Campaign Environment • A Foundry VTT Tutorial

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  • Опубликовано: 18 ноя 2024

Комментарии • 279

  • @crannink
    @crannink 2 месяца назад +14

    For anyone following this tutorial in 2024, here are a couple of tips:
    1. Trigger Happy is no longer being actively updated -- you're best bet is to use Monk's Active Tile Triggers instead; it does all the same stuff. It just creates a custom tile instead of using tokens (meaning no more random actors to work around), and has a nice menu for giving them triggers/actions.
    2. If you want to open the PSD files, but don't have Photoshop, Krita is a very good free option that supports opening PSD files! Some things may look a bit different and you may have to play around with some settings, but at least you'll have access to the bones for free!
    If anyone has any more tips, feel free to share!

  • @materialfoundry
    @materialfoundry 3 года назад +90

    Nice to see my module (Lock View) featured here.
    I just wanted to let everyone know that I just released an update for it that fixes the issue talked about from about 24:30, where it didn't save the user configuration if there's no players configured.
    Also take a look at the new 'Collapse Sidebar on Scene Load' and 'Hide UI on Sidebar Collapse' settings in the scene configuration, since you might want to hide the UI on your landing pages.

    • @jkpsimplicio
      @jkpsimplicio  3 года назад +5

      Just pinned your comment! Thanks for the great module and for the update :D

    • @PixieBlocks
      @PixieBlocks 3 года назад

      Hey, love your module, discovered it via this video, it's really great, but I wanted to ask you if there's any way you know to make your module work with the "Zoom/Pan Options" module? Whenever I use the two together it seems like the Zoom/Pan Options module overrides yours, allowing players to zoom in and out on a map I've set to disallow zooming.

    • @materialfoundry
      @materialfoundry 3 года назад

      @@PixieBlocks It doesn't surprise me that they don't play along nicely. I'll have a look when I have the time.

  • @Edheldui
    @Edheldui 3 года назад +39

    That brings a whole new meaning to "preparing a campaign". As someone who was on the fence about buying foundry so i can start dming again (didn't really like the available options so far), this convinced me.

    • @jkpsimplicio
      @jkpsimplicio  3 года назад +3

      I'm happy this video helped you make up your mind, and I don't think you'll be disappointed! Thanks for dropping by =D

  • @dadoscriticos
    @dadoscriticos 3 года назад +46

    I was watching the video and just out of the blue I realized you're brazillian based on your windows' UI. Amazing content!

    • @chervison
      @chervison 3 года назад +9

      @Dados Críticos, bem que vc poderia fazer esse tutorial em português!

    • @eragonbromsson6825
      @eragonbromsson6825 2 года назад +1

      @@chervison Seria maravilhoso!

    • @diogogamberini7759
      @diogogamberini7759 6 месяцев назад

      Brasileiro é fod* mermão, tu acha um tutorial incrível que o cara fez no youtube e descobre que é BR. Parabens Jorge

  • @fufu1405
    @fufu1405 3 года назад +27

    Wow, incredible job. Frankly, I don't understand why WotC doesn't do something like this for their campaigns.

  • @Thorinbur
    @Thorinbur 8 месяцев назад +1

    What? And here I was wondering if I really want to make css files for character sheets... And then YT shames me so hard by recommending this. This is so impressive!

  • @gtytus
    @gtytus 3 года назад +17

    Já q vi q vc é BR vou falar em português msm... Cara... Sério... Simplesmente incrível...

  • @MrSacralidge
    @MrSacralidge 3 года назад +6

    This is phenomenal! I've created a home page to my current Frozen Sick game using these methods (working on the other pages) and it has added so much more life to the "waiting for the DM to get stuff ready" screen. Absolutely one of the best tutorials I've seen to amp up the start of the game. Huge thank you Jorge!

  • @darren5205
    @darren5205 2 года назад +1

    I have been looking for a tutorial on how to make an interactive landing page for days, not only did this video help me understand FINALLY how trigger happy works - BUT - you also provide all these incredible assets! and a Photoshop tutorial! you're incredible! THANK YOU for giving the tools to make my world that much more immersive for my players

  • @Aardvarkwrangla
    @Aardvarkwrangla 3 года назад +6

    If anyone was having issues with the hidden tokens thing, make sure the spelling on your trigger happy code is perfect. I had a space between Trigger and [click] on a few of my lines which was working fine for normal use as the click functionality is the default on trigger happy and what I wanted to do anyway, so I assumed everything was working correctly - but when I hid them, it broke things and I couldn't figure it out for a while. Trigger Happy is case sensitive as well, so bear that in mind.
    Anyway, very swish video! I've got some fancy menus that I think will really *pop* with that nice sound macro. Thanks so much, Jorge!

