I think this may be the first OpenGL how-to video where all the files were there, I followed the steps, and it worked just like in the video. Good job.
Man, you are a life saver. I went online for an easy download, and all I got was confusing trash that zigged and zagged. You went in simple and to the point.
Thank you so much man, This video worked PERFECTLY there have been so many videos where they skip steps or add random files and dont tell us but this was clear concise and helped me alot. I went through alot of pain prior to this video. Thank You.
You know the main reason I've never got around to learning OpenGL is because most videos made the setup process very tedious. But this guide has helped me that first wall. I'll keep you updated on what I end up doing with OpenGL. Thanks a lot 👍👍
BRO I LITERALLY LOOKING FOR EVERYTHING ON THE INTERNET IN THE PAST 15 DAYS AND USED 3 DIFFERENT PROGRAMS, 3 DIFFERENT AI'S AND YOU GAVE ME THE SOLUTION THANK YOU
This the only video give the right way to setup the openGL library. I have been trying for many days with other videos this the only one that help me in right setups
This is misleading. It does not setup your project for using OpenGL. It allows us to acces GLFW which is a wrapper that give us quality of life functions for window/context management etc. You can not actually draw anything on the screen with this seyup as that requires more includes and setup.
IIRC glad is where you actually setup the graphics pipeline, if not one of the core parts of OpenGL. It's library is where you get things like binding the viewport and whatnot.
Good tutorial, but I would only suggest to have people move their include folder within the solution directory and use $(SolutionDir) instead of a hard path. Otherwise, great video!
You can just leave the {AdditionalDependencies} default and not have to worry about manually importing the Windows libraries. You just need to point Visual Studio at the OpenGL/GLFW libs and you're all set.
Actually I think you do; I didn't do this and it came up with a build error, then, without fixing anything except that, I retried and it worked. It probably depends on circumstances; to those reading, if you didn't do this and you're getting LNK errors, do it just to check.
by using macros we can make it independant from the system when we are adding paths e.g just make folders inside the project like lib, dir folder and use macros for initial path setting upto the project like mainly $(solutiondir)\lib\include doing it like this we can share the project to anyone and they can carry on with the work without having to resetup everything.... well thats just my opinion in doing things idk if it helped, anyways your video taught me how to setup an opengl environment i'm gonna learn that now bye
Only one question: Since i'm pretty new to c++ development using openGL, can i deploy the application to share it with other? if yes, will it work? (because i've had some problems under this aspect.)
I have followed all this step by step Although I am using VS 2019 Even after doing all that is in the video I am getting errors (15 in total) It has the same RED lines as before adding stuff in the properties ............. Can anyone help🤔🤔🤔
can someone tell me why the function glClear is undefined when i do this? I don't know what's up with my setup but it seems no matter what tutorial i follow for setting up an opengl project it never works, if i add glew to get the glclear function i get an error saying glu.h is not found when compiling
i get adding the dirs but the file names i dont see like gid user and shell, where are those, in the actual lib binaries?, i guess as long as it compiles and runs on other machines.....
thank you so much i was searching for a proper vs2022 opengl installation and you delivered in the most straightforward way, very easy to catch up on the details
😢 hey I have been trying to setup glfw for 2 days now I tried every thing followed this tutoriol 4 times but it's not building error massage: "LNK 2019 unresolved symbol glfwInt referred in main function " And just like it There are 7 more LNK 2019 errors I tried doing everything checked the linker setting and did every thing Please help me. I am literally crying right now
the only issue with this is that you might of wanted to include how to include the directories in the project source rather then a desktop folder. Reason is portability and it'll cause some issues down the line when people need to move things around. Otherwise solid video.
Please keep making videos on opengl or other software for plotting lines, points, triangles, etc. Thanks. I am a Matlab user and I do not know how to plot in C++.
Thanks! That worked for me! But what do I do next? Can I delete this code to write my own opengl code? Or do I have to keep it all the time to make the program work?
I think this may be the first OpenGL how-to video where all the files were there, I followed the steps, and it worked just like in the video. Good job.
I agree
Man, you are a life saver. I went online for an easy download, and all I got was confusing trash that zigged and zagged. You went in simple and to the point.
Thank you so much man, This video worked PERFECTLY there have been so many videos where they skip steps or add random files and dont tell us but this was clear concise and helped me alot. I went through alot of pain prior to this video. Thank You.
had to go through like 20 fking videos to find this one that actually works with visual studio 2022 and windows, thanks a bunch!
