Last comment, I promise. I think the 3 biggest "problems" with most chapter 5 ARs is that they are pretty inaccurate without a scope (minus the Nemesis and Enforcer), they aren't hitscan, which decreases their range, and finally, the Thunder Burst SMG exists. That plus the Reaper sniper rifle made ARs very obsolete.
The new combat AR is very accurate without a scope, and it actually became my favorite weapon this season. That being said, I definitely agree that the thunder burst overshadows it for a lot of players, especially controller players.
"Right Weapon, Wrong Meta" Is the best way to describe the enforcer. It really is good but was out classed in every way. The striker and nemesis were just better, (especially pre enforcer buff) and the brokenness of pre nerf reaper doesn't even need to be stated by now. Coming into season 3 it looked like it would have better prospects but now it has to contend with an actual DMR and the Combat for an AR or DMR slot.
We really just aren't having an AR season right now. Tac is garbage. Combat has so much recoil and bloom. The enforcers the best of the three but it's still not good.
@@eelovfx9200yeah, I love the new Combat this season, which is funny cause back when I played controller when the original Combat AR released, I HATED it XD
The enforcer AR prebuffed you mean. The legendary variant now deals 43 body shot and 75 headshot. High reload speed, dmr damage range, no huge recoil, what else to say.
still in the wrong meta, with everyone jumping around with Nitro Fists you need godlike aim to actually use it properly (also the Combat AR is very busted)
gotta say for all of yall complain about it in Reload: The Hammer AR is the closer ranged AR, from up to 30 meter it is a MELT but from further away isn't as effective!!! Just gotta say, you all using it incorrectly but I can understand it not being your pick!
Nah it’s great at a range imo. That’s why I use it. I can’t stand the bloom of OG Fortnite weapons like the scar, I will pick up a hammer almost every time over it.
Yeah, I completely agree. Attachment-less weapons are kind of like the Makeshift weapons: weapons with bad stats that you’re supposed to improve upon with weapon attachments. Literally all of the points he made about the warforged AR are either heavily reduced or completely removed when attachments are considered.
@@bracken8782 red dot + speed mag + vertical foregrip + muzzle break = lasering enemies from any distance dealing tons of damage per shot. Warforged AR with all attachments is godlike weapon, only outclassed by twin mag, mk7's foundation and stryes's ar.
@@eikementira1604I personally go 1.3x sight + drum mag + vertical foregrip/angled foregrip + muzzle brake, tho it gets the same job done of mowing down enemies
The thing is that some weapons become absolute monsters with attachments like the gatekeeper shotgun with drum mag and lazer pretty much outclasses any pump/tac from previous chapters. While others barely even change like the tac ar.
I feel that the Havoc Suppressed AR didn't deserve to be on this list mainly because it is so average. The damage was abysmal, yes, but that's it. I really do not like the flapjack AR, but that's just me. The Twin Mag AR, MK-Alpha, and Red-eye were definitely better. I don't think anyone will disagree with that.
The flapjack is crazy at short to mid range. My favorite AR is the MK. I can kill snipers with that and my friend rage quits because she can't 1v1 with it when she has a sniper.
Flapjack didn't have bloom when shooting while using shockwaves, at least on ZB this weapon shredded with havoc pump/sharp tooth. One pump, if enemie used shockwave you could use shockwave and shoot in the air with flapjack. Flapjack is slow but heavy hitter, it was basically a midway between MK ar and combat smg.
You guys are missing a big factor, THE PULLOUT TIME,it was horrible. If you need to shoot your pump then switch to your ar it has so much delay. It deserved to be on here,it was trash and the damage was trash imagine using it as a surge gun in a meta with red eyes,mk alphas,and twin mags
You forgot the buff of the enforcer ar they made it more accurate and a fast fire rate and now it’s just a infantry rifle with a scope or without a scope and I like it this season and I pick it up more than the burst now like it’s way better than it used to be and it also does the same damage and head multiplier like the first infantry it’s really good now
@@murpsanddurps3810 nothing will beat twin mag ar, comparing enforcer ar with twin mag is delusional. Twin mag is hitscan, low recoil and 25~50 damage each hit and not needing to upgrade, all twin mag ars have scope + double mag. A good player won't stay still in this meta to get shot by anti material sniper, tri beam laser rifle or enforcer ar, enforcer ar shines at average skill lobbies. High skill lobbies are usually people using any rarity of burst smg with laser sight or combat ar.
First off, Mk-7 beats out twin mag. Secondly, the twin mag has ridiculous recoil. If you fire once, the cursor shoots up. Plus, the enforcer deals more damage without that same recoil. I guess comparing them is stupid. But even pro players are taking the enforcer ar over the combat
The havoc ar got greatly buffed towards the end of the chapter, and i think it is way better than when it came out. Or maybe i am trying too hard to love it because of how cool its design looks 😅
Enforcer AR truly had the biggest glowup of any fn weapon, maybe ever. Used to have like, 2 fire rate, gold body damage 39 headshot 45 and horrible bloom. Now, 40 bodyshot, 75 head, fire rate 4-5(almost like the scar) and pretty much hitscan up to 60 meters
Bro the enforcer with thermal is op, it really good for people who don’t have as good aim as its a tap fire weapon where you can see where the enemy is
2:59 You are completely right that this will be controversial. Personally, I think the Enforcer AR is the best AR from chapter 5, challenged only by the new combat AR. Yes, it does shoot slow, and the reaper was really good (I still prefer the Railgun and Hunter Bolt, but that's besides the point). But the reaper made all chapter 5 ARs somewhat obsolete. When it was removed, the Enforcer has its time to shine. The buff they gave it made it really close to hitscan. With it REDICULOUS damage, accuracy, and lack of any recoil, this thing shreds. This gun can compete with any hitscan rifle. I've out-beamed Mk-7s, Twin Mags, Hammers, you name it with this gun.