    • @jkpsimplicio
      @jkpsimplicio  3 года назад +1

      Yeah, I should've mentioned that in the video. But I'm glad this was helpful 😀

  • @jkpsimplicio
    @jkpsimplicio  3 года назад +15

    FOR THOSE HAVING ISSUES WITH TRIGGER HAPPY:
    A lot of people have reached out telling me they had issues with Trigger Happy. I'm not the module's developer but these are some pointers that might help you solve your problems with it.
    • Make sure both Foundry and Trigger Happy are up to date.
    • Trigger Happy only cares for the Token Name, so remember to check if it matches what you typed inside the Journal Entry. Sometimes the Actor name (what's on the sheet and Actor's tab) differs from the Token Name (right clicking the token).
    • When you go into Module Settings, there's an option for enabling a button to turn Trigger Happy on and off. Check that box and make sure to toggle it in the sidebar controls.
    ••• POSSIBLE FIX: User @B D got in touch with me with the same problems, what worked for him was to drag the actor straight from the Actor's tab and into the journal entry. So, he typed @Token, then dragged the actor in front of that and continued as shown in the video. Let me know if that works for everyone.
    FOR THOSE STILL ASKING FOR PATREON:
    It is still coming. I figured if I were going to do it, I'd do it right. So I set up a small team to develop a module specifically for Game Environments that will make your lives a lot easier and remove the need for any other module. We already have the structure in place and a working alpha version but there is still much to be done before we're confident we can launch it.
    Thanks for being patient, and sticking along and soon I'll be able to talk in depth about it =D

    • @chervison
      @chervison 3 года назад

      Estou aguardando o Patreon! Vou te seguir por aqui. Quando sair, faz um vídeo curto com o link!

  • @seerproductions9141
    @seerproductions9141 3 года назад +2

    Just started getting into Foundry and stuff like this is the exact reason why. I love the fact that you can make stuff like this. Great work.

  • @steelskin586
    @steelskin586 3 года назад +46

    " Ah, that's a nice looking desktop. nothing really impre- "
    * Click *
    " BABABOEY WTF. "

  • @nicholascreekpaum5166
    @nicholascreekpaum5166 2 года назад

    I have been referring to this video for a year now constantly updating my Landing Screen. Its really an outstanding guide. Thank you

  • @monokuma2287
    @monokuma2287 3 года назад +1

    Thank you very much. I needed (only) 5 days for my own Environment thanks to your explanation! Thanks Thanks Thanks

  • @ThirteenStrings1
    @ThirteenStrings1 3 года назад +1

    Awesome tutorial! I was able to put together a really nice landing page for my upcoming Symbaroum campaign in less than a day with your video. Cheers!

  • @betina8734
    @betina8734 3 года назад +7

    Caralho, vi o BRT ali na data no início do vídeo e fiquei mó feliz! É gostoso demais ver br criando um conteúdo incrível desse!

    • @betina8734
      @betina8734 3 года назад +1

      e tbm, você tem um discord?

    • @jkpsimplicio
      @jkpsimplicio  3 года назад +3

      @@betina8734 Own, haha valeu pelo apoio! Tenho sim, @Daegony#3763

    • @betina8734
      @betina8734 3 года назад

      @@jkpsimplicio adicionei vc! kionitea#1997 - assim que vc lançar o seu patreon eu vou ver se consigo apoiar!!

    • @Tsukuyomi
      @Tsukuyomi 2 года назад

      mandei solicitação jan Peto#2747

  • @0n0a0m0e
    @0n0a0m0e 2 года назад

    Came across this when looking for things to do just like this, and this has been a great help learning how to set up the buttons. I'm going in a different direction because i'll be using this sort of thing for a Vampire The Masquerade game, but big thanks for the inspiration and knowledge of these addons!

  • @_pdjesus
    @_pdjesus 3 года назад +5

    Que isso maluco! Comunidade BR de RPG/VTT representando! Eu nem reparei que não era gringo até ver coisa em PT na tela hauahauah. Tá de parabéns cara, com certeza vou fazer um ótimo uso do conteúdo desse vídeo. Tmj!

