Sonic Frontiers: Unused Bosses Restored!!!

Поделиться
HTML-код
  • Опубликовано: 2 окт 2024

Комментарии • 128

  • @DragonOfTheNorth7799
    @DragonOfTheNorth7799 Год назад +69

    This is amazing. But let's also appreciate what we have now; its not sonic team's fault this had to be cut off!

    • @emmanueldavis1872
      @emmanueldavis1872 Год назад +6

      So true...

    • @thatitalianlameguy2235
      @thatitalianlameguy2235 Год назад +2

      It's not very amazing, it's just a few recolors

    • @emmanueldavis1872
      @emmanueldavis1872 Год назад +2

      @@thatitalianlameguy2235 Yeah, but you gotta admit that some of these look a bit harder to beat, from their different attack styles, than the ones that actually made it in-game

    • @SonicEndouRed
      @SonicEndouRed Год назад

      it's actually sega's

  • @finalhazard247
    @finalhazard247 Год назад +137

    Imagine if SEGA would allow SONIC TEAM to complete a game for once in their freaking life

    • @Cruddy129
      @Cruddy129 Год назад +36

      Now its reported SEGA decided to offer Sonic Team a higher budget to make games now that Frontiers is the most successful game in the whole franchise
      I mean a higher budget doesnt always mean things'll get better, but the fact that SEGA gave them a minimal enough budget to begin with really shows how little faith they had in the devs - this game changed that but what they will do with that higher budget now, its too soon to tell

    • @Ismatic1906
      @Ismatic1906 Год назад +10

      I wouldn’t say that this game was unfinished, most game developers leave things on the cutting room floor simply because certain things just aren’t fun or aren’t worth the effort.

    • @finalhazard247
      @finalhazard247 Год назад +18

      @@Ismatic1906 yeah i think the game doesn’t fall in that category. There a plenty of unfinished and rushed development decisions sonic team had to make that is revealed simply by playing the game. It was reported that the team had to contest SEGA’s idiotic demand to release the game a year early.

    • @Ismatic1906
      @Ismatic1906 Год назад +2

      @@finalhazard247 I see your point. Also, I thought it was just a strict deadline not an early one. That explains a lot with the weird dialogue and separation of Kronos Island into three different islands

    • @KodyCrimson
      @KodyCrimson Год назад +5

      @@Ismatic1906 It totally falls into the category. The entirety of the game from the latter half of Chaos Island to the end is rushed.

  • @Youarewhatyoueatsonic
    @Youarewhatyoueatsonic Год назад +151

    Now that I think about it, the caterpillar is the last remaining “golden variant” of any of the enemies, concept art shows there was meant to be gold versions for most enemy’s

    • @sonicovertime
      @sonicovertime  Год назад +29

      Gold Beetle would be fitting, as it matches the Gold Beetles from SA2. Hoping to see the unused enemies expanded on in the future.

    • @eljony1174
      @eljony1174 Год назад +5

      @@sonicovertime how did you remove the scores from the combat dx mod? e.g. D-C-B-A-S?

    • @Just_a_average_BOI
      @Just_a_average_BOI Год назад +3

      U forgot the dog bots there gold to

    • @Youarewhatyoueatsonic
      @Youarewhatyoueatsonic Год назад +1

      @@Just_a_average_BOI oh true

  • @comicfan1324
    @comicfan1324 Год назад +21

    The first boss really just said “Screw Gravity.”

  • @b.a.g-gomez2610
    @b.a.g-gomez2610 Год назад +32

    Bet Sonic must be happy having more things try to kill him. An adventure's no fun if it's too easy.

  • @Xxblade17
    @Xxblade17 Год назад +23

    Why the Ultimate Shinobi fight go so hard tho
    15:51 bro was cooking Supreme

  • @masterdails
    @masterdails Год назад +29

    First boss is all fun and games until an aracnophobic has to fight it

  • @dave9515
    @dave9515 Год назад +38

    Combat mods that increase hp pools wouldn't be needed if frontiers had scarlet nexus difficulty scaling. Scarlet Nexus has it so enemies are always on par with you and its quite nice when replaying older levels cause of this. Another route is the devs could have added a slider to tweak enemies to your own personal liking and a mod that lets you do that would go hard.

