@@tthung8668 That's about what I thought when I played Slime Rancher. I came to the conclusion that the planet I was on was a giant Slime, and the Slime-moon was offpsring from the planet dividing....and then it froze solid and began orbiting its (literal) parent planet.
I don't mind the smaller ones. I kept smaller ones to control the rat population in a mansion one of my sorcerers claimed. Although once they become larger and smarter, they started calling my sorcerer Papa Robes and the dragon co-owner Papa Scales. And the largest one disguised itself as a ship. My group called my character the Mimic Whisperer because I rolled REALLY good when it came to taming/convincing mimics to... You know not devour the party. Never underestimate the amount of thieves and other adventurers trying to locate my dragon co-owner's hoard. My mimic kids eat pretty well.
Greg Lott not exactly. I just make sure to up that persuasion proficiency. And make sure my larger mimics eat enough each feeding period. Unfortunately, some do... Escape. Those are the ones that I failed on persuasion. They don't eat our party or the dragon because the other mimics knows both are basically gods that brings the food to them. During that campaign the DM made it clear these mimics are not my kids at all when I fail my checks or fail to provide sustenance for the new mouths that crop up now and then. It's not easy being a Mimic Parent.
@@AmaryInkawult I think you misunderstood Greg Lott's comment, he wasn't complimenting you on your rolls, he was correcting your grammar. But as for your comment, that seems pretty amusing, if a bit difficult to handle, how many NPCs were eaten by escaped mimics during your game?
I once had a campaign that featured a troupe of traveling entertainers and bards that used tamed/befriended Mimics as props in their shows and everyday items when not on stage, for instance becoming a table and benches for the troupe to sit at during a meal, then eating the leftovers once they had finished, in addition to their usual feeding time (it was tteated as kind of a treat for the Mimics). The troupe also had several other Shapeshifters in it, like Doppelgangers and the like, as well as mages skilled with illusions that they all used to make their stage performances more convincing. For example, if the troupe needed a certain background prop, like a castle or a tower, a Mimic would change shape to a close approximation of the object needed, and the troupe would then either use illusions or simple paint to give it finishing touches (things like windows and banners), while the Doppelgangers would shift into the characters they intended to portray. Overall it was a creative use for Mimics and Shapeshifters that didn't involve combat. It's something you don't see often.
An entirely different level of nightmare fuel. Imagine you just finished eating a plateful of food when all of a sudden your stomach sinks and you are forced to dash to the restroom. You hurriedly go to sit on the toilet oblivious to the danger.... the toilet eats you before you know what's going on, a little later that evening the chef comes to collect the items you had from his pet abominations.
Party member #1: “Check that chest to make sure it’s not a mimic.” Party member #2: *stabs perfectly normal chest* “We’re fine, it’s not a mimic.” Mimic disguised as loot inside the chest: *silent maniacal laughing*
@@xxweirdofromspacexx1119 They kill the book mimic only to not realize the hat that was in the chest with it was another mimic..... ruclips.net/video/R2OzXSdAmgo/видео.html
I made one that took the form of a toilet for my campaign. Everyone was super paranoid for the rest of it. How many bars did they go to that everyone was giving them the weirdo eye cause they kept poking toilets with their swords..
I actually did that in one of my campaigns, a Mimic bed. It was the cleanest bed in a former Goblin bunker. The leader of the party decided that bed was his. While the party was sleeping, the bed popped open its mouth (length of bed) and let the leader fall in and closed its mouth. I pulled the player off to the side to determine the fight from the inside, the party would hear nothing until he did enough damage to have small holes that would let sound escape. The player character lost... barely. The doppelganger partner of that mimic climbed into the "bed" and slept the rest of the night. On the way out of the dungeon, the leader offered his bed (doppelganger, played by the eaten player) to another party member. That character got eaten too but made noises the party could hear. Another doppelganger hopped in the "bed" and pretended to have a thrashing nightmare in the new victim's form. It was on the adventure home that the party was ambushed by the "exit bad guys" of the adventure. That was when the doppelgangers showed their true colors by shape changing into two of the living party members and attacked. The Mimic and the Doppelgangers were the weakest monsters of the adventure and their antics nearly annihilated the whole party. Like Vii X in another comment via toilets, beds were not trusted for a long, long time. My players also were forever suspect of any situation that I took other players out of the room for talk and rolling.
DM: "You walk into a bare room save for one king size dresser along the right wall and a door on the other wall." Ranger: "I don't like it...I shoot the dresser." DM: "Ok...there's now a bolt in the dresser." Ranger: "Hmm...mage, shoot fire at it." Wizard: "Alright, but I don't think it's a mimic..." DM: "Alright, the dresser is now on fire." Wizard: "I don't think it's a mimic." Door: "Yeah, that's just a dresser my dude."
Okay but immagine whole town though! You enter a small village, a few buildings scattered about. There's no one walking around but the buildings seem to be in good repair. It doesn't look abandoned or, if it is, the people left very recently. What do you do? Then the whole town turns out to be a whole flock of mimics. The second the party tries to interact with a building they get stuck and the town comes to life. Literally.
Rogue: "Hey look, a chest in an empty room" Me: begins to sweat as we all enter the empty room Rogue: "Hey the chest disappeared" DM: "the door closes and entire room begins to move roll initiative"
Hey bard, can you do a 'mimic check'? Bard: Hmm? oh sure *pulls out instrument, clears throat* WHERE DID YA COME FROM WHERE DID YA GO?!.........Chest: WHERE DID YA COME FROM COTTON EYED JOE! *murders chest*
Seems to me the newer editions have sorta nailed everything down and molded them into a created reality rather than letting the DM extrapolate and create on his own. Seems like the game stuffs you into the box rather than letting you think outside the mimic.
@@sadwingsraging3044 i mean the books are a guideline, you can make your mimics however you want. :D such as herbavore mimics with little babies that the party kill the mom mimic and then have appolexy of emotion when they realise it was trying to hide from them not hunt and it had babies :D....
@@NickCharabaruk wait till you hear about my magical sword mimic the party carried round for 6 months out of game before it got hungry and tried to eat them
Mimics are incredibly heavy and can hang from ceilings... So... Does that make the pissed off heavy stone blocks that slam downward in Mario... Mimics?
they're based off of a wall yokai that won't let you pass unless you kill it by tapping it's bottom with a stick. it's called a nurikabe.en.wikipedia.org/wiki/Nurikabe
Entire dark forest village that is just a mimic colony... The local 'townies' are all in on it too - they live inside the mimic huts and buildings, in a symbiotic relationship. The village dwellers spread tall tales of adventure, wine, women, and song ... when adventurers show up - they get to spend the night in a 'Free' cabin... The mimics take turns being the empty house, and eat the adventurers and their horses. The villagers take all the loot, carefully unharmed by the mimic. You could give tiny hints to the players as such: 1. The horses are spooked, and you must leave them on the edge of town, they refuse to enter. 2. Odd, your players notice something strange: there are no cats or dogs in the town. 3. There is a weapons and armor shop, well stocked, filled with shiny clean, like new weapons and gear, as if cleaned and polished carefully ready for sale. ( lots of low level magics +1 this and that.) 4. No birds sing in this town... (lands on roof, sticks, gets eaten)
@@thealientree3821 You are brilliant... :-) Even for the players that are not consumed: ''You prepare to mount your horse, but something just doesn't seem right, maybe it was the long cold night, the horses seem indifferent to you..." Changeling horses ! Talk about a surprise attack, from right below your saddle ! A traveling attacker : the horses are changelings, the wagon is a mimic, holding two real wheels.
