I think the devs should make it so we can reset officers the same way we can reset troops and use the experiance points and universal statues on other officers (VEGETA-G.O.D)
@@---FUBAR--- нужно создать приоритет от перестановки казарм и так же с экономикой финансирование нефть и метал так же что бы основной танк МВ был универсальным и имел две разных путей ветвей улучшения и еще создать шкалу приоритета навыкам от лагерей что бы игра стала более комбинированной и еще надо что бы одинаковый чертёж каждого лагеря был по своему уникальным
Unless they add a baseline value for the items/resources, there is a good potential that players will create more subs to farm and trade with main accounts. At least that's what I would do.
I love your ideas! I have 2 ideas on my wishlist. And it would be reusing some of the dev work from failed superfortress: 1) scout planes could heal an alliance member’s base, like they could heal fortresses. 2) use those big ugly planes (maybe restyle) but use them to transport a rally across the map to an empty spot in L4. Bases and reinforcements would still need to drive.
About first idea , all could heal whale and again this will be based on who is bigger and wich alliance will heal faster about the second idea l think this would change dynamic too much enemy could be behind us and from nowhere and we wouldnt even know but its my opinion
Raven server event.. like how call of duty has events where every player in Wz does objectives etc… Ravens launch a massive server wide assault and your server must defend off the assault/invasion. Ravens launch into every city L1/2/3 maybe just L3? But they got after the buildings and Central center post of a city. Successfully defending grants great rewards. Sounds easy in my head, but surely rules, timer etc could be added etc for the event.
That is an amazing idea and alot more can be added on with this idea. Such as turrets burned by raven giving opportunity for alliances to challenge other alliances for control as an example or a way for the server to work together
@@---FUBAR--- yes, turrets be burned, possibly defending against multiple waves or just one massive assault… Yes definitely would help getting alliances back working together. Would love for something to be added like this in the future.
Make conquest prerequisites ti qualify harder. Make alliances form their own coalitions in l1-l3 and qualify for conquest which would make l1-l3 more exciting. Alliance group function. Join uo to 4 alliances into 1. Share maps, r5 etc
Then i feel the game would be retain more casual players with competitive action on l1-l3 and events such as hagemon etc. The "lock in" commitment of TOC is very off-putting to a casual player
Definitely like the zombie idea the campaign idea, I agree with 44 mags about the radar, and they need to implement something to make it more game worthy and interesting, they also need to do where you can switch the leadership of the army groups which I thought they were going to do but I don’t think they have done it yet Least if they have I haven’t figured it out
1) Modern campaign 2) Raven last stand - capturing middle of lvl 4 events will spawn this event The problem with airforce is that it is the whale unit - everything is double the cost, a way to make money and a way for people to have a significant advantage over others compared to just buffs. Although, bullets and components definitely need a buff - even using ALL my free things for air components, im lacking on bullets and components so still can't upgrade despite putting everything into it.
My Howitzer has a speed of 28kph and I have a G++ of it, but because of many update it lowers up to 26kph and my G++ becomes useless. I hope Lilith will take actions through it.
нужно создать приоритет от перестановки казарм и так же с экономикой финансирование нефть и метал так же что бы основной танк МВ был универсальным и имел две разных путей ветвей улучшения и еще создать шкалу приоритета навыкам от лагерей что бы игра стала более комбинированной и еще надо что бы одинаковый чертёж каждого лагеря был по своему уникальным
@@---FUBAR--- it is necessary to create a priority from the rearrangement of barracks and also with the economy, financing oil and metal, so that the main MB tank would be universal and have two different ways of improving branches and also create a priority scale for skills from camps so that the game would become more combined and it is also necessary that the same drawing of each camp would be unique in its own way
You might not like my comment. Warpath is based to world war !! story which was the reason I downloaded this game . For me they should remove modern units. Happy holidays to everybody!! Of course it will be great if they add more legacy units if they decide to remove all modern units .
The devs should add a way to convert prototype peaces to the camp u need more in but It should cost a alot of gold to do
Maybe not alot of gold but deffinatly something simular to when you use reverse engineering you also spend prototype peices , just an example
I think the devs should make it so we can reset officers the same way we can reset troops and use the experiance points and universal statues on other officers (VEGETA-G.O.D)
That would be very interesting to see
@@---FUBAR--- нужно создать приоритет от перестановки казарм и так же с экономикой финансирование нефть и метал так же что бы основной танк МВ был универсальным и имел две разных путей ветвей улучшения и еще создать шкалу приоритета навыкам от лагерей что бы игра стала более комбинированной и еще надо что бы одинаковый чертёж каждого лагеря был по своему уникальным
A feature to help members give resources or materials to someone in need in our respective alliance. Call it No Solider left Behind
I like the name u gave it bud! And yes a trade system is diffinently needed
This has been talked about in my aliance several times , this would be a very helpful tool for the family we create for our selves in this game
Unless they add a baseline value for the items/resources, there is a good potential that players will create more subs to farm and trade with main accounts. At least that's what I would do.
