Using AWS GameLift as Dedicated Server for Unreal Engine | Multiplayer

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  • Опубликовано: 8 сен 2024

Комментарии • 60

  • @SurajPandya
    @SurajPandya Год назад +1

    You are awesome dude. Thank you for this tutorial. Need one more tutorial on how to host pixelstream on website with unreal engine 5.2

    • @udoma8
      @udoma8 Месяц назад

      Did you get this done ?

  • @Codeible
    @Codeible  Год назад +5

    Remember to delete the Fleet and Build if you are testing to avoid unexpected charges.

    • @tioalison
      @tioalison 7 месяцев назад

      Hi, I found your video very helpful! Just a quick question, do you know the exact cost of using an AWS server for testing purposes? I only want to test my game and won't be opening it for gaming at this stage. Thanks!

  • @NortandoGames
    @NortandoGames 10 месяцев назад +3

    Honestly, until someone makes a full on tutorial on the ins and outs of dedicated servers and server management these tutorials are kind of pointless. If we cant even wrap our heads deploying a simple server this will never ever stick

    • @umernaveed6936
      @umernaveed6936 10 месяцев назад

      Thats true any idea for a better way to get familiar with this as i am unable to upload the fleet

  • @slipknot1943
    @slipknot1943 11 месяцев назад

    Works like a charm! Any plans on flexmatch making tutorial?

  • @user-bp5ph5zs2x
    @user-bp5ph5zs2x 11 месяцев назад +3

    Hallo there, i have no AmazonGameLiftFullAccess on iam set permission, so i cant upload the build. how i can solve this ?

    • @Edson_gamedev
      @Edson_gamedev 11 месяцев назад

      it doesn't show up for me either,

  • @kaboofin
    @kaboofin Год назад

    Bless you good sir

  • @SurajPandya
    @SurajPandya Год назад +1

    Can You Teach Us How to setup STUN and Turn Server for Pixel Streaming on website. I want to deploy my unreal packaged EXE file on my own Website. Currently I can only execute on local server. So Can you please make a tutorial on it?

  • @Hope-kf1nl
    @Hope-kf1nl 11 месяцев назад +2

    Codeible, please provide clarification here. AWS updated the download page and there are 2 SDKs:
    1. C++ Server SDK
    2. C++ Server SDK Plugin for Unreal
    I tried installing C++ Server SDK Plugin for Unreal (2) and the README file talks about using cmake, however, this SDK doesn't have any cmake files or a CMakeLists.txt
    This has created a lot of confusion, could you please address?

    • @Gnda3e
      @Gnda3e 11 месяцев назад

      you have to use both

    • @andredealmeida7108
      @andredealmeida7108 10 месяцев назад

      You need to get the previous versions if you want to follow along with the video.

  • @athul03
    @athul03 6 месяцев назад

    Any other videos on Angular Project 1: Building a Social Media Site ?? It is the only resource available in RUclips.

  • @franklingamedev
    @franklingamedev 8 месяцев назад +2

    Hello, i'm getting the following error: " Could NOT find OpenSSL, try to set the path to OpenSSL root folder in the
    system variable OPENSSL_ROOT_DIR (missing: OPENSSL_CRYPTO_LIBRARY) (found
    version "3.2.0")".
    I've tried everything and couldn't resolve it. Any ideas? Thanks.

    • @davee_ola
      @davee_ola 8 месяцев назад +1

      To fix this issue I installed a lower version of OpenSSL preferably OpenSSL v3.0.12

    • @The_Pumpkin_Lady
      @The_Pumpkin_Lady 8 месяцев назад +1

      Did you find a fix for this? I'm getting the exact same error on my side.
      I have confirmed path variables but note the video differs from the readme. The video suggests OPENSSL_ROOT_DIR should be while the readme suggests it should be \OpenSSL.
      But I get the same error regardless.
      Also tried the below commenter's suggestion of downgrading the OpenSSL version, but that didn't help.

    • @tioalison
      @tioalison 7 месяцев назад +2

      ​@@The_Pumpkin_LadyHey, folks! After some time, I figured it out: double-check if inside your SSL Lib folder exist the files OR it's inside a 'deeper folder.' I need to change the OPENSSL_LIBRARIES to \lib\VC\x64\MD. If you pay attention, in the video, you see the files in lib, but in the installation, it's blank. Hope that helps!

  • @devpatel8276
    @devpatel8276 Год назад +1

    Thank you very much for this tutorial sir! I am stuck at activating the Fleet, it doesn't activate and throws a "The server process did not call InitSDK() within the time expected." error. Can you please help me figure out what is the issue?

    • @Codeible
      @Codeible  Год назад

      Sure, did you add the OpenSDK files to your packaged project?
      Those are needed and can cause that issue.

    • @andredealmeida7108
      @andredealmeida7108 10 месяцев назад +1

      You saved me hours of a headache on this one. I missed that they went in the server exe folder and not the root folder. Was about to tear my hair out.

  • @myasga
    @myasga Год назад

    Thank you for tutorial , Any chance for Gamelift Anywhere and Linux based server (less costs)?

  • @cyberspace1754
    @cyberspace1754 5 месяцев назад

    Please help , how to solve these error coming during fleet activation -
    Unable to find customer security group for fleet
    Resource fleet is not in a taggable state

  • @swiftymartine
    @swiftymartine 6 месяцев назад

    And how to make the "open {IP}" console command to be executed automatically?

  • @hassanalhobail8084
    @hassanalhobail8084 7 месяцев назад

    Hi sir. When we access Firestore data, should we do it on the client or server?