OOC "good thing we are too low level for our DM to put mimics in here, lets grab the loot fellas" We all had a good chuckle about how it's good to be low level.....Now we are all level 1 again and only the mimic thought it was funny.
My oc dnd character that is a love interest for my real character has a pet mimic shaped as a satchel whenever someone steals the bag the bag eats them or just kills them and slingshot its way back also my dm allowed me to have A pet cockatrice with mounted combatant and enlargement I am terrifying and unstoppable
Maybe??? But probably not. They have internal organs still, and armor with a person inside won't be able go hold the organs for the mimic... Unless the person resides in a holding chamber?
After learning about the "common mimic" I'm really inspired to make a mimic salesperson I can imagine the adventures coming into the shop and as they ask where the shopkeeper is the door starts talking
You should do more videos on the smaller, more day-to-day monsters. Shit like the Aboleth and legendary dragons is super cool but information about these regular commonplace dudes is super interesting as well
I love mimics. Player: I roll to seduce the door Me as GM: ... really? Player: Nat 20! *laughs* Me: *grins* a pair of tentacles spring from the door and wrap around you pulling you toward it where the mimic begins making out with you. You take *rolls die* oohf 19 bludgeoning damage, 11 piercing damage and 8 acid damage. By my count you have 2hp left. Also the orcs you were tracking have heard the commotion and are on their way. Roll initiative
There are plenty of real life critters that can sort of mimic, changing color and texture to look like coral, rock, sand... sea creatures come in many shapes and sizes... A small sunken pirate ship could be one big mimic, stretching itself out a bit, and filling voids in it's body with sea water...
> Rolls up a greedy, alcohol-fueled ""warforged"" with extending arms > Sacrifices ""fission products"" to the highest bidder for necromancy spells > Names character "Bender Rodriguez"
I made one that took the form of a toilet for my campaign. Everyone was super paranoid for the rest of it. How many bars did they go to that everyone was giving them the weirdo eye cause they kept poking toilets with their swords.. (Repost).
2:38 Rhexx: "The creature's basic color is that of a speckled gray; a color that looks very much like gray knight" Me: Wait, what *sees stones* HOLY SHIT HE MEANT GRANITE
I always make the mimics bargain with the players. In low level parties it's always fun because they know if they don't, they're not gonna have a good time.
I figure, human sized ball jointed doll, flowy robes, and coat tails hide the eldritch horror underneath, and a porcelain mask to hide the fact that instead of face its TEEF.
Kobolds in 1 dungeon my party went through somehow figured out how to herd and trap Mimics inside a storage room that had only 1 exit with holes up in the ceiling. Our party being weary from adventuring through the trap-filled dungeon since Kobolds oh so love traps found the storage room filled with crates, barrels, and chests and decided to use the area for a long rest. As we slept Kobolds locked the storage room from the outside and started bombarding us with slings from the holes in the ceiling. Then the Mimics attacked. Half the objects in the room was Mimics....
(My level 5 party enters a room full of chests, only 1 mimic is in there out of 8 chests) Ranger: I walk up to this chest and shoot it. (He picked the right one, Fails to hit its AC on advantage though) Me: The arrow deflects and the chest jumps at you. Everone: Oh no... Ranger (in game): HELP! Fighter: Why did you shoot it 5 feet away!?! Ranger: I DON'T KNOW, NOW GET ME OUT OF ITS MOUTH!
Here's the thing about the glue. If the Mimic spreads itself enough then the glue might be able to hold it up because each section of the creature is excreating it AND spreads it out across it's body. Not to mention not every mimic is the size of a Rhinosaurus. (Aka their weights can vary.) Although, like you said, that was with the early editions. They probably changed it because this made the Mimics a tad TOO powerful for what they were/are. It's the same reason creatures such as Scarecrows were changed so that they tend to be solidary hunters instead of as packs. I think that we should all find ourselves lucky that it's not like The Blob, the Stuff, or The Thing. Those are greatly more terrifying than Mimics...
Correct on spreading out. Surface area can make a huge difference in hold. You can lift a car with duct tape but you need to use a lot and have as much surface area contact as possible for the adhesive to hold for each strip.
@@Voldrim359 A mimic is large enough, they could disguise themselves as large humanoids in full plate (but made of stone) and claim their low speed was due to the weight of their stone armor. Their size would easily account for them being able to swing huge weapons that do plenty of damage to be worth keeping them in the party. ?
Crono Necronis funny you say that in the mayan creation myth the gods killed a huge eldritch abomination an used its corpse to make the world. But the couldn't quite finish the thing off so that's why the Mayans did blood sacrifices to stop the giant mimic like world from eating everything. THE MORE YOU KNOW
Have you read a book called "Morningwood, Everybody loves large chests" by Neven Iliev. It's all about a Mimic in a computer game styled fantasy world. Very funny, quite dirty in places, a bit purile sometimes but still well worth a read. :)
Shadows on a successful hit also drain 1d4 str from a character. Once a character hits 0 str they are dead. A few hits from these guys with high rolls on the drain will kill any player. Good times.
Don't forget, the bastards are also incorporeal, so they can pop out of a wall, drain strength, pop back into the wall, rinse and repeat and *never* give the PCs a chance at hitting it. They are brutal AF.
I already suggested this on your other video, but im gonna do so again in case you havent seen it, I would really love a video on vampires, their anatomy, personality, goals, hierarchy etc.
Actually a series on monsters that are common in folklore, such as vampires or werewolves would be interesting especially if there are peculiarities that are unique to D&D
In my last D&D game we came across a trio of friendly, magically altered mimics! One was a chest but ate gold (this horrified me) one was a dagger sheath that ate iron daggers (this one actually accompanied my character after the campaign for tasty treats!) and the last one was a ring that ate fingers... (this one horrified me slightly more but as I said she was friendly!)
Friend paid a silver piece for a canary bird, told him it was a waster of money. In dungeon, released it aimed at door... door ate canary. Murder "door" from 30 feet away... Best SP spent that campaign.
First session of the game we had a mimic that my warhulk knocked unconcious with one kick. I proceeded to have the articficer create straps and used it as a backpack /garbage disposal /ultimate safe with a highly enchanted expensive safe put in side of it/ interagation tool
I remember a town once that had a mimic coffin in a small monument like building on a hill they used in lieu of a graveyard cause undead were such a problem for them. Turned out the mimic was a companion of the necromancer and kept tabs on the town to make reports and the two had created the problem that they then proposed the solution to. Good times
People dismiss the Mimic. Yet they stop laughing after the rogue in the party is eaten by a treasure chest. Or in my case my DP had a Mimic grapple my Halfling Paladin, punched him, and then processed to die after every ranger in the group started shooting arrows into it...I have a very ranger heavy party. Let us just say. The Door Mimic did not last half a round. By the way. My Paladin didn't feel the damn punch. Though did "Scare" him. As doors do not grapple. So after that moment. Every door met Mister Holy Axe. No, more Mimic Problems...or door problems for that adventure. Yes, even the Ranger/Rogue asked: Want me to lockpick it? I the Paladin: *Processed to hack the door* HEEEEEERRRRREEEE'S JOHNNY! *Confused screams in the room of evil monsters*
that ship mimic at 9:31 just makes me want to have players learning of some sort of ghost ship that travels the water. It travels, some say it pilots itself, others that a crew of monsters serve aboard, but all agree that facing it is a true battle. Sounds like a fun story arc
watching this gives me an idea: a common mimic that has been trained to protect an important character. it takes the form of a bed, and if someone tries to harm the character, the mimic attacks them.