Another idea is for L4 conquests with coalitions, allow members of coalition alliance to join each other’s rally groups
That's a wonderful idea for them to bring in.
Another brilliant idea
I love your ideas! I have 2 ideas on my wishlist. And it would be reusing some of the dev work from failed superfortress:
1) scout planes could heal an alliance member’s base, like they could heal fortresses.
2) use those big ugly planes (maybe restyle) but use them to transport a rally across the map to an empty spot in L4. Bases and reinforcements would still need to drive.
Those are all great ideas and would add new dynamics to strategy I like it!
I also like these ideas
Yeah they are really good ideas@@VEGETA-G.O.D.
About first idea , all could heal whale and again this will be based on who is bigger and wich alliance will heal faster about the second idea l think this would change dynamic too much enemy could be behind us and from nowhere and we wouldnt even know but its my opinion
Raven server event.. like how call of duty has events where every player in Wz does objectives etc…
Ravens launch a massive server wide assault and your server must defend off the assault/invasion.
Ravens launch into every city L1/2/3 maybe just L3? But they got after the buildings and Central center post of a city. Successfully defending grants great rewards. Sounds easy in my head, but surely rules, timer etc could be added etc for the event.
That is an amazing idea and alot more can be added on with this idea. Such as turrets burned by raven giving opportunity for alliances to challenge other alliances for control as an example or a way for the server to work together
@@---FUBAR--- yes, turrets be burned, possibly defending against multiple waves or just one massive assault… Yes definitely would help getting alliances back working together. Would love for something to be added like this in the future.
@@Krioly2Klet's keep our fingers crossed
Make conquest prerequisites ti qualify harder. Make alliances form their own coalitions in l1-l3 and qualify for conquest which would make l1-l3 more exciting.
Alliance group function. Join uo to 4 alliances into 1. Share maps, r5 etc
This is very interesting idea.
Then i feel the game would be retain more casual players with competitive action on l1-l3 and events such as hagemon etc. The "lock in" commitment of TOC is very off-putting to a casual player
Yeah that is true and it can be very off putting@@PR.aTNTmurph
Definitely like the zombie idea the campaign idea, I agree with 44 mags about the radar, and they need to implement something to make it more game worthy and interesting, they also need to do where you can switch the leadership of the army groups which I thought they were going to do but I don’t think they have done it yet Least if they have I haven’t figured it out
They haven't implemented it yet
1) Modern campaign
2) Raven last stand - capturing middle of lvl 4 events will spawn this event
The problem with airforce is that it is the whale unit - everything is double the cost, a way to make money and a way for people to have a significant advantage over others compared to just buffs. Although, bullets and components definitely need a buff - even using ALL my free things for air components, im lacking on bullets and components so still can't upgrade despite putting everything into it.
I like ur ideas and completely agree with u on the airforce it diffinently needs to be adjusted
44 thats a great idea with the ambush idea
Yeah the ability to camouflage themselves will be awesome
I am simple mainly when the devs add naval to make iconic matchups in the campaign normandy and other fights that would be awesome 😎😎
I agree with u that would be amazing
My Howitzer has a speed of 28kph and I have a G++ of it, but because of many update it lowers up to 26kph and my G++ becomes useless. I hope Lilith will take actions through it.
Yeah that sucks I hope they fix that also 😞
нужно создать приоритет от перестановки казарм и так же с экономикой финансирование нефть и метал так же что бы основной танк МВ был универсальным и имел две разных путей ветвей улучшения и еще создать шкалу приоритета навыкам от лагерей что бы игра стала более комбинированной и еще надо что бы одинаковый чертёж каждого лагеря был по своему уникальным
I don't understand this language but if anyone is able to translate it please do below
@@---FUBAR--- it is necessary to create a priority from the rearrangement of barracks and also with the economy, financing oil and metal, so that the main MB tank would be universal and have two different ways of improving branches and also create a priority scale for skills from camps so that the game would become more combined and it is also necessary that the same drawing of each camp would be unique in its own way
RELAX HERE 🙋
Hey brother! :) 🤗
Air force rally
That would be cool if they could do that
You might not like my comment. Warpath is based to world war !! story which was the reason I downloaded this game . For me they should remove modern units. Happy holidays to everybody!! Of course it will be great if they add more legacy units if they decide to remove all modern units .
This is a good idea. I disagree but I know a lot of ppl feel the same way as you. This is a very valid point.
Just like the world we live in evolution is at play
@@VEGETA-G.O.D.facts