Fusion 360 Basic Design - Fork Arm

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  • Опубликовано: 19 авг 2024
  • A basic exercise using Fusion 360.
    If you find this useful and want more please leave a comment.
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Комментарии • 11

  • @noweare1
    @noweare1 8 месяцев назад

    Thank you. I always learn something cool from every one of your videos. I am starting to see better ways to do things.

  • @jonmynott3539
    @jonmynott3539 8 месяцев назад +1

    Good video, leant a few new ways to extrude. Looking forward to the next video. 👍

  • @adambergendorff2702
    @adambergendorff2702 8 месяцев назад +1

    Great point about 1 feature, 1sketch, I think too many people like bragging about they got the whole design from 1 sketch which is what I saw when I started in fusion and it just made it miserably confusing to extrude and edit!

    • @KristianLaholm
      @KristianLaholm  8 месяцев назад

      I'm guilty of the "only one sketch" in some videos, but I like doing it for the challenge sometimes. The same with "speed modeling", not the best workflows but good exercises in decoding geometry.

  • @matthewjacobs3952
    @matthewjacobs3952 8 месяцев назад +2

    Thanks Kristian! The face seletion in full round filet is absolutely terrible, hands down the worst in all the fusion commands. Almost everytime it selects the wrong faces.

    • @KristianLaholm
      @KristianLaholm  8 месяцев назад

      The selection needs to be a bit more "sticky".

  • @emanggitulah4319
    @emanggitulah4319 8 месяцев назад

    It's better practice just to model half of the fork and mirror at the end

  • @jeanmichelpantais1040
    @jeanmichelpantais1040 8 месяцев назад

    Fusion is an intelligent software that allows several ways to achieve a suitable result. but there are ways that are smarter than others thans a lot you are more intelligent than me

    • @KristianLaholm
      @KristianLaholm  8 месяцев назад

      Thank you for recognizing my intelligence. I believe that we can all learn something from each other. Let's continue to learn and grow together