    • @sonicovertime
      @sonicovertime  Год назад +3

      Totally agree there!

    • @sonicdml4175
      @sonicdml4175 Год назад +7

      What's the point of a level up system when enemies always match you?

    • @dave9515
      @dave9515 Год назад +11

      @@sonicdml4175 I always found level up systems only rewarding for the new attacks and skills. Never loved the stats making you able to steamroll a game if you powergrind or do all the available sidequests at any given point. I play a lot of rpg's and its a common problem that happens when you grind classes and sidequests where all of a sudden out of nowhere you go from a 0 to a god. Level up system can still be rewarding even if enemies always match you by the rewards you are given. I would love to see more games take this approach instead of the power fantasy approaches done often.

    • @sonicdml4175
      @sonicdml4175 Год назад +2

      @@dave9515
      Frontiers levels and skill tree are completely seperate, so making enemies always match you would mean that Speed is the only stat worth anything at all.
      Extreme mode prevents level-ups completely anyway.

    • @rynobehnke8289
      @rynobehnke8289 Год назад +3

      @@dave9515 Well this might be to your personal liking but I'm quite the opposite of you on this topic I hate it when enemies scale with me.
      I want in the end of the game go back to level 1 and utterly steamroll everything that used to be a challenge.

  • @Just_a_average_BOI
    @Just_a_average_BOI Год назад +7

    Is there more of these cut bosses in the game file's?
    (Just to add this But I think that the spider boss that u fight in the air[ 0:15 ] is the one that's supposed to fire mines at u the mines u can ciloop to fire back at the spider to nock it to the ground

  • @giller06
    @giller06 Год назад +57

    The fights against these enemies became much more competent, especially the Supreme fight that should have been like this since the launch of the game

  • @sonicovertime
    @sonicovertime  Год назад +49

    I love mods that tweak the enemies and seeing these unused bosses in action is a delight. I am extremely satisfied with the gameplay (even more than normal) that I got for this video. You guys are in for a treat!
    Somehow glitched out of the Arachnid's flying section. This was the only time I have ever done that in Spider or this mod as well. lol
    Figured I'd add Supreme as well, because you can play it without the announcer/voices now.

    • @justnicyk-v2607
      @justnicyk-v2607 Год назад +1

      They aren’t unused there just mods that claim to be look at the cutting room floor that actually covers unused stuff like this

    • @sonicovertime
      @sonicovertime  Год назад +2

      @@justnicyk-v2607 Pretty sure the goal was to mimic the unused bosses, aren't the actual code of them. That's good enough for me, pretty cool none the less.

  • @bluedragon129
    @bluedragon129 Год назад +11

    The entire Arachnid fight was 😂. Cool seeing it use webs though.

  • @roostergamerbubsy3d
    @roostergamerbubsy3d Год назад +21

    Now we need the unused Giganto ground pound from the beta footage

    • @etheredengine9235
      @etheredengine9235 Год назад +4

      YES I always thought that the ground pound or something like that was just... missing, I don't know how to discribe it, it just did.

    • @DavidBlaiseSGaela
      @DavidBlaiseSGaela Год назад +7

      It still in the game but it looks more unfinished

  • @kayecruiser
    @kayecruiser Год назад +15

    Man, Ultimate Shinobi felt like a Super Boss, which is fitting since it's the first boss you fight in the game. I feel like the only other way to one-up that would be if there was a post-game secret Titan that shows up on Rhea Island for you to fight and it turns out that it's ANOTHER evolution of Ninja gone full Titan and now super huge, ready for one final showdown against Sonic.

  • @ALIENLINGUS
    @ALIENLINGUS Год назад +12

    I hope they add all the eliminated moves of Supreme and they tweak the wings, they look so cool and then, for no reason they disappear. I want my biblically accurate guardian.