4:51 You have redeemed yourself, in my eyes. I DESPISE the Warforged AR. I don't get what people like about this. The recoil is horrid, it's inaccurate, the damage drop of is at the level of the Tac AR. It's just inconsistent.
Yeah, until you put a scope on it. Put a scope on it and the inaccuracy issue goes away, the recoil can be controlled easily on MKB, and the damage drop isn’t an issue when the sniper is in the game for long range.
To me, the Tac AR versus Warforged is very lob sided. The latter outclasses it so hard in every category minus minor recoil difference & reload stat. In a straight firefight, the Tac AR is frankly too weak to fight it. Not to mention a literal pistol out DPSs the Tac AR. I like the Warforged & firmly believe it is one of the strongest ARs, but only if you can control it. If you can, you have an AR that holds a lot of power in every category, if not a little cumbersome to use at times.
I agree with the enforcer. Even before the tri-beam was added in the current season, nobody ever picked the enforcer as their ar because the tactical and combat ars made it invalid as a spray weapon. And now the tri-beam has made it invalid as a marksman weapon.
I think the warforged was designed to be a run and gun AR. If you’re standing in one place yeah the recoil is going to be horrific but when you’re ADS and moving around the recoil becomes much more manageable. There’s a reason the Ares warforged has the speed grip and muzzle brake attached.
Havoc AR wasn’t bad, in fact it’s my third favorite, but it was outclassed by the Twin-Mag SMG when it was in the game. Then the MK-Alpha got added and made everyone forget about it.
good vid, you should make a full tierlist on each type of weapon for a big video or maybe something like "worst lootpools from every season" since the meta for each season changes drastically. (like how this season it's mainly a car meta, or how season X was a mech related meta.)
Warforged AR is heavy hitter, shoots fast and reloads fast. Only problem is not being hitscan, that's it. It can be outplayed by other ARs on Red vs Blue (twin mag ar, mk 7 and strye's assault rifle) but if you're decent player you can kill enemies very easily.
one of my least favorite assault rifles was the chapter 2 burst rifle, specifically from chapter 2 seasons 3 and beyond because it was good when it shot 3 bullets at a time instead of 2, but the nerf it received in chapter 2 season 3 made it fall from grace although ever since the striker burst was added in chapter 3 season 2 that made it slightly different because the scope helped me aim down sights better and it had less bloom
I would say the Havoc Suppressed was a great option for if you were going to run no SMG, and the Tactical AR we have now is incredibly strong compared to how it was last season. It deals significantly more damage at range and has close to no recoil.
Since the guns are designed to be at lower potential without mods i think it would probably make more sense to consider them with mods, its part of the meta
Enforcer was one of the best assaults but it was put in ch5 s1 which was the wrong meta for the gun making it one of the worst that season but during s3 it was perfect
I absolutely disagree with both Thermal AR and Enforcer AR. Thermal had a fire rate increase from 2.0 to 4.0 and the magazine size increased. It was a great weapon in Chapter 3 and I still miss it to this day. The Enforcer AR had a buff that made it look like the prebuff Infantry Rifle, but better accuracy, Fire Rate increase and damage. Just because these weapons people consider them trash (which most of the case aren't) due to play style doesn't necessarily mean they're bad. They're situational weapons and if you're extremely good with them, you're a threat in a match.
Honestly, they should have vaulted the tactical AR and left the Warforged for the remainder of this season. The Combat AR does what the tactical is supposed to do but better.
Sypher said this in one of his videos, the nerfed mk seven from season 2 was mid, or maybe it was better than we thought because the aug was in that season, so maybe you could be the nerfed mk in, but you could just argue it was in the wrong season
5:18 If we are being fair to the weapons that were designed with attachments in mind, this is such a delusional take. The Warforge stomps the Tac and Scar and only would have problems at long range against the Red Eye. With the shockwave hammer and maven shotgun, the warforge would dominate if you weren't afflicted with skill issue
Ye it reminded me of the ak a lot it was not that bad but the mk7 just outshined it by a mile as it is probably too 3 ars of all time. I mean in chapter 3 season 1 I took a grey mk7 over a gold ranger. If it got added to the game later I actually would’ve picked it up and used it
2:09 before it’s buff in chapter 3 I would agree with your opinion but since chapter 3 this weapon went from D Tier up to A or B Tier (imo). It has the same firerate as the infantry rifle and for a really short time during chapter 3 season 1 it had the same firerate as the scar and was fully auto
In chapter 5 season 1 the enforcer AR was terrible but it got a major buff in season 3 and now it’s way more accurate and has a faster fire rate and its current state. I would say it doesn’t deserve to be on the list but we’re talking the season 1 one then yeah it does deserve to be on the list but I totally agree with the war forged AR revel being on this list especially at the beginning of season three until it got vaulted
chapter 5, besides maybe the gatekeeper, reaper sniper, and thunder burst, has some of the worst weapon pools in this game's history. the game now hinges upon attachments to make a weapon "good" and the fact that there's only like 2 weapon benches in the entire map does not help. it's no wonder fortnite reload is doing so well because every weapon is so fun to use.