Once had a party enter a town where there were an inordinate amount of people missing fingers. Not caring so much, the party's rogue saw a flashily dressed wizard bending over, perusing an alchemist's market stall; his coin purse out for everyone to see. Our rogue "bumped" into him in an attempt to pilfer the poor man's purse. Upon retrieving his hand he was taken aback in great horror that his index finger was missing alongside half his thumb. Our friend, the wizard, stored his coins in his pet mimic's mouth. Anyone other than him who placed their fingers inside, swiftly had them removed. Our rogue fainted. Lmao
i once ran a 2ed game that mostly took part in a mansion, inside there was ornate furniture and sometimes things would move rooms, or not be in the same place as expected from the night before. The players where tasked with finding out what was going on here as towns people had been going missing, leaving behind only the odd shoe or hand basket in and around the mansions grounds. the players spent some time within the house expecting demons or undead. they put the moving objects and chairs down to spooky goings on. turned out the mansion was in and of itself a giant mother mimic and all the chaise lounge and trouser presses were its little mimic young.
My party's druid adopted a tiny mimic that was imitating the cash-register in a shop. She taught it to become a chandelier and drop on people. It was also a kleptomaniac, so occasionally she'd wake up with more gold then she started with...
Some ideas this video gave me: - Mimic that pretend to be a statue, maybe near a Medusa or other petrifying monster - Mimic that pretend to be a tree near a cave entrance, maybe arranging the place to look comfy enough to camp. Player go take a piss, never comes back. - Mimic in cahoots with evil inn keeper. The inn keeper look if the client is wealthy or have something of value and offer him the best room. That room's bed is a Mimic that eat the client and the inn keeper keeps the valuables (only if client came alone)
I watched this video in my new house in the living room with my friends. My friends laughed, I laughed, the table laughed... We killed the table. It really was a good time!
So a mimic need about two human size food to be sustained. Let me introduce you to Mordenkainen's Magnificent Mansion. For 15 gold worth of component, you can summon a place to rest and more importantly "It contains sufficient food to serve a nine course banquet for up to 100 people."
Another great video. I love how detailed and thoroughly researched your content is. I've been playing D&D since the original AD&D was released and still learn something new from each of your videos. Keep it up. Your channel is fantastic!
Oh I'm definitely modifying one to be the size of a ship. Modify one to be a bag of holding and actually polymorph while making it small enough and split into ouch sized mimics with the same effect. It's be a Chihuahua mimic.
@@IronDraugr Because the mimics would hold and regurgitate the items both physically and magically in a very "natural" way (as naturally as objects are able to). I don't know whata bag of devouring is what is that? Btw, is there a playlist or list of magucal items in general liek that that you would know of? I seem to only get tidbits and scraps of knowledge and just let my imagination run wild with what little I have with no regards to other rules. I haven't actually played a game of DnD I just like the lore and how it's done. I'm more of an author than a player in that right, so I would need experience to express my crazy ideas in a "practical" manner yo see.
@@DkKombo originally, a Bag of Devouring was a Bag of Holding gone wrong, i.e. a cursed item. Items inside were prone to disappear. At one point, someone suggested that they were an interdimensional being. Each Bag of Devouring was actually a mouth.
@@MadKingChristopher But yeah, a bag of holding that can also attack and produce more bags of holding. A pet bag. Yeah I like that concept: have your own little pet bag today! I'd make millions!
Doing that in my campaign its a "queen mimic" raised by Npc do to trust with NPC was modified into fly ship. Its children guard the ship as random equipment throughout the ship
Your videos are always such good inspiration for dming. I just ran a game where there was a massive war between the good and evil dragons and my players loved it and particularly got a kick out of the lore I knew about the dragon types because of your videos
I've had my campaign on the sea for the past few sessions, and I had the idea of having my group come across a giant mimic disguised as an abandoned ship, even found a great CR11 stat block. I'm thinking something that has been roaming the seas for a long time, growing and becoming more intelligent, gathering up objects like crates and furniture to make it seem more normal. I'm gonna lure my group onto the ship and let them be paranoid for awhile until it just opens up this massive maw in the deck and tries to swallow them. A few clues might tip them off, like a slightly sticky slime on the surface, and a lantern in the crows nest which, if examined up close, turns out to be a bio-luminescent organ like an angler fish.
My Story with a Mimic. “The Biter” So I was playing a game of D&D a couple weeks ago and we were running through a custom Campaign forgot what it name was. So we were in a cave and saw some crates in a corner so I went over and looked through. I opened the crates and all I found was food such as Pumpkins, apples, Pears, Grapes... lots of Grapes and Bananas. I was hungry so I reached for a pear AND THEN! An apple WAS A MIMIC and Bite my finger not taking it off BUT HURTING LOTS! Killed on my turn by ripping it off which took my skin and threw it at the wall with a 18 (16 +2) it died. So watch out for mimics always second check. To say.... “Mimics can be anything from Grapes to Lakes or Ponds so always watch out.” -My DM So any Mimic can be small to Like Castles! We laughed the whole way out of that session!
Nachtario you should create a possible mimic temporary companion. If fed will join and is super loud and polite to the other mimics. “Oooooh wassup Harold can’t believe your still that chest. Omg Jessica! Why the chandelier? We’re in a cave silly! Jeeeeeeffffffff being granite must be doing you good!
I had a DM that had a modified type of intelligent mimic known as a "Siren Mimic" who's tongue took the shape of an adorable young adult humanoid. It even adopted the mannerisms and voices designed to make it appear more endearing and cute.
I walked into a bathroom The guy inside asked"why'd you bring a sword?" I said "no reason" He didn't laugh The toilet laughed I let him sit in the toilet Then I laughed
@@tree_alone Who needs a bidet when you have that to clean you up after? I have heard of people trying to do more realistic dungeons/lairs putting gelatinous cubes in the pit toilets to handle clean up.
This video is what made me a sub. I'm a brand new DM and am trying to figure out how I'm gonna play certain enemies/NPC's in the campaign we're starting. This helped me understand the mimic so much better, thank you!
Hey Rexx! I love your stuff man! Do you think you'll ever do a video on your own campaigns? Also I listen to your vids while I work and your voice is soothing, just saying
I have much more respect and fascination, for mimics now. They are not just wild, mindless beast-like creatures...I now have SO many ideas! Thank you so much, for this! :)
If anyone is wondering, the thumbnail is a Rideword from Ragnarok Online. They are magic books used as security measures to protect a wizards library. They are highly resistant to magic. If they were translated in D&D they would be a type of construct not mimics.
I've never played D&D but my first exposure to weird fantasy world stuff was the mimic and I immediately fell in love with it. It's my 2nd favorite fantasy creature right next to goblins.
Alternatively the Large Mimic is a Gatehouse in a castle, as a servant to the castle lord, and when enemies try to breach it, the Mimic just chomps down on the poor sods manning the Battering Ram. Would be a damn effective siege defence if you ask me.
I remember adventuring and coming across a house in the woods along a relatively main path. We inspected it to see if we could rest there for the night. Turns out the house itself was a mimic, and the furniture was it's babies.