    • @jkpsimplicio
      @jkpsimplicio  3 года назад

      Hahaha valeu cara! Espero que seja útil. Quando tiver com tudo pronto posta pra eu ver, porque eu curto muito ver a criatividade do pessoal =D

    • @MuriloshGamer
      @MuriloshGamer 9 месяцев назад

      Como posso usar o template ?@@jkpsimplicio

  • @ptantfan
    @ptantfan 3 года назад +5

    Great job, Jorge! Every week it seems like I come across someone's creativity making Foundry shine. This is one such video. I know you say it's not complicated, and you make it looks easy, but the combination of skill with Photoshop, Foundry and HAVING AN EYE for what you want is rare. Good luck with this, I hope you do make a Patreon and start making environments. Also, you could do some AMAZING things in Foundry for the Alien RPG too. I am imagining terminals for the players to use...so cool.

  • @fulldrugz9926
    @fulldrugz9926 3 года назад +3

    Thank you very much for this video, it has helped me a lot, please keep making more videos of foundry of this style, I think we all would appreciate it very much. On the other hand the file has expired, I would like if possible to upload it again. Thank you very much for everything and best regards

  • @Vacated204
    @Vacated204 2 года назад

    when the video started getting into it and that home page opened up i audibly said "HOLY SHIT!" I didn't even think this type of thing was possible!! awesome job man

  • @vincentfoulon5655
    @vincentfoulon5655 3 года назад +1

    Thank you for the work and for your time doing this tutorial. I really apreciate and hope everyone will donate a bit for this amazing work.

    • @jkpsimplicio
      @jkpsimplicio  3 года назад

      Thank you very much! I truly appreciate the support ❤

  • @Nitidus
    @Nitidus 3 года назад +3

    I used this to create an environment for our first adventure, Dragon of Icespire Peak. It's gonna be insane to run something like this as an introduction to the game
    P.S.: Without your PSD, this would not have been possible! My end-result looks rather differently, but the template was so important to get started. Thank you very much!

    • @jkpsimplicio
      @jkpsimplicio  3 года назад

      Hope your players enjoy the experience! :D

  • @DE0DAT1989
    @DE0DAT1989 3 года назад +1

    Followed this tutorial to a T and it turned out amazing.

  • @Tombecho
    @Tombecho 3 года назад +1

    Now this is quality content. Interesting, helpful and very easy to understand. Thank you!

  • @cent94
    @cent94 3 года назад +4

    Incredible! Hope to see more content like this on your channel, thank you for sharing this amazing process.

  • @aechean
    @aechean 3 года назад +1

    This is incredible. Thank you for taking the time to share this!

  • @zero0ne343
    @zero0ne343 3 года назад +1

    Mate this is freaking amazing, excellent work great creativity and thank you for sharing

  • @nerdynerfdad
    @nerdynerfdad 3 года назад +1

    This is brilliant. Thank you for sharing. I am looking forward to seeing even more!

    • @jkpsimplicio
      @jkpsimplicio  3 года назад

      Thanks! I'm really glad you liked it. And soon I'll have a Patreon up and running, so I'll definitely be posting more often.

  • @danielsantp1347
    @danielsantp1347 3 года назад +1

    You are a BEAST. Simply a beast. A-WE-SOME. Donate IS mandatory :D. One of the best videos (or directly the best one) that I saw about Foundry. You should work professionally this area. Thank you so much.

  • @KaKaRoToKS
    @KaKaRoToKS 3 года назад +3

    This looks amazingly good! Thanks for sharing this! I wish I'd done all this for my players when we were playing CoS :D
    Note by the way, with trigger happy's token hooks, you didn't need to clone the actors, could have used a single "Trigger" actor, just renaming the token once you place it on the scene. Makes it a little easier :)

  • @iuha
    @iuha 3 года назад +1

    Jorge, muito obrigado pelo seu vídeo, graças a ele consegui fazer um landing page muito legal pra minha campanha.
    Extremamente simples e fácil de entender. Valeu demais!

  • @BrennonA
    @BrennonA 3 года назад +1

    This is freaking awesome - thank you so much for sharing!

  • @bernardpike4145
    @bernardpike4145 3 года назад +1

    O nome Jorge Afonso entrega kkkkkkkkk Brabo demais mano, parabéns!

  • @MrJojux
    @MrJojux 2 года назад

    This is really amazing! I wish I had the time to do that for my upcoming Icewind Dale campaign! But it takes enough time to prepare for that without designing and building a UI from scratch.

  • @Fellfire
    @Fellfire 3 года назад

    Beautiful, inspiring work! I'm going to have to try whipping out something similiar for my next big campaign.

    • @jkpsimplicio
      @jkpsimplicio  3 года назад

      Thank you very much! Let me know how that went ^^

  • @HashSl1ng1ngSlasher
    @HashSl1ng1ngSlasher Год назад

    thanks! This was very helpful in nailing down the basics.