To be honest i had opposite opinions surrounding the Havoc AR and the Flapjack Rifle as i remember the Flapjack having Higher damage but unstable recoil at mid/long range.As for the Havoc,all that mattered was the recoil control and managable bloom.
Counter argument for every ar: - Makeshift uuuuuh... yea it was trash - Enforcer ar this season is super underrated because of the sheer damage that boi does (43 body and 76 head at legendary I mean this is better then the red eye). It is very good at range and if used correctly can counter snipers pretty well - Havoc supressed ar litteral aimbot on controler. Release this in reload today and it's everyones go to. Also the damage and the rpm were buffed in Ch4 S4 and made it a really good ar but it was just on the wrong meta - Warforged I fricking hate it so yeah - Chapter 5 tac ar shouldn't be used as and ar but as a mid range smg. I recommend running laser and muzzle brake. Works great in that role and if you wanna try something new here you go. Then again the Thunder burst and the combat ar exist so. It's also in the wrong meta.
There was a glitch with the havoc where, when sliding, you had infinite first shot accuracy. This was a glitch because the mythic didn't do it but the regular version did
The enforcer AR is actually a good gun! You just need to have the right mod optics on it. Plus, thermal AR was my favorite AR but only the OG version until Epic ruined it. I missed using the OG version of the thermal AR. I will always find it when unvaulted LTM comes out, and I would just laser every squad that I see just by looking through the scope.
Out of every season of Fortnite, chapter 2 season 6 single handedly had the most guns at a single point being the worst ones to exist, plus it had the worst mythic of all time, the spire jump boots or whatever they were called, like you had to jump 3 times to redeploy, and in that time span you would of just been shot at. Pretty terrible season, probably one of the worst along side the wilds season
original Comabt AR was almost unusable for me due to insane recoil, probably the most underrated AR was the Ranger AR from Chapter 3, obviously overshadowed by the MK7 but it would have been pretty dependable in other AR metas
4:50 Yep. Definitly a skill issue cuz a player WON EU FNCS and have done the most amount of damage across all fncs by dropping on this AR (mythic version) and the only difference between the mythic and legendary is 1 damage (5 dps). And this guy shreds with it, you just gotta watch the gameplay. It's not the best, but definitely not the worst
I feel like the havoc supressed ar would be better if it just shot faster, having the fire rate like a scar while only doing the damage of a tac ar really means it wont be good, if it just shot faster it would at least have a chance.
Some of these are VERY HOT TAKES ngl. Havoc AR and Tac AR I can see the argument, But then saying the Legacy Tac AR is one of the Best is like saying the Tac SMG Is better than the Combat or Twin Mag SMGs, it just isn't.
i think what zemie said about the enforcer also works for the havoc, there was just no point taking it when all the other ars when it was in the game had scopes and a bit more dps
I loved the warforged but i have to agree that it sucked so bad without a red dot or holo optic. Enforcer ar even with the buffs i dont find myself using, prefer a combat or burst smg since long range fights are almost non existent in this season
I love the Warforged AR personally, it’s just a good AR in my opinion and I hate that they vaulted it. Honestly they should’ve vaulted the Enforcer AR for the Combat AR its still kinda sucks, it’s still the wrong meta, its a bootleg version of the combat or at least in my opinion, and im mad about that. Pls epic bring the Warforged back
Makeshift: 100% bloom, ik it shouldnt come back but at least buff bloom because 4.5 fire rate is already making it bad Thermal Scoped: cant argue hip-fire as most rifles are bad at the hip anyways, it’s moreso DPS/TTK but that isnt what the early C1 scoped rifles were for, they were for amazing consistent damage with NO fall-off making it deadly like a sniper at range and i think they should have these rifles back in the game Enforcer AR: i see this and the Nemesis as like a Suppressed AR, super accurate and consistent but lower damage which they were but the striker had minimum recoil while having smg DPS/TTK.. just a bad time, Enforcer should revert back to how it was but other rifles would need changes and by that point might as well keep this on the OP end Warforged: somewhat disagree, it just was the first rifle that actually had a downside when it had a massive upside (aka the DPS/TTK), though once scoped and such it’s absolutely insane but it’s much better balanced than the Striker and Combat Havoc Suppressed: long equip speed is what killed it, after the buffs it actually wasnt bad but other than that it just isnt good as a secondary to a shotgun making it hard to spray, not sure why a weak rifle got a long equip speed but sadly here we are, although it was weak the accuracy made it up (similar to the Suppressed, Enforcer, etc.) Tactical AR: unsure why it still deals under 25 damage, it’s just suppose to be a faster version of the standard ar and its gold dps is between a grey and green, needs +3 damage and then it’s great
I think that the Warforged AR is amazing, and the Havoc Suppressed is great. I don't know how you rated the Warforged so low, in my opinion the Warforged was one of the best. Also the Enforcer isn't too too bad, I would take a Nemesis AR over it even though I also hate the Nemesis AR. Most of this list was pretty Valid though.