Seeing that table mimic makes me want to have a campaign where the party has a tamed one in their home. The party comes home from a long day adventuring and just have a chat around 'Jub Jub' the talking table. They use him to guard some of their valuables, and if he isn't fed in a long time, he starts nipping at people's shins until they get the idea.
mrRhexx can you do a video about what they don't tell you about character races. what i mean is like all the playable races in the game. I love the one you did about the dragonborn.
In one game our group beat up a chest so badly that the bookshelf surrendered.
Nice
N i c e
The bookshelf is probably thinking "That could so be me..."
Lol
*N I C E*
“Watch out, the table is a mimic!”
*the house laughs*
me and my sword mimic: GOSH BLOODY DARN IT WE'RE BOTH DEAD
@@tthung8668 *THE UNIVERSE LAUGHS*
*Existance laughs*
@@tthung8668 That's about what I thought when I played Slime Rancher. I came to the conclusion that the planet I was on was a giant Slime, and the Slime-moon was offpsring from the planet dividing....and then it froze solid and began orbiting its (literal) parent planet.
theunnamedgamer 187 *The table your playing on laughs*
"It's just a small chest, it can't be a mimic!"
They never realized the floor was the rest of the body till too late.
They never realized the Dungeon was the body
back in ad&d everything could be a mimic-like monster. Floors, wall, celling. Properly paranoid was the norm of any adventurer
That's nightmare fuel
@@smile-tl9in one of the funniest were clothing mimics... especially for undergarments!
That ten foot pole pays for itself, doesn't it? :P
Schrodinger's mimic. All chests are both treasure and monster until opened.
dom't forget the trapped chests too.
I absolutely love this!
So Dark Souls' mimics?
Oft.
Cursed loot: the treasure is the monster
I don't mind the smaller ones. I kept smaller ones to control the rat population in a mansion one of my sorcerers claimed. Although once they become larger and smarter, they started calling my sorcerer Papa Robes and the dragon co-owner Papa Scales. And the largest one disguised itself as a ship. My group called my character the Mimic Whisperer because I rolled REALLY good when it came to taming/convincing mimics to... You know not devour the party.
Never underestimate the amount of thieves and other adventurers trying to locate my dragon co-owner's hoard. My mimic kids eat pretty well.
You rolled really WELL... btw...
You sound like a wonderful parent
× takes notes×
Greg Lott not exactly. I just make sure to up that persuasion proficiency. And make sure my larger mimics eat enough each feeding period. Unfortunately, some do... Escape. Those are the ones that I failed on persuasion. They don't eat our party or the dragon because the other mimics knows both are basically gods that brings the food to them. During that campaign the DM made it clear these mimics are not my kids at all when I fail my checks or fail to provide sustenance for the new mouths that crop up now and then. It's not easy being a Mimic Parent.
@@AmaryInkawult I think you misunderstood Greg Lott's comment, he wasn't complimenting you on your rolls, he was correcting your grammar. But as for your comment, that seems pretty amusing, if a bit difficult to handle, how many NPCs were eaten by escaped mimics during your game?
I once had a campaign that featured a troupe of traveling entertainers and bards that used tamed/befriended Mimics as props in their shows and everyday items when not on stage, for instance becoming a table and benches for the troupe to sit at during a meal, then eating the leftovers once they had finished, in addition to their usual feeding time (it was tteated as kind of a treat for the Mimics).
The troupe also had several other Shapeshifters in it, like Doppelgangers and the like, as well as mages skilled with illusions that they all used to make their stage performances more convincing.
For example, if the troupe needed a certain background prop, like a castle or a tower, a Mimic would change shape to a close approximation of the object needed, and the troupe would then either use illusions or simple paint to give it finishing touches (things like windows and banners), while the Doppelgangers would shift into the characters they intended to portray.
Overall it was a creative use for Mimics and Shapeshifters that didn't involve combat. It's something you don't see often.
that sounds legit asf! please share a story of the troupe's performance if you can remember it off-hand!
Thats so cool
How many people has that troupe killed...
That's awesome and I wanna use it...
Stealing thi- I mean, BORROWING this idea XD
toilet mimic is probably the most cruel thing a DM can throw at you... And probably the most desperate kind of mimic
Or the most predatory.
An entirely different level of nightmare fuel. Imagine you just finished eating a plateful of food when all of a sudden your stomach sinks and you are forced to dash to the restroom. You hurriedly go to sit on the toilet oblivious to the danger.... the toilet eats you before you know what's going on, a little later that evening the chef comes to collect the items you had from his pet abominations.
Ohhhhhh yeahhhhh......mimic "aaaaaaahhhhhhhhhhhhhhh"!!!!!!!
That was Dungy from Rapanathuk right?
Or the kinkiest kind of mimic.
Party member #1: “Check that chest to make sure it’s not a mimic.”
Party member #2: *stabs perfectly normal chest* “We’re fine, it’s not a mimic.”
Mimic disguised as loot inside the chest: *silent maniacal laughing*
We must go deeper
Party member #2: *opens chest* what’s this weird magical-looking book- AAHAAHHAGGGH!
@@xxweirdofromspacexx1119 They kill the book mimic only to not realize the hat that was in the chest with it was another mimic.....
ruclips.net/video/R2OzXSdAmgo/видео.html
@@elathiaskade7311a SWARM of mimics, all resembling a tiny coin of gold!
"Man this dungeon is tough! Hey look, a comfy bed! Things are looking up!"
I made one that took the form of a toilet for my campaign. Everyone was super paranoid for the rest of it. How many bars did they go to that everyone was giving them the weirdo eye cause they kept poking toilets with their swords..
Well there goes our barbarian.....
Polnareff
I actually did that in one of my campaigns, a Mimic bed. It was the cleanest bed in a former Goblin bunker. The leader of the party decided that bed was his. While the party was sleeping, the bed popped open its mouth (length of bed) and let the leader fall in and closed its mouth. I pulled the player off to the side to determine the fight from the inside, the party would hear nothing until he did enough damage to have small holes that would let sound escape. The player character lost... barely. The doppelganger partner of that mimic climbed into the "bed" and slept the rest of the night. On the way out of the dungeon, the leader offered his bed (doppelganger, played by the eaten player) to another party member. That character got eaten too but made noises the party could hear. Another doppelganger hopped in the "bed" and pretended to have a thrashing nightmare in the new victim's form. It was on the adventure home that the party was ambushed by the "exit bad guys" of the adventure. That was when the doppelgangers showed their true colors by shape changing into two of the living party members and attacked. The Mimic and the Doppelgangers were the weakest monsters of the adventure and their antics nearly annihilated the whole party. Like Vii X in another comment via toilets, beds were not trusted for a long, long time. My players also were forever suspect of any situation that I took other players out of the room for talk and rolling.
It's a Lawful-Good Barbarian trap... no wonder those are so rare
DM: "You walk into a bare room save for one king size dresser along the right wall and a door on the other wall."
Ranger: "I don't like it...I shoot the dresser."
DM: "Ok...there's now a bolt in the dresser."
Ranger: "Hmm...mage, shoot fire at it."
Wizard: "Alright, but I don't think it's a mimic..."
DM: "Alright, the dresser is now on fire."
Wizard: "I don't think it's a mimic."
Door: "Yeah, that's just a dresser my dude."
lolz
ranger: "oh, that scared the crap out of me!"