  • @TheScifiMusic
    @TheScifiMusic 3 года назад +1

    Excellent video, I am trying to set up my own campaign and this is very helpful

  • @federico1263
    @federico1263 3 года назад +1

    I'm still wrapping my head around the fact that you had that clean frame XD

    • @federico1263
      @federico1263 3 года назад +1

      Will you make all the parts? I'm really engaged and i'm copying your campaign environment. I'm expecially interested in the journal

    • @jkpsimplicio
      @jkpsimplicio  3 года назад +1

      You mean cover the other pages? Probably not since these are the fundamental building blocks, the rest of the pages are just copies of these two (the most complex ones). In my Patreon I'll offer some templates that are a bit more generic but ready to use!

    • @federico1263
      @federico1263 3 года назад

      @@jkpsimplicio please do share!

    • @JazzyBassy
      @JazzyBassy 3 года назад +2

      @@jkpsimplicio If you are open to generic templates, would you consider making some for different campaign settings like: Forgotten Realms, Eberron, Ravnica, Wildemount, Theros, etc...?
      I run an Eberron campaign, which use art deco frames and newspaper articles for their assets in 5e, and may plunge into making one myself but it looks like a big timesink. I would love to commission one if possible, but if I were to do that using stock art deco assets how long do you think that would take?

    • @jkpsimplicio
      @jkpsimplicio  3 года назад

      @@JazzyBassy so, I haven't opened for commissions yet while I set up the Patreon, but this is definitely something that will be part of it once it's up and running. As for how long it would take for you to do it yourself, it depends on your proficiency with both Foundry and your image editor software of choice.

  • @tinavelez5977
    @tinavelez5977 3 года назад +1

    This was such a brilliant tutorial! Thank you so much for sharing!!

    • @jkpsimplicio
      @jkpsimplicio  3 года назад

      Thanks! I'm glad it helped in some way ^^

  • @joeham5448
    @joeham5448 3 года назад +1

    That menu is sick as hell!

  • @chaosmeisters6781
    @chaosmeisters6781 3 года назад +2

    Astonishing work. Looking forward to patreon!

  • @TheBrendanMcCoy
    @TheBrendanMcCoy 3 года назад +1

    Wow, not a bad tutorial :) Totally using the process here to make a pip-boy UI for my Fallout game.

  • @guik.2590
    @guik.2590 3 года назад +4

    Parabéns pelo incrível trabalho!
    Consegui fzr umas telas mto boas com o seu tutorial. Obrigado

  • @keithgaspard9950
    @keithgaspard9950 3 года назад

    Hey dude, thank you for these tutorials. Super helpful and I'm going to try doing all the things.

  • @00101001000000110011
    @00101001000000110011 3 года назад +1

    mano o teu tutorial ajudou-me a fazer a minha versao e foi extremamente facil e simples! o video é "longo" mas o scrip é conciso na verdade, simplesmente o conteudo é extenso e necessita o tempo. parabens e muito obrigado!

  • @pickpocketpressrpgvideos6655
    @pickpocketpressrpgvideos6655 3 года назад +3

    Super well done tutorial!

  • @Gay-Herbert
    @Gay-Herbert Год назад

    Trabalho incrível!!!! Sou iniciante no foundry e me inspirou muito no que vou fazer pra minha campanha

  • @theotherguy12349
    @theotherguy12349 3 года назад +1

    My dude! This is incredible!

  • @Satori2046
    @Satori2046 3 года назад +1

    Amazing work, gonna do my own for sure !

    • @jkpsimplicio
      @jkpsimplicio  3 года назад +1

      Aww, thanks! I hope the video was useful ^^

  • @killerkost666
    @killerkost666 3 года назад +2

    If I could I'd like this vid twice

  • @dmpunks
    @dmpunks 3 года назад +1

    Great! As if I needed more time sinks when prepping my foundry games! Thanks a lot! :P No, really. This is an AWESOME idea. I wish I thought of it. Thanks for integrating these together into a useable whole.

    • @jkpsimplicio
      @jkpsimplicio  3 года назад +1

      Hahaha I'm sorry to put more things on your shoulder =P
      But, seriously, I hope this video serves you well!

  • @rocuonji
    @rocuonji 3 года назад +1

    Muito foda Jorge. Me inspirou a fazer uma versao pra minha campanha em Forgotten!

  • @nicholaslara0405
    @nicholaslara0405 3 года назад +1

    This is awesome dude, good work.

  • @Mammothbronco
    @Mammothbronco 2 года назад

    This is amazing. Thank you for the inspiration!