I honestly don't think the Tac AR should be on here. I almost always use it as a replacement for an SMG, mainly because of the DPS and the low bloom. It might be a little slow, sure, but it's still a pretty solid weapon when you can get your hands on it
I would change Thermal AR and Enforcer AR for Primal AR and Hammer AR, Thermal and Enforcer were buffed and were much better than before, While Primal and Hammer are terrible at medium and long range, These 2 ARs were very uncomfortable, one because of the bloom and the other because of the recoil
the combat assault rifle from ch5 s3 is a banger assault rifle not even talking about the mythic but the mythic doesnt count here so the assault riifle is overall a must carry assault rifle
I disagree with the enforcer Ar and the havoc suppressed ar. On the enforcer Ar the damage, fire rate, and reload are the same as a red eye assault rifle which imo is one of the best Ar's ever. then the havoc suppressed are was very accurate if you had somebody with just decent aim.
Last comment, I promise. I think the 3 biggest "problems" with most chapter 5 ARs is that they are pretty inaccurate without a scope (minus the Nemesis and Enforcer), they aren't hitscan, which decreases their range, and finally, the Thunder Burst SMG exists. That plus the Reaper sniper rifle made ARs very obsolete.
The Thunder Burst *SMG* is somehow the most broken *AR* still 💀
I need the reaper sniper back the one they added for cars isn’t that good
The new combat AR is very accurate without a scope, and it actually became my favorite weapon this season. That being said, I definitely agree that the thunder burst overshadows it for a lot of players, especially controller players.
@@AbedMansour-s1sis it because the sniper is bad or is it because it doesn’t let you put a lesser scope on it?
Using a ar this chapter is more skillful than before
"Right Weapon, Wrong Meta" Is the best way to describe the enforcer. It really is good but was out classed in every way. The striker and nemesis were just better, (especially pre enforcer buff) and the brokenness of pre nerf reaper doesn't even need to be stated by now. Coming into season 3 it looked like it would have better prospects but now it has to contend with an actual DMR and the Combat for an AR or DMR slot.
100%
We really just aren't having an AR season right now. Tac is garbage. Combat has so much recoil and bloom. The enforcers the best of the three but it's still not good.
@@corthanar1 the combat is decent with attachments and the mythic version might be one of the best ars of all time
@@eelovfx9200yeah, I love the new Combat this season, which is funny cause back when I played controller when the original Combat AR released, I HATED it XD
The enforcer AR prebuffed you mean. The legendary variant now deals 43 body shot and 75 headshot. High reload speed, dmr damage range, no huge recoil, what else to say.
Ooh, don't forget about the fast bullet speed and minimal bullet drop.
Yeah
still in the wrong meta, with everyone jumping around with Nitro Fists you need godlike aim to actually use it properly (also the Combat AR is very busted)
I agree I used to hate it but when it came back I ether used that or a combat
it’s good but unfortunately overshadowed by a top 2 sniper of all time that does everything better
gotta say for all of yall complain about it in Reload:
The Hammer AR is the closer ranged AR, from up to 30 meter it is a MELT but from further away isn't as effective!!!
Just gotta say, you all using it incorrectly but I can understand it not being your pick!
It’s actually one of the best tanged AR’s too in reload because it has low bloom
Probably one of the most overrated weapons
Nah it’s great at a range imo. That’s why I use it.
I can’t stand the bloom of OG Fortnite weapons like the scar, I will pick up a hammer almost every time over it.
@@wet0wl the ak has no bloom for the first 4 shots
@@SosaIDKas a hammer ar fan: I have never seen another hammer ar fan.
I think its absolutely fair to rate c5 weapons with attatchments to counter their weakness of being projectile weapons instead of hitscan
Not a terrible point tbh
Yeah, I completely agree. Attachment-less weapons are kind of like the Makeshift weapons: weapons with bad stats that you’re supposed to improve upon with weapon attachments. Literally all of the points he made about the warforged AR are either heavily reduced or completely removed when attachments are considered.
@@bracken8782 red dot + speed mag + vertical foregrip + muzzle break = lasering enemies from any distance dealing tons of damage per shot. Warforged AR with all attachments is godlike weapon, only outclassed by twin mag, mk7's foundation and stryes's ar.
@@eikementira1604I personally go 1.3x sight + drum mag + vertical foregrip/angled foregrip + muzzle brake, tho it gets the same job done of mowing down enemies
The thing is that some weapons become absolute monsters with attachments like the gatekeeper shotgun with drum mag and lazer pretty much outclasses any pump/tac from previous chapters. While others barely even change like the tac ar.
I actually agree with warforged, that thing is USELESS without a sight
Even with a sight, the gun is mid at best. The thunder burst is just better at all ranges.
