AI Voice Acting had already been used before. The issue is just when a character had voice acting from a human, and you having no way to recreate it well enough with an AI.
@@commandershepard4235 I am well aware of it. Creating AI voicelines of the original character is what's amazing. That sounds just like Starcraft 1 Mengsk!
@@commandershepard4235 Eh to me it sounds like Sc1 Mengsk. The only problem with it is that the words are sometimes pronounced oddly or with weird pauses inbetween words. But overall it's leagues ahead of what we had before.
I ain't a fan of A.I. voice generator, but using on a custom SC brood war campaign, I woudn't mind it and its pretty neat. But imagine all the posibility now. Oh man.
Wow. This certainly won't be fooling humans or replacing them anytime soon, but for small creators like yourself to create stuff like this, this seems like a great tool.
Its funny because as a kid i thought the voices were synthesized and will say whatever you write. Little did i know what voice acting even was 🤣 but now we do have it and its pretty insane
>This reminds me of the original spanish dub. Said dub is neutral spanish msde in England, as result, the voices feel a bit robotic, making the setting more alien to the player. >4:25 Mengsk helping Protoss? Yeah, this is fanfiction. >8:55 HERE COMES THE TORRASQUE! >I like Tom voice.
Mengsk *wasn't* helping the Protoss. *You* break rank to help Mojo's Boys, ignoring Mengsk's orders to destroy the Cerebrate. Mengsk advises you to "belay that request."
Ah, now this is some good use of the latest technological advancements. Fine work, Executor, I'm looking forward to see more applications of these computer generated voices in the future.
It’s missing tones and comes off flat, but to come this far is great. I look forward to a day where map makers are adding this into their own campaigns.
En taro Tassadar, Executor Nral! Has fate itself brought me to you again? A lot of time has passed since Tassadar's sacrifice. And already at the place of the death of the Overmind, the Protoss civilization was revived. We have become united and powerful again as before. I grieve for the great sacrifice. Fenix, Zeratul, Aldaris, Tassadar... We are fighting in the name of many who fell in the battle with the Swarm! We will not forget the heroes! Even you are a hero, you also fought against the enemies of the Templars! We admit the mistakes of the past, but there is always time to correct them, now we are united! The peoples of the Protoss are now united, but not by Khala, but by ambition and Kind! My Life for Aiur! For Adun!.................... HERE COMES TO THE GANTRIDOR!!!!!
Finally I can live out my life long dream of having Emperor Mengsk, praised be his hallowed soul, read to me as I close my eyes to nap. The future truly is now.
Unironically, this sounds really well made. Are you going to add AI voice acting to the rest of Blizzard's canonical maps? There was also Deception, Resurrection IV and Enslavers II - these 2 bonus maps and second bonus campaign are, as far as we know, canon, at least I like to include them into this category. Artanis, Jim Raynor and Infested Stukov play main roles in Resurrection IV, Infested Stukov also has a cameo in Deception. Enslavers II brings back our old pal Zeratul, Mojo, Schezar and introduces Ulzeraj as the main antagonist and he's a canonical character too. If there are any other canon singleplayer custom maps then let me know, I can't think of anything else.
The quality is very good, there are many campaigns that could use this method. Please consider doing like Legends of Arkain from Warcraft 3 next. Edit; This campaign needs to be modernized a little. They give you like 2 probes in final mission? Like really, 2 probes?
You better start believing in alternate realities, you are living in one :D. No, really, this really sounds like something from another reality where Starcraft was different
I would actually use this to remaster my campaigns with but I can't really justify spending money on something like that, especially these days. would be cool though.
They sound a little wooden, I think AI still got some room for development, but other that it's great. So much possibilities to voice the fan campaigns, especially the ones featuring the main cast, like adventures of Raynor & Fenix throwing down with the best of them, one of best bromances in history.
And heck, when i was younger, when the mission in broodwar where we destroyed the command center and almost had mengsk in custody, i always imagined there would be lines for him that he's a actually good star pilot and he'd be making "political" styled quotes going "May the sons of Korhal Thrive" "Acknowledged" "battlestations!" something like that Heck you gotta make a voice line mod for Alexei! It was really dissappointing when i got him as he's only the stock ghost voices.