DM: "one of the clothes begin to growl, roll initiative"
ranger: "piss"
Hold up, wait a minute xD
So the movie "Monster house" was really just a giant mimic 🤔
Mimic colony. Breeders.
So glad someone else though like that and remembers that movie
@@TheRealNekora yoooooooooooo this was my favorite movie as a little kid
Made out of the soul of that guys wife
Okay but immagine whole town though!
You enter a small village, a few buildings scattered about. There's no one walking around but the buildings seem to be in good repair. It doesn't look abandoned or, if it is, the people left very recently. What do you do?
Then the whole town turns out to be a whole flock of mimics. The second the party tries to interact with a building they get stuck and the town comes to life. Literally.
Rogue: "Hey look, a chest in an empty room"
Me: begins to sweat as we all enter the empty room
Rogue: "Hey the chest disappeared"
DM: "the door closes and entire room begins to move roll initiative"
The door is a mimic!?
@@BEEEES no the *room* is a mimic.
Fun fact, there used to be a spell called There/Not There. Everyone got to have a different perception of whether an object existed or not!
Hey bard, can you do a 'mimic check'? Bard: Hmm? oh sure *pulls out instrument, clears throat* WHERE DID YA COME FROM WHERE DID YA GO?!.........Chest: WHERE DID YA COME FROM COTTON EYED JOE! *murders chest*
I read this and immediately thought of the chest starting to bounce side to side while flapping it's lid to the music.
Gorgeous.
Why would you not try to tame a singing chest and ride around as a circus troupe?
Bard: Mama just killed man. Put a gun against his head
Chest: Pulled my trigger and now he's dead....fuck
@SaiyanPride There is another way, your own songs/poetry
@@jirkau555 such performance takes great bravery, talent, and (dare I say) inspiration.
"OOH LOOK A MIMIC, THAT MEANS BETTER LOOT THAN NORMAL CHESTS"
Mimic: OH SHI- *dies*
i get it
I dont get it
The duality of man.
Peppers: *develop capsacin as a defense mechanism*
Human: Mmm, spicy
Pepper: *sweats profusely
@@blitsriderfield4099 pineapples have a similar defences mechanism. If you eat too much pineapple your lips can start to bleed.
DM: You come across a large chest.
Rogue: I pick the lock!
DM: As you pick the lock, you hear a slight moan, "Ah yeah, faster!"
Rouge: =_= . . .
DM: W-wait, where are you goi-
Rouge: I ain't doin' this kinky shit with you!
@@ceecee6521 Dm: I thought you guys wanted a role play focused campaign ಠ_ಥ
Man you guys are both named Rouge who happens to be a Rogue.
@@fade3179 I always get that spelling rong. Thanks
@@CrimsonFox36 dont worry its a comon mistake
In older editions a mimic could be pretty much anything, including dead players. Im suprised this wasnt mentioned
Seems to me the newer editions have sorta nailed everything down and molded them into a created reality rather than letting the DM extrapolate and create on his own. Seems like the game stuffs you into the box rather than letting you think outside the mimic.
@@sadwingsraging3044 i mean the books are a guideline, you can make your mimics however you want. :D such as herbavore mimics with little babies that the party kill the mom mimic and then have appolexy of emotion when they realise it was trying to hide from them not hunt and it had babies :D....
@@TheLearningDroid Duuuuude, you're evil :P
@@NickCharabaruk wait till you hear about my magical sword mimic the party carried round for 6 months out of game before it got hungry and tried to eat them
Reminds me of the Dark Souls meme of the bonefire mimic.
Mimics are incredibly heavy and can hang from ceilings...
So...
Does that make the pissed off heavy stone blocks that slam downward in Mario... Mimics?
Thwomps have levitation magic, so they would have to be a relative.
@@kridocaign5722 I dunno.
It is a 2d platformer.
Maybe they're actually crawling up the rear wall?
Mario 64. Mario Kart.
Dear god.
they're based off of a wall yokai that won't let you pass unless you kill it by tapping it's bottom with a stick. it's called a nurikabe.en.wikipedia.org/wiki/Nurikabe
Idea: A Tarrasque that is just a colony of mimics
GOD HAVE MERCY ON OUR SOULS!
Oh no
Entire dark forest village that is just a mimic colony... The local 'townies' are all in on it too - they live inside the mimic huts and buildings, in a symbiotic relationship. The village dwellers spread tall tales of adventure, wine, women, and song ... when adventurers show up - they get to spend the night in a 'Free' cabin... The mimics take turns being the empty house, and eat the adventurers and their horses. The villagers take all the loot, carefully unharmed by the mimic. You could give tiny hints to the players as such: 1. The horses are spooked, and you must leave them on the edge of town, they refuse to enter. 2. Odd, your players notice something strange: there are no cats or dogs in the town.
3. There is a weapons and armor shop, well stocked, filled with shiny clean, like new weapons and gear, as if cleaned and polished carefully ready for sale. ( lots of low level magics +1 this and that.) 4. No birds sing in this town... (lands on roof, sticks, gets eaten)
@@SeaJay_Oceans Bonus: The village dwellers are actually changelings, and assumes your form after you get eaten by a mimic.
@@thealientree3821 You are brilliant... :-)
Even for the players that are not consumed:
''You prepare to mount your horse, but something just doesn't seem right, maybe it was the long cold night, the horses seem indifferent to you..."
Changeling horses ! Talk about a surprise attack, from right below your saddle !
A traveling attacker : the horses are changelings, the wagon is a mimic, holding two real wheels.
One day the party found a chest. The wizard said, "Wait, it could be a mimic!" The party laughed. The chest laughed, too.
OOC "good thing we are too low level for our DM to put mimics in here, lets grab the loot fellas" We all had a good chuckle about how it's good to be low level.....Now we are all level 1 again and only the mimic thought it was funny.
me and my sword mimic: KILL IT KILL IT KILL IT
ftsio
My oc dnd character that is a love interest for my real character has a pet mimic shaped as a satchel whenever someone steals the bag the bag eats them or just kills them and slingshot its way back also my dm allowed me to have A pet cockatrice with mounted combatant and enlargement I am terrifying and unstoppable
so I should coat my weapons in alcohol so that I can kill mimics easier
I WILL FORGE THE DRUNKEN BLADE
Sounds like a tf2 melee for demoman
@@anduro7448 yea it does actually
Requirements: Advanced Blacksmithing, Average Brewing
I use Holy Weapon on the cocaine!
way of the drunken monks want to: know your location
Can an intelligent mimic turn into an armor and live in symbiosis with someone in exchange for food? Like you give him the corpses of the defeated?
Yup
Venom
As Steve said, that's literally Venom.
Maybe??? But probably not. They have internal organs still, and armor with a person inside won't be able go hold the organs for the mimic... Unless the person resides in a holding chamber?
@@SCP-yu1ex so... A miMech?
After learning about the "common mimic" I'm really inspired to make a mimic salesperson I can imagine the adventures coming into the shop and as they ask where the shopkeeper is the door starts talking
You should do more videos on the smaller, more day-to-day monsters. Shit like the Aboleth and legendary dragons is super cool but information about these regular commonplace dudes is super interesting as well
And useful. Like a field guide.
So you want him to make a video on JoeMcNormie the braingolem?
I love mimics.
Player: I roll to seduce the door
Me as GM: ... really?
