Thanks for watching! In this video, we'll talk about the updated AoE build I've been working on in the beta, with Sentinel. I have a sampler opener/rotation, as well as a comparison on what to do during Trueshot with our tier bonuses in mind. Talent String Used in the Video: C4PAmlAud78JeBus2NHhXmG2kZmtZYYsNmlGbzMskZhZDAAAAAAYmZGDzYMzMzMzMzMDzMGGDAAAAAAAMDjZMzMzMzkZMGmZYMMzyMYD Timestamps: 00:00 - Introduction 02:14 - AoE Talent Build 05:33 - Opener/Rotation Example 09:15 - Damage Breakdown 10:30 - Final Thoughts
Great video man the only issue like you said is having the adds needing to stay in volley feels like wild spirits all over again and sentinel also has that issue hopefully Blizzard will listen to our feedback and also consider making multi shot baseline and incorporating some of the true shot talents in the cooldown itself cause 4 points to make your cd interesting feels bad
Yeah I don't really like the "have to stay in volley" aspect. Now if they implemented our s3/s4 tier bonus into our trees, it would be amazing. But that would be too broken and I don't think they would do that. I'd really like to see them combine some talents, that way we can spend more points in the tree.
They are not going to listen to this feedback. They did one big pass for MM hunter and they barely touched hero talents since releasing them in terms of design (did they even change the designs at all or just numbers?) This is all despite MASSIVE threads of feedback, tons of disappointment and a ton of suggestions. Hunters are pretty much exactly how theyre gonna be at launch right now probably
@@thatepicwizardguy yeah this is sad I also think they focused much more on survival which is bad for the other specs. whereas mages they work on every week to make sure all 3 sprecs are great. feels bad =(
Thank you for this video. If I could make one request as an old guy. For your videos only could u use an addon or weak aurora to scroll across the screen to show what was used. I can see aimed shot and rapid fire but insta procs and other non casts don’t show. Appreciate your hard work!
Hey there! I normally have that in every video, I just realized that it was broke in this recording.. that's my fault for not realizing! I use an action tracker that's built into details and it usually lives right above my dps meters. It's been breaking a lot lately and it apparently did the same thing in this video. I'll have it updated in the future! Thank you for watching my video :)
@@TELJAN Steady Focus would be terribly clunky to run in AoE, I personally wouldn't use it. I already know the guides on wowhead say to, but for the prepatch, I'll be running Kill Zone for AoE and ST.
So MM dps is over inflated because of Sentinel, my question is feel. Does is feel better with or wout barrage. Looks great, and your kids are the best.
I love my kids too ;) Sentinel should be doing correct damage now, it wasn't earlier in the beta. Multishot is now accurate as well. For me, the build felt much better without barrage. I like barrage as a talent and I know it does good damage, but with low haste especially, I much rather not use that button during TS.
That's the hard part about a really good tier set that changes the way you play.. you learn some bad habits. The same thing happened in SL. It takes a bit to get out of the spam mindset. Hoping we see some more changes and upgrades to QoL before this hits live. I'll keep leaving feedback :) TY for watching!
Unless I'm using Barrage wrong, I was doing more damage with this build. But that does require targets to stay in volley. I'm just going to be trying to builds to share with others here for the next couple of days, including some Dark Ranger builds!
Thanks for watching! In this video, we'll talk about the updated AoE build I've been working on in the beta, with Sentinel. I have a sampler opener/rotation, as well as a comparison on what to do during Trueshot with our tier bonuses in mind.
Talent String Used in the Video: C4PAmlAud78JeBus2NHhXmG2kZmtZYYsNmlGbzMskZhZDAAAAAAYmZGDzYMzMzMzMzMDzMGGDAAAAAAAMDjZMzMzMzkZMGmZYMMzyMYD
Timestamps:
00:00 - Introduction
02:14 - AoE Talent Build
05:33 - Opener/Rotation Example
09:15 - Damage Breakdown
10:30 - Final Thoughts
Great video man the only issue like you said is having the adds needing to stay in volley feels like wild spirits all over again and sentinel also has that issue hopefully Blizzard will listen to our feedback and also consider making multi shot baseline and incorporating some of the true shot talents in the cooldown itself cause 4 points to make your cd interesting feels bad
Yeah I don't really like the "have to stay in volley" aspect. Now if they implemented our s3/s4 tier bonus into our trees, it would be amazing. But that would be too broken and I don't think they would do that. I'd really like to see them combine some talents, that way we can spend more points in the tree.
They are not going to listen to this feedback. They did one big pass for MM hunter and they barely touched hero talents since releasing them in terms of design (did they even change the designs at all or just numbers?)
This is all despite MASSIVE threads of feedback, tons of disappointment and a ton of suggestions. Hunters are pretty much exactly how theyre gonna be at launch right now probably
@@thatepicwizardguy yeah this is sad I also think they focused much more on survival which is bad for the other specs. whereas mages they work on every week to make sure all 3 sprecs are great. feels bad =(
Thank you for this video. If I could make one request as an old guy. For your videos only could u use an addon or weak aurora to scroll across the screen to show what was used. I can see aimed shot and rapid fire but insta procs and other non casts don’t show. Appreciate your hard work!
Hey there! I normally have that in every video, I just realized that it was broke in this recording.. that's my fault for not realizing! I use an action tracker that's built into details and it usually lives right above my dps meters. It's been breaking a lot lately and it apparently did the same thing in this video. I'll have it updated in the future! Thank you for watching my video :)
Replacing Kill Zone with Steady Focus is a no, huh?
@@TELJAN Steady Focus would be terribly clunky to run in AoE, I personally wouldn't use it. I already know the guides on wowhead say to, but for the prepatch, I'll be running Kill Zone for AoE and ST.
So MM dps is over inflated because of Sentinel, my question is feel. Does is feel better with or wout barrage. Looks great, and your kids are the best.
I love my kids too ;) Sentinel should be doing correct damage now, it wasn't earlier in the beta. Multishot is now accurate as well. For me, the build felt much better without barrage. I like barrage as a talent and I know it does good damage, but with low haste especially, I much rather not use that button during TS.
Wonder if our current tier set would be viable doing content in TWW. Honestly don’t want to play MM without it.
That's the hard part about a really good tier set that changes the way you play.. you learn some bad habits. The same thing happened in SL. It takes a bit to get out of the spam mindset. Hoping we see some more changes and upgrades to QoL before this hits live. I'll keep leaving feedback :) TY for watching!
So is this build stronger than Barrage + Rapidfire build?
Unless I'm using Barrage wrong, I was doing more damage with this build. But that does require targets to stay in volley. I'm just going to be trying to builds to share with others here for the next couple of days, including some Dark Ranger builds!