I prefer to think of it as an LMG with that 45 drum mag. Melts as a spam weapon but as an AR yeah it sucks
They buffed it in season 3, less recoil but with a scope it shredded (for me) idk about everyone else
@@JamesPlaysGames-tm5oe I didn’t even notice it lol
Tbh it's better without
I feel that the Havoc Suppressed AR didn't deserve to be on this list mainly because it is so average. The damage was abysmal, yes, but that's it. I really do not like the flapjack AR, but that's just me. The Twin Mag AR, MK-Alpha, and Red-eye were definitely better. I don't think anyone will disagree with that.
The flapjack is crazy at short to mid range. My favorite AR is the MK. I can kill snipers with that and my friend rage quits because she can't 1v1 with it when she has a sniper.
Havoc belongs on this list
Flapjack didn't have bloom when shooting while using shockwaves, at least on ZB this weapon shredded with havoc pump/sharp tooth. One pump, if enemie used shockwave you could use shockwave and shoot in the air with flapjack. Flapjack is slow but heavy hitter, it was basically a midway between MK ar and combat smg.
@eikmentira1604 I’m not saying the Flapjack was bad. I just seemed to get very unlucky whenever I used it.
You guys are missing a big factor, THE PULLOUT TIME,it was horrible. If you need to shoot your pump then switch to your ar it has so much delay. It deserved to be on here,it was trash and the damage was trash imagine using it as a surge gun in a meta with red eyes,mk alphas,and twin mags
You forgot the buff of the enforcer ar they made it more accurate and a fast fire rate and now it’s just a infantry rifle with a scope or without a scope and I like it this season and I pick it up more than the burst now like it’s way better than it used to be and it also does the same damage and head multiplier like the first infantry it’s really good now
I'd argue that it's a better twin mag, in some ways
Doesn’t rlly feel like a twin mag
I love chunky ars and the enforcer is so nice after buff.
@@murpsanddurps3810 nothing will beat twin mag ar, comparing enforcer ar with twin mag is delusional. Twin mag is hitscan, low recoil and 25~50 damage each hit and not needing to upgrade, all twin mag ars have scope + double mag. A good player won't stay still in this meta to get shot by anti material sniper, tri beam laser rifle or enforcer ar, enforcer ar shines at average skill lobbies.
High skill lobbies are usually people using any rarity of burst smg with laser sight or combat ar.
First off, Mk-7 beats out twin mag. Secondly, the twin mag has ridiculous recoil. If you fire once, the cursor shoots up. Plus, the enforcer deals more damage without that same recoil. I guess comparing them is stupid. But even pro players are taking the enforcer ar over the combat
3:10 and people swear zemie doesn’t cheat 💀
Zombie is a
The havoc ar got greatly buffed towards the end of the chapter, and i think it is way better than when it came out. Or maybe i am trying too hard to love it because of how cool its design looks 😅
It does look pretty neat...
Love the fact Magneto's emote disassembles one XD
i kinda miss when he did tier lists.
Ye
Ima bring them back once I get some good templates
@@tyluhfryzgamingyo love your vids
The main problem with the C5 tac ar is the existence of the thunder burst because the burst is just a better ar
Enforcer AR truly had the biggest glowup of any fn weapon, maybe ever. Used to have like, 2 fire rate, gold body damage 39 headshot 45 and horrible bloom. Now, 40 bodyshot, 75 head, fire rate 4-5(almost like the scar) and pretty much hitscan up to 60 meters
Bro the enforcer with thermal is op, it really good for people who don’t have as good aim as its a tap fire weapon where you can see where the enemy is
Enforcer is full auto but I see your point
2:59 You are completely right that this will be controversial. Personally, I think the Enforcer AR is the best AR from chapter 5, challenged only by the new combat AR. Yes, it does shoot slow, and the reaper was really good (I still prefer the Railgun and Hunter Bolt, but that's besides the point). But the reaper made all chapter 5 ARs somewhat obsolete. When it was removed, the Enforcer has its time to shine. The buff they gave it made it really close to hitscan. With it REDICULOUS damage, accuracy, and lack of any recoil, this thing shreds. This gun can compete with any hitscan rifle. I've out-beamed Mk-7s, Twin Mags, Hammers, you name it with this gun.
💀
I would take a heisenburg smg over a enforcer it is miserable
@@shoe2435 "heisenburg" 💀
Best ar is a very very far stretch
yo guys look it’s the new heisenburg smg 💀💀
You should do a a video about the best unnamed locations
Hut Watch, end of discussion
You should rank All the assault rifles ever in fn That would be Dope
This should be top comment
I'm gunna attempt that soon
@@tyluhfryzgaming you should I would Def watch that It don't matter the videos are fire regardless 😂🔥
Now that the enforcer ar has returned do you think zemie was true in his statement "right gun wrong season" ?
Yes, at least before the Combat AR was added
Unfortunately I still believe it is the wrong season, due to the stupid mobility and meta S3 has. However I would like to use it in S4 if it stays
4:51 You have redeemed yourself, in my eyes. I DESPISE the Warforged AR. I don't get what people like about this. The recoil is horrid, it's inaccurate, the damage drop of is at the level of the Tac AR. It's just inconsistent.
skill issue
Yeah, until you put a scope on it. Put a scope on it and the inaccuracy issue goes away, the recoil can be controlled easily on MKB, and the damage drop isn’t an issue when the sniper is in the game for long range.
