Debugging on the ATARI 2600 and Hacking Pitfall! | 8Blit

Поделиться
HTML-код
  • Опубликовано: 19 ноя 2024

Комментарии • 27

  • @8Blit
    @8Blit  Год назад +5

    Apologies for the delay in releasing this episode! It was a ton of work compiling all this information togethers and editing the final cut. I hope you all find it informative and useful.
    BTW.. I don't think viewing the Color Palette or Resetting the system are 'advanced' features (lol)... but learning to use the Console is, and it's very powerful. We'll get more in-depth with that in the future.
    I hope you enjoy the video and I look forward to working on the next one shortly! 🤪

    • @timmyt1232
      @timmyt1232 Год назад +2

      Thank you for making this video!

    • @8Blit
      @8Blit  Год назад +2

      @@timmyt1232 my pleasure, thanks for watching!

  • @8Blit
    @8Blit  Год назад +3

    I assure you all, this video is available in 4K. RUclips is taking forever to finish processing it. It should be complete 90 minutes after this post.

  • @marty4809
    @marty4809 Год назад +4

    There is a lot to unpack here. First, thank you for producing this content. I appreciate it, and know I'll be reviewing it multiple times to even attempt to absorb it all. Great job!

    • @8Blit
      @8Blit  Год назад

      Thanks for the kind works, I really appreciate it! Feel free to play it back over and over again! 😀

  • @livinglarge6337
    @livinglarge6337 Год назад +3

    Thanks so much for making these videos - they have been very helpful as I struggled through the process of writing a game for the 2600. And now, with only 4 bytes of ROM free, I think I'm done :)

    • @8Blit
      @8Blit  Год назад

      That's awesome, I glad you've found these videos useful! Imagine what you can add into your game with those 4 free bytes! 😀

  • @AloanMoreira1
    @AloanMoreira1 Год назад +5

    Imagine having invincibility in Swordquest, Krull, riddle of the sphinx, kangaroo or moon patrol

    • @KeithPhillips
      @KeithPhillips Год назад +1

      Krull? C'mon bro, that one is cake! 😉😋

    • @8Blit
      @8Blit  Год назад +2

      Dive right in and try it out, would love to hear how you make out with it!

    • @AloanMoreira1
      @AloanMoreira1 Год назад

      @@8Blit ah I don´t know programming and find it too far fetched for my poor memory, so I make games without coding using special click and play software! and so I´ve done some games in that manner, one even acts looks and behaves like an Atari 2600 game!

  • @_smarty
    @_smarty Год назад +2

    Another great episode Kyle. Quality over quantity every time. Really interesting stuff. And good tips with the Stella debugger. Cheers, smarty.

    • @8Blit
      @8Blit  Год назад

      Glad you enjoyed it!

  • @buriedbits6027
    @buriedbits6027 Год назад +1

    Excellent show. Great stuff!

    • @8Blit
      @8Blit  Год назад

      Glad you enjoyed it!

  • @larswillsen
    @larswillsen 10 месяцев назад +1

    Those were the days - I ended up coding for the Swedish military .. :)

  • @BrockGunterSmith
    @BrockGunterSmith 7 месяцев назад

    Fantastic video! I really found it interesting and useful. I can’t wait to dive in to your other videos 😊

    • @8Blit
      @8Blit  7 месяцев назад

      Thanks for the kind words, I look forward to seeing what you come up with if you take on the challenge of creating a game!

  • @BillAnt
    @BillAnt Год назад +3

    NOPe NOPe! :D

    • @8Blit
      @8Blit  Год назад +1

      reminds me of the muppets!

  • @AloanMoreira1
    @AloanMoreira1 Год назад +2

    Artist tools to make Atari 2600 like games without programming!
    This may be a fun topic for a future video if you´d be interested! and I have all the tools and ideas with me. How can I email them to you so you can check? As much as I respect the intelligent minds that make the games, artists like me who don´t code, would also love to make a game the Atari 2600 way..

    • @8Blit
      @8Blit  Год назад

      I was planning an episode in the future specifically targeting artists and people wanting to mock up a game screen on paper or in a paint program. I see so many images or videos of something in the 'style' of an Atari 2600 and they're almost always way off. Not really sure then that would come out though.

  • @mrwednesdaynight
    @mrwednesdaynight 7 месяцев назад

    Id love to just know how Pitfall Harry is a multi colored sprite.

  • @KeithPhillips
    @KeithPhillips Год назад +2

    Really appreciated this video! I also have no idea how I managed to miss that Stella had a palette display command! 😂
    All that arduous wasted time Googllng for palette -> hex images for nothing... I feel cheated! 🤣

    • @8Blit
      @8Blit  Год назад

      Thanks Keith, glad you liked it! As for the palette, it's the little things that count the most!