This is the beginning of the end for voice actors... By the way... Have you uploaded the campaign with the voices included to be downloaded? I'd really like to play it that way...
AI is not going to replace voice actors, people will never value artificially generated voices over a genuine work of an actor or actress. It is, however, kinda useful for niche user generated content like old StarCraft custom maps, where it's impossible to bring back the voice cast from over 25 years ago, but the quality of the voice doesn't matter as much as trying to replicate the approximate authenticity of those previous voice actors, made for small community of fans only and isn't going to make any money anyway.
I only notice this now, but... Mengsk telling you not to save the protoss not because he doesn't trust them but because he only wants to help them later for some reason... Mojo sonehow contacting you while being in stasis... a robotic unit in a stasis cell... this story has more holes than Swiss cheese.
Well, to their defense, it worked because Mengsk has too much pride and immediately reacted to it, which gave it away. There's also the possibility many thought it was fake news because voice recordings can still be fabricated and faked. Mengsk still rules over the Terrans after WoL ends, after all. He probably didn't have to deal with an uprising for that reason - people don't know if that recording was fake or true, and the context of "I will rule this sector or see it burnt to ashes around me" was in part, missing. It's also possible there's a way to detect whether the recording was falsified or not and Kate already did that (which may be why she used a recorder to play it back).
@@Alex06CoSonic the moment it was broadcasted there was a riot. Mengsk ruling afterwards is not a surprise, given he had a massive military and it wasn't a democracy. Also, Kate not being fired after constantly trying to be objective was also weird.
To this day i cant believe the commander here and the one we were alongside Raynor are not related in any way, well you were fired and rehired for gaking care of this the same day at least. The commander did not get a promotion though.
ngl, you can hear its AI voice, it has a certain kind of staleness and lack of inflection to it. But since this is emergent technology, it's probably gonna improve a lot.
Hmm not sure if you're using elevenlabs but if so, I would suggest lowering stability to produce a more natural voice. Adding quotation marks per sentence also brings out more personality to the voice.
@stylesrj, @ExecutorNral, what do you think of this? ---- Meanwhile, in StarCraft Alternate: A young Cerebrate who was left a bit mentally damaged after the Overmind was overthrown is tasked by Kerrigan of the burgeoning Infinity Swarm to deal with a renegade Cerebrate (let's call him Auza after the one assimilated by Atticus Carpenter) causing trouble with plots to convince other Cerebrates to join him and merge into a new Overmind. And it turns out he has made an alliance with a Protoss contingent (or maybe he somehow enslaved the Executor's mind, like Kerrigan did with Raszagal in canon?) In any case, Kerrigan doesn't find this amusing at all, and sends Kukulza and Matriarch to assist the Cerebrate's efforts in quelling the threat, primarily the Protoss Nexus spotted holding one Ulrezaj, who has managed to escape the Conclave's hold. That's when a distress signal from one Tom Kazansky comes in, warning not to kill Ulrezaj for he has a killswitch that will put ALL of Auza's enemies in trouble. Kerrigan tells the Cerebrate to ignore it and deal with the Terran later. If Ulrezaj is slain, Kazansky tells them that the Executor there was actually a decoy. Auza and Ulrezaj are already en route to Tarsonis to raid some secret facility (which turns out to have tech that the two think is important for their plans). The Cerebrate's Brood heads there to try and stop this wretched alliance, only for General Edmund Duke to get in the way, having heard Kazansky's second message. He tells the Zerg to back off while he handles Auza and Ulrezaj, but Kerrigan won't let him stand in her way, and it becomes a melee a trois (Infinity Swarm vs. Auza's Brood and Ulrezaj's Tribe vs. Confederacy Forces). If however the Cerebrate decides to bail out Kazansky, turns out he was using an experimental transmitter carried by his men (while he's still stuck inside his his Wraith at a faraway base under Auza's control). He then tells them of a twist: it's actually Ulrezaj in charge of the alliance, and he intends to use stolen Terran tech to control Cerebrates and with it and his Protoss tech create a new Overmind and enslave it. Oh, and acquire tech that can sever more Protoss from the Khala to join his cause. Because the Cerebrate thinks differently, it decides to aid the Terrans and free Kazansky, Magellan, and one Gen. Hammer (predecessor of Sgt. Hammer from Heroes of the Storm, if we can't get Alabama herself) from their Stasis Cells, and maintain an alliance with them. They then all head to the secret Terran facility, where the plots of Ulrezaj and Auza are already in motion. They also managed to find an experimental cloning machine that was (accidentally) set to spawn Warbringers on the regular (to compensate for it's slow speed and because I'm not sure if the AI will know to use Shuttles to ferry it) (and they don't know how to disable it without destroying it). Either way, despite all opposition being removed, both Ulrezaj and Auza manage to escape to fight another day. The fate of the odd-thinking Cerebrate is unknown. But since the path where you side with the third race is canon, I'd like to think that it, Kukulza, and Matriarch decide to strike out on their own.