  • @rodrigopongitor9245
    @rodrigopongitor9245 3 года назад +3

    Omg this is amazing! Thank you for sharing Jorge! Will you be making more content like this in the future?

    • @jkpsimplicio
      @jkpsimplicio  3 года назад +2

      Yeah! There's a Patreon on the works where I'll release more content like this. Stay tuned!

  • @PinpointsDuality
    @PinpointsDuality 3 года назад +1

    Damn, normally I don't feel bad for closing a useful video without giving a like and a comment, but... Here I am xD
    Thank you so much for this tutorial, our landig page looks great! (Not as much as yours but... hehe).

  • @michaelgurnard3944
    @michaelgurnard3944 2 года назад +6

    Great video! Lots of people is still asking you about your Pulp Cthulhu psb files for campaign A Cold Fire Within if you still have them can you share them again?

  • @jkpsimplicio
    @jkpsimplicio  3 года назад +5

    UPDATED LINK
    Thank you for letting me know the previous link had expired. The description was updated with a new one, and if you find this video helpful consider supporting me by sending tips on my PayPal: bit.ly/2QdO6qh
    Quoting Ned Stark: "Patreon is coming". Good gaming for yall =D

    • @MiokovicD
      @MiokovicD 3 года назад

      The quality of content is so high that I feel bad downloading PSD without being able to donate. PayPal not working for me. See you on Patreon.

    • @MRDaved
      @MRDaved 3 года назад

      This isn't working for me, for some reason it adds a modifier, then again I'm using GURPs. Is it only for 4e?

    • @jkpsimplicio
      @jkpsimplicio  3 года назад

      @@MRDaved Hey, I'm not sure what you mean. Can you give more details so I can try to help you? This is completely system agnostic so it should work regardless of the system.

    • @MRDaved
      @MRDaved 3 года назад +1

      @@jkpsimplicio It ended up working fine on its own randomly after I set the sheet to NPC. I think something in GURPs was interfering with the script. Thank you for the great tutorial btw.

    • @jkpsimplicio
      @jkpsimplicio  3 года назад

      @@MRDaved I'm glad it worked out :D

  • @FullSample
    @FullSample 3 года назад +2

    Brother, parabéns! Meu irmão que foda
    Vc criou tudo isso para a campanha? A introdução, o tema de escola?
    Caraca, muito foda, estou construindo no Foundry meu sistema, mas não sabia que dava para fazer isso
    Grato mano! Pela inspiração!! Quando tiver patreon avisa que com certeza vou ser patrocinador (ps: coloca para ensinar tbm como faz kkk)
    Abraços Man!

  • @andreccodo
    @andreccodo 3 года назад +1

    Muito bom cara, to meio atrasado mais ainda adorei! Se você fizer um patreon eu ia considerar fortemente assinar, só é foda ter que pagar em dólar, vc sabe mt bem como é. Mas belo trabalho! Obrigado

  • @ZeroEx131
    @ZeroEx131 3 года назад +1

    You should just make this a module my guy. I'd 100% pay for this. 10/10

    • @jkpsimplicio
      @jkpsimplicio  3 года назад +3

      It is on the works and I hope to be able to share more with you all very soon!

    • @ZeroEx131
      @ZeroEx131 3 года назад +2

      @@jkpsimplicio Welp, I subbed so I will be patiently waiting. Keep up the amazing work.

  • @Laurok33
    @Laurok33 3 года назад +1

    Very beautiful piece of art, i must say. Amazing work, please keep doing more of this videos, for me was very instructive. Any place where we can watch your campaigns? Seeing this in action it´ll be worth it. Saudações do Uruguai!

    • @jkpsimplicio
      @jkpsimplicio  3 года назад +1

      Thanks! I'm now working on a nautical one. I'll be doing more videos for sure.
      As for watching the campaigns I'm not a streamer so it is unlikely that you'll be able to, but who knows. Maybe in the future I'll manage to stream something :D

  • @duceron
    @duceron 3 года назад

    Trabalho incrível! Acabei de setar minha campanha Homebrew com esse tutorial, valeu demais

  • @OnlineSarcasmFails
    @OnlineSarcasmFails 3 года назад +1

    Really cool for people playing in official campaigns or who have artists as DMs. 🤣

    • @jkpsimplicio
      @jkpsimplicio  3 года назад +1

      Nah, you don't really have to be an artist as I'm far from one, and I'm sure you can make one that is tailored to your homebrew world!

    • @OnlineSarcasmFails
      @OnlineSarcasmFails 3 года назад

      @@jkpsimplicio But to make it look so good, how else can you accomplish that without some skill with design?