Player: Nat 20! *laughs*
Me: *grins* a pair of tentacles spring from the door and wrap around you pulling you toward it where the mimic begins making out with you. You take *rolls die* oohf 19 bludgeoning damage, 11 piercing damage and 8 acid damage. By my count you have 2hp left. Also the orcs you were tracking have heard the commotion and are on their way. Roll initiative
Mimics, Teaching players not to seduce random objects since their birth
Hot
Cue the Mimic violently protecting their new love interest, leaving the cleric of the party confused as to if they should heal it's wounds or not.
Sorain1 I like the way you think friend
@@DigitalDaydreams when the comments section becomes the best damn thing this side of crippling depression!
"They were created by a powerful mage"
It always comes back to the mage, doesn't it?
Every awful thing that is magical can be blamed on mages. Its a rule of life.
Tarasque beneath a town? Blame it on the mages. Cursed forest? Blame it on the mages. Anything not within the norm? Blame it on the mages!
There are plenty of real life critters that can sort of mimic, changing color and texture to look like coral, rock, sand... sea creatures come in many shapes and sizes... A small sunken pirate ship could be one big mimic, stretching itself out a bit, and filling voids in it's body with sea water...
DM: Magic WILL do fine. ,//,,
Curiously it only ever seems to be the wizards. Other mages like sorcerers or bards don't tend to cause nearly as many problems.
> Rolls up a greedy, alcohol-fueled ""warforged"" with extending arms
> Sacrifices ""fission products"" to the highest bidder for necromancy spells
> Names character "Bender Rodriguez"
I once had a Mimic Door appear in a dungeon.
It ate hands of 3 players...
"Ow I lost my hand trying to open this door"
"Let me try. Owie."
"I will open the door. Ow. It seems that we are dealing with a mimic"
UnLucky Catfish They figured that out not because of the severed hands and now profusely bleeding stumps but because they saw the mimics teeth :p
@@itsflyde "Whats with this do- OOH ITS SMILING IS A MIMIC"
I made one that took the form of a toilet for my campaign. Everyone was super paranoid for the rest of it. How many bars did they go to that everyone was giving them the weirdo eye cause they kept poking toilets with their swords..
(Repost).
I once had one appear as a door in the middle of a plowed field...
... Our mercenary soldier PC got uppity and burned it.
2:38
Rhexx: "The creature's basic color is that of a speckled gray; a color that looks very much like gray knight"
Me: Wait, what *sees stones* HOLY SHIT HE MEANT GRANITE
Yeah, he seems to have a weird way of butchering the pronunciation of some words.
The Pathfinder Bestiary describes some rare mimics as being dungeon sized, mimicking dungeons.
Fuck. That.
@@LordZonar agreed.
My Mimic Whisperer Sorcerer character: *heavy breathing intensifies*
Lea: The cave is collapsing!
Han: this is no cave.
@@AmaryInkawult tame dungeon sized mimic and conqueror all world lol(you could also just live in it comfy)
I always make the mimics bargain with the players. In low level parties it's always fun because they know if they don't, they're not gonna have a good time.
This is just fueling the fire of me running an awakened mimic sorcerer. The chaotic-HONGRY good boy
*H E H O N G R I*
I'm in a party with a mimic bard :)
@@cameronscott9399 Ahh yes, the fabled siren, luring people to their do... Wait that's no siren! THAT BE BOOTY!
Sorcerer Mimic saves villagers' bacon. They pay Mimic later... with bacon.
I figure, human sized ball jointed doll, flowy robes, and coat tails hide the eldritch horror underneath, and a porcelain mask to hide the fact that instead of face its TEEF.
Kobolds in 1 dungeon my party went through somehow figured out how to herd and trap Mimics inside a storage room that had only 1 exit with holes up in the ceiling.
Our party being weary from adventuring through the trap-filled dungeon since Kobolds oh so love traps found the storage room filled with crates, barrels, and chests and decided to use the area for a long rest. As we slept Kobolds locked the storage room from the outside and started bombarding us with slings from the holes in the ceiling.
Then the Mimics attacked. Half the objects in the room was Mimics....
If you ever come across a room full of perfectly identical chairs... run for your life.
(My level 5 party enters a room full of chests, only 1 mimic is in there out of 8 chests)
Ranger: I walk up to this chest and shoot it. (He picked the right one, Fails to hit its AC on advantage though)
Me: The arrow deflects and the chest jumps at you.
Everone: Oh no...
Ranger (in game): HELP!
Fighter: Why did you shoot it 5 feet away!?!
Ranger: I DON'T KNOW, NOW GET ME OUT OF ITS MOUTH!
me and my sword mimic: KILL IT KILL IT KILL IT KILL IT
Ohhh, i love the coffin mimic!
How to kill a vampire XD
That actually could be a really effective way to kill a clan of evil vampires. You sure don't come back if there's nothing left to return to.
@@RikkuTakanashi i believe they actually can reform though i'd have to look into vamps again
@@allanon64king10 reform in the belly of a mimic?
What about a vampire who had a mimic companion taking on the form of a coffin?
Here's the thing about the glue. If the Mimic spreads itself enough then the glue might be able to hold it up because each section of the creature is excreating it AND spreads it out across it's body. Not to mention not every mimic is the size of a Rhinosaurus. (Aka their weights can vary.) Although, like you said, that was with the early editions. They probably changed it because this made the Mimics a tad TOO powerful for what they were/are.
It's the same reason creatures such as Scarecrows were changed so that they tend to be solidary hunters instead of as packs.
I think that we should all find ourselves lucky that it's not like The Blob, the Stuff, or The Thing. Those are greatly more terrifying than Mimics...
Correct on spreading out. Surface area can make a huge difference in hold. You can lift a car with duct tape but you need to use a lot and have as much surface area contact as possible for the adhesive to hold for each strip.
They're Slimes, Mimics and Changelings at their logical extreme.
Im just imagining a dnd session where everyone is a mimic working together to act as a single person.
This is a wonderful idea
I don't think that is how it works, mimics just wait until the prey come nearby, but doppelgangers don't
@@Voldrim359 A mimic is large enough, they could disguise themselves as large humanoids in full plate (but made of stone) and claim their low speed was due to the weight of their stone armor. Their size would easily account for them being able to swing huge weapons that do plenty of damage to be worth keeping them in the party. ?
I’m definitely using this in my next campaign thanks for the useful info😊
If you haven't since your first... It's too late to be a loving DM
"This might not be as big as a Tarasque"
Did no one told him the world is just a gigantic mimic?
Crono Necronis funny you say that in the mayan creation myth the gods killed a huge eldritch abomination an used its corpse to make the world.
But the couldn't quite finish the thing off so that's why the Mayans did blood sacrifices to stop the giant mimic like world from eating everything.
THE MORE YOU KNOW
@@dossiebigham2280 I i could, i would double like your comment for mayan culture!
Crono Necronis why thank you sir & thank OSP's misc. Myths series.
Have you read a book called "Morningwood, Everybody loves large chests" by Neven Iliev. It's all about a Mimic in a computer game styled fantasy world. Very funny, quite dirty in places, a bit purile sometimes but still well worth a read. :)
This comment is very tasty.
Everyone laughed , including the door for some reason
This makes me think of movie “monster house”.
Also “Grainnite”
I want to see "what they don't tell you about shadows" you know, that CR ¼ monster with the strength drain?
The melee killer?
That's a thing?
@@jonnybrandony8242
WHAT?!