Sounds excellent, aside from "Auir" being mispronounced. May need to substitute the word "Ire" or "Ireland" for Auir when inputting the game text, and remove the "Land" part from the AI voice clip, if Ireland is used. Furthermore, a few thoughts: the protoss voices have a reversed reverb effect that doesn't seem to be audible here. Additionally, the Science Vessel voice uses Mr. Burns' voice actor from The Simpsons basically unchanged, so that might be a good place to get Magellan's voice model.
Well, I'm not sure I would be able to tell if I didn't know it's AI generated. Sure, it lacks emotion and acting, but so do many real actors when working on rushed projects (hint hint, SC2). Long story short, it's amazing. My only "complaint" (and it's not even a complaint, more a subjective observation) is that Mojo could be based on Aldaris or Artanis. Might be interesting to see what a mix of infested Kerrigan would do with the result. Anyway, the results are far better than I thought they would be. Could you do something with Zeratul? I would so love to hear more of that powerful yet serene voice of the late Mr. Ritschel. Perhaps just replacing all SC1 characters with his voice. Or maybe even more fun, switcharoo with the voices - Overmind by Zeratul, Zeratul by Overmind, Aldaris by Artanis, Kerrigan by Zasz etc. At least for those who have enough lines in the game to actually train the AI.
Hmm. Can you give the AI directions on how to pronounce specific words? It's very close, but the way he says Schezar is weird. I could be nitpicking, but think it should be pronounced Sche-ZAR, rather than SCHE-Zar.
When I made the AI say "Archimonde" it said "Archie Monde" with a soft "ch" like in "cheese". But if I wrote it "Arkimonde" it pronounced it perfectly. In this video, Nral made Mojo say "Aiur" and he said "A iuur" instead "Aa iar". So he probably should have written it like "Aior" or "Ayer"
Enlsavers II AI Voice Acting: ruclips.net/video/hLJy6p_y3Dg/видео.html
Even in AI, Mengsk says belay perfectly
Likely because of the data fitting, the word belay is a very distinct sound in Mengsk's voice bank
To think that we have lived to such times that a voice may not come from a human being, but at the same time sound pretty good.
And it's only to get better
The only thing now is to see if their emotions can improve. Once that happens, this is when AI voices can get more scarily good.
How can you make these voices?
Nice, this is sick. I loved the Enslavers campaign and wished they had voice acting.
If only mojo had some filters to sound protoss. Then it would be 👌
Short reversed echo is the way to go
This is fantastic. A potential to be used for future custom campaigns. Great work as usual, Executor.
Definitely a top tier hype development for every one of us campaign makers
I can't wait to see what I and others can further do
AI Voice Acting had already been used before. The issue is just when a character had voice acting from a human, and you having no way to recreate it well enough with an AI.
Wow this is amazing! It's like getting new and original Blizzard content! I hope you'll make this into a proper playable map at some point. :3
This has existed in StarCraft one for at least 20 years, it's just never had voice lines before now, just text.
