Well… it makes sense in this sense, to me personally, since Indy wouldn’t just carry an object around. He picks up and uses whatever he can in fighting scenarios.
@@Grunttamerworks well in zombie apocalypse games IMO. Forces people to play with different weapons and forces people to scavenge the world. Picking up the first hammer you see and using it all game sounds boring.
What did you guys think?! Are we excited for December 6?
@@Maka91Productions 100% gonna try getting X/S before then to be able to play, TRULY hoping I can buy it in time for the release
I just hope i get my first playthough of DA The Veilguard done by then, because this looks great
To be honest, it looks really, really boring.
Graphics is gorgeous
Already pre loaded 😊
So hyped for this release man 💪
Great stuff Maka! Nice to hear your full thoughts!
Amazing coverage! This makes me want to play through of dishonored now. Can not wait till this releases
Maka you rocking that hat 🤠
😂
Some small detail, but the game is called to be exact Indiana Jones and the Great Circle. The title doesn't use „&” symbol 😇
So cool, we got a sneak peak! Cant wait to get the achievements. Sad to hear the weapon durability but makes sense.
Awesome looking game and glad you had the opportunity to experience it.
One of my most anticipated games 🔥
Nice touch with the hat :P. Super hype about this game.
Hey maka! Are you going to do a achievement guide for Alan wake 2 lake house dlc?
So grateful it’s first person
This game should have been in 3rd person
You should be in first person
Grow up
@thedoncjg6263 make me twat box lol
Well I was excited until you mentioned weapon durability. It’s such an absolutely worthless mechanic.
Well… it makes sense in this sense, to me personally, since Indy wouldn’t just carry an object around.
He picks up and uses whatever he can in fighting scenarios.
No, it's not. If it's used right, it is a really good mechanic.
@@DedicatedBeard not leaving the room carrying the item is a better way to accomplish that than forcing you to pick up a new item every 2-3 swings.
@@Bitt8316 I can’t think of any games where this mechanic is done in a way that makes the gameplay better
@@Grunttamerworks well in zombie apocalypse games IMO. Forces people to play with different weapons and forces people to scavenge the world. Picking up the first hammer you see and using it all game sounds boring.
Lots of little quicktime events in the combat, things highlighted to make it easy for the player, all the marks of game for a console player. Weak