Making a game trailer in ONE HOUR

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  • Опубликовано: 7 ноя 2024

Комментарии • 33

  • @dobrx6199
    @dobrx6199 10 месяцев назад +60

    Thanks for helping with my trailer guys!

    • @skippyzk
      @skippyzk 9 месяцев назад +1

      The lantern is cool

    • @Ouvii
      @Ouvii 9 месяцев назад +1

      The music sounds sick

  • @realdlps
    @realdlps 10 месяцев назад +10

    Oh neat, I have seen that guy post a bunch in a discord server I moderate.
    Helped him with a small effect to make the weapons brighter but I don't think that it made it to the final product.

    • @dobrx6199
      @dobrx6199 10 месяцев назад +6

      Oh yeah that was for a super old version of the game when I intended to have a day/night cycle but I ended up scraping that project and redoing it all from scratch lol. I think the effect is great for night but for the dusk time I chose for the game it looks a bit weird since it removes all environmental lighting from the gun (this looked weird combined with the lantern). In my next game I might use it though if I do have a night level. Thanks again for helping with that!

    • @dancingdroid
      @dancingdroid 10 месяцев назад +1

      Yes my gatekeeper.

    • @realdlps
      @realdlps 9 месяцев назад +3

      @@dobrx6199 It was fun to create that effect, I went a head and checked and it was back August last year, somehow it felt like just a month or two ago

    • @dobrx6199
      @dobrx6199 9 месяцев назад +2

      @@realdlps oh shit it was that long ago? 😂

  • @IdealIdleIncremental
    @IdealIdleIncremental 9 месяцев назад +7

    It's actually a great analysis! I suppose your experience in creating RUclips videos has greatly contributed to understanding how to make game trailers more engaging and interesting to watch!

  • @harneetsingh9420
    @harneetsingh9420 3 месяца назад

    Many thanks Marnix ! Just became member on patreon will change to paid one later(dont have my card handy) You guys are making very helpful vidoes for us game devs and deserve the support 👏 😊

  • @a9yle
    @a9yle 10 месяцев назад +3

    A voice over would be epic on that trailer especially narrated by someone with a "finish him" ahh voice

  • @antonievandermeer34
    @antonievandermeer34 10 месяцев назад +3

    I love the explanation. I've saved this video for when i make my own trailer.

  • @DungeonWard
    @DungeonWard 10 месяцев назад +4

    Nice, I probably used most of the points you mentioned in the trailer when I released my game. 30s length, action from the start, call to action at the end, music picked first, recorded to the beats. But it was actually second iteration, first trailer had more boring running scenes.

  • @opxv
    @opxv 9 месяцев назад +3

    I should use your patreon and just have you make my trailer in the one hour coaching session :D

  • @bruceburnett5372
    @bruceburnett5372 10 месяцев назад +3

    Great vid. This is the kind of stuff that really helps. Great walkthrough. And. nice insight into you approach and thought process.

  • @wittyadrian
    @wittyadrian 9 месяцев назад +1

    Great video! Definitely already learned a lot of things I need to look out for when making my own trailer. I do wonder how your approach might have been different if the game would've been a lot more slower paced. Instead of a boomer shooter, what if the game was a top-down, turn-based shooter for example? I feel like cutting scenes to the rhythm of the music might make less sense there, since the game itself would be a lot less snappy and quick compared to a boomer shooter. Curious what you think!

  • @AwkwardSpecimens
    @AwkwardSpecimens 9 месяцев назад

    We just watched the trailer over on Steam, glad to see it was the one that BiteMe Games made here in this tutorial - top notch!

  • @CHEIN2425
    @CHEIN2425 10 месяцев назад +3

    this channel is amazing

  • @LimitedPerfection
    @LimitedPerfection 8 месяцев назад

    I never thought to put in markers on the specific beats. I also don't do a lot of video editing, but that's gold. Very nice.

  • @PixelBlight
    @PixelBlight 9 месяцев назад +1

    Any tip for games that are not that intense, outisde of the action genre? They can still be synced to music ofc.

  • @xPuddn
    @xPuddn 10 месяцев назад +3

    helpful video, a lot of trailers aren't given enough attention

  • @skippyzk
    @skippyzk 9 месяцев назад +2

    Ah that's how you use markers. Lol

  • @potatocat94
    @potatocat94 8 месяцев назад

    solid gold, subed

  • @tiagobarracha
    @tiagobarracha 9 месяцев назад

    The anlysis was great, rock solid advice even, the implementation did not reach it

  • @zcnaipowered7407
    @zcnaipowered7407 7 месяцев назад

    Cool thanks

  • @nicholasallen9035
    @nicholasallen9035 10 месяцев назад +1

    What was the music service called? I kept missing the name…

  • @vakuzar
    @vakuzar 10 месяцев назад +2

    yeah does and dont would be awesome

  • @saiyedbeckham
    @saiyedbeckham 9 месяцев назад

    watch both trailer. TBH not much difference besides of length, even i like sound of original video more appealing.

    • @dobrx6199
      @dobrx6199 9 месяцев назад +1

      I think it is somewhat down to personal preference, I think the new trailer is a lot better than my old one. The only minor thing I didn't like about the new trailer is that occasionally the audio cut off weirdly when transitioning between scenes. Other than that though I think the new one is better in almost every way lol

  • @sealsharp
    @sealsharp 10 месяцев назад +2

    Hey Dobrx! 🦭