Wreath 16 Cob | Fog Endless

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  • Опубликовано: 23 окт 2024
  • ! Note: Limit setup - too much sun loss. However Ch7 solution doesn't need cob replacement so I think it is endless with Ch7. It is harder to learn though.
    !! Note: 6th manual playing of this setup
    This setup is really unstable and precise but its not that bad in difficulty compared to String. It's level 11 on skill standard, and in my opinion it is fair enough. Main difficulty of this setup is extremely precise ice wavelengths, that requires zombonis to basically be on your front cobs, that's why flower pots are crushed beneath them. Surprisingly sun from sunflowers didn't blocked my clicks that much. It took me only 2 days really to beat this setup and I choked wave 20 once and wave 15+ a few times, so it wasn't a horrible experience playing this.
    It is worth to note that this solution is not recommended to play but because Ch7 solution is harder I just dealt with it.
    Wall-nut can be a questionable choice but it actually has many purposes. You can put it at column 3 row 1 to defend your flower pot from imps, for my experience there were a couple of times when I killed every imp but not row 1. You can also use it as a fodder or stall digger zombies if they weren't iced.
    Solution:
    C8u, PPDD | I-PPDD | I-PPDD | PPDDA' (replace cob) | PPdd | NDA ( 6 | 13 | 13 | 6 | 6 | 6 )
    Threats:
    Pole Vaulter Zombie: these guys can jump through your cobs on ice waves if not foddered or you iced too late.
    Zombonis: these guys are biggest threat in this setup because you need to let them go on your cobs really closely, and if you did that too much your cobs are dead.
    Imps & Bungee Zombies: these can steal or eat your flower pot (notice how I already have a pre-placed flower pot, it's not existent on my thumbnail, it's because without it the setup looks better), so you need to be extra careful for it. You theoretically can bring flower pot instead of wallnut but it looks worse when it's not imitater one.
    Dancing Zombie: if not pre-cobbed fast enough they can easily spawn back-up dancers and that means death.

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