I disagree with war forged and the enforcer, but for the others, I agree.
He was talking about without attachments
@@thechillgamer6607 oh oh I thought that he hates the guns, okay I get it now
warforged being on this list, i agree. i never agreed with anything more in my life.
To me, the Tac AR versus Warforged is very lob sided. The latter outclasses it so hard in every category minus minor recoil difference & reload stat. In a straight firefight, the Tac AR is frankly too weak to fight it. Not to mention a literal pistol out DPSs the Tac AR. I like the Warforged & firmly believe it is one of the strongest ARs, but only if you can control it. If you can, you have an AR that holds a lot of power in every category, if not a little cumbersome to use at times.
I agree with the enforcer. Even before the tri-beam was added in the current season, nobody ever picked the enforcer as their ar because the tactical and combat ars made it invalid as a spray weapon. And now the tri-beam has made it invalid as a marksman weapon.
I think the warforged was designed to be a run and gun AR. If you’re standing in one place yeah the recoil is going to be horrific but when you’re ADS and moving around the recoil becomes much more manageable.
There’s a reason the Ares warforged has the speed grip and muzzle brake attached.
Havoc AR wasn’t bad, in fact it’s my third favorite, but it was outclassed by the Twin-Mag SMG when it was in the game. Then the MK-Alpha got added and made everyone forget about it.
It's weird how you completely ignored the reworked version of the thermal ar from chapter 3 season 2 because that one was actually pretty good
good vid, you should make a full tierlist on each type of weapon for a big video or maybe something like "worst lootpools from every season" since the meta for each season changes drastically. (like how this season it's mainly a car meta, or how season X was a mech related meta.)
Warforged AR is heavy hitter, shoots fast and reloads fast. Only problem is not being hitscan, that's it. It can be outplayed by other ARs on Red vs Blue (twin mag ar, mk 7 and strye's assault rifle) but if you're decent player you can kill enemies very easily.
one of my least favorite assault rifles was the chapter 2 burst rifle, specifically from chapter 2 seasons 3 and beyond because it was good when it shot 3 bullets at a time instead of 2, but the nerf it received in chapter 2 season 3 made it fall from grace
although ever since the striker burst was added in chapter 3 season 2 that made it slightly different because the scope helped me aim down sights better and it had less bloom
The enforcer this season got some pretty significant buffs and i think its underrated. Yeah it sucked in season 1 but its so much better now
I know I’ll get hate for this, but past I was never a fan of the M4/SCAR. Chapter 2 and onwards I would always choose something more accurate.
Makes sense cuz they nerfed that shit into the ground in chapter 4, I heavily prefer the Twin Mag
@@AntiZoophileOvergunnerit was a completely different weapon
I would say the Havoc Suppressed was a great option for if you were going to run no SMG, and the Tactical AR we have now is incredibly strong compared to how it was last season. It deals significantly more damage at range and has close to no recoil.
The only reason I like the enforcer AR is just because it does really hard damage to bosses
Since the guns are designed to be at lower potential without mods i think it would probably make more sense to consider them with mods, its part of the meta
Enforcer was one of the best assaults but it was put in ch5 s1 which was the wrong meta for the gun making it one of the worst that season but during s3 it was perfect
I absolutely disagree with both Thermal AR and Enforcer AR. Thermal had a fire rate increase from 2.0 to 4.0 and the magazine size increased. It was a great weapon in Chapter 3 and I still miss it to this day. The Enforcer AR had a buff that made it look like the prebuff Infantry Rifle, but better accuracy, Fire Rate increase and damage. Just because these weapons people consider them trash (which most of the case aren't) due to play style doesn't necessarily mean they're bad. They're situational weapons and if you're extremely good with them, you're a threat in a match.
Without the attachments it sucks tho. Compare it to other ones like the mks the hammer the striker burst you get my drift.
Best youtuber ever. Trust me he's gonna be soooo popular in the future
We be the OGs.
@@murpsanddurps3810 yessir
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@@tyluhfryzgaming 🫡
Never say never because some epic games employees do watch videos 😅 and sometimes they just add to f**k with RUclipsr and streamers
Honestly, they should have vaulted the tactical AR and left the Warforged for the remainder of this season. The Combat AR does what the tactical is supposed to do but better.
Sypher said this in one of his videos, the nerfed mk seven from season 2 was mid, or maybe it was better than we thought because the aug was in that season, so maybe you could be the nerfed mk in, but you could just argue it was in the wrong season
the enforcer is one of my favorite assualt rifles, it is actually really good for long range tags
pre-buff Enforcer AR existed when the reaper sniper rifle existed and chapter 5's best AR existed: the Striker AR. Tough competition
The Chapter 3 Thermal Scoped Assault Rifle was amazing. It's on par with a sniper in the right circumstances.
