New workflows, tools and tips in Gravity Sketch VR - Live Sketch
HTML-код
- Опубликовано: 12 сен 2024
- In this live demo series we join Emil Lukas as covers interesting new workflows, tools, tips in the Gravity Sketch VR app.
DOWNLOAD for free now on the following stores:
Oculus Quest: www.oculus.com...
Oculus Rift: www.oculus.com...
Steam: store.steampow...
We recommend you check out these PLAYLISTS!
Workflows Tutorials
• Workflow Tutorials
Beginner Tutorials
• Beginner Tutorials
-
Gravity Sketch Website:
www.gravityske...
Gravity Sketch is an intuitive 3D design platform for cross-disciplinary teams to create, collaborate, and review in an entirely new way.
More of these live demos are needed! Anything ‘workflow’ is welcomed!
(Jussayin: the singular of “axēs” is “axis”, the word for “labor-intense” is “la-bor’ious”.)
Sry, great video.
Please keep ‘em comin!
Thanks for the feedback!
Really useful - super well explained thank you! Been using a while and learned a ton of new things! I'd REALLY love for a precision scale tool just like move and rotate. Also a better way to quickly move locked to xyz since the current way is a wrist breaker and not good for your body!! Since a lot of us would rarely want to move unconstrained, a button to set default to move constrained would be awesome - with maybe a shortcut to move unconstrained.
Great Job Emil. Love the new snapping tools I also never knew about the edge extrude constraint from a cylinder. Would have saved me time on wheel arches :)
You do a great job guys. Im in love with GS! but i really miss boolean operations. do you have it in your future feature list?
Really great workflow tips! Well done.
Great Tutorial and easy to follow!! I love the features! :D
Hi. I really love this soft, it s amazing. Can you please tell me how to place an object in a center of another object ?
@Emil Lukas,
Hi Emil, thk you for your tutorials and for this answer.
Let me explain : suppose I have a cube and it's not on any axes. I would like to add another cube (or sphere) that will have the same center than the first one but without using the revolve tool. How can i do that ?
Amazing Men! can i make a request? Can add in settings a grip toggle mod? so instead of hold the grip, we can use it like a toggle button, we grip to get, we grip again to drop
Thanks for this 👍🏼👍🏼👍🏼 very useful. Also is there going to be a Boolean tool in GS?
please let snapping to inactive object to another layer so i can retopo
@Emil Lukas yes of course. that should be wuite handy. i wanted to do retopo without messing the reference model...
Спасибо большое 🙌
When realese the new tools???
Thank you for the informative series of videos. Is there a way to select an object to edit (using the red sphere of influence) without it moving like a hair every time?
When I got very angry during my preteen and teen years I would take a book I don't need or some garbage paper and just spend hours upon hours ripping it apart in smaller and smaller pieces. Unbeknownst to me, 20 years later I would spend a significant portion of my time doing the same thing but without being angry because of paper recycling and segregation rules.
I love the game so much but I am making something for school but I made it the wrong color I'm wondering if I can change it without restarting 😅
For rectangular object, is there a way to input the L x W x H of the object?
@Emil Lukas Understood.
@Emil Lukas … after setting the grid spacing, right?
User Request: please plan for a numeric scaling to dimensions feature.
Dear Developers, can u help -- i dont unserstand, is I can snap to one of axis XYZ and working on, or it is not available? I mean, if i need to make a skeleton\frame\ lineart of my tech, to work on on next step with shapes, i make it without snapping, my lines not in the same plane.
Or if i wanna align shape to one of axis, i dont understand how i can. I try to use grid, but steps some times is too big for comfortable work.
Thanks. all in all, GS is wery helpful in my work as an concept artist.