@@commandershepard4235 you don't say?
@@commandershepard4235 I am well aware of it. Creating AI voicelines of the original character is what's amazing.
That sounds just like Starcraft 1 Mengsk!
@@Tamamo-no-Bae it is rather uncanny, sounds like a Young Mengsk thats just starting the sons of korhal
@@commandershepard4235 Eh to me it sounds like Sc1 Mengsk. The only problem with it is that the words are sometimes pronounced oddly or with weird pauses inbetween words. But overall it's leagues ahead of what we had before.
AI voice acting means now everyone can have an appropriate reaction when Tassadar comes with the Ganthrithor.
I ain't a fan of A.I. voice generator, but using on a custom SC brood war campaign, I woudn't mind it and its pretty neat.
But imagine all the posibility now. Oh man.
Better than nothing, and this one is not half bad at all.
Oh man? What like Kerrigan x Raynor shit?
Wow. This certainly won't be fooling humans or replacing them anytime soon, but for small creators like yourself to create stuff like this, this seems like a great tool.
Its funny because as a kid i thought the voices were synthesized and will say whatever you write. Little did i know what voice acting even was 🤣 but now we do have it and its pretty insane
Hahahaha as a kid I thought the same thing. I made my own crappy custom campaign with briefings, then wondered why the people didn’t speak 😆
Well, hell. I am impressed
>This reminds me of the original spanish dub. Said dub is neutral spanish msde in England, as result, the voices feel a bit robotic, making the setting more alien to the player.
>4:25 Mengsk helping Protoss? Yeah, this is fanfiction.
>8:55 HERE COMES THE TORRASQUE!
>I like Tom voice.
Así que quieres machacarme?
It's _official_ fanfiction. XD
Mengsk *wasn't* helping the Protoss. *You* break rank to help Mojo's Boys, ignoring Mengsk's orders to destroy the Cerebrate. Mengsk advises you to "belay that request."
Glad to see that Enslavers gets some love.
Ah, now this is some good use of the latest technological advancements. Fine work, Executor, I'm looking forward to see more applications of these computer generated voices in the future.
Wow, just wow
It’s missing tones and comes off flat, but to come this far is great. I look forward to a day where map makers are adding this into their own campaigns.
The immersion is so much more intense with the voice overs
This is honestly amazing
that's pretty cool, i could see this being implemented into SCMR
it sounds pretty good holy moly !
En taro Tassadar, Executor Nral! Has fate itself brought me to you again? A lot of time has passed since Tassadar's sacrifice. And already at the place of the death of the Overmind, the Protoss civilization was revived. We have become united and powerful again as before. I grieve for the great sacrifice. Fenix, Zeratul, Aldaris, Tassadar... We are fighting in the name of many who fell in the battle with the Swarm! We will not forget the heroes! Even you are a hero, you also fought against the enemies of the Templars! We admit the mistakes of the past, but there is always time to correct them, now we are united! The peoples of the Protoss are now united, but not by Khala, but by ambition and Kind! My Life for Aiur! For Adun!.................... HERE COMES TO THE GANTRIDOR!!!!!
I am Russian, but I am for Ukraine!
The possibilities with this AI are endless! Dope work
Kazansky and Magellan voice acting is incredibly smooth
Where'd you study tactics, boy?
Man, this is just amazing
Finally I can live out my life long dream of having Emperor Mengsk, praised be his hallowed soul, read to me as I close my eyes to nap. The future truly is now.
man, that was some piece of AI voicework
This certainly puts the campaign in a refreshing light! Do you plan on covering Enslavers II, sometime?
Yep
Unironically, this sounds really well made.
Are you going to add AI voice acting to the rest of Blizzard's canonical maps? There was also Deception, Resurrection IV and Enslavers II - these 2 bonus maps and second bonus campaign are, as far as we know, canon, at least I like to include them into this category. Artanis, Jim Raynor and Infested Stukov play main roles in Resurrection IV, Infested Stukov also has a cameo in Deception. Enslavers II brings back our old pal Zeratul, Mojo, Schezar and introduces Ulzeraj as the main antagonist and he's a canonical character too.