5:18 If we are being fair to the weapons that were designed with attachments in mind, this is such a delusional take. The Warforge stomps the Tac and Scar and only would have problems at long range against the Red Eye. With the shockwave hammer and maven shotgun, the warforge would dominate if you weren't afflicted with skill issue
People gonna say the Ranger, but it wasn't a terrible item by itself. The issue is that it was in seasons that had the MK7 and the Striker burst AR
Ye it reminded me of the ak a lot it was not that bad but the mk7 just outshined it by a mile as it is probably too 3 ars of all time. I mean in chapter 3 season 1 I took a grey mk7 over a gold ranger. If it got added to the game later I actually would’ve picked it up and used it
2:09 before it’s buff in chapter 3 I would agree with your opinion but since chapter 3 this weapon went from D Tier up to A or B Tier (imo). It has the same firerate as the infantry rifle and for a really short time during chapter 3 season 1 it had the same firerate as the scar and was fully auto
Warforged is a skill issue. DPS on that thing is very good.
In chapter 5 season 1 the enforcer AR was terrible but it got a major buff in season 3 and now it’s way more accurate and has a faster fire rate and its current state. I would say it doesn’t deserve to be on the list but we’re talking the season 1 one then yeah it does deserve to be on the list but I totally agree with the war forged AR revel being on this list especially at the beginning of season three until it got vaulted
The war forged assault rifle is an absolute beam if you can’t deal with the recoil this isn’t the game for you
chapter 5, besides maybe the gatekeeper, reaper sniper, and thunder burst, has some of the worst weapon pools in this game's history. the game now hinges upon attachments to make a weapon "good" and the fact that there's only like 2 weapon benches in the entire map does not help. it's no wonder fortnite reload is doing so well because every weapon is so fun to use.
The Thermal Scope was brought back in Ch3 Szn2, and had a different scope and maybe other stats
To be honest i had opposite opinions surrounding the Havoc AR and the Flapjack Rifle as i remember the Flapjack having Higher damage but unstable recoil at mid/long range.As for the Havoc,all that mattered was the recoil control and managable bloom.
You should rank every item in the game for a Livestream or subscriber milestone
lowkey not a bad idea
The Enforcer ar is a infantry rifle with 25 in the mag instead of the infantry having 8 or 10 depending on rarity
The thermal scoped has been bad for a while, but the regular scoped in OG was pretty good
The enforcer is amazing with the right attachments, tactical is godly, so’s the havoc, skill issue 😂
Havoc and tac ar are both very average
@@SosaIDKye
@@JamieWaring-yn1so then why did u say they are godly
The havoc with its chapter 4 Season 4 buff made it good and the all though it had a slow fire rate it made up for it with higher damage
I was waiting for you to put my boy the hammer ar on there, if you did bro i was gonna rage😂
I am anti hammer, it's mid, but certaintly not one of the worst
@@tyluhfryzgaming it's A tier and that's the end of it. I am part of the hammer AR cult 😄
Counter argument for every ar:
- Makeshift uuuuuh... yea it was trash
- Enforcer ar this season is super underrated because of the sheer damage that boi does (43 body and 76 head at legendary I mean this is better then the red eye). It is very good at range and if used correctly can counter snipers pretty well
- Havoc supressed ar litteral aimbot on controler. Release this in reload today and it's everyones go to. Also the damage and the rpm were buffed in Ch4 S4 and made it a really good ar but it was just on the wrong meta
- Warforged I fricking hate it so yeah
- Chapter 5 tac ar shouldn't be used as and ar but as a mid range smg. I recommend running laser and muzzle brake. Works great in that role and if you wanna try something new here you go. Then again the Thunder burst and the combat ar exist so. It's also in the wrong meta.
the warforge is good with the attachments that stop recoil
There was a glitch with the havoc where, when sliding, you had infinite first shot accuracy. This was a glitch because the mythic didn't do it but the regular version did
The enforcer AR is actually a good gun! You just need to have the right mod optics on it.
Plus, thermal AR was my favorite AR but only the OG version until Epic ruined it. I missed using the OG version of the thermal AR. I will always find it when unvaulted LTM comes out, and I would just laser every squad that I see just by looking through the scope.
3:47 Was Zemie and that Gojo gonna do that forever? With the overshield regen, it’s just a time loop
THIS SEASONS TAC IS ABSOLUTELY AMAZING YOU CAN'T CHANGE MY MIND
warforged ar having high recoil is complete bullshit theres not a single weapon in this game that has high recoil
Why the hell you so underrated
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@@tyluhfryzgaming no problem bro just saying what needs to be said
The war forged ar has a decent fire rate and it shreds builds I feel like there is much much worse 4:57
*YOU DARE DISRESPECT THE THERMAL!?*
Honestly, the thermal scope makes it for me
tbh i think that the warfoged is still a crazy good wepon if you get used to the recoil.
I agree with what he said with the warforged ar
Out of every season of Fortnite, chapter 2 season 6 single handedly had the most guns at a single point being the worst ones to exist, plus it had the worst mythic of all time, the spire jump boots or whatever they were called, like you had to jump 3 times to redeploy, and in that time span you would of just been shot at. Pretty terrible season, probably one of the worst along side the wilds season
original Comabt AR was almost unusable for me due to insane recoil, probably the most underrated AR was the Ranger AR from Chapter 3, obviously overshadowed by the MK7 but it would have been pretty dependable in other AR metas
4:50 Yep. Definitly a skill issue cuz a player WON EU FNCS and have done the most amount of damage across all fncs by dropping on this AR (mythic version) and the only difference between the mythic and legendary is 1 damage (5 dps). And this guy shreds with it, you just gotta watch the gameplay. It's not the best, but definitely not the worst
The havoc suppressed is actually really good for me. I was using the mythic last night in go goated and I beamed my friend from halfway across the map
I feel like the havoc supressed ar would be better if it just shot faster, having the fire rate like a scar while only doing the damage of a tac ar really means it wont be good, if it just shot faster it would at least have a chance.