Shadows on a successful hit also drain 1d4 str from a character. Once a character hits 0 str they are dead. A few hits from these guys with high rolls on the drain will kill any player. Good times.
Don't forget, the bastards are also incorporeal, so they can pop out of a wall, drain strength, pop back into the wall, rinse and repeat and *never* give the PCs a chance at hitting it.
They are brutal AF.
That is why in Dark Souls you always hit the chest before opening it :)
Or watch for breathing
And in enter the gungeon the exact same rules apply, except also with pots, and boss item pedestals.
The chain on the chest is also a giveaway
Me: Oh hey a chest, I wander what loot I'm ge-
Mimic: Not today pussieboy
Adventurer: treasure!
Drunk mimic: HaY gOt AnY * hic * bEeR?
Mimic = Slime + Chameleon + Elmer's glue.
ya forgot the artisan drunk as well!
I already suggested this on your other video, but im gonna do so again in case you havent seen it,
I would really love a video on vampires, their anatomy, personality, goals, hierarchy etc.
Actually a series on monsters that are common in folklore, such as vampires or werewolves would be interesting especially if there are peculiarities that are unique to D&D
What would be the best class for a mimic to have so it can improve its shape shifting
In my last D&D game we came across a trio of friendly, magically altered mimics! One was a chest but ate gold (this horrified me) one was a dagger sheath that ate iron daggers (this one actually accompanied my character after the campaign for tasty treats!) and the last one was a ring that ate fingers... (this one horrified me slightly more but as I said she was friendly!)
A lycanthrope warlock in the game I run hits doors with a fish so he knows they arent mimics
He’ll never forget the day he saw a mimic door eating fish. Never.
Friend paid a silver piece for a canary bird, told him it was a waster of money. In dungeon, released it aimed at door... door ate canary. Murder "door" from 30 feet away... Best SP spent that campaign.
First session of the game we had a mimic that my warhulk knocked unconcious with one kick. I proceeded to have the articficer create straps and used it as a backpack
/garbage disposal /ultimate safe with a highly enchanted expensive safe put in side of it/ interagation tool
I remember a town once that had a mimic coffin in a small monument like building on a hill they used in lieu of a graveyard cause undead were such a problem for them. Turned out the mimic was a companion of the necromancer and kept tabs on the town to make reports and the two had created the problem that they then proposed the solution to. Good times
Adhesive? So throw rocks at stuff made of stone or wood and see if it sticks. If so, give it the player who tries to bang the monsters
Why
@@kacpercicharski3431 what else are you going to do with a mimic? Actually kill it like a real adventurer?
@@kacpercicharski3431 to get rid of them
People: Add - he - siv
MrRhexx: A D E E S I V E
Don't make fun of accents friend.
People: Granite
MrRhexx: Grey-night...lol
I actually love his accent, and most accents tbh.
@@xandan1668 We'd never. We're enjoying his accent. We love them!
@@xandan1668 I would never :^)
I haven't been able to place his accent yet, but if he's French, he might not have the technique for /h/ down.
Woah, this is amazing. I have a tower dungeon campaign I’m about to start running and there will definitely be a “merchant” mimic on a floor.
My friend has a character who has a phobia of these creatures.
Drake The Brujah I can’t too much blame them.
>Remembers ptsd from Dark Souls mimics
_>shivers_
People dismiss the Mimic. Yet they stop laughing after the rogue in the party is eaten by a treasure chest.
Or in my case my DP had a Mimic grapple my Halfling Paladin, punched him, and then processed to die after every ranger in the group started shooting arrows into it...I have a very ranger heavy party. Let us just say. The Door Mimic did not last half a round. By the way. My Paladin didn't feel the damn punch. Though did "Scare" him. As doors do not grapple. So after that moment. Every door met Mister Holy Axe. No, more Mimic Problems...or door problems for that adventure.
Yes, even the Ranger/Rogue asked: Want me to lockpick it?
I the Paladin: *Processed to hack the door* HEEEEEERRRRREEEE'S JOHNNY!
*Confused screams in the room of evil monsters*
Even if doors aren' t mimic, they could still been warded, do you have a mage to check for it?
Out of all the monsters in D&D, mimics are my favorite. Something about them is just so iconic to me for the game.
7:15 "Now that ... is a Sh*t eating grin"
Edit: Also, that moment when you realize Marvel's Venom is a mimic... Mind blown.
I have the same thoughts. Selena of mobile legend has a symbiote that looks like a mimic
Man I love these vids so much! Loved the dragon vids but am happy you're covering other monsters as well! Thank you so much for making these :)
that ship mimic at 9:31 just makes me want to have players learning of some sort of ghost ship that travels the water. It travels, some say it pilots itself, others that a crew of monsters serve aboard, but all agree that facing it is a true battle. Sounds like a fun story arc
Party walks into room full of chests
Me: cracks open a cold one
Closest chest to me: can I have a sip
Me:........HERE YA GO
watching this gives me an idea: a common mimic that has been trained to protect an important character. it takes the form of a bed, and if someone tries to harm the character, the mimic attacks them.
I had mimic disguised as a weapon rack. Full of magic weapons.
The Tiny Mimic in pathfinder is a familiar :D
I need to play pathfinder now
Once had a party enter a town where there were an inordinate amount of people missing fingers. Not caring so much, the party's rogue saw a flashily dressed wizard bending over, perusing an alchemist's market stall; his coin purse out for everyone to see.
Our rogue "bumped" into him in an attempt to pilfer the poor man's purse. Upon retrieving his hand he was taken aback in great horror that his index finger was missing alongside half his thumb.
Our friend, the wizard, stored his coins in his pet mimic's mouth. Anyone other than him who placed their fingers inside, swiftly had them removed.
Our rogue fainted. Lmao
i once ran a 2ed game that mostly took part in a mansion, inside there was ornate furniture and sometimes things would move rooms, or not be in the same place as expected from the night before. The players where tasked with finding out what was going on here as towns people had been going missing, leaving behind only the odd shoe or hand basket in and around the mansions grounds. the players spent some time within the house expecting demons or undead. they put the moving objects and chairs down to spooky goings on. turned out the mansion was in and of itself a giant mother mimic and all the chaise lounge and trouser presses were its little mimic young.
My party's druid adopted a tiny mimic that was imitating the cash-register in a shop. She taught it to become a chandelier and drop on people.
It was also a kleptomaniac, so occasionally she'd wake up with more gold then she started with...
7:35 Mimic's are THICC. - MrRhexx
Can you do a video about gelatonis cube and its counterparts?
Oozes you mean?
what are these "Add- eesive" and "gray-knight" you speak of
edit:
apparently this joke could have been longer.
Some ideas this video gave me:
- Mimic that pretend to be a statue, maybe near a Medusa or other petrifying monster
- Mimic that pretend to be a tree near a cave entrance, maybe arranging the place to look comfy enough to camp. Player go take a piss, never comes back.
- Mimic in cahoots with evil inn keeper. The inn keeper look if the client is wealthy or have something of value and offer him the best room. That room's bed is a Mimic that eat the client and the inn keeper keeps the valuables (only if client came alone)
Everybody gangsta, till the chest starts laughing.
I watched this video in my new house in the living room with my friends. My friends laughed, I laughed, the table laughed... We killed the table. It really was a good time!
So a mimic need about two human size food to be sustained.
Let me introduce you to Mordenkainen's Magnificent Mansion. For 15 gold worth of component, you can summon a place to rest and more importantly "It contains sufficient food to serve a nine course banquet for up to 100 people."