    • @OnlineSarcasmFails
      @OnlineSarcasmFails 2 года назад

      Late reply, but I finally tried this using some mmo assets from unity and the end result was amazing. Thank you so much for sharing your psd file and posting this tutorial. It was extremely helpful.

  • @ironic_razor
    @ironic_razor 3 года назад +2

    Dude, you rock!

  • @PsychedelicLasagna
    @PsychedelicLasagna 3 года назад +1

    You can duplicate the scene and just change the background image as necessary to save a little bit of time.

  • @bpwwhirl
    @bpwwhirl 3 года назад +3

    Very nice work. How did you create such a clean layer mask from Samuel Thompson's frame? I found something for my game but spent like 30 minutes cutting it out and didn't end up with NEARLY as clean of a frame as you did.

    • @oil3
      @oil3 3 года назад

      My guess would be using burn/dodge in the alpha channels to get a clean selection & then messing around with feather/contrast in the mask made from that selection.

  • @coasterollie
    @coasterollie 2 года назад +1

    LOVE THIS! Managed to follow it fine and made one for Dragon of Icespire Peak. The only thing I've not managed to figure out is the Macro for the page turning sound effects. Not used Macros before and copied your text exactly (changing the file path for where mine is located) but it's not playing the sound. Am I missing something obvious?
    Thanks for the guide.

    • @jkpsimplicio
      @jkpsimplicio  2 года назад +1

      I’m glad it was useful to you! You might want to check if there were any updates to the macro via Foundry’s Discord. You might want to stay tuned for my next updates on this project, it might just be what you’re looking for!

    • @coasterollie
      @coasterollie 2 года назад

      @@jkpsimplicio Thanks for the response. Still clueless about macros but I managed to get it to play in end. Had to put the sound file into the Foundry application sounds folder (had it in a sounds folder in my user data files before). So my path in the end was simply "sounds/FILENAME.wav". Looking forward to the next update though. Tutorial was great!

  • @morneschaap2944
    @morneschaap2944 Год назад

    This amazing! Thanks so much!

  • @FabienMariauxdeSerres
    @FabienMariauxdeSerres 3 года назад +1

    Thank you so much for the video AND the files; I made my own version for another setting, and it saved me a ton of time and sweat :)
    I have a question about tiles: is there a way to use Trigger Happy to switch tiles on and off on the same page, instead of switching to another copy of the page? (Just like layers in Photoshop, where you can turn them on and off)
    That would avoid the loading bar.
    Is the Patreon up?

  • @shinom0ri
    @shinom0ri 2 года назад

    This is miles beyond what I'd be willing to do, but god damn if it isn't really really cool...

  • @HastyClip
    @HastyClip Год назад

    Incredible work. This is pretty much game dev work you're doing here. Very inspiring! Do you have a Discord server where people can find you?

  • @TiVO25
    @TiVO25 3 года назад +2

    This is wonderful, I live for things like this! I just got into Foundry a few days ago, and am so excited to try this out. One question that I didn't see covered in the video, I noticed at the beginning of the video you had a background image on the login screen. How did you manage that? I haven't been able to find a setting for it.

    • @jkpsimplicio
      @jkpsimplicio  3 года назад +1

      You're absolutely correct. I forgot completely.
      To do that, once you are in the World Selection screen, go to the world you want to add the login screen to, and click edit. There's an option for you to add a Background Image, and that's for the login page.
      A Caviat is that you cannot add a new image straight from that edit page. The image you want for your login page must be in a foundry folder already. So just make sure that when you are adding images to the world folders inside of foundry you remember to add an image for your login screen.
      Try that out and tell me if it works for you!

    • @TiVO25
      @TiVO25 3 года назад +1

      @@jkpsimplicio That did the trick. Thank you so much for your help!

  • @RavenNiffler
    @RavenNiffler 3 года назад

    Thanks so much for this, I better get downloading photoshop and having a play!

  • @TheArtistH
    @TheArtistH 3 года назад +1

    This is amazing. Thank you for sharing the template and the wonderfully made tutorial. I am stuck on the sound macro you made. I can't see the code in the macro. The text is blurry. Could you reply with the macro code you used to point to the sound file, control the volume, etc.?