Some of these are VERY HOT TAKES ngl.
Havoc AR and Tac AR I can see the argument, But then saying the Legacy Tac AR is one of the Best is like saying the Tac SMG Is better than the Combat or Twin Mag SMGs, it just isn't.
The thermal scoped a launch was awful until it was buffed in C3S2 and in that season it was better than any dem we’ve ever had
i think what zemie said about the enforcer also works for the havoc, there was just no point taking it when all the other ars when it was in the game had scopes and a bit more dps
It was very weak
@@SosaIDK nah
@@somewhatnotofwho explain cuz it’s dps and pullout time are terrible
Personally I shred with the enforcer, and also did you forget the reaper was vaulted?
I loved the warforged but i have to agree that it sucked so bad without a red dot or holo optic. Enforcer ar even with the buffs i dont find myself using, prefer a combat or burst smg since long range fights are almost non existent in this season
I was so mad that they did this to the Tactical AR. I want my original or Chapter 4 version back
You should make a best and worst snipers video that would be really cool
Tac AR Built for accuracy and used at long range is my go to weapon for ranked.
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I love the Warforged AR personally, it’s just a good AR in my opinion and I hate that they vaulted it. Honestly they should’ve vaulted the Enforcer AR for the Combat AR its still kinda sucks, it’s still the wrong meta, its a bootleg version of the combat or at least in my opinion, and im mad about that. Pls epic bring the Warforged back
Makeshift: 100% bloom, ik it shouldnt come back but at least buff bloom because 4.5 fire rate is already making it bad
Thermal Scoped: cant argue hip-fire as most rifles are bad at the hip anyways, it’s moreso DPS/TTK but that isnt what the early C1 scoped rifles were for, they were for amazing consistent damage with NO fall-off making it deadly like a sniper at range and i think they should have these rifles back in the game
Enforcer AR: i see this and the Nemesis as like a Suppressed AR, super accurate and consistent but lower damage which they were but the striker had minimum recoil while having smg DPS/TTK.. just a bad time, Enforcer should revert back to how it was but other rifles would need changes and by that point might as well keep this on the OP end
Warforged: somewhat disagree, it just was the first rifle that actually had a downside when it had a massive upside (aka the DPS/TTK), though once scoped and such it’s absolutely insane but it’s much better balanced than the Striker and Combat
Havoc Suppressed: long equip speed is what killed it, after the buffs it actually wasnt bad but other than that it just isnt good as a secondary to a shotgun making it hard to spray, not sure why a weak rifle got a long equip speed but sadly here we are, although it was weak the accuracy made it up (similar to the Suppressed, Enforcer, etc.)
Tactical AR: unsure why it still deals under 25 damage, it’s just suppose to be a faster version of the standard ar and its gold dps is between a grey and green, needs +3 damage and then it’s great
I think that the Warforged AR is amazing, and the Havoc Suppressed is great. I don't know how you rated the Warforged so low, in my opinion the Warforged was one of the best. Also the Enforcer isn't too too bad, I would take a Nemesis AR over it even though I also hate the Nemesis AR. Most of this list was pretty Valid though.
Talking about how trash ars are:
Zemie cooking with it: 😂
The pros make every gun look good I can't help it lol
Day 22 of asking for best and worst bosses
I honestly don't think the Tac AR should be on here. I almost always use it as a replacement for an SMG, mainly because of the DPS and the low bloom. It might be a little slow, sure, but it's still a pretty solid weapon when you can get your hands on it
It belongs here it’s still weak even after the nerfs
I would change Thermal AR and Enforcer AR for Primal AR and Hammer AR, Thermal and Enforcer were buffed and were much better than before, While Primal and Hammer are terrible at medium and long range, These 2 ARs were very uncomfortable, one because of the bloom and the other because of the recoil
the combat assault rifle from ch5 s3 is a banger assault rifle not even talking about the mythic but the mythic doesnt count here so the assault riifle is overall a must carry assault rifle
This season the enforcer dominates..It's too strong
I absolutely disagree with the warforged assault rifle, it’s an absolute beast of an assault rifle.
Enforcer is actually suprisingly good this season i hated it in ch 5 s 1 but its actually good this season
I disagree with the enforcer Ar and the havoc suppressed ar. On the enforcer Ar the damage, fire rate, and reload are the same as a red eye assault rifle which imo is one of the best Ar's ever. then the havoc suppressed are was very accurate if you had somebody with just decent aim.
post buff enforcer actually has even more damage and faster fire rate then the red eye.
The ch5 tactical ar was so bad that a grey warforged had better fire rate and dmg than a purple tactical ar
The problem with the Enforcer, is that the bloom increases so much w’out scope
Mythic warforged in my opinion was more of smg than ar and if you use it like a smg (or general a spray weapon) it was alot better
Havoc was good I think it's just a issue of people wanting to rely on on spray and pray