  • @fantastic0990
    @fantastic0990 Год назад +17

    2:58 arachnid really said "im out of here"

  • @teamsonicchannel4400
    @teamsonicchannel4400 Год назад +8

    im confused i know bettle and arachnid where ones
    but i cant find anything about ultimate shinobi
    and wheres the gold spider and gold tower

  • @Tortilla_Pizzeria_Pixels
    @Tortilla_Pizzeria_Pixels Год назад +8

    Still sad that modded Supreme doesn’t give it it’s wings back.

    • @christopherford39
      @christopherford39 Год назад +3

      When will we get a Supreme mod that gives it it's wings

  • @Prime_Legend
    @Prime_Legend Год назад +17

    THE ULTIMATE SHINOBI FIGHT WENT SO FUCKING HARD, OMG MY LORD, ESPECIALLY AT THE END WHEN YOU HAD NO RINGS AND THE SHINOBI'S HP WAS LOW! INSANE 🔥
    Also, I hope for the love of god, Kishimoto adds timed parry in this game, you can see how vastly the game's combat benefits with greater difficulty.

    • @runaway7610
      @runaway7610 11 месяцев назад +1

      you got your wish

  • @ILoveAnimalLife
    @ILoveAnimalLife Год назад +31

    This should be added for an update because these looks so Amazing!

    • @Crepis
      @Crepis Год назад +1

      I think that might be what they are doing

    • @mymobilegaming6824
      @mymobilegaming6824 Год назад

      @@Crepis I don't think

  • @megabeynic2659
    @megabeynic2659 Год назад +16

    0:28 Man, the Zig Zag attack looks better in here than in the final version, as well as the Sonic jumping animation

    • @tailsfrontiers1224
      @tailsfrontiers1224 Год назад +8

      The zig zag & all the moves should been like this… it looks SO MUCH MORE VISUALLY PLEASING

  • @Cynnahmon
    @Cynnahmon Год назад +17

    Didn’t even know there were whole unused enemies! Guess you learn something everyday.

    • @sometf2player752
      @sometf2player752 Год назад +5

      There’s a lot mainly variants of existing ones

  • @Y3snt
    @Y3snt Год назад +6

    There is definitely no problem with what I'm seeing(totally) but one might begin to question why the boss is floating

    • @LimitPro1
      @LimitPro1 Год назад +5

      Their are strings on its legs

  • @ice_popzz6623
    @ice_popzz6623 Год назад +3

    Cool to see gameplay of the early catipiler

  • @THENAMEISMEGAMAN
    @THENAMEISMEGAMAN Год назад +5

    The arachnid boss looks super unfinished since it has no collision detection with the ground, but it looks awesome too. Probably my favorite unused boss.

  • @V0ID0625
    @V0ID0625 Год назад +4

    Well now they’re all here

    • @1DAR26
      @1DAR26 11 месяцев назад

      Minus Supreme's restored QTE.

  • @LimitPro1
    @LimitPro1 Год назад +5

    The soundtrack for Beatle is a banger

  • @thedarkhotopic2166
    @thedarkhotopic2166 Год назад +10

    Now that was a kind of this mod i was looking for !

  • @endcorruption993
    @endcorruption993 Год назад +6

    They probably removed these because they were too difficult and beta testers had a skill issue.

    • @DragonOfTheNorth7799
      @DragonOfTheNorth7799 Год назад +12

      Its because they had very short time to polish it

    • @sonicdml4175
      @sonicdml4175 Год назад +6

      @@DragonOfTheNorth7799
      That's the more likely one, since you never really have to fight guardians outside of the tutorial.

  • @ivanthegreativan_rodriguez4958
    @ivanthegreativan_rodriguez4958 Год назад +4

    13:22 This is the Supreme we want & need.

