He Quit His Job To Make Indie Games... Did It Work Out?
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- Опубликовано: 11 окт 2024
- @ThomasStewartDev quit his job and gave himself a limited time to find success as an indie dev. I really appreciate how open he has been, and I wanted to talk with him about his journey, and the raw truth of indie game development. Thomas breaks down why he quit his day job, if this past year was successful and if its been good enough to continue his journey as an indie developer.
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Huge thanks to Thomas for sharing his job evaluation spreadsheet! Feel free to make a copy :)
docs.google.com/spreadsheets/d/1fiDlFCCnFKRkbVaSOt5LkizhFhTfIl5VgXc6t98yalg/edit?usp=sharing
Thanks Cam! I always love getting to chat with you.
also ty for sharing ur story, to quit ur job with a wife and a child in the way, was really a chad move, huge respect
Not sure if this was the bug you're thinking of, but Tomas Sala has said it pays to be an "indie cockroach" because you can survive even a nuclear event in the games industry by being small and scrappy.
Great chat, got a lot from it, especially as an indie solo dev myself, in a similar situation.
As a game developer who works 50+ hours a week in a full time job and has fitness hobbies and family, I have to agree that I am unhappy with the duration. I’m 4 years in and finally finishing up my game this month.
I did everything. Programming. Assets. Voice Acting. Music. Handrawn cutsceene animations. Marketing. And now porting it to vr as well. No prior programming skills.
You Can checkout my devlogs too. That’s another thing I did alone. Devlogs took up SO MUCH time as well.
And now hurricane Milton took out my power for a bit and that slowed me down.
I cannot wait to be a full time gamedev :) congrats!
Thomas has been an great inspiration, nice crossover vid!
Good watch. Thanks for the great content so far!
why is youtube filled with people who dont sell games giving advice on how to sell games?
So true! Is crazy how much is out here. I don't advertize the money side much. The games I worked on are making money. I am an introvert and suck at youtube. But these videos made me want to share real experience. How to cut cost and improve value of the game
@@georgegonzalez5322 you made 0 usd so far?
Great story! I've been following Thomas for quite some time and was interested to hear this interview. Keep up the good work.
Making games is a business. There are multiple ways to do it. I am for the small prototype idea. But it can be expounded farther.
I help devs FINISH. I want to help 100% of devs finish 100% of their projects
There is so much freedom in making indie games
Hehe first here :)