting by obstacles) can be time consuming and is just stupid. It's something that should be in the engine itself (I remember such feature featured in one of roblox's hack weeks, years ago). But I still appreciate the additions and I guess it is the only way to do this now. Great video.
I think these properties are scriptable, so there could possibly be a system which is going to change the attenuation automatically depending on the surrounding, but it'd require a lot of work and math too, so yeah, it being an engine feature would be a lot better since Roblox has the tools to manipulate the area in which audio emits
Roblox should hold competition for best use of features they add. The winners get a prize and whatever they make is becomes available as a public resource. It would work as a showcase, guide and publicity.
@B5KDEV i dont organise shit lmao i just leave my mess as is but delete everything unused, sometimes putting it under the map god bless occlusion culling gotta be the one thing thatll make my shit playable🗣🗣🗣🗣🗣🗣
it’s nice that they have these cool new features but i wonder when they’ll re-add the snap to part thing again, it’s so much harder to build without the auto-snapping
Do you think you would be able to show how to play multiple audios off of the audioplayers? like a vibe game background more but with more immersive zones
yeah but none of this matters. the average dev is too lazy to actually care about sound design and they will NOT feel bad about making the shittiest sounding, EVERYTHING, shitty sounding cars, doors, ambience, weather, everything sounds like crap in roblox and the few games that do it well are underated and forgotten about
you know what else is massive
oh my god.
Heh, lets say, my treanits
low taper fade meme is still massive
The christmas spirit!!
"My mom!"
Angle Attenuation is actually big, I can already think of its many uses. The wall example however, is not the greatest though. Having to manually set up every property to achieve desired effect (in this case; sound muting by obstacles) can be time consuming and is just stupid. It's something that should be in the engine itself (I remember such feature featured in one of roblox's hack weeks, years ago). But I still appreciate the additions and I guess it is the only way to do this now. Great video.
I think these properties are scriptable, so there could possibly be a system which is going to change the attenuation automatically depending on the surrounding, but it'd require a lot of work and math too, so yeah, it being an engine feature would be a lot better since Roblox has the tools to manipulate the area in which audio emits
@@Paul1Rbi wouldn’t be surprised if someone makes a module for that soon lol
Which hack week? Are you talking about Occlusion?
Roblox should hold competition for best use of features they add.
The winners get a prize and whatever they make is becomes available as a public resource.
It would work as a showcase, guide and publicity.
Showcases would need to be sorted and easy to understand tho, not sure if everyone is so good in that
@B5KDEV aint nobody makin shit easy to understand lmao
@@edu7979 Sadly yes, I got a lot of exp in game studios, in and outside of roblox and its a pain to find stuff when people dont use folders and tags
@B5KDEV i dont organise shit lmao i just leave my mess as is but delete everything unused, sometimes putting it under the map
god bless occlusion culling gotta be the one thing thatll make my shit playable🗣🗣🗣🗣🗣🗣
@B5KDEV dude i have a wip showcase thingy and the file is 133 MEGABYTES😭😭😭😭😭😭😭😭 I DONT KNOW HOW
"you know what else is ma-"
*everyone is so freaky since last vid.* 😭
LOOOOOOOW TAPER FADE
They doing all this instead of improving pathfinding 😭
true man it needs an entire remake
they already do? check devforum announcements
Pathfinding was improved recently: devforum.roblox.com/t/improving-pathfinding-quality-with-new-algorithm/3258657/
@@uremi. That's my fault I didn't see the announcement for the new fixes, sorry about that lol. Excited for the new changes though.
@@Paul1Rb Another W for roblox 🔥 I am so excited for whats next
Shhh, my favorite newscast for developers has just started. 🍿🍿🍿
This is brilliant, this update was actaully needed
it’s nice that they have these cool new features but i wonder when they’ll re-add the snap to part thing again, it’s so much harder to build without the auto-snapping
Ikr, imagine having 0.0001 increment glitches without the snapping tool
What was this feature?
You could make realistic sound design for planes in games with shape of sound cone depending on speed
the lightnight system needs a massive revamp
yes lights don't do s00t at night
WOW, that's awesome! i can finally have way better control over the sound effects in my game(s), yaaaay!!!!
I hope they'll improve and add new lightning features too, would be cool for horror games
This looks awesome im gonna try it later 😮 (thanks for the showcase ❤)
Np!
Omw to make a surround sound system in a random cinema on roblox:
Do you think you would be able to show how to play multiple audios off of the audioplayers? like a vibe game background more but with more immersive zones
8:00
At The speed of light?
Bloodbath reference!!
))))
Only bloodbath I know is the death metal band
4:38 it’s squidward
I'm trying to make realistic sounds for fighter jets, this is a game changer because I can simulate the different sounds as the jet passes
Thats the same thing that came to my mind
you mean HRTFs?
this is insane
you know what else is massive.
Cool update!
I think so too
can you make a working microphone that has hear my voice button and echo effect?
Can you make a tutorial for voice chat that muffle behind the wall just like in On Tap 17+?
Finally i can listen to dj music in td games without putting my camera close to it🎉🎉🎉🎉
You know what else is massive LOW TAPER FADE
Do you know why ambient reverb doesn’t work for “play on remove” audios¿
What do you mean?
Why are these features getting so good at the point its like erik made them. Rip erik/coding demigod.
Hey you know what else is massive?
Can you make a new clip for us? I can change my voice to an alien voice on the microphone. Can you make a new clip for us?
MASSIVE
"New Roblox Audio Features Are Massive!" Massive? Like the LOW TAPER FADE meme.
should i replace all my regular sound instances with audioplayers?
Depends how many you have, I'd recommend using AudioAPI for more crucial things, since adjusting everything would be too much of a hustle
Burst fade to ya?
Strange how roblox now cares about audio in their engine
I mean, it's better than never
:)
Public Audio?
do you know what else is massive? LOW TAPER FADE
yk what else is massive
LOWW TAPER FADE
🆗👍
i am not a instance. much love from norway
oh really? :Destroy()
still waiting for editable audio api...
What do you mean?
Do you know what else is massive?
finallllyyyyyyy
Roblox is spamming W updates wth happened
I know something massive too
My car, its a pretty large object if you ask me
@mahuba2553 low taper fade still massive tho
less massive then the low taper fade meme
and you know what else is massive?
Massive you say?
Ok
doing all this instead of fixing the future lighting point light shadows bug
brother do you think they just do one thing at a time lmao are you dmb
@@baconheadhair6938 they must be atp because it still isnt fixed
@@y_f_mus8924 bugs take time to fix
@@y_f_mus8924 i am sorry for calling you dumb
@@y_f_mus8924 it takes time to fix things
Massive?
Guys why am i so pretty???
1 view in 1 minute? Bro fell off :(
yeah but none of this matters. the average dev is too lazy to actually care about sound design and they will NOT feel bad about making the shittiest sounding, EVERYTHING, shitty sounding cars, doors, ambience, weather, everything sounds like crap in roblox and the few games that do it well are underated and forgotten about
Tell that to devs who actually care about sound design in their games
you do know that most popular games on roblox have god tier sound design right???
@@rewtryt compare it to actual games, youd be surprised
Not true at all
@@mahuba2553 whatever you say lil bro…
First (I win)
You know what else is massive
You know what else is massive
You know what else is massive