  • @cyberspace1754
    @cyberspace1754 4 месяца назад

    you missed the gamelift full access policy part

  • @berketolga
    @berketolga 10 месяцев назад +1

    AmazonGameLiftFullAccess doesn't appear for me, what do I do?

    • @tioalison
      @tioalison 7 месяцев назад

      Hey there! Same for me. I created a new profile and granted full access to GameLift. Hope that helps

    • @user-fn3we3py2u
      @user-fn3we3py2u 4 месяца назад

      {
      "Version": "2012-10-17",
      "Statement": [
      {
      "Effect": "Allow",
      "Action": "gamelift:*",
      "Resource": "*"
      }
      ]
      }
      Create AmazonGameLiftFullAccess

  • @Gnda3e
    @Gnda3e 11 месяцев назад

    i can't package Error MSB3073 using 5.1 and 5.2 what can i do?

  • @collinsmicrosystems8010
    @collinsmicrosystems8010 Год назад

    Thank you very much for the tutorial.......i have created the fleet and it says its Active but i am getting this error,,,,,,,An error occurred (NotFoundException) when calling the CreateGameSession operation: Cannot find fleet with ID xxxxxxx and i have provided the right fleet id

    • @andrearojas8548
      @andrearojas8548 5 месяцев назад

      Verify that the region specified in the fleet ID matches the region you're running the AWS CLI command from

  • @durgaprasadgamingofc
    @durgaprasadgamingofc 9 месяцев назад

    Hlo sir
    Could you please do a tutorial on player profile and player lobby ui for battle royale game like PUBG and Free Fire

  • @ANUBIS_game_dev
    @ANUBIS_game_dev 9 месяцев назад

    not work on mobile ?

  • @umernaveed6936
    @umernaveed6936 10 месяцев назад

    I am getting this error I have tried everything but it dosent work "The server process did not call InitSDK() within the time expected. Check your game session log to see why InitSDK() was not called in time." can anyone help

    • @umernaveed6936
      @umernaveed6936 10 месяцев назад

      Anyone any help on this i am stuck on this and cant understand how to solve this

    • @talleuxraphael4679
      @talleuxraphael4679 10 месяцев назад

      @@umernaveed6936 This can be due to 2 things:
      - 2 different OpenSSL versions
      - The upload-build command, which must have a --server-sdk-version parameter "HERE IS THE RIGHT EX VERSION: 5.1.1".

    • @umernaveed6936
      @umernaveed6936 10 месяцев назад

      @@talleuxraphael4679 yes i am using the version 5.1.1 but will look at it again

    • @umernaveed6936
      @umernaveed6936 10 месяцев назад

      @@talleuxraphael4679 for the open ssl what do you mean by two different versions

    • @umernaveed6936
      @umernaveed6936 10 месяцев назад

      @@talleuxraphael4679 just checked i only have one version of open ssl 3.1.3

  • @zerohcrows
    @zerohcrows 6 месяцев назад

    building is taking me HOURS. At this rate I won't be done building for another 10 hours 😭

  • @luqmangrune7015
    @luqmangrune7015 11 месяцев назад

    can I implement this to UE 5.3?

    • @user-qj2xk7vo6k
      @user-qj2xk7vo6k 11 месяцев назад +2

      Yes, I did it now and everything is working

    • @fury1072
      @fury1072 11 месяцев назад

      @@user-qj2xk7vo6k 👍👍

    • @luqmangrune7015
      @luqmangrune7015 11 месяцев назад

      @@user-qj2xk7vo6k thanks for the answer

    • @thamashwerago3603
      @thamashwerago3603 10 месяцев назад

      @@user-qj2xk7vo6k i can't get aws-cpp-sdk-gamelift-server.dll and aws-cpp-sdk-gamelift-server.lib can you help me I'm using UE5.3

  • @nomadic626
    @nomadic626 6 месяцев назад +1

    2024 here such of a waste of a long video when the resources provided in here just leads to hours of a rabbit hole of malfunctioning, the openssl installers are just broken and the enviroment variables setup leads to nowhere, when building the SDK an error that can't find openssl leads to a rabit hole of errors and nothing for a fix. such a waste of time!

    • @navjav895
      @navjav895 6 месяцев назад +1

      I've had these issues too, I found out if you get openssl v1.1.1w it ends up working

    • @nomadic626
      @nomadic626 6 месяцев назад

      Thanks that did work@@navjav895

    • @navjav895
      @navjav895 6 месяцев назад

      @@nomadic626 did the rest work? i cant create a fleet still

    • @nomadic626
      @nomadic626 6 месяцев назад

      @@navjav895 I haven't gotten to that point yet as i have to rebuild my Client game to test, but the plugin did install correctly

  • @cyberspace1754
    @cyberspace1754 5 месяцев назад

    @codeible please help

  • @Edson_gamedev
    @Edson_gamedev 11 месяцев назад

    AmazonGameLiftFullAccess doesn't appear for me, what do I do?

    • @yepjames
      @yepjames 11 месяцев назад

      Same :(

    • @slipknot1943
      @slipknot1943 10 месяцев назад

      You need to create one yourself eg. make one with custom rules.

    • @shacking956
      @shacking956 10 месяцев назад

      how to create

    • @berketolga
      @berketolga 10 месяцев назад

      @@shacking956 Did you find a solution?

    • @slipknot1943
      @slipknot1943 10 месяцев назад +2

      @@shacking956 @shacking956 Go into IAM, policies, create policy, give it all permissions (or the ones you want) then name it, in this case it is AmazonGameLiftFullAccess and continue the tutorial