Right?! So freaking stupid
same
you have no idea how awful this has been and how many times I have tried to get to just the empty window. I got it now. this was so helpful! thanks!!!
I am amazed. I have spent hours trying to decipher other so-called tutorials to get this set up. With you I had it working in 10 minutes. Thanks!
It did not work on 2019, but worked on 2022. Thank you!
Omg thank you man ive been going at this for a while but no youtube vids show me how to actually open opengl
Just gonna add to the praise already here. Great vid, actually worked when followed, as a tutorial should be. Perfect.
You know the main reason I've never got around to learning OpenGL is because most videos made the setup process very tedious. But this guide has helped me that first wall. I'll keep you updated on what I end up doing with OpenGL. Thanks a lot 👍👍
BRO I LITERALLY LOOKING FOR EVERYTHING ON THE INTERNET IN THE PAST 15 DAYS AND USED 3 DIFFERENT PROGRAMS, 3 DIFFERENT AI'S AND YOU GAVE ME THE SOLUTION THANK YOU
This guy has an amazing voice.
Dr merlot how r u
Thank you! I have been looking for hours for a propper solution and u explained it finnaly
This the only video give the right way to setup the openGL library.
I have been trying for many days with other videos this the only one that help me in right setups
Thank you so much. I was trying to setup Opengl on my windows for a while, but only your video worked.
Thank you so much! This worked for me. Your video was simple, and straight to the point which I appreciate!
Quick and helpful tutorial. Highly recommended!!!
Thank you very much, I’ve been trying to connect graphics for 2 days, this video worked
Thanks a lot)
Thank you. I've been questioning my sanity for the last 2 days because I couldn't follow through other tutorials.
You`re just a magician that saved my day
Thanks!!
Really simple and easy to understand great video!! :)
Thanks man, you are a part of the revolution to abolish microsofts rain in poorly optimized block game buissness.
Thank you!!!!!!!!!!!!!!!!!!!! I was becaming crazy......in Italy ,a tutorial like this doesn't exist
Thank you very much! Slowly, precisely, everything on topic. Perfect tutorial! And it works, let's not forget about that!
this is the first video that works i love you
dude this is by far the best tutorial out there
It worked!! Thank you so much. Definitely earned a subcriber
You are the best man! everything went perfect!!!
Thank you so much! Everything else was confusing. This was concise and functional.
This is misleading. It does not setup your project for using OpenGL. It allows us to acces GLFW which is a wrapper that give us quality of life functions for window/context management etc. You can not actually draw anything on the screen with this seyup as that requires more includes and setup.
Is there any video that can help with this matter?
@@btissamnaciri4495 i want to know too
IIRC glad is where you actually setup the graphics pipeline, if not one of the core parts of OpenGL. It's library is where you get things like binding the viewport and whatnot.
Then help us guys
please help others
thank you it worked!!
OMG! You are the best!!! come to Brazil and i will give you a hug s2
Man, you're a life saver!
Thanks a lot!
Thank you, i finally found a good video about setting up and OpenGL.
hi, might i ask where the lib files are? like the opengl32 or shell32 files
Thank you from Russia!♥
Works like a charm! Thank you
Thank you very much! Your video is very simple and clear! The program works absolutely correctly!
been on this shit for 2 days, the only videos that help me is this one thnks mann..
thank you so much, very straight to the point i love it
Perfect tutorial. Thank you!
Work for me thank you from Brazil :D
Hey thanks man, it worked perfectly for me in no time
Really helpful video man, i had to install opengl for my University project, thx alot!
thank you so much sir it worked so smoothly
great video but you got to click apply at ~4:08 or you have to do it again :D thanks for the help man.
perfect simplicity
Thank you. Simple and straight to the point 💥❤
Works perfectly (2024) nice job
DUDE!!! you saved my life!!!!!
Thank you! Worked without hassle.
its quite funny that this video was published on dec 31 2021 and he is using Visual studio 2022 😂😂
Nice tutorial BTW
wait how tf
Sir this video is very helpful,thank u so much
thanks omg it better what i saw for last month
It worked. Thank you for the simple tutorial.
Good tutorial, but I would only suggest to have people move their include folder within the solution directory and use $(SolutionDir) instead of a hard path. Otherwise, great video!