If there are any other canon singleplayer custom maps then let me know, I can't think of anything else.
In my mind, they're more canon than anything in the Starcraft 2 campaign.
I needed this 20 years ago...
Awesome. Also, I see you there with Tom at nearly zero HP and some fancy dmatrix work.
This is awesome! can´t wait for the full mod campaign!
Damn this is so good. Megnsk may have had a bit too much cafeine but it's close.
The algo only prompted me here. This is really amazing. Should add it to SC2 Mass Recall!
Hell yes, now we just need this for the Mass Recall mod
Sounds better than I expected.
Oh wow, Mengsk is convincing here :0
Man, this AI immitates voice so good!
Thanks for the video!
That's so impressive, i love it.
Can't wait to hear Ulrezaj.
The quality is very good, there are many campaigns that could use this method. Please consider doing like Legends of Arkain from Warcraft 3 next.
Edit; This campaign needs to be modernized a little. They give you like 2 probes in final mission? Like really, 2 probes?
my dream has come true, it's like watching a dream video uploaded on youtube
This, Dark Vengeance, Deception and Resurrection IV are amazing! Hopefully there will be a download for modified maps with AI VA. 🙏
Absolutely beautiful
It's so rare to hear Mengsk sound so .... chill...
Love it!
...sounds f-__ng amazing...
AI voice acting: *exists*
Voice actors: "We're in danger."
You better start believing in alternate realities, you are living in one :D.
No, really, this really sounds like something from another reality where Starcraft was different
How the hell!? This is so good!
I would actually use this to remaster my campaigns with but I can't really justify spending money on something like that, especially these days.
would be cool though.
Aah, we live in marvelous times. Lots of amazing new tech and no money to buy it.
it's 5 dollars per month. Maybe UEDCommander will fully voice BWA at one point with it
incredible !
Mojo lacks the Protoss voice effect that all protoss voices have.
They sound a little wooden, I think AI still got some room for development, but other that it's great. So much possibilities to voice the fan campaigns, especially the ones featuring the main cast, like adventures of Raynor & Fenix throwing down with the best of them, one of best bromances in history.
And heck, when i was younger, when the mission in broodwar where we destroyed the command center and almost had mengsk in custody, i always imagined there would be lines for him that he's a actually good star pilot and he'd be making "political" styled quotes going "May the sons of Korhal Thrive" "Acknowledged" "battlestations!" something like that
Heck you gotta make a voice line mod for Alexei! It was really dissappointing when i got him as he's only the stock ghost voices.
That's pretty rad though I wish the model was better at showing emotion like mengsk didn't seem angry enough but still cool
I would've killed for this back when I used to make custom maps!
This is the beginning of the end for voice actors...
By the way... Have you uploaded the campaign with the voices included to be downloaded? I'd really like to play it that way...
AI is not going to replace voice actors, people will never value artificially generated voices over a genuine work of an actor or actress.
It is, however, kinda useful for niche user generated content like old StarCraft custom maps, where it's impossible to bring back the voice cast from over 25 years ago, but the quality of the voice doesn't matter as much as trying to replicate the approximate authenticity of those previous voice actors, made for small community of fans only and isn't going to make any money anyway.
I edited the sounds into the video. I need to edit the maps first.
This sound very good.
This is amazing
Dude!, this is amazing!
Holy shit, I just now realized you're supposed to rescue the Protoss in 2a to get to 2b, I always simply loaded the other file...
Holy shit, this is insane.
With AI, we may bring back the original Zeratul and the Overmind back!
Really good work, Executor!
Maybe give him a bit more voice data but well good one I have to say I love it could be very useful for custom campaigns
4:08 BELAY THAT REQUEST COMMANDER! 💚
ngl this is actually good
Not bad, not bad. Mengsk sounds like a much younger man, but beside that it is fairly accurate.
is it just me or magellan sounds like he is voiced by paul eiding (aldaris's VA)?
