Epic's 5.4 Motion Matching Feature Overview | Vaulting, New Nodes, Sample project Release date
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- Опубликовано: 31 май 2024
- Epic games hosted a 2 hours stream of 5.4 features overview, with a lot of new information about motion matching- as New nodes, how to do Vaulting, the Release date of the Sample Project and much more.
Links:
Epic Stream: • Unreal Engine 5.4 Feat...
Part 1 Motion Matching: • Unreal Engine 5.4 Moti...
Part 2 Motion Matching: • Motion Matching Advanc...
TimeLine
00:00 Intro
00:22 Motion Matching
03:08 Steering
03:29 Conisder to Like the video
#motionmatching #unrealengine #gamedev #unrealengine5 #epicgames #vaulting - Игры
Dude I just watched it and you've already reviewed it! It's cool to know there are people out there just as excited as I am about motion matching :).
hahaha yeah, I really waited for that stream. Finally some guidance about this system
This is now my go-to channel for updates and tuts on MM, can't wait for more!
Thank man, Really appreciate it!
the resultant locomotion on that video is the best one I have never seen
And its only going to get better! What you are seeing is still work in progress.
@@LongmireLocomotion Mr. Longmire, are you still working at Epic? I'm thrilled by your involvement as ALS was my favorite locomotion system back in the day :).
YEAH! With better animations and better tools, it has such a massive potential
@@qyoinqyuri I am! Releasing better gameplay animation sample content has been my mission since I joined over 3 years ago, and we finally had the opportunity to bring resources together to make it happen :)
Omg! I'm from Brazil and I looked for this everywhere on the Internet. please continue! you are the best. I'm really excited about this and it will help me a lot with my project, thank you.
one more subscriber
Thanks brother, I really appreciate it!
Amazing stuff, and ty for the summary. So much happening in Motion Matching, so fast!
Yeah its insane, and much more to come!
Thank you, please continue ths series😄!!
New video tomorrow!
Thank you very much
Thank you very much, Sunday come to me please 😂
amazing news from Epic , thank you to letting us know
Absolutely, waited long time for this!
Fairy Tail theme in background.🤩
What a man of culture
may be i lose something but where i can get this 500+ animations for MM? Is this some pack in UE Marketpalce or it is part of starter content?
Hey man, as i said in the video- it will be out on June.
❤❤❤🎉
Great video. Then I have a question, the way to implement "Vault " is to use Position Channel?
Thanks! It is one of the steps yeah. This is how you get the position of the obstale you need to valut on
i followed your tutorial on motion matching, and i had an issue which i couldn't find the max controller yaw rate. its supposed to be in the pose history but its not there for me
Hey, make sure the generate trajectory under the experimental settings is on
After the stream, I went through the pose search debug and found that every time I move forward, it's calling the jog backwards animation lol. So I'm doing something fundamentally wrong
Lmao that doesn't sounds right
The problem is probably in the PSS, check if something there is wrong
So, are blend spaces something we should still continue to use after all of these new updates?
Depends on the situation. If you ask me, one of my favorite things is that you can combine all the old techniques with this system. But if you talk about what i did on the last video with the crouch and all of those, Choosers are better. Will upload tutorial about it tomorrow.
can you do a tutorial about choosers?
Yeah, It will be together with the vaulting
@@KartoonDevelopTips great, i love you.
Hello i like your video and if its possible, can you make a tutoriel featuring an equip clothes system with metahuman where the player character doesnt start the level naked but like you choose the first costume on the body and that combined with the ability to loot or find other costumes which you can equip and change with the starter outfit outfit, that combined with an inventory UI to change the outfits from different costumes,
I understand that my request is too long but it will help many developers so please work on it when you can
Thanks in advance.
Your tutorial will be released today?
Hey, Released 2 hours ago but not the Vaulting one, got some problems with it.
But I am working on it, will upload as soon as i can
Release date
June
Does it work for first person?
First person is just changing the location of the camera to be in the head's location insted of in the back, so yeah
@@KartoonDevelopTips understood but when I tried it it made my mesh glitch out the animations did not looks right it seemed as if everything was flipped like when I’d run backwards it would show forward anims
what if you create GTA game series it's help all New and beginner uses to understand how and your engine work
Hey! Thanks for the advice, I had the same idea in mind. I am in the middle or recording few "Create your first game" tutorials. Hope to release it soon