You can just leave the {AdditionalDependencies} default and not have to worry about manually importing the Windows libraries. You just need to point Visual Studio at the OpenGL/GLFW libs and you're all set.
Actually I think you do; I didn't do this and it came up with a build error, then, without fixing anything except that, I retried and it worked. It probably depends on circumstances; to those reading, if you didn't do this and you're getting LNK errors, do it just to check.
How can I point VS at the OpenGL/GLFW ?
by using macros we can make it independant from the system when we are adding paths e.g just make folders inside the project like lib, dir folder and use macros for initial path setting upto the project like mainly $(solutiondir)\lib\include doing it like this we can share the project to anyone and they can carry on with the work without having to resetup everything.... well thats just my opinion in doing things idk if it helped, anyways your video taught me how to setup an opengl environment i'm gonna learn that now bye
Fine Job Sir. It worked at the very first time. Thanks a lot.
thank you so much !! it worked at first time .
how we can add the This graphics frame in picturebox or picturecontrol in mfc
I swear why are it always those indian guys. Thank you my friend
It all worked perfectly, thank you very much!
my document has no folder as libraries
Thanks you are a lifesaver.
Where I get stuck is that I have no tab called "Project Properties" under Project. Thus I cannot make the adjustments needed.
Error 1 error LNK1104: cannot open file 'glut32.lib'
how can i sovle this error, pls help meee
Only one question:
Since i'm pretty new to c++ development using openGL, can i deploy the application to share it with other? if yes, will it work? (because i've had some problems under this aspect.)
Thank you brother!😇
TYSM, FINALLY A TUTORIAL THAT WORKS
I have followed all this step by step
Although I am using VS 2019
Even after doing all that is in the video I am getting errors (15 in total)
It has the same RED lines as before adding stuff in the properties
............. Can anyone help🤔🤔🤔
same my error >main.obj : error LNK2019:
I finally found a video that was helpful. Thank you!
thank you so much brother, i this video is extremely helpful
can someone tell me why the function glClear is undefined when i do this? I don't know what's up with my setup but it seems no matter what tutorial i follow for setting up an opengl project it never works, if i add glew to get the glclear function i get an error saying glu.h is not found when compiling
very good guide, thank you bro
i get adding the dirs but the file names i dont see like gid user and shell, where are those, in the actual lib binaries?, i guess as long as it compiles and runs on other machines.....
thank you so much i was searching for a proper vs2022 opengl installation and you delivered in the most straightforward way, very easy to catch up on the details
my vs code does not have options like project and others, and my vs code interface is also very different .
My VSCode has no the "project" link in toolbar
you need to use visual studio 2022 not vscode
😢 hey I have been trying to setup glfw for 2 days now I tried every thing followed this tutoriol 4 times but it's not building
error massage:
"LNK 2019 unresolved symbol glfwInt referred in main function
"
And just like it There are 7 more LNK 2019 errors
I tried doing everything checked the linker setting and did every thing
Please help me.
I am literally crying right now
It worked thanks :)
the only issue with this is that you might of wanted to include how to include the directories in the project source rather then a desktop folder. Reason is portability and it'll cause some issues down the line when people need to move things around. Otherwise solid video.
thank you so much for your efficiency 👍
Please keep making videos on opengl or other software for plotting lines, points, triangles, etc. Thanks.
I am a Matlab user and I do not know how to plot in C++.
do we have to do this everytime we make a new project or will this be permanent?
Thanks! That worked for me! But what do I do next? Can I delete this code to write my own opengl code? Or do I have to keep it all the time to make the program work?
Thank you so much sir, this video really helped❤❤
Nice video, thanks.
Thank you so much!
You star, I've been messing about with Cmake and trying to link in this and that to no avail. I was about to give up and send delete the application.
Thank you very much 🥰
Thanks man!!!
man idk how to say it but thinksss it been 3days and i dont know how to install it but now i can 🫡
thankyouu...it worked
There is no projects properties in Vs code 2024 :(
Thank you so much! This worked for me !!!!
thank you so much, that was so simple :)
Its still not working for me, but I don't know why though, I tried different tutorials it still doesn't work.
do i need to repeat the same proccess everytime i want to build a c/cpp project using opengl?
I didn't find the library folder on my computer.
Can you help me please?
I'm having an error,
cannot open file "glut32.lib"