Fantastic
I am kinda scared for VA job listings. If it is easier to voice using AI, why use people?
P.S. I still think that VA actings are kinda cooler than AI.
FYI, you can modulate the voice "enthusiasm" by now. The Protoss voices need some echo added in, there is software for that.
I know. These were the first AI voices I made so I didnt know how to add Protoss effect then.
The software I am using is Audacity. I am basically reversing the second track and giving reverb with certain changes.
I only notice this now, but... Mengsk telling you not to save the protoss not because he doesn't trust them but because he only wants to help them later for some reason... Mojo sonehow contacting you while being in stasis... a robotic unit in a stasis cell... this story has more holes than Swiss cheese.
Mengsk seems a little flat, but mojo sounds exactly like kizwrath.
I'd be interested in Enslavers II and how Zeratul sounds.
back when archon is super op.
Mojo called Aiur...."Ai-uh" 😢
We can have these AI voice actings yet Raynor only needed a voice recording of Mengsk to expose him 500 years later.
Well, to their defense, it worked because Mengsk has too much pride and immediately reacted to it, which gave it away. There's also the possibility many thought it was fake news because voice recordings can still be fabricated and faked. Mengsk still rules over the Terrans after WoL ends, after all. He probably didn't have to deal with an uprising for that reason - people don't know if that recording was fake or true, and the context of "I will rule this sector or see it burnt to ashes around me" was in part, missing.
It's also possible there's a way to detect whether the recording was falsified or not and Kate already did that (which may be why she used a recorder to play it back).
@@Alex06CoSonic the moment it was broadcasted there was a riot. Mengsk ruling afterwards is not a surprise, given he had a massive military and it wasn't a democracy.
Also, Kate not being fired after constantly trying to be objective was also weird.
To this day i cant believe the commander here and the one we were alongside Raynor are not related in any way, well you were fired and rehired for gaking care of this the same day at least. The commander did not get a promotion though.
Heeey that's pretty good
very nice
ngl, you can hear its AI voice, it has a certain kind of staleness and lack of inflection to it.
But since this is emergent technology, it's probably gonna improve a lot.
Hmm not sure if you're using elevenlabs but if so, I would suggest lowering stability to produce a more natural voice. Adding quotation marks per sentence also brings out more personality to the voice.
What did you use to generate the voices?
Elevenlabs
Even the AI says Aaaiyoor
@stylesrj, @ExecutorNral, what do you think of this?
----
Meanwhile, in StarCraft Alternate:
A young Cerebrate who was left a bit mentally damaged after the Overmind was overthrown is tasked by Kerrigan of the burgeoning Infinity Swarm to deal with a renegade Cerebrate (let's call him Auza after the one assimilated by Atticus Carpenter) causing trouble with plots to convince other Cerebrates to join him and merge into a new Overmind. And it turns out he has made an alliance with a Protoss contingent (or maybe he somehow enslaved the Executor's mind, like Kerrigan did with Raszagal in canon?)
In any case, Kerrigan doesn't find this amusing at all, and sends Kukulza and Matriarch to assist the Cerebrate's efforts in quelling the threat, primarily the Protoss Nexus spotted holding one Ulrezaj, who has managed to escape the Conclave's hold. That's when a distress signal from one Tom Kazansky comes in, warning not to kill Ulrezaj for he has a killswitch that will put ALL of Auza's enemies in trouble. Kerrigan tells the Cerebrate to ignore it and deal with the Terran later.
If Ulrezaj is slain, Kazansky tells them that the Executor there was actually a decoy. Auza and Ulrezaj are already en route to Tarsonis to raid some secret facility (which turns out to have tech that the two think is important for their plans).
The Cerebrate's Brood heads there to try and stop this wretched alliance, only for General Edmund Duke to get in the way, having heard Kazansky's second message. He tells the Zerg to back off while he handles Auza and Ulrezaj, but Kerrigan won't let him stand in her way, and it becomes a melee a trois (Infinity Swarm vs. Auza's Brood and Ulrezaj's Tribe vs. Confederacy Forces).
