Epic's 5.4 Motion Matching Feature Overview | Vaulting, New Nodes, Sample project Release date

Поделиться
HTML-код
  • Опубликовано: 31 май 2024
  • Epic games hosted a 2 hours stream of 5.4 features overview, with a lot of new information about motion matching- as New nodes, how to do Vaulting, the Release date of the Sample Project and much more.
    Links:
    Epic Stream: • Unreal Engine 5.4 Feat...
    Part 1 Motion Matching: • Unreal Engine 5.4 Moti...
    Part 2 Motion Matching: • Motion Matching Advanc...
    TimeLine
    00:00 Intro
    00:22 Motion Matching
    03:08 Steering
    03:29 Conisder to Like the video
    #motionmatching #unrealengine #gamedev #unrealengine5 #epicgames #vaulting
  • ИгрыИгры

Комментарии • 45

  • @qyoinqyuri
    @qyoinqyuri 28 дней назад +7

    Dude I just watched it and you've already reviewed it! It's cool to know there are people out there just as excited as I am about motion matching :).

    • @KartoonDevelopTips
      @KartoonDevelopTips  28 дней назад +3

      hahaha yeah, I really waited for that stream. Finally some guidance about this system

  • @AntiCheatBot
    @AntiCheatBot 27 дней назад +2

    This is now my go-to channel for updates and tuts on MM, can't wait for more!

  • @carlosrivadulla8903
    @carlosrivadulla8903 28 дней назад +4

    the resultant locomotion on that video is the best one I have never seen

    • @LongmireLocomotion
      @LongmireLocomotion 28 дней назад +1

      And its only going to get better! What you are seeing is still work in progress.

    • @qyoinqyuri
      @qyoinqyuri 28 дней назад

      @@LongmireLocomotion Mr. Longmire, are you still working at Epic? I'm thrilled by your involvement as ALS was my favorite locomotion system back in the day :).

    • @KartoonDevelopTips
      @KartoonDevelopTips  28 дней назад +2

      YEAH! With better animations and better tools, it has such a massive potential

    • @LongmireLocomotion
      @LongmireLocomotion 28 дней назад +1

      @@qyoinqyuri I am! Releasing better gameplay animation sample content has been my mission since I joined over 3 years ago, and we finally had the opportunity to bring resources together to make it happen :)

  • @dinossauroromano
    @dinossauroromano 28 дней назад +1

    Omg! I'm from Brazil and I looked for this everywhere on the Internet. please continue! you are the best. I'm really excited about this and it will help me a lot with my project, thank you.
    one more subscriber

  • @norvsta
    @norvsta 23 дня назад +1

    Amazing stuff, and ty for the summary. So much happening in Motion Matching, so fast!

  • @arwinv9816
    @arwinv9816 27 дней назад +1

    Thank you, please continue ths series😄!!

  • @leogillff
    @leogillff 28 дней назад +1

    Thank you very much

  • @ThiagoLionheart
    @ThiagoLionheart 28 дней назад +2

    Thank you very much, Sunday come to me please 😂

  • @veysellevent591
    @veysellevent591 27 дней назад +1

    amazing news from Epic , thank you to letting us know

  • @RochakMalviya
    @RochakMalviya 26 дней назад +1

    Fairy Tail theme in background.🤩

  • @BananaLegalFun
    @BananaLegalFun 26 дней назад

    may be i lose something but where i can get this 500+ animations for MM? Is this some pack in UE Marketpalce or it is part of starter content?

    • @KartoonDevelopTips
      @KartoonDevelopTips  24 дня назад +1

      Hey man, as i said in the video- it will be out on June.

  • @shubhabrotapal4709
    @shubhabrotapal4709 24 дня назад +1

    ❤❤❤🎉

  • @user-vn3zf7ex3t
    @user-vn3zf7ex3t 22 дня назад

    Great video. Then I have a question, the way to implement "Vault " is to use Position Channel?

    • @KartoonDevelopTips
      @KartoonDevelopTips  22 дня назад

      Thanks! It is one of the steps yeah. This is how you get the position of the obstale you need to valut on

  • @AQG01
    @AQG01 28 дней назад

    i followed your tutorial on motion matching, and i had an issue which i couldn't find the max controller yaw rate. its supposed to be in the pose history but its not there for me

    • @KartoonDevelopTips
      @KartoonDevelopTips  28 дней назад

      Hey, make sure the generate trajectory under the experimental settings is on

  • @ff7522
    @ff7522 28 дней назад +1

    After the stream, I went through the pose search debug and found that every time I move forward, it's calling the jog backwards animation lol. So I'm doing something fundamentally wrong

    • @KartoonDevelopTips
      @KartoonDevelopTips  28 дней назад +1

      Lmao that doesn't sounds right
      The problem is probably in the PSS, check if something there is wrong

  • @Dan-bl3tc
    @Dan-bl3tc 28 дней назад

    So, are blend spaces something we should still continue to use after all of these new updates?

    • @KartoonDevelopTips
      @KartoonDevelopTips  27 дней назад +1

      Depends on the situation. If you ask me, one of my favorite things is that you can combine all the old techniques with this system. But if you talk about what i did on the last video with the crouch and all of those, Choosers are better. Will upload tutorial about it tomorrow.

  • @UnrealYey
    @UnrealYey 28 дней назад +2

    can you do a tutorial about choosers?

  • @agentshadow6618
    @agentshadow6618 27 дней назад

    Hello i like your video and if its possible, can you make a tutoriel featuring an equip clothes system with metahuman where the player character doesnt start the level naked but like you choose the first costume on the body and that combined with the ability to loot or find other costumes which you can equip and change with the starter outfit outfit, that combined with an inventory UI to change the outfits from different costumes,
    I understand that my request is too long but it will help many developers so please work on it when you can
    Thanks in advance.

  • @ThiagoLionheart
    @ThiagoLionheart 26 дней назад +1

    Your tutorial will be released today?

    • @KartoonDevelopTips
      @KartoonDevelopTips  26 дней назад +1

      Hey, Released 2 hours ago but not the Vaulting one, got some problems with it.
      But I am working on it, will upload as soon as i can

  • @user-dl7hp7wt1d
    @user-dl7hp7wt1d 25 дней назад +4

    Release date

  • @Onechanzetolive
    @Onechanzetolive 28 дней назад

    Does it work for first person?

    • @KartoonDevelopTips
      @KartoonDevelopTips  28 дней назад

      First person is just changing the location of the camera to be in the head's location insted of in the back, so yeah

    • @Onechanzetolive
      @Onechanzetolive 28 дней назад

      @@KartoonDevelopTips understood but when I tried it it made my mesh glitch out the animations did not looks right it seemed as if everything was flipped like when I’d run backwards it would show forward anims

  • @playerbs1
    @playerbs1 28 дней назад

    what if you create GTA game series it's help all New and beginner uses to understand how and your engine work

    • @KartoonDevelopTips
      @KartoonDevelopTips  28 дней назад +2

      Hey! Thanks for the advice, I had the same idea in mind. I am in the middle or recording few "Create your first game" tutorials. Hope to release it soon