    • @jkpsimplicio
      @jkpsimplicio  3 года назад +1

      Hey, sure! Here you go:
      AudioHelper.play({src: "path.wav", volume: 0.8, autoplay: true, loop: false}, false);
      That's it. Replace the word path with the path to the sound file you need. Remember it points to your Data folder, so if ou have your sound there, all you have to do is to type the file name. However, if your sound is in a subfolder your gonna have to call for the path after your data folder.
      In my video, the sound was inside a few subfolders: Data -> Ravenloft -> Soundtrack -> Soundfx -> file.wav. Which translated to ({src: "ravenloft/soundtrack/soundfx/file.wav",...})
      Make sure your slashes are forward like "/" (as opposed to Windows' default "\").
      I'm glad you've enjoyed the video! And I hope this helps ^^

  • @apepmedia3059
    @apepmedia3059 3 года назад +1

    This is fantatsic, I ma creating one for my Cyberpunk Game. Question, what are you placinging in the Character windows? a Link to a journal or thier character sheet?

  • @xavierwinters794
    @xavierwinters794 2 года назад +1

    What module should we use now trigger happy is no longer updating?

  • @Copyman666
    @Copyman666 2 года назад

    Awesome video, just made a landing page for my upcoming CoS game with ot. What fonts did you use for the Menus? I want to add a menu. That links o a journal with all homebrew and extenden rules for the game in it

  • @danielfbrb
    @danielfbrb 3 года назад +2

    Tô só esperando o Patreon agora o.o

    • @jkpsimplicio
      @jkpsimplicio  3 года назад

      Não vai demorar muito mais não hahaha

  • @LoStMonKeY1990
    @LoStMonKeY1990 2 года назад +1

    I am having trouble with the height of the pages. When I use 1026, as suggested in the video, my background image get's cropped. I have the full image aprox. at 945, but I think it depends on your browser - how big is the adress bar and your bookmarks. Somebody's got some ideas about that? I am using Chrome with the normal setting and bookmarks bar.

  • @TinyPirate
    @TinyPirate 3 года назад

    Super helpful!

  • @meredoc2011
    @meredoc2011 3 года назад +1

    Is there any way you can say what font your using for the journal titles, the menu buttons, and the quote flavor text? They look really good

    • @jkpsimplicio
      @jkpsimplicio  3 года назад +1

      Sure! Here they are:
      Journal Titles > Cambridge Regular
      Objectives > Esther Regular
      Flavor Text > EB Garamond
      Menu Buttons > Trajan Pro 3

  • @Nitidus
    @Nitidus 2 года назад

    Today, I used this tutorial once more for another campaign. What I noticed is that the recent version of Foundry seems to load scenes differently - when I switch between the first and second journal pages, it doesn't only change the tile (since the background is the same file), but it reloads the entire page which makes the transition be not very fluent at all.

  • @phillipbaker1525
    @phillipbaker1525 3 года назад

    Hey Jorge, thanks for the content. Question for you, any ideas on how to link to Forien's Quest Log using Triggers??

  • @NidhCthon
    @NidhCthon Год назад

    Honestly I would pay you to set up something like this on my table X D

  • @Yithian
    @Yithian 3 года назад +1

    This is incredible - thank you!
    For the journal entries (objectives, characters, etc), do you update the tile(s) in photoshop and then replace it in foundry? Or is there some way to add things to them in Foundry?

    • @jkpsimplicio
      @jkpsimplicio  3 года назад

      There are ways to do either. You can set up a blank journal that'll be updated via a text tool inside foundry, or, if you want more control over the look of the Journal, you can do it on Photoshop and import it!

  • @hrishikeshsrimannarayan9163
    @hrishikeshsrimannarayan9163 11 месяцев назад +1

    where do you get the journal template ?

  • @Classic_DM
    @Classic_DM 3 года назад +1

    Nicely done! When you have multiple players and each player starts interacting with journal buttons, does it change the scene for just that player or does it change for all players?

    • @jkpsimplicio
      @jkpsimplicio  3 года назад

      Not at all, everything happens withing their own clients, so what a player does, doesn't affect any of the other players logged in!

  • @glaucononato4345
    @glaucononato4345 3 года назад +1

    Porra cara que incrível, consegui fazer certinho aqui. Valeu por ter compartilhado :). A única coisa que fiquei na dúvida é como você pegou o endereço do som pra colocar no código do macro pra fazer ele soar quando aperta, não sei como preencher ali haha.