If however the Cerebrate decides to bail out Kazansky, turns out he was using an experimental transmitter carried by his men (while he's still stuck inside his his Wraith at a faraway base under Auza's control). He then tells them of a twist: it's actually Ulrezaj in charge of the alliance, and he intends to use stolen Terran tech to control Cerebrates and with it and his Protoss tech create a new Overmind and enslave it. Oh, and acquire tech that can sever more Protoss from the Khala to join his cause.
Because the Cerebrate thinks differently, it decides to aid the Terrans and free Kazansky, Magellan, and one Gen. Hammer (predecessor of Sgt. Hammer from Heroes of the Storm, if we can't get Alabama herself) from their Stasis Cells, and maintain an alliance with them.
They then all head to the secret Terran facility, where the plots of Ulrezaj and Auza are already in motion. They also managed to find an experimental cloning machine that was (accidentally) set to spawn Warbringers on the regular (to compensate for it's slow speed and because I'm not sure if the AI will know to use Shuttles to ferry it) (and they don't know how to disable it without destroying it).
Either way, despite all opposition being removed, both Ulrezaj and Auza manage to escape to fight another day.
The fate of the odd-thinking Cerebrate is unknown. But since the path where you side with the third race is canon, I'd like to think that it, Kukulza, and Matriarch decide to strike out on their own.
Truly amusing. This needs to be made as campaign.
@@ExecutorNral Can you convince the SC Alternate maker to do it?
Hi Nral.
You should do AI Presidents play Starcraft
Sounds excellent, aside from "Auir" being mispronounced. May need to substitute the word "Ire" or "Ireland" for Auir when inputting the game text, and remove the "Land" part from the AI voice clip, if Ireland is used.
Furthermore, a few thoughts: the protoss voices have a reversed reverb effect that doesn't seem to be audible here. Additionally, the Science Vessel voice uses Mr. Burns' voice actor from The Simpsons basically unchanged, so that might be a good place to get Magellan's voice model.
Yeah, I could just _feel_ Paul Eiding in Magellan.
I'd say Mengsk is 70% there, while the others are more 50%.
Well, I'm not sure I would be able to tell if I didn't know it's AI generated. Sure, it lacks emotion and acting, but so do many real actors when working on rushed projects (hint hint, SC2).
Long story short, it's amazing. My only "complaint" (and it's not even a complaint, more a subjective observation) is that Mojo could be based on Aldaris or Artanis. Might be interesting to see what a mix of infested Kerrigan would do with the result.
Anyway, the results are far better than I thought they would be.
Could you do something with Zeratul? I would so love to hear more of that powerful yet serene voice of the late Mr. Ritschel. Perhaps just replacing all SC1 characters with his voice. Or maybe even more fun, switcharoo with the voices - Overmind by Zeratul, Zeratul by Overmind, Aldaris by Artanis, Kerrigan by Zasz etc. At least for those who have enough lines in the game to actually train the AI.
I play it with broodwar and use a dark archon to mind control the torrasque 🎉
The voices could be better, Mengsk sounds way off. But I guess its better than no voice acting
Hey Nral think you can upload voicelines of the Cerberus commander on the prelude campaign?
how did you manage to make the voices look similar to the originals? Would it be possible for me to do it in the Brazilian dubbing?
Only English works I think. AI is called Elevenlabs
Aiuuurrrrreee
Hmm. Can you give the AI directions on how to pronounce specific words? It's very close, but the way he says Schezar is weird. I could be nitpicking, but think it should be pronounced Sche-ZAR, rather than SCHE-Zar.
When I made the AI say "Archimonde" it said "Archie Monde" with a soft "ch" like in "cheese". But if I wrote it "Arkimonde" it pronounced it perfectly. In this video, Nral made Mojo say "Aiur" and he said "A iuur" instead "Aa iar". So he probably should have written it like "Aior" or "Ayer"
so wait the campaign splits? as in you get different missions depending on if you listened to mengsk or if you assisted the protoss?
Good