  • @ice_popzz6623
    @ice_popzz6623 Год назад +9

    Damn bro this is pretty insane

  • @Hesh_NC
    @Hesh_NC Год назад +2

    I really really hope these Units get added!!! I want a challenge Sega!!!!+

  • @TheOscarGamer_
    @TheOscarGamer_ 10 месяцев назад +2

    Then: arachnid
    now: SPIDER+

  • @emmanueldavis1872
    @emmanueldavis1872 Год назад +6

    Dang, the scraped bosses look way more difficult to beat than the ones that wasn't scrapped. Is Sega trying to say that Sonic fans aren't skilled enough to handle these scrapped bosses?!

    • @christopherford39
      @christopherford39 Год назад

      Nah that just had trash play testers

    • @emmanueldavis1872
      @emmanueldavis1872 Год назад

      @@christopherford39 What do you mean? A you saying the guy who made this video did a bad job on fighting them? Or are you saying a play tester at Sega did a bad job?

    • @christopherford39
      @christopherford39 Год назад +1

      @@emmanueldavis1872 the play testers at Sega. We have a broken parry because they couldn't get good enough to progress

    • @emmanueldavis1872
      @emmanueldavis1872 Год назад

      @@christopherford39 The parry works just fine for me. Now, the homing attacks act like they don't want to work sometimes. Sega definitely need better play testers I guess. Cause, now that I think about it, that might be why a lot of past games didn't go so well apart from the fact that Sonic fans never know what they want in a Sonic game.

  • @shaunathefriendlyexe6654
    @shaunathefriendlyexe6654 Год назад +1

    *Very Amazing!*

  • @nitroadethegamer9662
    @nitroadethegamer9662 Год назад +2

    Supreme boss fight was epic

  • @UltraSTH
    @UltraSTH Год назад +2

    I swear I played against the Beetle Guardian on Rhea Island in a dream, along with Beta Giganto, it was crazy

  • @leodetective6056
    @leodetective6056 Год назад +1

    Dude why?!
    I hope they will be in DLC

  • @donathan2933
    @donathan2933 Год назад +2

    They rlly needa let these developers cook 🔥

  • @geoking7312
    @geoking7312 Год назад +1

    16:02 Perfect Timing!

  • @filipvadas7602
    @filipvadas7602 Год назад +1

    Wth Arachnid actually looks like it would have been really fun

  • @Div1neSold1er
    @Div1neSold1er Месяц назад

    The ultimate Shinobi got parried cc locked for a solid 5 minutes while being tickled to death. Bro whiffed 1 parry and Shinobi ran

  • @Xxblade17
    @Xxblade17 Год назад +2

    YOOO THESE LOOK SICK

  • @SoyCarlosPEEE
    @SoyCarlosPEEE 9 месяцев назад

    They used aracnid to make spider+ in final horizon

  • @amaniwhite9622
    @amaniwhite9622 Год назад +1

    Happy Friday overtime!

  • @leodetective6056
    @leodetective6056 10 месяцев назад

    They all came back, but not Supreme's attacks

  • @Channelgone-g6p
    @Channelgone-g6p Год назад +1

    Why is videos so clear

  • @elliotgabriel4580
    @elliotgabriel4580 Год назад

    The Beetle boss fight looks ripped straight out of Nier, with the bullet hell attacks involving red balls.

  • @sonichedgehog2023
    @sonichedgehog2023 Год назад

    I completed Sonic Fronteirs only yesterday, and then i see mods for it. I cant get them though cuz im on a switch that isnt modded 😢

  • @ch62013
    @ch62013 Год назад

    This is unexpected, but how in the world did you do keep yourself in the air against the Arachnid?