The Thing: "I am the ultimate paranoia fuel monster!" Mimic: "Hold my beer"
Another great video. I love how detailed and thoroughly researched your content is. I've been playing D&D since the original AD&D was released and still learn something new from each of your videos. Keep it up. Your channel is fantastic!
Oh I'm definitely modifying one to be the size of a ship.
Modify one to be a bag of holding and actually polymorph while making it small enough and split into ouch sized mimics with the same effect.
It's be a Chihuahua mimic.
What's the difference from a bag of devouring?
@@IronDraugr
Because the mimics would hold and regurgitate the items both physically and magically in a very "natural" way (as naturally as objects are able to).
I don't know whata bag of devouring is what is that?
Btw, is there a playlist or list of magucal items in general liek that that you would know of? I seem to only get tidbits and scraps of knowledge and just let my imagination run wild with what little I have with no regards to other rules. I haven't actually played a game of DnD I just like the lore and how it's done.
I'm more of an author than a player in that right, so I would need experience to express my crazy ideas in a "practical" manner yo see.
@@DkKombo originally, a Bag of Devouring was a Bag of Holding gone wrong, i.e. a cursed item. Items inside were prone to disappear. At one point, someone suggested that they were an interdimensional being. Each Bag of Devouring was actually a mouth.
@@MadKingChristopher
But yeah, a bag of holding that can also attack and produce more bags of holding.
A pet bag.
Yeah I like that concept: have your own little pet bag today! I'd make millions!
Doing that in my campaign its a "queen mimic" raised by Npc do to trust with NPC was modified into fly ship. Its children guard the ship as random equipment throughout the ship
Your videos are always such good inspiration for dming. I just ran a game where there was a massive war between the good and evil dragons and my players loved it and particularly got a kick out of the lore I knew about the dragon types because of your videos
MIMICS inspired Prop Hunts, and the monster (Mimic, Typhon Cacoplasmus) in Prey.
I've had my campaign on the sea for the past few sessions, and I had the idea of having my group come across a giant mimic disguised as an abandoned ship, even found a great CR11 stat block. I'm thinking something that has been roaming the seas for a long time, growing and becoming more intelligent, gathering up objects like crates and furniture to make it seem more normal. I'm gonna lure my group onto the ship and let them be paranoid for awhile until it just opens up this massive maw in the deck and tries to swallow them. A few clues might tip them off, like a slightly sticky slime on the surface, and a lantern in the crows nest which, if examined up close, turns out to be a bio-luminescent organ like an angler fish.
My Story with a Mimic. “The Biter”
So I was playing a game of D&D a couple weeks ago and we were running through a custom Campaign forgot what it name was.
So we were in a cave and saw some crates in a corner so I went over and looked through. I opened the crates and all I found was food such as Pumpkins, apples, Pears, Grapes... lots of Grapes and Bananas. I was hungry so I reached for a pear AND THEN!
An apple WAS A MIMIC and Bite my finger not taking it off BUT HURTING LOTS! Killed on my turn by ripping it off which took my skin and threw it at the wall with a 18 (16 +2) it died.
So watch out for mimics always second check. To say....
“Mimics can be anything from Grapes to Lakes or Ponds so always watch out.” -My DM
So any Mimic can be small to Like Castles! We laughed the whole way out of that session!
Ha! "If you find a medium sized mimic, it probably is one that just came out of a seperation" yeah! That Bi*** took it for everything!
I was writing a mimic cave for the campaign im running and this information will help me alot thanks :)
Nachtario you should create a possible mimic temporary companion. If fed will join and is super loud and polite to the other mimics. “Oooooh wassup Harold can’t believe your still that chest. Omg Jessica! Why the chandelier? We’re in a cave silly! Jeeeeeeffffffff being granite must be doing you good!
I had a DM that had a modified type of intelligent mimic known as a "Siren Mimic" who's tongue took the shape of an adorable young adult humanoid. It even adopted the mannerisms and voices designed to make it appear more endearing and cute.
-The whole table laughs
-And?
-The whole table
Man I love these video, it's like reading 5 versions of a monster out of the MM with Lore to boot. Thanks for making them.
I walked into a bathroom
The guy inside asked"why'd you bring a sword?"
I said "no reason"
He didn't laugh
The toilet laughed
I let him sit in the toilet
Then I laughed
Lmao
@@GwendiWendi a mimic toilet would be pretty great if he was enchanted to think poop tastes like filet mignon
@@tree_alone Who needs a bidet when you have that to clean you up after?
I have heard of people trying to do more realistic dungeons/lairs putting gelatinous cubes in the pit toilets to handle clean up.
@@nobodyimportant2470 burp! And it is environmentally friendly! Just don't fall in!
TristanFuller
NobodyImportant
Kind of like this
ruclips.net/video/fAhYwLRDBxA/видео.html
This video is what made me a sub. I'm a brand new DM and am trying to figure out how I'm gonna play certain enemies/NPC's in the campaign we're starting. This helped me understand the mimic so much better, thank you!
Hey Rexx! I love your stuff man! Do you think you'll ever do a video on your own campaigns? Also I listen to your vids while I work and your voice is soothing, just saying
I have much more respect and fascination, for mimics now. They are not just wild, mindless beast-like creatures...I now have SO many ideas! Thank you so much, for this! :)
Mimic organ eau de parfum by Dior is my signature scent.
If anyone is wondering, the thumbnail is a Rideword from Ragnarok Online. They are magic books used as security measures to protect a wizards library. They are highly resistant to magic. If they were translated in D&D they would be a type of construct not mimics.
Once I delt with a mimic, I used magic to bring the ceiling down on it. Killed it instantly
I've never played D&D but my first exposure to weird fantasy world stuff was the mimic and I immediately fell in love with it. It's my 2nd favorite fantasy creature right next to goblins.
I personally really like the idea of massive mimics that turn into building structures. You can make a recreation of Monster House that way!
Alternatively the Large Mimic is a Gatehouse in a castle, as a servant to the castle lord, and when enemies try to breach it, the Mimic just chomps down on the poor sods manning the Battering Ram.
Would be a damn effective siege defence if you ask me.
I have never played D&D but i absolutely love the stories and lore from this amazing game. Keep up the great content and thanks!
I really like how you say "Mediocre at best!"
Makes him sound like the f*cking boss.
I remember adventuring and coming across a house in the woods along a relatively main path. We inspected it to see if we could rest there for the night. Turns out the house itself was a mimic, and the furniture was it's babies.
I used a fireplace mimic in my story :P
go on, light it up, be warm and comfortable.
Subbed.
Watching these in depth looks at monsters will give alot of inspiration for my dnd games
I subbed for your dragon videos - but your uploads are so good imma watch everything lol
This was really interesting. The change process especially, in reference to the amount of time it could take.
7:21 this is a literal nightmare imagine heading to the bathroom In the middle of the night to find this.
Seeing that table mimic makes me want to have a campaign where the party has a tamed one in their home. The party comes home from a long day adventuring and just have a chat around 'Jub Jub' the talking table. They use him to guard some of their valuables, and if he isn't fed in a long time, he starts nipping at people's shins until they get the idea.
mrRhexx can you do a video about what they don't tell you about character races. what i mean is like all the playable races in the game. I love the one you did about the dragonborn.
Awesome videos. I have gotten through over half. Cant wait to watch the rest. Thank you for making them!!!