The Ultimate HOI4 Economy Guide

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  • Опубликовано: 4 дек 2024

Комментарии • 44

  • @Hammurabae
    @Hammurabae  7 месяцев назад +1

    More HOI4 Guides To Learn: ruclips.net/p/PL36TqZI0G590EIwg3aPFMT54uB_Y2I6tB&si=t5mQde_bG3Tcywh2

  • @nonrumor
    @nonrumor 2 года назад +140

    Fun fact: Germany did not shift onto a full war economy until mid 1943.

    • @themadone2942
      @themadone2942 Год назад +5

      ​@@commanderrockwell1123uhhh what?

    • @95Bartlett
      @95Bartlett Год назад

      @@themadone2942
      He’s a piece of shit fascist, that’s what.

    • @aaroncabatingan5238
      @aaroncabatingan5238 Год назад

      ​@@commanderrockwell1123You're an imbecile

    • @angelopueyygarcia43
      @angelopueyygarcia43 Год назад +4

      @@commanderrockwell1123 calm down Himmler

    • @martinfazekas2299
      @martinfazekas2299 11 месяцев назад +11

      Germany player was a noob obviously

  • @slayermcrx7519
    @slayermcrx7519 Год назад +23

    I like to go down infrastructure based national focuses early game. it allows me to grow my industry faster, and allows me to pump out more factories and production lines

    • @Hammurabae
      @Hammurabae  Год назад +3

      Always worth it in areas that get a lot of slots

    • @RichMike-fk1vh
      @RichMike-fk1vh Год назад

      a lot of the time it’s more beneficial to do political focuses early on with a mix of economic. For example as germany the Anschluss is extremely beneficial for multiple reasons and is better than every industry focus that germany has, because the anschluss not only gives you austria but it makes austria core territory and gives you access to all of their factories and units and population, austria has about 15 factories around the time you Anschluss which means 15 more factories added to your economy for free, far better than the factories given through focuses. And this is true for not only germany but almost every other nation, prioritize political focuses and do industry focuses if your busy like a focus needs prerequisites like fielded manpower. Even for default focus tress you always do political focus first followed by industry. Political power is extremely important for advisors, military high command, decisions, economic laws, manpower, etc.

  • @yoanawramow8809
    @yoanawramow8809 2 года назад +63

    I just have to note that, hoi4 doesn't really have an economic system, it's all industry. You pay certain things with parts of your industry like consumer goods. Also in vanilla, there's no real benefit to stay on civ economy, while there should be.

    • @yoanawramow8809
      @yoanawramow8809 2 года назад +4

      I made that comment before watching the vid, so Ham may have said that himself

    • @Hammurabae
      @Hammurabae  2 года назад +5

      I did talk about that haha

    • @curtisaguinaga7021
      @curtisaguinaga7021 2 года назад +1

      Well so, believe it or not there is an argument that can be made that industry matters more than the money you may have. Since the start of the industrial revolution. The overall prosperity and economic might the nation has, is actually tied to their industrial output. If lets say, you try to shrink that nation's economy? You in turn shrink their industrial output. Which then pretty much affects everything else. Same is vice versa, you shrink the nation's industrial output? You in turn shrink their overall economic output. The same thing happened with the United States historically. When we switched from an industrial/export based economy, to a consumer/service based economy. Overall economic output decreased, and has affected everything more negatively.
      @Hammerabee this should be directed to you too. Economics in HOI4 more closely resemble the real world than people think.

    • @Dialect6081
      @Dialect6081 Год назад +1

      Trade options should've been called economy in this game, this is actually meaningful because you're getting benefits from exporting resources - extra factories that make your state improve faster by building more. Regarding economy traits yes, civilian economy only has penalties and nothing more.

    • @yoanawramow8809
      @yoanawramow8809 Год назад

      @@Dialect6081 Well yeah but not exactly irl you can't import/export with factories (jk ofc).

  • @andrewpotts6312
    @andrewpotts6312 10 месяцев назад +2

    Joy to the ears. This primarily a wargame and the economic ystem will probably never be expanded upon. GOOD

    • @Hammurabae
      @Hammurabae  10 месяцев назад +1

      I agree not having a complex eco system is good for a wargame, just wish the didnt do it how they do with consumer good and mobilization laws.

  • @yutanarkavich
    @yutanarkavich Месяц назад +4

    I tried to learn this game for weeks, endles tutorials, tests, I still keep loosing, I am officcially hating this game now.

  • @Т1000-м1и
    @Т1000-м1и 9 месяцев назад +3

    Very useful and weird how there really isn't another comprehensive video

    • @MikePainstill
      @MikePainstill 5 месяцев назад

      Hoi4 is a very mysterious game that makes you hate your life.

  • @elsidsadiku2091
    @elsidsadiku2091 6 месяцев назад

    I remember HOI2 economics being all about money, in DH mod you could invest money in industry or money valudation. At that time you just had IC (industrial capacity) basically was your factories x economy efficency, that you could build military units, other factories (too expensive) or consumer goods that gave you money in return, that you could buy resource by trade. That system was a little more simulating, but at the cost of no fun to play.
    The current economy system is way more fun to play, and goes very well with all other aspects of the game.

  • @Wow_btw
    @Wow_btw 2 года назад +22

    Build Civs till 43

  • @paulrasmussen8953
    @paulrasmussen8953 2 месяца назад +2

    So whats better in early game. Build more civ or build up infrastructure?

    • @MB-rp6od
      @MB-rp6od 12 дней назад +1

      One reason to build infrastructure first is that there are focuses that give civilian factories but none that build up infrastructure. So if you did a focus for some civilian factories and build infrastructure you could work towards both at the same rather than build one after the other.

  • @khaledalhamdan2627
    @khaledalhamdan2627 Год назад

    Thank you, wish you make a country-specific step by step economy guide for example reaching 400 factories or more like Germany or the USSR.

  • @ultimatefantasy1
    @ultimatefantasy1 Год назад +4

    Nice guides man, but could you make a guide about planes?

  • @notenzo5743
    @notenzo5743 7 месяцев назад +1

    So there is 0 benefit of having consumer goods, it doesn't like reduce strike events or something like that, maybe improves stability?

    • @Hammurabae
      @Hammurabae  7 месяцев назад +2

      None at all

    • @e33d90
      @e33d90 2 месяца назад

      You just need as many consumer goods as the game says you need

  • @dorimeameno5514
    @dorimeameno5514 Год назад +1

    Unrelated topic but is it better to annex or puppet?

    • @Hammurabae
      @Hammurabae  Год назад +1

      Puppets give full manpower you can make divisions with as well as use all their factories. Annexing allows you to actually use the factories but not all. If you have a spy agency with a couple spies to deal with annex

  • @alkurdusstalinus4889
    @alkurdusstalinus4889 2 года назад +11

    what