  • @Mighty_Bot
    @Mighty_Bot Год назад

    Man literal, estos jefes son muchos más difíciles, apúreme por fin se ve como un verdadero enemigo y no como una burla, aunque sigo instiendo en que debieron haber dejado el juego con la idea de que kronos, rhea y la última que no recuerdo como se llama fueran una solo isla, era mucho mejor, además que los combates de gigato y supremo serían mejores, ya que en ese video filtrado de la beta del juego, se ve que la batalla contra giganto iba a ser en toda la isla, hubiera sido mejor, además si querían lugares diferentes con distintos retos, podían hacer que cuando jugáramos la primera parte del juego los sectores de rhea y ouranos creo que se llama, estuvieran igual, normales, pero cuando llegara la parte de las torres ahí aparecerían en más lugares que las que aparecieron ya que habría más espacio, y para la última parte del juego pues podrían haber hecho que el panorama de la misma isla se alterara, como que se viera más destruido y con fetas más difíciles, para que así en la pelea contra supremo se viera mejor

  • @nukeman2171
    @nukeman2171 Год назад

    Probably wanted to put them in later dlc make it look more competent.

  • @wintercj
    @wintercj Год назад

    Why would supreme's ultimate attacks not in the game?

  • @aronsurakh1747
    @aronsurakh1747 Год назад

    could've sworn I encountered the beetle and shinobi boss in those areas

  • @ceecee10218
    @ceecee10218 11 месяцев назад

    Unused supream is cool

  • @Jahof20s
    @Jahof20s Год назад

    Hoping these are fixed are in the last update

  • @mezurashi_519
    @mezurashi_519 Год назад

    That Ultimate Shinobi boss was awesome.

  • @teamsonicchannel4400
    @teamsonicchannel4400 Год назад

    are all of these in the files

  • @LoganZ1976
    @LoganZ1976 Год назад

    Wasn’t beetle already a boss like in frontiers? I don’t get it

    • @silverboltscrapper
      @silverboltscrapper Год назад

      A weaker version called Caterpillar was

    • @LoganZ1976
      @LoganZ1976 Год назад

      @@silverboltscrapper ohhh, thanks for the info!

  • @harrisoncora4259
    @harrisoncora4259 Год назад +2

    Is Arachnid supposed to be floating like that? I can’t tell if it’s that or if the mod isn’t finished yet.

    • @sonicovertime
      @sonicovertime  Год назад +7

      I'm pretty sure it's meant to be floating as it's webs holding it up. Also there's some beta footage of it in the air in Rhea's forest.

    • @harrisoncora4259
      @harrisoncora4259 Год назад

      @@sonicovertime oh

    • @leodetective6056
      @leodetective6056 10 месяцев назад

      Sonic Team:
      - Eh guys? Remember Rhea island?
      - Yra, what is it?
      - It's so empty, maybe we will fix it in next updates, since Sega allowed us to finish the game.
      - Nah
      - What why? ;
      - No reason

    • @Super_Cinder.Inferno
      @Super_Cinder.Inferno 4 дня назад

      I Looked And Saw No Spider In The Beta Footage

  • @Faceu7745
    @Faceu7745 Год назад

    If youre comboing the enemy so much we cant even appreciate what's new... Its boring watching sonic destroy an enemy with the same moves everytime...

    • @sonicovertime
      @sonicovertime  Год назад +5

      I mean it's kind of a pick your poison, If you use regular Sonic (Especially at max level) you wouldn't even see half the moves the enemies do. It's really hard to balance because if you use combat DX on the later enemies, you almost need a level 20 attack or something for it to go faster.
      We need a mod where you can adjust the stats on the fly. That way for each enemy we can balance it abit better where it doesn't have too little health or to much health. (without having 100 save files)

  • @InAnimated
    @InAnimated Год назад

    Sonic team: alright we're finally finished with the game, now to drain it of all of its animations, bosses , cinematic cutscenes, and make the final boss a circle and we should have ourselves the perfect sonic game.

    • @cheemees
      @cheemees Год назад +6

      A lot of this stuff was cut due to Sonic Team running out of time, Resources, Budget and since they only had 60 devs it’s still impressive all this was in the works, it’s unfortunate some of this has to be cut because of the lack of Time, Devs and Budget SEGA didn’t give Sonic Team. Seems though that the Director is working on fixing the Supreme Boss Fight and the Final Boss to fix its Anti Climacticness in the DLC Updates