    • @jkpsimplicio
      @jkpsimplicio  3 года назад +1

      Poxa, que legal que conseguiu usar direitinho. Sobre o som, todo arquivo fica guardado na pasta Data. Para chegar lá o caminho geralmente é "Disco Local (C:)\Users
      omedocomputador\AppData\Local\FoundryVTT"
      Aí você vai encontrar a pasta Data. Lá dentro está armazenado todos os dados do Foundry inclusive os seus mundos. Pega o som que você quer que toque e joga em uma pasta dentro desse Data, se tiver alguma específica do seu mundo já criada, melhor ainda.
      Depois, quando for editar o macro, a linha que busca o arquivo pega o caminho após Data, então digamos que você entrou na pasta Data e criou outra pasta lá dentro chamada 'soundfx' e colou o arquivo de audio wav chamado 'clique', no macro você escreve 'soundfx/clique.wav'. E note que aqui as barras ficam invertidas.
      Tenta aí e me diz se funcionou =D

    • @glaucononato4345
      @glaucononato4345 3 года назад +1

      @@jkpsimplicio Deu certo sim, valeuzão ♥

  • @nightfr09
    @nightfr09 2 года назад +1

    Great tutorial but i was stuck at the making at 39 mins for a bit because i couldn't get the token to work! For anyone with this problem make sure your game isnt paused!!!!

  • @Rombizio
    @Rombizio 3 месяца назад

    Do you know a way to make journal entries open maximized already for players?

  • @tomchristoffer
    @tomchristoffer 3 года назад

    Hey, do you (or anyone else) know where you got those menu button sound effects from? They sound great and I haven't been able to find anything similar.

  • @katgroify
    @katgroify 3 года назад +1

    Hey again, would you know if theres a way to let players click a link for a map in a journal entry instead? For instance through your interface theres a map page - say they wanted to see the map over vallaki but still want to see there notes on the place. Could you use trigger happy code to let the players click a link in the journal and then see the map over vallaki?

    • @jkpsimplicio
      @jkpsimplicio  3 года назад

      That is doable in core Foundry. You just drag the Map image onto your journal entry.

  • @PeripheriAe
    @PeripheriAe 2 года назад

    Man what an amazing job, thank you very much this is a whole new level. Im trying to find a sound effect for the "characters", "journal" etc changing focus, but I dont know what to search lol, could you help me out maybe? thanks, and again incredible work.

  • @Lock3n
    @Lock3n 3 года назад +1

    How did you cut out that frame so cleanly? Was it done manually by hand or did you use some sort of photoshop feature? I do a lot of stuff like that when I prep but always by hand and could never get it that clean.. thank you!
    Talking about at 13:23

    • @jkpsimplicio
      @jkpsimplicio  3 года назад +1

      When dealing with shapes that are more regular, I prefer using either the Lasso Tool or the Pen Tool. It gives me better results. Also you can toy around with the layer mask properties to get to the desired effect!

  • @katgroify
    @katgroify 3 года назад +1

    Really cool! I love it! Did you commission the frame from the artist? and do you have a link to his website/portfolio? I would simply looove to get my hands on that frame or something similar if possible

    • @jkpsimplicio
      @jkpsimplicio  3 года назад

      I didn't comission it, but here's the link to his Artstation. He's amazing: www.artstation.com/thepenguinside
      Guess I should add that to the description box!

    • @katgroify
      @katgroify 3 года назад

      @@jkpsimplicio thx a bunch! :)

    • @MaximusCub
      @MaximusCub 3 года назад +4

      @@jkpsimplicio Any tips on how you took the jpeg asset from artstation and integrated it as a UI element? eg. semi-transparent fill texture and cutting out the general element from the JPEG as published.

  • @nicholaslara0405
    @nicholaslara0405 3 года назад +2

    Jorge, how do you make the characters link ? There is a way for them to click on the characters on the screen and open theyr sheets ?

    • @jkpsimplicio
      @jkpsimplicio  3 года назад +1

      Sorry for the delay! And yes you can. All you have to do is to, instead of dragging your scene to the Trigger Happy entry, you drag a character. When you click the token, the character sheet will pop up!

    • @nicholaslara0405
      @nicholaslara0405 3 года назад

      @@jkpsimplicio Dang dude, my characters triggers are not working. Did what you said: @Token[name]dragged the character token here, but its not working.

    • @jkpsimplicio
      @jkpsimplicio  3 года назад

      @@nicholaslara0405 You should grab it straight from the actor panel. Sorry for the confusion!

  • @nandaborges3929
    @nandaborges3929 Год назад

    Opa, Jorge, você pode me dizer onde conseguiu os botões - os ícones na página de objetivo - para as notas dos players? Estou fazendo uma versão para minha campanha de Ghosts of Saltmarsh e estou com praticamente todos os elementos prontos, mas não consigo achar ícones que me agradem tanto quanto esses que você usou. Aliás, ótimo tutorial! Acabei de migrar do roll20 para o Foundry e mesmo antes de adquirir a VTT eu já queria seguir seu tutorial, vídeo muito bem feito.